Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 02:39:05 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 5365 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 822/850 Matter 31/300 Energy 141/150 System Corruption 0% Temperature Cool (0) Movement Flying (99) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Faulty Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (8) ------ Power Amplifier Small Storage Unit Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Small Storage Unit Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Cesium-ion Thruster [Rating: 35] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon None Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . 2 . . 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 15 | . 2 . . 1 6 . 2 . . 4 Power 2 | . . . . . 1 . 1 . . . Engine . | . . . . . . . . . . . Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 7 | . 1 . . . 4 . . . . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . 1 . . . 4 . . . . 2 Utility 6 | . 1 . . 1 1 . 1 . . 2 Device 2 | . 1 . . . . . . . . 1 Storage 1 | . . . . . . . . . . 1 Processor 2 | . . . . 1 1 . . . . . Hackware 1 | . . . . . . . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 5 | . . . 1 1 . . 1 . 1 1 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 Utility 2 | . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 1 . . 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 38 | . 18 22 13 15 32 53 49 53 46 43 Core 4 | . . . . . 3 7 7 7 7 6 Flight 17 | . 14 11 2 . 17 30 26 23 23 20 Device 2 | . 4 11 11 7 . . . . . 3 Processor 10 | . . . . 7 11 15 15 15 15 13 Hackware 2 | . . . . . . . . 7 . . Peak Build Rating 35 | . 2 2 2 4 26 26 27 27 27 35 Average Rating 17 | . 1 2 1 3 14 26 25 27 24 27 On Entrance 12 | . . 2 2 1 3 26 26 27 27 24 Naked Turns 3 | . 3 . . . . . . . . . Heaviest Build 12 | . 1 1 1 1 5 5 6 6 6 12 Greatest Support 21 | 3 4 4 4 3 21 21 21 15 15 15 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 3 3 5 5 5 5 Average Carried 2 | . . . . . 1 3 4 5 5 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 Final Carried 5 | . . . . 1 3 3 5 5 5 3 Class Distribution -------------------- 65% | Sprinter 34% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Matter Collected 68 | 63 . . . . . . . 5 . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Hostile Shots Fired 159 | . 10 . 3 48 45 . 8 22 9 14 Missed 77 | . 5 . . 18 24 . 4 13 5 8 Damage Taken 983 | . 68 . 56 328 168 . 128 143 34 58 Core 674 | . 56 . 41 303 109 . 47 78 12 28 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 77 . 89 44 . . . . 64 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24 | . . . 24 . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 24 | . . . 24 . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 . . . . 6 6 6 6 . Average Corruption 5 | . 1 . . . . 6 6 6 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . 3 4 1 . Message Errors 3 | . . . . . . . 1 1 1 . Matter Fused 2 | . . . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . . . 12 . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 280 | . . . . . . . 280 . . . Average Temperature 186 | . . . . . . . 186 . . . Received Heat Transfer 177 | . 30 . 9 27 54 . . 45 12 . Effects 2 | . . . . . . . 2 . . . Interference 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Peak Influence 160 | . 60 25 45 108 104 51 160 . . 105 Initial 105 | . . 25 10 18 44 36 35 . . 105 Average 52 | . 26 25 25 44 69 46 71 . . 104 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 . 1 . . 1 Investigation 1 | . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Distress Signals 3 | . . . 1 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 53 | . 7 . 5 9 4 1 10 12 1 4 Peak Tracking Total 9 | . 6 . 6 9 3 1 7 4 1 4 Tactical Retreats 6 | . . . . 1 . . 1 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Traps Triggered 3 | . 1 . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Machines Accessed 1 | . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 2 | . . . . . . . . . . 2 Successful . | . . . . . . . . . . . Failed 2 | . . . . . . . . . . 2 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Turns Passed 554 | 9 35 15 55 60 65 18 91 176 10 20 Spaces Moved 1584 | 18 79 36 116 114 152 66 310 607 35 51 Core 254 | 18 4 . 69 114 49 . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1330 | . 75 36 47 . 103 66 310 607 35 51 Fastest Speed 27 | 50 40 40 40 50 27 27 27 29 29 29 Average Speed 33 | 50 40 40 45 50 35 27 28 29 29 29 Slowest Speed 50 | 50 50 40 50 50 50 27 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 32 8 31 24 8 78 15 86 11 2 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Total 1593 | 17 80 35 117 115 161 65 308 606 34 55 Wait . | . . . . . . . . . . . Move 1567 | 17 78 35 115 113 152 65 301 606 34 51 Hop 4 | . . . . . . . 4 . . . Pick Up 5 | . . . . 1 3 . 1 . . . Fast Attach 11 | . 2 . . 1 5 . 1 . . 2 Attach 3 | . . . . . 1 . . . . 2 Detach . | . . . . . . . . . . . Swap 1 | . . . . . . . 1 . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 7) 39 | -10/Materials | Discovered new exit (range 16) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Utility x2 54 | -9/Materials | Discovered new exit (range 16) 60 | -9/Materials | Entered Storage 113 | -9/Storage | Discovered new exit (range 5) 115 | -9/Storage | Entered Materials 115 | -8/Materials | Evolved 2 slots: Propulsion x2 171 | -8/Materials | Discovered new exit (range 8) 173 | -8/Materials | Core integrity fell below 50% 174 | -8/Materials | Identified exit to Factory 175 | -8/Materials | Entered Factory 175 | -7/Factory | Evolved 2 slots: Utility x2 240 | -7/Factory | Sucked down chute 240 | -7/Factory | Entered Waste 244 | -7/Waste | Spotted C-40 Crusher 254 | -7/Waste | Discovered new exit (range 16) 255 | -7/Waste | EMP discharged 255 | -7/Waste | Spotted C-40 Crusher 255 | -7/Waste | Spotted C-40 Crusher 256 | -7/Waste | Spotted C-40 Crusher 258 | -7/Waste | Identified exit to Factory 258 | -7/Waste | Entered Factory 347 | -7/Factory | Discovered new exit (range 7) 349 | -7/Factory | Entered Lower Caves 377 | -7/Lower Caves | Learned location of 1 exit from Factory 403 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 492 | -7/Lower Caves | Build established: Sprinter 522 | -7/Lower Caves | Encountered a Warlord checkpoint 522 | -7/Lower Caves | Discovered new exit (range 10) 525 | -7/Lower Caves | Entered another Lower Caves area 527 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 532 | -7/Lower Caves | Discovered new exit (range 13) 535 | -7/Lower Caves | Entered Factory 535 | -6/Factory | Evolved 2 slots: Utility x2 536 | -6/Factory | Identified exit to Extension 555 | -6/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE S1%PRXQO:0S95IX0HUH8GB=5GY0| Hacking Suite destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory exit... Acquired Power Amplifier. Connecting with Terminal... Current location identified: Factory ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. Acquired Sml. Storage Unit. Imp. VTOL Module destroyed. Identified Imp. Cesium-ion Thruster. Imp. VTOL Module broken. Faulty integration triggers power surge. ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ???????? #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# +???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ?????### #########+#?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????####+##### #?????????????????????????? | | ?????# !#? #?????????????????????????? | | ?????# """ ! #? +?????????????????????????? | | ?????# """ #? #?????????????????????????? | | ?????# """ # #?????????????????????????? | | ?????# # #?????????????????????????? | | ?????# """ + #????########?????????????? | | ?????# """ ######## #??? ] #?????????????? | | ?????# """ #????### ###? ! * #?????????????? | | ?????# #????# # s #?????????????? | | ?????###+######????# " # s*s #?????????????? | | ######## ########### "Tk @ *** #?????????????? | | # # ** #?????????????? | | # ##### # Y#????????????? | | # #?#####+###? ##????????????? | | + #?# #?#########?????????????? | | #########?# #???????????????????????? | | #?????????# ! #???????????????????????? | | ??????????# !! #???????????????????????? | | ??????????# ! #???????????????????????? | | #######??????????#########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 160 Matter Stores 163 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullWardroneMicroactuators Manual? 0 Play Time 00:11:56 Cumulative 182.5 hours Start 2024.08.09 @ 02:24:18 End 2024.08.09 @ 02:39:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 299 Adventurer 2 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5bc23f-6528-4b7d-9b8d-e6328f038a00