Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.12 @ 20:16:13 Player: Soulsphere Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1430) 1430 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2926 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 190/300 Energy 186/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Targeting Computer Hacking Suite > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Improved Heat Sink Small Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Targeting Computer Hacking Suite Assault Rifle [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 44 | 4 24 1 15 Power 6 | 1 2 . 3 Engine 4 | 1 1 . 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 18 | 2 9 1 6 Treads 2 | . . . 2 Leg 14 | 2 7 1 4 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | . 10 . 4 Energy Gun 4 | . 4 . . Energy Cannon . | . . . . Ballistic Gun 5 | . 4 . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes . | . . . . Parts Lost 14 | . 6 . 8 Power 3 | . 2 . 1 Propulsion 5 | . 2 . 3 Utility 2 | . . . 2 Weapon 4 | . 2 . 2 Highest Loss Streak 7 | . 6 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 89 100 96 Engine 2 | . 4 . 1 Core 10 | . 9 14 8 Leg 27 | . 25 28 31 Storage 13 | . 14 14 10 Processor 12 | . 12 14 11 Hackware 1 | . . . 5 Protection 1 | . . . 5 Energy Gun 3 | . 7 . . Ballistic Gun 16 | . 9 28 16 Special Melee Weapon 1 | . 1 . 1 Naked Turns . | . . . . Heaviest Build 18 | 10 15 15 18 Greatest Support 32 | 20 32 20 30 Greatest Overweight (x) 4 | . 4 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 7 8 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1029 | 223 343 69 394 Remotely . | . . . . Salvage Created 1801 | . 657 92 1052 Parts 131 | . 37 10 84 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 43 | . 14 4 25 Guns 32 | . 14 4 14 AOE 11 | . . . 11 Classes Destroyed 8 | . 5 . 3 Worker 1 | . . . 1 Builder 3 | . . . 3 Recycler 4 | . 2 . 2 Operator 3 | . 2 . 1 Watcher 5 | . 2 . 3 Swarmer 13 | . 3 3 7 Grunt 27 | . 11 1 15 Sentry 3 | . . . 3 Best Kill Streak 15 | . 4 2 15 Combat Bots Only 11 | . 4 2 11 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2228 | . 706 161 1361 Core 649 | . 166 36 447 Absorbed by Shields . | . . . . Redirected to Shielding 80 | . . . 80 Core Remaining (%) 59 | 100 . 19 . Volleys Fired 173 | . 96 13 64 Largest 2 | . 2 1 2 Hottest 85 | . 85 23 46 Shots Fired 210 | . 104 13 93 Gun 195 | . 96 13 86 Cannon . | . . . . Launcher 7 | . . . 7 Special 8 | . 8 . . Kinetic 142 | . 43 13 86 Thermal 61 | . 61 . . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 6 9 Robot Miss Streak 10 | . 10 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 149 | . 84 7 58 Core Hits 116 | . 67 4 45 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 7 | . 4 . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . 2 . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3015 | . 1040 113 1862 Guns 1976 | . 1029 113 834 Cannons . | . . . . Explosions 1024 | . . . 1024 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1376 | . 429 113 834 Thermal 655 | . 611 . 44 Explosive 858 | . . . 858 Electromagnetic 122 | . . . 122 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 99 | . . . 99 Projectiles . | . . . . Explosions 99 | . . . 99 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . . 21 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 312 | . 312 . 29 Average Temperature 43 | . 61 . 6 Received Heat Transfer 738 | . 228 12 498 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 980 | . 930 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 619 | . 253 93 619 Initial 58 | . . 58 . Average 126 | . 137 55 194 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 78 | 100 82 100 45 Level 1 21 | . 17 . 50 Level 2 . | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 38 6 35 Peak Tracking Total 10 | . 7 3 10 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 8 1 5 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 20 1 14 Successful 20 | . 12 1 7 Failed 15 | . 8 . 7 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 13 . 13 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 3 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 8 1 6 Record 6 | . 3 . 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 3 . 1 Non-combat 3 | . 2 . 1 Combat 1 | . 1 . . Robot Hacks Applied 5 | . 3 . 2 parse_system 4 | . 3 . 1 check_alert 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3381 | 91 1478 922 890 Spaces Moved 2228 | 68 912 702 546 Core 24 | 7 9 . 8 Treads 9 | . . . 9 Legs 2179 | 61 887 702 529 Wheels 16 | . 16 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 100 Average Speed 120 | 112 121 120 120 Slowest Speed 250 | 120 250 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 61 | 5 99 100 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 64 | . . . 64 Melee . | . . . . Projectile . | . . . . AOE 64 | . . . 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2728 | 82 1186 768 692 Wait 188 | 1 91 50 46 Move 2225 | 67 911 701 546 Hop . | . . . . Pick Up 54 | 10 35 2 7 Fast Attach 4 | . . . 4 Attach 25 | 4 16 . 5 Detach . | . . . . Swap 15 | . 8 1 6 Drop 34 | . 25 1 8 Fire 173 | . 96 13 64 Melee 7 | . 4 . 3 Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 582 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Lost 6 parts (2p2n2w) 782 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Identified exit to Mines 1403 | -10/Materials | Discovered new exit (range 3) 1570 | -10/Materials | Entered Mines 1775 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1961 | -10/Mines | Discovered new exit (range 15) 1963 | -10/Mines | Learned location of 1 exit from Materials 2143 | -10/Mines | Core integrity fell below 20% 2176 | -10/Mines | Discovered new exit (range 5) 2181 | -10/Mines | Learned 2 Materials zone layouts 2492 | -10/Mines | Entered Materials 2492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -9/Materials | Identified exit to Mines 2494 | -9/Materials | Identified exit to Materials 3269 | -9/Materials | Discovered exit to Mines (range 6) 3277 | -9/Materials | Build established: Scavenger-Mutant 3334 | -9/Materials | Core integrity fell below 50% 3347 | -9/Materials | Core integrity fell below 20% 3381 | -9/Materials | Destroyed 11 combat bots 3383 | -9/Materials | Crushed by falling debris 3383 | -9/Materials | Smashed by cave-in Last Messages --------------- 03368_ U-05 Engineer lays Concrete. 03368_ K-01 Serf collects debris. 03369_ Acquired Ion Engine. 03369_ U-05 Engineer lays Concrete. 03370_ The unstable cave ceiling collapses. 03371_ U-05 Engineer lays Concrete. 03371_ K-01 Serf collects debris. 03372_ The unstable cave ceiling collapses. 03372_ U-05 Engineer lays Concrete. 03374_ K-01 Serf collects debris. 03375_ U-05 Engineer lays Concrete. 03375_ K-01 Serf collects debris. 03376_ U-05 Engineer lays Concrete. 03376_ K-01 Serf collects debris. 03377_ U-05 Engineer lays Concrete. 03379_ K-01 Serf collects debris. 03381_ The unstable cave ceiling collapses. 03381_ Acquired Lgt. Treads. 03382_ The unstable cave ceiling collapses. 03383_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????? ??????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????## ##????????????????????????? | | ?????????????????## #????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????# #??????????????????????????? | | ???????????????????##+########???????????????????? | | ??????????????" ??# ! #???????????????????? | | ????????????? ?# ##??????????????????? | | ???????????? ?# #??????????????????? | | ??????????? # ##?????????????????? | | ?????????????# / #?????????????????? | | ??????????????? # [ ! #??????????????????? | | ??????????????? # %[ ##?????????????????? | | ??????????????? ?# %=% !=[ % #?????????????????? | | ??????????????? ?### # #?????????????????? | | ??????????????? ?# !# # ##?????????????????? | | ??????????????# # =% # # ##??????????????????? | | ?????????????# [%! @ #########??????????? | | ?????????? =%! k # #??????????? | | ?????????? a #k """ #??????????? | | ??????????? = # "T" """ #??????????? | | ??????????? !%= """ #??????????? | | ????????????][# * # """ #??????????? | | ??????????????# # ######?????? | | ??????????????# # ! # #?????? | | ??????????????# a k # ""#?????? | | ??????????????###+####### ####+####+# ""####### | | ????????????????????????# #??# #??# # T"# """" | | ??????????????????????? ###+#### # ""# ""R" | | ?????????????????????#"" # # # ""# "" " | | ?????????????????????#|| # """ # # # | | ?????????????????????#"" > # """ # + # | | ?????????????????????#!! # """ # # # !! | | ?????????????????????#"" # # ###### !! | | ?????????????????????#" # """ # !! | | ?????????????????????#### ## """ + | | ????????????????????????# ## """ # % | | ????????????????????????# ## ####+######### | | ????????????????????????# ?# """ ## #??? | | ????????????????????????# ?# """ ## #??? | | ???????????????????????? ?# """ ## #??? | | ????????????????????????? ?# ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionTrapProtomatter Manual? 0 Play Time 02:41:49 Cumulative 27.9 hours Start 2022.10.10 @ 19:14:17 End 2022.10.12 @ 20:16:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 971849e5-a8f6-4a9b-a48c-75133ca768a5