Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 15:43:09 Player: opdo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (65) 325 Value Destroyed (2640) 2640 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (838) 838 TOTAL SCORE: 10383 Bonus ------- High Alert Combat Kills 38 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 825/1150 Matter 300/300 Energy 17/100 System Corruption 1% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Gravity Neutralizer Advanced Terrain Scan Processor > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Myomer Leg Compact Wheel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Cooling System Gravity Neutralizer Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON ----------- Phase Gun AWS/Autocannon > --- INVENTORY -------- Myomer Leg Compact Wheel Improved Gyrokinetic Inverter Hypervelocity Gauss Rifle Powered Hammer [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon AWS/Autocannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . . 1 . 1 . . . . 1 1 Utility 4 | . . . 2 . . . . . . . . . 1 1 . Weapon 2 | . . . . . . . 1 . . . . . 1 . . Parts Attached 79 | 7 . . 6 7 2 . 3 3 7 . 7 . 18 5 14 Power 16 | 1 . . 1 . . . . 1 2 . 1 . 5 2 3 Engine 7 | 1 . . 1 . . . . . 2 . . . 3 . . Core 8 | . . . . . . . . 1 . . 1 . 2 2 2 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 16 | 2 . . . 2 2 . 2 . 1 . 2 . 2 1 2 Treads . | . . . . . . . . . . . . . . . . Leg 7 | 2 . . . 2 2 . . . 1 . . . . . . Wheel 8 | . . . . . . . 2 . . . 2 . 2 1 1 Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 29 | 2 . . 2 1 . . . 2 4 . 4 . 9 2 3 Device 10 | 1 . . 1 . . . . 1 . . 1 . 4 1 1 Storage 3 | 1 . . . . . . . . 2 . . . . . . Processor 6 | . . . 1 1 . . . . . . 2 . 1 . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 9 | . . . . . . . . 1 2 . 1 . 3 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 . . 3 4 . . 1 . . . . . 2 . 6 Energy Gun 8 | 2 . . 2 1 . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 2 . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . 2 1 3 Parts Lost 17 | . . . 1 . . . . . . 3 . . . . 13 Power 3 | . . . . . . . . . . . . . . . 3 Propulsion 3 | . . . . . . . . . . 1 . . . . 2 Utility 6 | . . . . . . . . . . 2 . . . . 4 Weapon 5 | . . . 1 . . . . . . . . . . . 4 Highest Loss Streak 13 | . . . 1 . . . . . . 2 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 98 100 100 100 81 80 84 70 75 84 74 69 66 Engine 7 | . 14 14 11 11 11 11 9 4 7 3 . . 4 5 4 Core 4 | . . . . . . . . 4 7 7 13 15 7 5 8 Leg 10 | . 28 28 22 22 22 22 9 9 15 11 . . . . . Wheel 9 | . . . . . . . 17 18 15 15 24 30 14 11 11 Device 11 | . 14 14 21 11 11 11 9 9 7 6 5 . 10 11 12 Storage 5 | . 14 14 11 11 11 11 9 9 7 3 . . . . . Processor 13 | . . . 10 21 22 22 18 11 7 7 22 23 10 5 5 Hackware 1 | . . . . . . . . . . . . . 4 5 4 Protection 3 | . . . . . . . . 6 7 6 . 7 6 10 6 Energy Gun 5 | . 28 28 21 8 11 11 . . . . . . . . 2 Ballistic Gun 3 | . . . . 13 11 11 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 8 9 7 7 7 7 6 5 4 Impact Weapon 1 | . . . . . . . . . . . . . 3 5 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 15 15 15 17 15 11 11 69 74 84 83 77 77 85 92 99 Greatest Support 96 | 20 20 20 20 23 26 26 26 26 26 26 46 46 68 84 96 Greatest Overweight (x) 3 | 2 . . . . . . 2 2 3 3 2 1 2 1 1 Average Overweight (x) . | . . . . . . . 1 2 2 2 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 20 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 5 8 7 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 2 6 7 5 7 7 8 6 7 7 6 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 7 7 8 8 8 8 7 8 8 5 5 5 5 5 2 Class Distribution -------------------- 38% | Skirmisher 24% | Scavenger-Skirmisher 23% | Assassin 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/DSF Assassin | -6/Factory Assassin | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Matter Collected 1013 | 123 . . 167 162 . 15 34 31 . . . . 308 79 94 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2300 | 46 24 . 157 211 . . 40 137 . . . . 520 240 925 Parts 128 | 5 4 . 21 17 . . 4 5 . . . . 26 8 38 Haulers Intercepted 3 | . . . . . . . . . . . . . 1 . 2 Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Combat Hostiles Destroyed 52 | . . . 7 7 . . 2 4 . . . . 11 4 17 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 11 | . . . 4 4 . . . . . . . . . . 3 Cannons 34 | . . . . . . . 2 4 . . . . 11 4 13 AOE 6 | . . . 3 3 . . . . . . . . . . . Classes Destroyed 14 | 1 1 . 2 3 . . 2 . . . . . 2 2 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . . . 1 . 2 Recycler 1 | . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 5 | . 1 . 2 . . . . . . . . . 1 . 1 Swarmer 14 | . . . 7 2 . . . . . . . . . . 5 Grunt 16 | . . . . 3 . . . 1 . . . . 3 2 7 Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . . . 1 3 . . . . 4 . . Hunter 2 | . . . . . . . 1 . . . . . . 1 . Programmer 9 | . . . . . . . . . . . . . 4 . 5 Heavy 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 1 . 4 5 . . 1 2 . . . . 4 2 13 Combat Bots Only 9 | . . . 4 5 . . 1 2 . . . . 4 2 9 Max Kills in Single Turn 3 | 2 1 . 3 2 . . 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Hostile Shots Fired 317 | . . . 33 23 . . 8 12 . 4 . 9 68 20 140 Missed 116 | . . . 12 7 . . 3 6 . . . 1 24 10 53 Damage Taken 3792 | . . . 239 264 . . 83 90 . 174 30 192 452 357 1911 Core 577 | . . . 48 125 . . 11 . . . . 33 16 19 325 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . . . . 113 . . . . . Core Remaining (%) 92 | 100 . 100 . . . 56 . 98 . . . 95 98 98 . Volleys Fired 56 | 1 3 . 12 17 . . . . . . . . . . 23 Largest 2 | 2 2 . 2 2 . . . . . . . . . . 1 Hottest 88 | 80 80 . 80 76 . . . . . . . . . . 88 Shots Fired 197 | 2 6 . 24 34 . . 9 10 1 . . . 28 18 65 Gun 86 | 2 6 . 23 32 . . . . . . . . . . 23 Cannon 108 | . . . . . . . 9 10 1 . . . 28 18 42 Launcher 3 | . . . 1 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 130 | . . . . 22 . . 9 10 1 . . . 28 18 42 Thermal 33 | . . . . 10 . . . . . . . . . . 23 Explosive 3 | . . . 1 2 . . . . . . . . . . . Electromagnetic 31 | 2 6 . 23 . . . . . . . . . . . . Robot Hit Streak 25 | 1 1 . 5 6 . . 7 17 . . . . 25 10 25 Robot Miss Streak 5 | . 3 . 3 5 . . 1 . 1 . . . 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Autonomous 108 | . . . . . . . 9 10 1 . . . 28 18 42 Shots Hit Robots 160 | 1 2 . 12 16 . . 8 10 . . . . 40 16 55 Core Hits 72 | 2 1 . 11 16 . . 2 3 . . . . 11 5 21 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 14 | . . . 1 2 . . . . . . . . 6 1 4 Burn 2 | . . . . 1 . . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . 4 1 3 Corrupt 1 | . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 20 | . . . . . . . . . . . . . 17 . 3 Impact 7 | . . . . . . . . . . . . . 4 . 3 Slashing 13 | . . . . . . . . . . . . . 13 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9828 | 25 42 . 338 366 . . 554 844 . . . 12 2768 1176 3703 Guns 945 | 25 42 . 178 165 . . . . . . . . . . 535 Cannons 7886 | . . . . . . . 554 844 . . . . 2245 1176 3067 Explosions 361 | . . . 160 201 . . . . . . . . . . . Melee 614 | . . . . . . . . . . . . . 523 . 91 Ramming 22 | . . . . . . . . . . . . 12 . . 10 Kinetic 7992 | . . . . 106 . . 554 844 . . . . 2245 1176 3067 Thermal 635 | . . . 41 59 . . . . . . . . . . 535 Explosive 320 | . . . 119 201 . . . . . . . . . . . Electromagnetic 245 | 25 42 . 178 . . . . . . . . . . . . Impact 191 | . . . . . . . . . . . . . 100 . 91 Slashing 423 | . . . . . . . . . . . . . 423 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 6 7 7 2 . 1 Average Corruption 3 | . . . . . . . . . . 6 6 7 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . 3 7 1 3 . . Message Errors 4 | . . . . . . . . . . 2 1 1 . . . Matter Fused 3 | . . . . . . . . . . 1 1 . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . Energy Discharges 4 | . . . . . . . . . . . 3 . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1195 | . . . . . . . 91 81 . . . . 351 44 628 Projectiles 1194 | . . . . . . . 91 81 . . . . 350 44 628 Explosions . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . Knockbacks 29 | . . . . . . . 3 1 . . . . 8 1 16 Impact . | . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . 3 1 . . . . 7 1 12 Secondary 5 | . . . . . . . . . . . . . 1 . 4 Self-Inflicted Damage 141 | . . . 52 78 . . . . . . . 6 . . 5 Shots 4 | . . . 2 2 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 266 | 18 36 . 54 109 . . . . . . 116 . 266 . 44 Average Temperature 43 | 12 18 . 20 46 . . . . . . 65 . 111 . 23 Received Heat Transfer 430 | . . . 9 24 . . . 45 . . . 36 132 18 166 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1112 | . . . 50 222 . . . . . . . . . . 840 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Peak Influence 456 | 10 64 24 210 240 . . 78 187 84 49 34 38 213 302 456 Initial 147 | . 6 24 9 3 . . . 32 84 29 20 23 19 104 147 Average 79 | 1 41 24 124 75 . . 12 68 84 38 21 28 48 154 199 Maximum Alert Level 2 | . . . 1 1 . . . . . . . . 1 1 2 Low Security (%) 91 | 100 100 100 90 88 . 100 100 100 100 100 100 100 98 64 71 Level 1 7 | . . . 9 11 . . . . . . . . 1 35 23 Level 2 . | . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . . . 1 . . . . 1 5 2 5 Investigation . | . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . 3 . 1 Reinforcement 10 | . . . 1 . . . 1 . . . . 1 2 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Distress Signals 3 | . . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 92 | . 2 . 13 10 . . 3 6 . 6 . 3 15 4 30 Peak Tracking Total 10 | . 1 . 4 5 . . 1 3 . 6 . 2 4 4 10 Tactical Retreats 9 | . . . . 2 . . . 1 . . . 1 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Traps Triggered 3 | . . . . . . . . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Machines Disabled 4 | . . . . 1 . . . . . . . . 1 . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Machines Accessed 19 | . 3 . 2 1 1 . 2 . 1 . 2 . 4 . 3 Terminals 13 | . 3 . 2 1 . . 1 . . . 2 . 2 . 2 Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 45 | . 12 . 6 3 1 . 5 . 1 . 3 . 7 . 7 Successful 23 | . 7 . 2 1 1 . 3 . 1 . 2 . 3 . 3 Failed 22 | . 5 . 4 2 . . 2 . . . 1 . 4 . 4 Catastrophic 5 | . 3 . . . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 11 . 6 1 1 . 2 . . . 2 . 4 . 5 Terminals 35 | . 12 . 6 3 . . 2 . . . 3 . 4 . 5 Fabricators 3 | . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . 3 . 1 1 1 . . . . . 1 . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Zone Layout 3 | . 2 . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . . . 2 Insert Component 3 | . . . . . . . 2 . . . . . . . 1 Analyze 2 | . . . . . . . 1 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 . 1 . . . . . . . 1 . 2 . 1 Terminals 8 | . 4 . 1 . . . . . . . 1 . 1 . 1 Botnet 7 | . 3 . 1 . . . . . . . 1 . 1 . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 1 . . 2 . 1 . 1 . 4 . 3 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Total Allies 3 | . . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . . . . 3 . . Highest-Rated Group 87 | . . . . . . . . . . . . . 87 . . Highest-Rated Ally 29 | . . . . . . . . . . . . . 29 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . 4 . . Total Damage 74 | . . . . . . . . . . . . . 74 . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Turns Passed 5009 | 76 177 24 439 622 438 196 211 239 242 84 297 53 1128 178 605 Spaces Moved 3679 | 49 138 21 278 404 361 164 163 166 158 67 174 53 878 140 465 Core 18 | 8 . . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . Legs 1414 | 41 138 21 278 404 361 164 7 . . . . . . . . Wheels 2222 | . . . . . . . 156 166 158 67 174 53 878 140 430 Hover 25 | . . . . . . . . . . . . . . . 25 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 100 100 100 115 70 Average Speed 116 | 118 120 120 120 120 120 120 120 120 128 125 109 100 112 115 107 Slowest Speed 150 | 150 120 120 120 120 120 120 120 120 135 135 120 100 130 115 115 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 27 6 22 89 69 43 15 30 5 68 5 48 26 5 15 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 31 | . . . 5 15 . . 1 . . . . . 2 4 4 Melee . | . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . 1 . . . . . 2 4 4 AOE 20 | . . . 5 15 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Fac Fac Total 4296 | 61 144 20 359 512 366 163 179 206 197 66 278 53 992 156 544 Wait 377 | . . . 60 79 . . 9 33 24 . 96 . 47 9 20 Move 3666 | 48 137 20 277 403 360 163 162 165 158 66 173 53 877 139 465 Hop . | . . . . . . . . . . . . . . . . Pick Up 33 | 5 3 . 3 1 1 . 3 2 3 . 1 . 5 . 6 Fast Attach 38 | 7 . . . 2 . . . 1 2 . 6 . 10 4 6 Attach 19 | . . . 4 2 . . 2 1 2 . 1 . 2 1 4 Detach 3 | . . . 1 1 . . . . . . . . . 1 . Swap 22 | . . . 2 3 2 . 1 1 3 . . . 6 . 4 Drop 53 | . 1 . . 4 3 . 2 3 5 . 1 . 20 2 12 Fire 56 | 1 3 . 12 17 . . . . . . . . . . 23 Melee 20 | . . . . . . . . . . . . . 17 . 3 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory -4/Factory (discovered 1 exit: [Upp]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 12) 254 | -10/Materials | Entered Mines 260 | -10/Mines | Discovered new exit (range 14) 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 697 | -9/Materials | Discovered new exit (range 13) 717 | -9/Materials | Entered Mines 719 | -9/Mines | Learned Materials trap positions 1094 | -9/Mines | Build established: Scavenger-Skirmisher 1094 | -9/Mines | Discovered new exit (range 16) 1304 | -9/Mines | Discovered new exit (range 14) 1333 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -9/Mines | Entered Exiles 1368 | -9/Exiles | Met 8R-AWN 1390 | -9/Exiles | Met EX-HEX 1431 | -9/Exiles | Met EX-BIN 1501 | -9/Exiles | Aligned with FarCom system 1503 | -9/Exiles | Given EX-Vault access code 1530 | -9/Exiles | Opened EX-Vault 1543 | -9/Exiles | Found AWS/Autocannon 1567 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1585 | -9/Exiles | Exiles lab attacked by MAIN.C 1692 | -9/Exiles | Discovered new exit (range 10) 1777 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1777 | -9/Exiles | Entered Mines 1963 | -8/Mines | Discovered new exit (range 9) 1973 | -8/Mines | Entered Materials 1973 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1973 | -8/Materials | Discovered new exit (range 7) 1974 | -8/Materials | Loaded intel: 17 trap records 2184 | -8/Materials | Entered Storage 2289 | -8/Storage | Build established: Skirmisher 2405 | -8/Storage | Discovered new exit (range 16) 2423 | -8/Storage | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2665 | -7/Factory | Sucked down chute 2665 | -7/Factory | Entered Waste 2674 | -7/Waste | Spotted C-40 Crusher 2675 | -7/Waste | Spotted C-40 Crusher 2680 | -7/Waste | EMP discharged 2686 | -7/Waste | Spotted C-40 Crusher 2700 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2703 | -7/Waste | Spotted C-40 Crusher 2704 | -7/Waste | Spotted C-40 Crusher 2714 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2716 | -7/Waste | Spotted C-40 Crusher 2731 | -7/Waste | Discovered new exit (range 16) 2731 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2749 | -7/Waste | Entered Factory 3006 | -7/Factory | Discovered new exit (range 10) 3046 | -7/Factory | Identified exit to DSF 3046 | -7/Factory | Entered DSF 3061 | -7/DSF | Discovered new exit (range 15) 3083 | -7/DSF | Additional patrols routed to DSF 3098 | -7/DSF | Identified exit to Factory 3099 | -7/DSF | Entered Factory 3099 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3803 | -6/Factory | Build established: Assassin 4186 | -6/Factory | Discovered new exit (range 18) 4227 | -6/Factory | Entered another Factory area 4227 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4315 | -5/Factory | Garrison activated, responded to threat 4382 | -5/Factory | Discovered new exit (range 12) 4405 | -5/Factory | Entered another Factory area 4405 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4489 | -4/Factory | Discovered new exit (range 16) 4943 | -4/Factory | Build established: Skirmisher 4991 | -4/Factory | Destroyed 9 combat bots 5010 | -4/Factory | Self-destructed Last Messages --------------- 04974_ R-10 Processor collects Adv. Datajack. 04975_ U-05 Engineer builds a Wall. 04975_ R-10 Processor collects Fission Core. 04976_ U-05 Engineer builds a Wall. 04977_ Penetrated by Slug. 04977_ Arm. Huge Wheel destroyed. 04977_ Slug penetrates G-67 Veteran. 04977_ Penetrated by Slug. 04979_ Mic. Fission Core destroyed. 04980_ Knocked back. 04981_ Penetrated by Slug. 04981_ Slug penetrates Wall. 04981_ Penetrated by Slug. 04982_ Critical hit (Burn: +37). 04982_ Imp. Hacking Suite destroyed. 04985_ Slug penetrates Wall. 04985_ Adv. Terrain Scanner destroyed. 04995_ W-44 Eye sends out distress signal. 04997_ Lgt. Antimatter Reactor destroyed. 04998_ Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????? ??? ?? ? # # ###??##??## # | | ????????????? ?? # # ? ?###?###### # | | ????????? ? ? ? ? # ################## | | ????????????##?####?### ? | | ?????????????# ? # ##?####### | | ?????????#?### ??""""?# ########## | | ?????#???#???# """" # ########## ####### | | ??????????##?# ? """" # % ######?### #########+# | | ????????###?## "?"? #^ ##########+###### !%[ | | ????????##?### """" #% # ####"""" | | ?????????##### """" # #% ####""" | | ???????#??###?? """" + %+ %%% ! ##?#"""" | | ???????####### # #% ####"""" | | ????#???############### # ####"""" | | ????????###?## ? # #################"""" | | ???????####?#Y ? # % #################"""" | | ????????###?##? ? ??# # #######? | | ?????###?##### ?" # # """ !############# | | ?????#?#??#?#? "" + k/ """ ############# | | ???????#######? """ # # """ ! ############# | | ?????#####?### """ # # ###### """" # | | ??????#??#####? 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""" """?# ? ??? | | ?????? ?#?# # ????? | | ?????? ?#??#?#?######?# ?????? | | ??????????#?##?###?#### g ?????? | | ?????????##?##?#####?## ###############?# ???? | | ????????### ?########## h#######?######### ??? | | ???????#???############ ################# ??? | | ????????## # ##?########?####? ?? ? | | ???????? + # ################# ?? | | ???????###? """"""# ##############?## ?? ? | | ???? ???## """"""# # #?##### # | | ????? #?#? """?""# % # ####### ? | | ??? ??#?# """"""# % # ##?#?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Gravity Neutralizer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeMyomerBuckler Manual? 0 Play Time 00:36:04 Cumulative 36.2 hours Start 2024.04.11 @ 15:08:57 End 2024.04.11 @ 15:43:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 95 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3305dbf0-8bbf-4221-abb8-1da79edc9a1f