Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 05:17:11 Player: Demo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (382) 1910 Value Destroyed (14731) 14731 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (5117) 5117 TOTAL SCORE: 31258 Bonus ------- High Alert Combat Kills 2316 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -99 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Energy Well (500) Mapping Drone Bay (3/3) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Particle Accelerator Advanced Reaction Control System > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Vortex Shotgun > --- INVENTORY -------- Cooled Fission Core Cooled Fission Core Myomer Leg Advanced Myomer Leg Advanced Power Amplifier Matter Compressor Thermal Barrier Long-range Tractor Beam Trap Extractor Mapping Drone Bay Dimensional Node Initializer Vortex Shotgun Heavy Shock Bomb Launcher Heavy Proton Missile Launcher Heavy Proton Missile Launcher Plasma Cutter RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Molecular Deconstructor [Rating: 160] Favorites ----------- Power Cooled Fission Core Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Fusion Reactor Propulsion Advanced Myomer Leg Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Utility 8 | . . 1 . . . 4 . . . . . . . . . 1 . . . . 2 . Weapon 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Attached 252 | 7 4 31 4 1 6 29 6 2 5 6 66 1 3 5 2 27 3 3 9 . 23 9 Power 19 | 1 1 3 . . . 4 1 . . . 5 . . 1 . 1 . . . . 2 . Engine 7 | 1 1 3 . . . 2 . . . . . . . . . . . . . . . . Core 8 | . . . . . . 2 1 . . . 3 . . . . 1 . . . . 1 . Reactor 4 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 . Propulsion 52 | 2 2 5 . . 3 3 1 . . 1 19 . . 2 2 6 . 1 1 . 2 2 Treads 11 | 2 . 1 . . . . . . . . 6 . . 1 . 1 . . . . . . Leg 12 | . . . . . . . . . . . 1 . . 1 . 4 . 1 1 . 2 2 Wheel 29 | . 2 4 . . 3 3 1 . . 1 12 . . . 2 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 2 1 8 3 1 1 13 2 1 . 3 17 1 3 2 . 11 1 . 4 . 13 4 Device 45 | 1 . 3 1 . 1 6 1 . . . 11 . 2 1 . 4 1 . 3 . 9 1 Storage 9 | 1 1 1 . . . . . . . . 2 1 . 1 . 1 . . . . . 1 Processor 17 | . . 3 . . . 2 1 1 . 2 1 . 1 . . 4 . . 1 . 1 . Hackware 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Protection 18 | . . 1 1 1 . 5 . . . 1 3 . . . . 1 . . . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 . 15 1 . 2 9 2 1 5 2 25 . . . . 9 2 2 4 . 6 3 Energy Gun 25 | . . 5 . . . 2 . . 1 . 3 . . . . 2 2 2 3 . 2 3 Energy Cannon 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Ballistic Gun 32 | 2 . 8 . . 2 5 . . 2 . 11 . . . . 1 . . . . 1 . Ballistic Cannon 4 | . . . . . . . 1 . . 2 1 . . . . . . . . . . . Launcher 13 | . . 2 . . . 1 . . . . 6 . . . . 4 . . . . . . Special Weapon 8 | . . . . . . 1 1 . . . 2 . . . . 1 . . 1 . 2 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 . . . 1 1 . . . 8 . . 5 . 1 . . 5 . 3 2 Parts Lost 100 | . . 6 . . . 16 4 . . 4 26 . . . 2 7 . . . 1 13 21 Power 5 | . . 2 . . . 2 1 . . . . . . . . . . . . . . . Propulsion 25 | . . 2 . . . 3 1 . . 1 10 . . . 1 1 . . . . 1 5 Utility 29 | . . . . . . 1 1 . . 2 8 . . . . 1 . . . 1 7 8 Weapon 41 | . . 2 . . . 10 1 . . 1 8 . . . 1 5 . . . . 5 8 Highest Loss Streak 16 | . . 4 . . . 7 7 . . 2 11 . . . 1 6 . . . 1 6 16 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Average Backups 21 | 1 12 23 24 25 22 23 23 24 24 23 23 24 23 23 23 19 18 18 18 18 17 15 Power 1 | . . . . . . 1 . . 1 2 1 3 3 3 3 1 1 1 1 1 1 1 Propulsion 2 | . 6 6 5 5 4 3 2 2 2 1 1 4 4 3 1 1 2 1 1 1 1 3 Utility 10 | . 2 9 11 12 11 12 16 18 15 13 11 7 6 7 8 7 8 9 8 7 7 7 Weapon 4 | . 3 6 7 7 5 3 . . 1 2 6 7 7 6 7 4 5 5 6 7 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 1 15 . . 4 7 1 . 4 . 15 . 1 . . 2 . 2 2 . 2 7 Power 8 | . 1 . . . . 1 . . . . 5 . . . . . . . . . . 1 Propulsion 21 | . . 10 . . 1 3 1 . . . . . . . . . . 2 1 . 1 2 Utility 26 | . . 4 . . 2 3 . . 4 . 6 . 1 . . 1 . . 1 . . 4 Weapon 8 | . . 1 . . 1 . . . . . 4 . . . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 98 100 99 97 75 89 96 99 97 100 99 76 97 97 99 100 99 99 95 74 Engine 2 | . 14 10 9 11 11 3 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 5 6 6 6 3 . . . . 4 5 5 5 5 . 2 Treads 2 | . 9 . . . . . . . . . 8 5 5 5 5 5 5 1 . . . . Leg 5 | . . . . . . . . . . . . . . . . 11 21 24 26 26 22 16 Wheel 12 | . 18 21 22 22 22 12 13 13 13 13 12 17 17 16 16 9 . . . . . . Device 10 | . 14 7 8 5 . 12 13 13 13 8 10 17 18 17 17 9 10 10 9 12 14 14 Storage 8 | . 14 11 11 11 10 6 6 6 6 6 5 17 11 11 11 10 6 9 9 7 9 7 Processor 15 | . . 14 11 11 11 12 19 23 20 20 13 5 9 11 11 20 23 21 21 21 14 12 Protection 4 | . . . . 5 10 12 6 2 5 9 7 . . . . . . . . . 4 3 Energy Gun 7 | . . 10 10 11 5 4 . . 4 5 4 . . . . 1 13 15 25 22 16 10 Ballistic Gun 14 | . 28 21 22 20 27 20 . . 4 13 18 23 23 2 23 16 4 4 . . . . Ballistic Cannon 1 | . . . . . . . 1 6 6 8 1 . . . . . . . . . . . Launcher 1 | . . . . 1 . 1 . . . . 1 5 4 . 2 3 2 1 . 3 3 1 Impact Weapon 1 | . . . . . . 4 6 6 4 . . . . . . . . . . . . . Peak Build Rating 160 | 7 9 22 24 22 23 63 65 69 70 67 86 83 84 87 88 122 125 134 148 146 160 154 Average Rating 71 | 6 7 14 22 21 21 52 45 67 64 64 76 82 82 60 85 105 122 130 140 142 149 108 On Entrance 71 | . 7 9 22 22 22 23 45 65 69 66 61 82 83 82 87 82 120 124 134 146 142 147 Avg Prop Armor Cover (%) 7 | 23 13 . . . . . . . . . 7 5 5 11 6 5 6 6 . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 139 | 12 87 96 97 99 99 139 111 111 119 131 139 133 133 132 132 123 96 99 98 100 114 112 Greatest Support 145 | 3 40 32 24 24 32 32 32 32 32 32 88 30 30 30 30 120 120 145 145 143 145 138 Greatest Overweight (x) 13 | 3 5 3 4 4 4 5 3 3 3 5 13 4 4 5 6 8 . . . . . 1 Average Overweight (x) 2 | 2 1 2 3 4 3 4 2 3 3 3 4 4 4 3 4 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 23 | 7 20 25 25 25 23 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 17 Most Carried 25 | 2 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Carried 22 | 1 12 23 24 25 22 23 23 24 24 24 24 24 24 24 24 20 19 19 19 19 18 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 5 Final Carried 25 | 2 20 25 25 25 25 24 23 25 25 24 25 25 25 25 25 20 20 20 20 20 18 5 Class Distribution -------------------- 20% | Gunner 17% | Scavenger-Gunner 14% | Skirmisher 10% | Scavenger-Skirmisher 10% | Tank 9% | Assassin 5% | Mutant 4% | Scavenger-Tank 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Tank | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Quarantine Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 12434 | 378 196 708 449 142 90 1819 130 164 60 242 3872 150 390 106 251 1290 150 276 240 216 546 569 Remotely 1144 | . . . . . . . . . . . 892 150 102 . . . . . . . . . Salvage Created 19464 | 280 308 1654 613 195 . 1922 . 30 . 149 6656 96 491 290 317 2181 198 565 . 491 2360 668 Parts 866 | 29 22 92 29 7 . 88 . . . 9 296 4 8 4 17 77 12 15 . 15 113 29 Haulers Intercepted 21 | . . 5 1 . . 1 . . . . 8 . . . . 3 . . . . 3 . Recyclers Shooed 19 | 1 1 3 3 . . 2 . . . . 6 . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 11 . . 1 3 8 . 7 11 . 6 . . Prevented 38 | . . . . . . . . . . . . . 8 . 8 . 2 11 . 9 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 256 | . 9 31 7 3 . 33 . . . 3 76 . 6 . 7 16 6 7 . 8 32 12 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 146 | . 9 25 7 2 . 18 . . . 1 42 . 3 . 2 9 1 1 . 4 17 5 Cannons 12 | . . . . . . . . . . 2 8 . . . . . . . . . 2 . AOE 73 | . . 6 . 1 . 15 . . . . 17 . 3 . 4 3 5 2 . 3 11 3 Classes Destroyed 21 | 3 2 4 2 . . 4 . 1 . 1 3 . . . . . . . . . 1 . Worker 25 | 2 1 1 . . . 1 . . . . 14 . . . . 3 . . . . 3 . Builder 35 | . . 3 1 . . 2 . . . . 19 . . . . . . . . . 10 . Tunneler 9 | 7 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler 21 | . . 5 1 . . 1 . . . . 8 . . . . 3 . . . . 3 . Recycler 26 | 1 1 5 2 1 . 3 . . . . 8 . . . . 4 . . . . 1 . Minesweeper 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Watcher 5 | . . 1 . . . 1 . . . . 3 . . . . . . . . . . . Swarmer 47 | . 6 12 . . . . . . . . 11 . 3 . 5 . 5 . . 2 . 3 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 111 | . 3 12 3 . . 19 . . . 1 41 . 3 . 1 9 . 2 . 2 10 5 Brawler 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 Duelist 7 | . . . . . . 2 . . . . 3 . . . . . . 1 . . 1 . Protector 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . Sentry 23 | . . 7 3 3 . 1 . . . . 2 . . . 1 2 . . . 1 2 1 Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 23 | . . . . . . 5 . . . 2 4 . . . . . . 4 . 2 4 2 Programmer 27 | . . . . . . 5 . . . . 8 . . . . 4 1 . . . 9 . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . 1 . . . . . . . . 1 2 . Decomposer 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . Best Kill Streak 24 | 5 3 6 5 3 . 7 . . . 1 24 . 3 . 5 4 5 3 . 5 8 6 Combat Bots Only 13 | . 3 6 3 2 . 7 . . . 1 13 . 3 . 5 3 5 3 . 5 6 6 Max Kills in Single Turn 9 | 1 1 3 1 1 . 4 . 1 . 1 9 2 2 . 3 2 4 1 . 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 . 4 . . . . 4 . 2 . 3 2 4 1 . 1 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1407 | . 56 133 26 14 . 262 8 . . 44 301 . 9 . 18 85 15 20 3 69 163 181 Missed 461 | . 9 44 6 5 . 72 . . . 8 105 . 4 . 5 36 7 12 . 22 61 65 Hits 946 | . 47 89 20 9 . 190 8 . . 36 196 . 5 . 13 49 8 8 3 47 102 116 Melee 21 | . . . . . . 4 2 . . . 5 . . . . . . . . . 5 5 Projectile 925 | . 47 89 20 9 . 186 6 . . 36 191 . 5 . 13 49 8 8 3 47 97 111 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 40 | . . 2 1 . . 5 1 . . 3 8 . . . . 2 . 1 . 1 10 6 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage Taken 17935 | . 396 980 278 130 . 3083 346 . . 659 4152 . 127 . 297 1117 134 168 104 1128 2314 2522 Core 2718 | . 127 256 53 . . 327 38 . . 12 159 . 25 . 39 128 . 40 52 148 273 1041 Absorbed by Shields 289 | . . . . . . . . . . . . . . . . . . . . . 47 242 Redirected to Shielding 82 | . . . . . . 19 16 . . 5 42 . . . . . . . . . . . Ignored by Resistances 644 | . . . . . . 360 . . . . 81 . . . . 5 . . . . 28 170 Regen/Repaired (Parts) 389 | . . . 50 . . 231 . . 24 . . . . . . . . . 84 . . . Core Remaining (%) 60 | 100 49 . . . 22 . . . . 55 . . . . 77 . . . . 62 . . Volleys Fired 712 | 27 39 100 32 9 . 76 . 2 . 15 169 4 17 . 15 66 9 8 . 20 78 26 Largest 5 | 2 2 3 3 3 . 5 . 1 . 5 5 4 5 . 4 5 5 5 . 5 5 4 Hottest 407 | 40 40 102 102 116 . 194 . . . 227 288 90 136 . 90 279 407 355 . 402 388 304 Shots Fired 2195 | 54 78 280 76 26 . 281 . 3 . 63 686 20 55 . 24 205 18 20 . 51 191 64 Gun 1896 | 54 78 271 76 22 . 265 . . . 36 592 19 41 . 13 169 7 3 . 38 159 53 Cannon 103 | . . . . . . . . 1 . 27 55 . . . . 15 4 1 . . . . Launcher 174 | . . 9 . 4 . 16 . . . . 37 1 14 . 11 18 7 16 . 13 23 5 Special 22 | . . . . . . . . 2 . . 2 . . . . 3 . . . . 9 6 Kinetic 1440 | 54 78 180 63 14 . 217 . 1 . 57 530 19 41 . 13 151 4 . . . 18 . Thermal 414 | . . 91 13 8 . . . . . 6 117 . . . . 19 7 4 . 22 90 37 Explosive 38 | . . 9 . 4 . 16 . . . . . . . . . . . . . . 9 . Electromagnetic 237 | . . . . . . 48 . . . . 37 1 14 . 11 32 7 16 . 13 41 17 Entropic 53 | . . . . . . . . . . . . . . . . . . . . 16 33 4 Robot Hit Streak 21 | 10 11 19 11 14 . 15 . 9 . 11 17 3 4 . 4 18 21 7 . 7 12 9 Robot Miss Streak 11 | 4 4 4 4 2 . 5 . . . 11 3 2 3 . 1 5 4 2 . 6 4 6 Penetration Max 2 | . . . . . . 1 . . . . . . 1 . . 2 . . . . 1 . Secondary Targets 23 | . 1 3 2 . . 8 . . . . 7 . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . Shots Hit Robots 1339 | 34 41 177 52 17 . 194 . 3 . 28 409 6 16 6 9 121 7 14 . 27 135 43 Core Hits 754 | 15 21 77 17 11 . 122 . . . 17 235 5 15 4 9 50 5 10 . 19 92 30 Critical Kills 5 | . 1 . . . . . . . . . 2 . . . . 2 . . . . . . Critical Parts Destroyed 18 | . . 1 . . . 4 . 1 . 1 5 . 1 . . 1 . . . 1 3 . Critical Strikes 32 | . 1 5 1 . . 4 . 1 . 1 9 . 1 . . 3 . . . 1 5 . Burn 7 | . . 4 1 . . . . . . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Destroy 19 | . 1 1 . . . 4 . . . 1 6 . 1 . . 2 . . . . 3 . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 36 | . . . 1 . . 14 2 1 . 4 7 . . 6 . . . . . . . 1 Impact 18 | . . . 1 . . 14 2 1 . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 4 7 . . 6 . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . 1 . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44859 | 364 437 2396 822 285 . 6145 . 107 . 632 14640 167 649 578 453 4136 375 855 . 1445 8402 1971 Guns 26386 | 364 437 1968 822 229 . 3447 . . . 257 8851 167 439 . 119 3024 121 84 . 885 4222 950 Cannons 1768 | . . . . . . . . . . 280 1050 . . . . 438 . . . . . . Explosions 15251 | . . 428 . 56 . 2549 . . . . 4739 . 210 . 334 664 254 771 . 560 3710 976 Melee 972 | . . . . . . 149 . 107 . 95 . . . 578 . . . . . . . 43 Ramming 23 | . . . . . . . . . . . . . . . . 10 . . . . 11 2 Kinetic 17363 | 364 437 1076 675 114 . 2625 . . . 486 7943 167 439 . 119 2706 88 . . . 124 . Thermal 8765 | . . 892 147 115 . 565 . . . 51 2498 . . . . 534 78 84 . 398 2521 882 Explosive 5413 | . . 428 . 56 . 1984 . . . . 538 . . . . . . . . . 2045 362 Electromagnetic 9625 | . . . . . . 822 . . . . 3661 . 210 . 334 886 209 771 . 482 1705 545 Impact 256 | . . . . . . 149 . 107 . . . . . . . . . . . . . . Slashing 1175 | . . . . . . . . . . 95 . . . 578 . . . . . . 459 43 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2239 | . . . . . . . . . . . . . . . . . . . . 565 1537 137 Highest Corruption 27 | . . . . 1 . 5 5 5 . 1 27 27 27 19 19 6 6 6 6 . 7 7 Average Corruption 8 | . . . . 1 . 3 5 5 . 1 8 27 20 19 19 4 6 6 6 . 2 7 Corruption Purged 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 269 | . . . . 3 . 25 6 6 . 3 65 20 38 11 22 18 14 14 . . 10 14 Message Errors 65 | . . . . 1 . 2 3 3 . 1 14 4 10 3 5 5 6 2 . . 4 2 Matter Fused 44 | . . . . . . 5 1 1 . . 7 2 6 2 8 1 1 3 . . 2 5 Heat Flow Errors 36 | . . . . 1 . 3 1 1 . . 10 5 5 . 2 3 . . . . 1 4 Energy Discharges 35 | . . . . 1 . 6 1 . . . 10 1 5 4 2 1 . 3 . . 1 . Parts Rejected 4 | . . . . . . . . . . 1 1 . . . . 2 . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 25 | . . . . . . 4 . . . 1 6 2 3 1 1 2 1 2 . . 1 1 Data Loss (major) 14 | . . . . . . 2 . . . . 2 2 3 . 1 . 2 1 . . 1 . Misfires 13 | . . . . . . . . 1 . . 2 4 3 . . . 2 1 . . . . Alerts 6 | . . . . . . . . . . . 3 . 1 1 . . 1 . . . . . Weapon Failures 25 | . . . . . . 3 . . . . 9 . 2 . 3 3 1 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 773 | . . . . . . 72 . 107 . 8 205 . . 159 8 19 15 . . 26 110 44 Projectiles 42 | . . . . . . . . . . 8 15 . . . . 19 . . . . . . Explosions 412 | . . . . . . 19 . . . . 190 . . . 8 . 15 . . 26 110 44 Melee 319 | . . . . . . 53 . 107 . . . . . 159 . . . . . . . . Knockbacks 5 | . . . . . . . . . . 1 3 . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 665 | . . . . . . 308 . . . . 130 . . . 65 . . . . 52 94 16 Shots 26 | . . . . . . 11 . . . . 4 . . . 3 . . . . 3 4 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 4 Kicked 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 6 135 295 237 . 256 110 268 . 327 304 197 216 . 118 319 288 269 . 138 534 213 Average Temperature 77 | . 6 37 110 72 . 68 66 137 . 128 53 99 87 . 69 99 135 96 . 50 142 77 Received Heat Transfer 2751 | . 60 354 126 45 . 549 54 . . 9 837 . 36 . 18 108 . 21 . 87 177 270 Effects 9 | . . . . 1 . . . 1 . 1 . . . . . 1 . . . . 5 . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Energy Bleed 4 | . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 23 | . . . . . . 1 . . . . 9 . . . 2 3 . 4 . 1 2 1 Combat Hostiles 20 | . . . . . . . . . . . 8 . . . 1 3 . 4 . 1 2 1 Parts Fried 70 | . . . . . . 3 . . . . 31 . 1 . 2 10 2 8 . 5 7 1 Impact Corruptions 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 16 | . . 2 1 . . . . . . . 7 . . . . 4 . . . . 2 . Heat Transferred 12799 | . . 2701 444 296 . 450 . . . 74 4003 . . . . 592 87 111 . 420 2655 966 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . 6 . . . . 6 . . . . . 1 . . . 4 2 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Maximum Alert Level 5 | . 1 2 1 . . 2 . . . . 5 . . . . 3 . . . . 2 2 Low Security (%) 45 | 100 99 45 . 100 . 52 . . . . 43 . . . . 25 . . . . 37 . Level 1 18 | . . 14 100 . . 21 . . . . 10 . . . . 9 . . . . 45 4 Level 2 26 | . . 40 . . . 25 . . . . 13 . . . . 59 . . . . 16 95 Level 3 3 | . . . . . . . . . . . 8 . . . . 4 . . . . . . Level 4 2 | . . . . . . . . . . . 10 . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . 11 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2213 | 15 206 620 318 130 . 549 . . . . 2213 . . . . 717 . . . . 594 667 Initial 327 | . . 39 248 109 . . . . . . 16 . . . . . . . . . 51 327 Average 367 | 2 129 288 280 99 . 219 . . . . 616 . . . . 445 . . . . 227 551 Influence Increases 9953 | 50 351 1081 231 141 . 1151 . . . 150 3048 . 190 10 155 1152 140 170 90 180 1053 610 Destroy 0b10 Robot/C 5060 | . 180 620 140 60 . 640 . . . 60 1480 . 120 . 140 320 120 140 . 160 640 240 Destroy 0b10 Robot/NC 655 | 50 15 75 25 5 . 45 . . . 5 275 . . 10 5 55 . . . . 85 5 Destroy Leader 1040 | . 40 172 52 . . 154 . . . 10 280 . 10 . 10 76 20 30 . 20 146 20 Successful Hack 61 | . 10 5 10 . . 8 . . . . 16 . . . . 12 . . . . . . Select Force Hacks 150 | . 30 60 . 60 . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . 60 . . . 15 . . . . 465 . . . . 180 . . . . 45 60 Anti-Garrison Action 550 | . . . . . . 200 . . . . . . . . . 200 . . . . . 150 Destroy Structure 1042 | . 1 74 4 16 . 89 . . . . 442 . . . . 234 . . . . 122 60 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 555 | . 75 15 . . . . . . . 75 90 . 60 . . 60 . . 90 . 15 75 Influence Decreases 9416 | 50 256 586 540 332 90 664 419 68 . 124 873 995 598 808 155 476 505 362 181 132 547 655 Entered New Map 3446 | . . 56 342 172 90 . 181 14 . . 10 815 230 798 . . 251 60 119 28 25 255 Time Decay 5018 | 50 256 470 198 160 . 514 198 54 . 104 611 180 368 10 135 406 254 302 62 104 392 190 Lost Part 932 | . . 60 . . . 150 40 . . 20 232 . . . 20 70 . . . . 130 210 Lost Ally 20 | . . . . . . . . . . . 20 . . . . . . . . . . . Squads Dispatched 79 | . 2 5 1 . . 20 . . . . 26 . . . . 7 . . . . 9 9 Investigation 18 | . 1 2 1 . . 8 . . . . 1 . . . . 3 . . . . 1 1 Extermination 13 | . . . . . . 5 . . . . 4 . . . . 2 . . . . 2 . Reinforcement 28 | . 1 3 . . . 2 . . . . 12 . . . . 1 . . . . 6 3 Assault 11 | . . . . . . 2 . . . . 5 . . . . 1 . . . . . 3 Garrison 9 | . . . . . . 3 . . . . 4 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . 3 . . . . . . . . . 3 . Haulers Reinforced 8 | . . . . . . . . . . . 6 . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 19 | . . 7 . . . 1 . . . . 7 . . . . . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 19 46 7 3 . 40 3 . . 10 92 . 4 . 6 33 6 10 12 8 37 38 Peak Tracking Total 19 | . 6 6 3 1 . 7 3 . . 4 8 . 2 . 4 9 5 3 9 3 5 19 Tactical Retreats 24 | . 1 1 . . . . . . . 4 6 . 4 . . 4 . . 2 . 1 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 13 | . . . . . . . . . . . 4 . 1 . . 6 . . . . 1 1 Indirectly 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 2 2 2 1 1 4 4 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 60 | . . 4 . . . 1 1 . . . 31 1 . . . 12 . . 1 . 4 5 Max in Single Turn 5 | . . 1 . . . 1 1 . . . 5 1 . . . 4 . . 1 . 1 2 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 53 | . 3 4 2 3 4 11 . . . . 3 2 1 4 . 6 1 1 2 . 5 1 Terminals 10 | . 2 2 1 1 . 1 . . . . 1 . . . . . . . . . 2 . Fabricators 5 | . . . . . . 3 . . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 1 . 2 . 4 . . . . 1 . . . . 2 . . . . 1 . Scanalyzers 4 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Total Hacks 129 | . 10 12 9 7 24 17 . . . . 5 2 1 17 . 9 1 1 2 . 10 2 Successful 88 | . 6 7 5 4 24 10 . . . . 2 2 1 17 . 4 1 1 2 . 2 . Failed 38 | . 4 4 4 3 . 7 . . . . 3 . . . . 4 . . . . 7 2 Catastrophic 9 | . 1 2 . . . 3 . . . . 1 . . . . 1 . . . . 1 . Database Lockouts 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Manual 56 | . 6 5 5 6 . 15 1 . . . 4 . . . . 6 . . 2 . 4 2 Terminals 25 | . 7 5 4 3 . 2 . . . . 2 . . . . . . . . . 2 . Fabricators 9 | . . . . . . 7 . . . . . . . . . 2 . . . . . . Repair Stations 7 | . . . 5 . . 2 . . . . . . . . . . . . . . . . Recycling Units 25 | . 3 3 . 4 . 5 . . . . 2 . . . . 4 . . . . 4 . Scanalyzers 10 | . . 4 . . . . . . . . . . . . . 2 . . . . 4 . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 Terminal Hacks 54 | . 3 1 1 1 24 . . . . . . 2 1 17 . . 1 1 2 . . . Record 24 | . 1 . . . 17 . . . . . . 1 . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 11 | . 1 . . . 6 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . 1 1 . 1 . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 1 . . . 1 1 2 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 . Retrieve Study 4 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 22 | . 2 3 1 3 . 9 . . . . 1 . . . . 3 . . . . . . Terminals 5 | . 1 1 1 1 . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Patch 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 1 . 2 . 4 . . . . . . . . . 2 . . . . . . Tunnel 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . 4 . . . . . . . . . 2 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Jam 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 2 2 2 . 3 . . . . 1 . . . . 4 . . . . 5 1 Full Trace Events 6 | . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . 12 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 44 | . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . Autooverrided 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 6 | . . . . . . 1 . . . . 3 . . . . . 2 . . . . . Largest Group 2 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Highest-Rated Group 116 | . . . . . . 40 . . . . 67 . . . . . 116 . . . . . Highest-Rated Ally 116 | . . . . . . 40 . . . . 54 . . . . . 116 . . . . . Total Orders 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Ally Attacks 16 | . . . . . . . . . . . 9 . . . . . 7 . . . . . Total Damage 101 | . . . . . . . . . . . 61 . . . . . 40 . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Active Infowar (turns) 15447 | 169 632 215 . . . 1886 409 541 1468 642 1973 371 842 270 475 1397 552 678 969 664 921 373 Optics 12439 | . . . . . . 1885 409 541 1468 642 1955 . . . . 1382 552 678 969 664 921 373 Sensors 8523 | . . . . . . . 399 541 1468 170 18 371 842 270 475 1387 552 678 969 383 . . Structural 4767 | . . . . . . 1854 409 541 1468 495 . . . . . . . . . . . . Seismic 1016 | 169 632 215 . . . . . . . . . . . . . . . . . . . . ECM 13 | . . . . . . . . . . . 13 . . . . . . . . . . . Robot Analysis Total 11 | . 1 . . . 6 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 1 1 . . 1 1 . 1 . 2 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . 3 . . . 3 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . 3 . . . 3 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 20420 | 282 632 1181 410 320 2332 1887 409 541 1468 642 2794 371 842 270 475 1397 552 678 969 664 921 383 Spaces Moved 12069 | 110 355 566 170 178 1587 928 289 390 1011 367 1245 253 548 177 304 833 366 506 671 508 502 205 Core 164 | 110 . . . . . . . . . . . . . . . . . . . . . 54 Treads 74 | . 73 . . . . . . . . . 1 . . . . . . . . . . . Legs 3165 | . . . . . . . . . . . . . . . . 461 366 506 671 508 502 151 Wheels 8666 | . 282 566 170 178 1587 928 289 390 1011 367 1244 253 548 177 304 372 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 120 135 150 90 120 120 135 135 135 120 140 140 125 140 95 120 117 115 115 112 50 Average Speed 135 | 177 138 128 147 150 142 153 134 135 135 138 158 140 140 125 140 116 120 117 116 115 114 101 Slowest Speed 275 | 200 175 135 150 150 150 165 135 135 135 160 275 140 140 155 170 200 120 120 117 115 117 181 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 49 | 5 52 49 28 43 90 35 50 54 85 61 32 40 64 60 59 17 54 48 87 68 20 26 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 17 | . 1 1 1 2 3 1 . 1 4 . . . . 3 . . . . . . . . Known Exits Taken 17 | . . 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . 1 . . . . . . . . . . Scrap Searched 21 | . . . . . 4 . 1 2 2 1 . 1 5 . 2 . 1 1 . 1 . . Spaces Dug 108 | . . 49 1 . . 10 1 . . 3 11 . 2 . . 2 1 . . . 6 22 Terrain Destroyed 769 | . . 78 1 32 . 123 1 . . 12 247 4 11 . 2 135 12 1 . 22 60 28 Melee 21 | . . . 1 . . 10 1 . . 3 6 . . . . . . . . . . . Projectile 184 | . . . . . . 17 . . . 9 56 4 11 . 2 44 5 1 . 22 13 . AOE 563 | . . 78 . 32 . 95 . . . . 185 . . . . 91 7 . . . 47 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 14733 | 145 423 847 260 211 1672 1199 306 399 1118 454 1732 261 588 215 334 1125 464 568 835 545 715 317 Wait 895 | . 4 70 50 16 2 60 1 1 86 53 91 2 12 . 11 149 72 31 116 4 50 14 Move 12046 | 109 354 565 169 177 1586 927 288 389 1010 366 1244 252 547 176 303 832 365 504 670 507 501 205 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | 2 19 36 1 1 35 34 5 3 6 3 57 1 2 2 2 8 2 4 4 1 19 6 Fast Attach 125 | 7 . 4 2 . 3 5 . 1 4 1 26 . 1 13 . 24 4 1 8 1 14 6 Attach 112 | . . 6 . . 1 25 6 1 2 4 26 . 1 1 1 4 1 1 1 1 16 14 Detach 22 | . . . . . . 6 1 . . . 1 . . 1 . 2 1 . . . . 10 Swap 225 | . 4 29 4 6 7 25 1 . . 7 49 1 6 2 1 20 3 12 15 11 18 4 Drop 271 | . 3 37 1 2 38 25 1 1 10 . 62 1 2 14 1 19 7 6 13 . 18 10 Fire 712 | 27 39 100 32 9 . 76 . 2 . 15 169 4 17 . 15 66 9 8 . 20 78 26 Melee 36 | . . . 1 . . 14 2 1 . 4 7 . . 6 . . . . . . . 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . 1 . . . 7 Rewire 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . . . . . . . . . . . 8 . . 10 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 631 | -10/Materials | Core integrity fell below 50% 856 | -10/Materials | Discovered new exit (range 8) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1025 | -9/Materials | Lost 4 parts (1p1n2w) 1367 | -9/Materials | Build established: Scavenger-Gunner 1409 | -9/Materials | Central database locked down 1477 | -9/Materials | Discovered new exit (range 11) 1576 | -9/Materials | Core integrity fell below 50% 1632 | -9/Materials | Discovered new exit (range 10) 1716 | -9/Materials | Identified exit to Storage 1791 | -9/Materials | Discovered new exit (range 9) 1803 | -9/Materials | Identified exit to Materials 2096 | -9/Materials | Entered Storage 2121 | -9/Storage | Identified exit to Recycling 2273 | -9/Storage | Build established: Gunner 2408 | -9/Storage | Repaired Broken Imp. Ion Engine 2473 | -9/Storage | Learned location of Armory (-3) 2503 | -9/Storage | Used back door to open Recycling access 2506 | -9/Storage | Entered Recycling 2790 | -9/Recycling | Scanned before Scraplab entrance 2811 | -9/Recycling | Entered Scraplab 2823 | -9/Recycling | Discovered new exit (range 2) 2826 | -9/Recycling | Entered Scraptown 2826 | -9/Scraptown | System corruption cleaned by C-Scrubber 3042 | -9/Scraptown | Visited UFD Registry 3042 | -9/Scraptown | Registered with UFD as "Pipedriver" 3063 | -9/Scraptown | Visited The Evicted 3140 | -9/Scraptown | Visited Observation Area 3167 | -9/Scraptown | Visited Shadow of the Wyrm 3528 | -9/Scraptown | Discovered new exit (range 11) 3579 | -9/Scraptown | Visited Symbiants 3615 | -9/Scraptown | Visited Cave Peace 3892 | -9/Scraptown | Visited Junk Repository 3996 | -9/Scraptown | Visited Scrapoid Research Area 4038 | -9/Scraptown | Visited Scrap Suit Storage 4077 | -9/Scraptown | Visited Science Guys 4299 | -9/Scraptown | Visited Curators Association 4365 | -9/Scraptown | Visited Scrapoid Pod Storage 4388 | -9/Scraptown | Visited Supply Room 4446 | -9/Scraptown | Visited Cartography Club 4482 | -9/Scraptown | Visited Chapter 10 4535 | -9/Scraptown | Visited Supply Room 4562 | -9/Scraptown | Visited Analyses Database 4746 | -9/Scraptown | Learned location of Lower Caves (-6) 4746 | -9/Scraptown | Learned location of Proximity Caves (-4) 4746 | -9/Scraptown | Learned location of Extension (-5) 4746 | -9/Scraptown | Learned 8 Materials zone layouts 4746 | -9/Scraptown | Learned 20 Factory zone layouts 4746 | -9/Scraptown | Learned 12 Research zone layouts 4746 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4746 | -9/Scraptown | Learned 24 Upper Caves zone layouts 4746 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 4746 | -9/Scraptown | Learned location of 3 exits from Factory 4746 | -9/Scraptown | Learned location of 1 exit from Lower Caves 4746 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4782 | -9/Scraptown | Found Deep Structural Scanner 5063 | -9/Scraptown | Met Optimus 5063 | -9/Scraptown | Accepted into 0bPrime 5149 | -9/Scraptown | Discovered new exit (range 3) 5158 | -9/Scraptown | Entered Factory 5158 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 5159 | -6/Factory | Identified exit to Lower Caves 5160 | -6/Factory | Identified exit to Factory 5463 | -6/Factory | Loaded intel: 8 recycling unit locations 5481 | -6/Factory | Build established: Tank 6210 | -6/Factory | Found Prototype Processor 6210 | -6/Factory | Identified Exp. Targeting Computer 6246 | -6/Factory | Discovered exit to Factory (range 18) 6269 | -6/Factory | Learned location of Protoforge (-3) 6386 | -6/Factory | Garrison activated, responded to threat 6424 | -6/Factory | Lost 3 parts (1n2w) 6558 | -6/Factory | First assault squad dispatched 6774 | -6/Factory | Destroyed 7 combat bots 6781 | -6/Factory | Lost 7 parts (1p1n1u4w) 6962 | -6/Factory | Cargo convoy interrupted 7045 | -6/Factory | Entered Lower Caves 7046 | -6/Lower Caves | Identified exit to Lower Caves 7082 | -6/Lower Caves | Lost 7 parts (2p1n1u3w) 7285 | -6/Lower Caves | Encountered a Warlord checkpoint 7323 | -6/Lower Caves | Build established: Assassin 7391 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7401 | -6/Lower Caves | Found Prototype Special Weapon 7402 | -6/Lower Caves | Identified Molecular Deconstructor 7454 | -6/Lower Caves | Entered another Lower Caves area 7840 | -6/Lower Caves | Discovered new exit (range 19) 7866 | -6/Lower Caves | Identified exit to Zion 7995 | -6/Lower Caves | Entered Zion 7996 | -6/Zion | Identified exit to Proximity Caves 8047 | -6/Zion | System corruption cleaned by Quarantine Array 8274 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8494 | -6/Zion | Learned location of Testing (-2) 8584 | -6/Zion | Found CR-A16's Pointy Stick 8884 | -6/Zion | Given A8's code to call for help 9113 | -6/Zion | Turned away by Imprinter 9284 | -6/Zion | Build established: Derelict-Assassin 9463 | -6/Zion | Entered Proximity Caves 9600 | -5/Proximity Caves | Spotted B-75 Beast 9929 | -5/Proximity Caves | Build established: Derelict-Tank 10105 | -5/Proximity Caves | Entered Factory 10105 | -5/Factory | Evolved 2 slots: Propulsion x2 10106 | -5/Factory | Identified exit to Upper Caves 10256 | -5/Factory | Spotted B-75 Beast 10355 | -5/Factory | Attached CPS modules to B-75 Beast. 10360 | -5/Factory | Destroyed B-75 Beast 10461 | -5/Factory | Build established: Scavenger-Gunner 10659 | -5/Factory | Local machine network offline 10777 | -5/Factory | Build established: Scavenger-Tank 10817 | -5/Factory | Garrison activated, responded to threat 11023 | -5/Factory | Discovered new exit (range 7) 11364 | -5/Factory | Lost 3 parts (1n1u1w) 11476 | -5/Factory | Lost 4 parts (1n1u2w) 11655 | -5/Factory | Garrison activated, responded to threat 11833 | -5/Factory | Build established: Scavenger-Gunner 11897 | -5/Factory | System corruption reached 10% 12205 | -5/Factory | First assault squad dispatched 12335 | -5/Factory | Destroyed 13 combat bots 12369 | -5/Factory | Discovered new exit (range 16) 12729 | -5/Factory | Lost 11 parts (4n4u3w) 12899 | -5/Factory | Entered Upper Caves 12981 | -5/Upper Caves | Learned Factory emergency access door positions 13060 | -5/Upper Caves | Found Alien Artifact 13257 | -5/Upper Caves | Discovered new exit (range 10) 13270 | -5/Upper Caves | Entered another Upper Caves area 13271 | -5/Upper Caves | Encountered a Warlord checkpoint 13316 | -5/Upper Caves | Spotted B-75 Beast 13751 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14094 | -5/Upper Caves | Discovered new exit (range 8) 14110 | -5/Upper Caves | Identified exit to Zhirov 14112 | -5/Upper Caves | Entered Zhirov 14113 | -5/Zhirov | Identified exit to Proximity Caves 14137 | -5/Zhirov | Met Zhirov 14161 | -5/Zhirov | Learned location of Command (-1) 14172 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14193 | -5/Zhirov | Found Alien Artifact 14193 | -5/Zhirov | Identified Integrated Reactor 14193 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14212 | -5/Zhirov | Found Alien Artifact 14382 | -5/Zhirov | Entered Proximity Caves 14383 | -4/Proximity Caves | Identified exit to Factory 14388 | -4/Proximity Caves | Learned 8 Research zone layouts 14512 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14606 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14857 | -4/Proximity Caves | Entered Factory 14857 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14858 | -4/Factory | Identified exit to Research 14858 | -4/Factory | Identified exit to Upper Caves 15152 | -4/Factory | Noticed a derelict Sapper rigging charges 15268 | -4/Factory | Discovered exit to Upper Caves (range 13) 15305 | -4/Factory | Loaded intel: 8 recycling unit locations 15471 | -4/Factory | Spotted B-86 Titan 15607 | -4/Factory | First assault squad dispatched 15797 | -4/Factory | Lost 6 parts (1u5w) 15804 | -4/Factory | Identified Transdimensional Reconstructor 15804 | -4/Factory | Warped through subspace 16066 | -4/Factory | Build established: Skirmisher 16081 | -4/Factory | Central database locked down 16183 | -4/Factory | Attached CPS modules to Y-64 Sentinel. 16254 | -4/Factory | Entered Upper Caves 16376 | -4/Upper Caves | Learned 4 Research zone layouts 16796 | -4/Upper Caves | Discovered new exit (range 7) 16803 | -4/Upper Caves | Identified exit to Upper Caves 16806 | -4/Upper Caves | Entered another Upper Caves area 16852 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16957 | -4/Upper Caves | Discovered exit to Research (range 6) 17205 | -4/Upper Caves | Build established: Skirmisher 17468 | -4/Upper Caves | Discovered new exit (range 14) 17482 | -4/Upper Caves | Identified exit to Warlord 17483 | -4/Upper Caves | Ambushed by wild Derelicts 17484 | -4/Upper Caves | Entered Warlord 17485 | -4/Warlord | Identified exit to Proximity Caves 17524 | -4/Warlord | System corruption cleaned by Quarantine Array 17565 | -4/Warlord | Found Prototype Special Weapon 17565 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17571 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17574 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17623 | -4/Warlord | Rebuked by Warlord 17648 | -4/Warlord | Warlord's base attacked by MAIN.C 17896 | -4/Warlord | Found Prototype Energy Gun 17896 | -4/Warlord | Identified Vortex Shotgun 17899 | -4/Warlord | Found Vortex Shotgun 17998 | -4/Warlord | Warlord forces counterattacked 18018 | -4/Warlord | Found Prototype Device 18018 | -4/Warlord | Identified Exp. Cloaking Device 18025 | -4/Warlord | Found Prototype Device 18025 | -4/Warlord | Identified Thermal Barrier 18028 | -4/Warlord | Found Prototype Processor 18028 | -4/Warlord | Identified Exp. Core Analyzer 18146 | -4/Warlord | Opened side exit 18247 | -4/Warlord | Spotted Executioner 18323 | -4/Warlord | Warlord base infiltrated, sounded retreat 18449 | -4/Warlord | Spotted Striker 18453 | -4/Warlord | Entered Proximity Caves 18818 | -3/Proximity Caves | Spotted B-86 Titan 18844 | -3/Proximity Caves | Destroyed B-86 Titan 19053 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19101 | -3/Proximity Caves | Discovered exit to Research (range 16) 19117 | -3/Proximity Caves | Entered Research 19117 | -3/Research | Evolved 2 slots: Utility x2 19118 | -3/Research | Identified exit to Quarantine 19119 | -3/Research | Identified exit to Armory 19119 | -3/Research | Identified exit to Research 19156 | -3/Research | Build established: Gunner 19529 | -3/Research | Central database locked down 19813 | -3/Research | Spotted B-86 Titan 19830 | -3/Research | Destroyed B-86 Titan 19899 | -3/Research | Lost 6 parts (3u3w) 19982 | -3/Research | Lost 5 parts (1n2u2w) 19992 | -3/Research | Spotted B-90 Cyclops 20013 | -3/Research | Destroyed B-90 Cyclops 20038 | -3/Research | Entered Quarantine 20052 | -3/Quarantine | Garrison activated, responded to threat 20111 | -3/Quarantine | Lost 3 parts (1n2w) 20288 | -3/Quarantine | First assault squad dispatched 20338 | -3/Quarantine | Identified Dimensional Node Initializer 20338 | -3/Quarantine | Initialized slip node 20400 | -3/Quarantine | Core integrity fell below 50% 20413 | -3/Quarantine | Scanned by Researcher 20417 | -3/Quarantine | Core integrity fell below 20% 20421 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20411_ O-24 Administrator locks terminal. 20411_ Slammed into S-43 Plague. 20411_ Destabilizing: System interference. 20411_ Enh. Optical Array temporarily disabled. 20413_ C-55 Analyst calls for reinforcements. 20413_ ALERT: Hostile activity reported, dispatching reinforcements to area. 20413_ Held in stasis. 20413_ C-55 Analyst is analyzing... 20413_ ALERT: Encountered unknown unique technology, formulating response. 20416_ K-01 Serf cleans the Suspension Chamber. 20416_ M-36 Artificer fits Backup Power VII on E-15 Imp. 20417_ Held in stasis. 20417_ C-55 Analyst is analyzing... 20419_ Enh. Optical Array blown off. 20419_ E-15 Imp destroyed. 20419_ S-43 Plague destroyed. 20420_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? +??????????????????????? | | ????????????????????? k#??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ####?????????????#+#?# #??????????????????????? | | #??????######## #?# #??????????????????????? | | #??????# # #?# #??????????????????????? | | #??????# # #?# c #??????????????????????? | | ! #??????# # #?# #??????????????????????? | | #??????# # #?# #??????????????????????? | | #??????# # ### ^##############?????????? | | ######?# # @= #?????????? | | ! ## #?# %+ bgm k #?????????? | | ??# #?# "" # lgss = #?????????? | | ##### ### "" g lg s[%= s #?????????? | | # """" ###########+######+#####????????? | | # ""!" #???# # #????????? | | / """" #???# """ """ # #????????? | | # #???# """ """ + """ #????????? | | ########### #???# """ """ # ""!"" #????????? | | #?????########???# # """"" #????????? | | #????????????????# # #????????? | | #????????????????# ! # #????????? | | #????????????????# ! # #????????? | | #????????????????###" "##### #????????? | | #??????????????????#"T"????##########????????? | | #??????????????????#"""??????????????????????? | | #??????????????????##????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 38 Energy Capacity 995 Matter Stores 550 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Corruption Containment 8 Armor Coverage 750 Resistance: KI 30 Resistance: TH 50 Core Shielding 30 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 14 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- ECM Suite | -9/Materials | Extracted Hpw. Shock Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 28% | -9/Storage | Broken Studied --------- Com. Wheel | -9/Materials | Hacked Myomer Leg | -4/Factory | Hacked Quantum Rifle | -3/Research | Hacked Biometal Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Hulk Smash Challenges ------------ None Game ------ Seed HeatExpertThrower Manual? 0 Play Time 02:58:43 Cumulative 348.2 hours Start 2025.11.01 @ 02:07:03 End 2025.11.01 @ 05:17:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d008be79-fa4b-40dd-846e-0f9a64457230