Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.14 @ 12:33:37 Player: darki Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (242) 242 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1457 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Flight Unit Improved Flight Unit Hacking Suite Hacking Suite Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Terrain Scan Processor Datajack Datajack [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 14 | . 8 . 6 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 4 . 2 Treads 2 | . 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . 2 . 2 Utility 4 | . 2 . 2 Device . | . . . . Storage . | . . . . Processor 3 | . 2 . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 2 | . 2 . . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 84 | . 93 100 81 Engine 11 | . 14 14 10 Treads 19 | . 19 28 19 Leg 1 | . 7 . . Storage 11 | . 14 14 11 Processor 16 | . 9 14 19 Energy Gun 22 | . 27 28 20 Naked Turns . | . . . . Heaviest Build 19 | 12 16 16 19 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | . 2 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 7 | . 6 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 310 | 200 29 . 81 Remotely . | . . . . Salvage Created 471 | . 78 . 393 Parts 29 | . 3 . 26 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 1 . 7 Guns 8 | . 1 . 7 Classes Destroyed 6 | . 2 . 4 Worker 1 | . . . 1 Hauler 3 | . . . 3 Watcher 3 | . 1 . 2 Swarmer 4 | . . . 4 Grunt 3 | . 1 . 2 Sentry 1 | . . . 1 Best Kill Streak 3 | . 1 . 3 Combat Bots Only 2 | . 1 . 2 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 969 | . 24 . 945 Core 400 | . . . 400 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 46 | . 5 . 41 Largest 2 | . 2 . 2 Hottest 112 | . 112 . 112 Shots Fired 89 | . 10 . 79 Gun 89 | . 10 . 79 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 89 | . 10 . 79 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 1 . 5 Robot Miss Streak 4 | . 2 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 5 . 40 Core Hits 19 | . 3 . 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Burn 4 | . 1 . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 708 | . 62 . 646 Guns 708 | . 62 . 646 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 708 | . 62 . 646 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 379 | . 66 . 379 Average Temperature 99 | . 31 . 107 Received Heat Transfer 198 | . 12 . 186 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 2073 | . 223 . 1850 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 222 | . 52 19 222 Initial 19 | . . 19 7 Average 58 | . 36 19 66 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | . 100 100 97 Level 1 2 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 3 . 22 Peak Tracking Total 6 | . 1 . 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 5 . 6 Successful 5 | . 1 . 4 Failed 6 | . 4 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 5 . 6 Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Part Schematic 1 | . . . 1 Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1240 | . 279 24 937 Spaces Moved 653 | 1 162 16 474 Core 26 | . . . 26 Treads 545 | . 106 16 423 Legs 51 | 1 50 . . Wheels . | . . . . Hover . | . . . . Flight 31 | . 6 . 25 Fastest Speed 32 | 120 112 160 32 Average Speed 149 | 120 146 160 150 Slowest Speed 250 | 120 195 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 25 10 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 830 | . 195 15 620 Wait 90 | . 6 . 84 Move 650 | . 161 15 474 Hop . | . . . . Pick Up 10 | . 4 . 6 Fast Attach 12 | . 8 . 4 Attach 2 | . . . 2 Detach 2 | . 2 . . Swap . | . . . . Drop 18 | . 9 . 9 Fire 46 | . 5 . 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 250 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Entered Mines 286 | -10/Mines | Met a Derelict bent on vengeance 290 | -10/Mines | Discovered new exit (range 9) 303 | -10/Mines | Identified exit to Materials 304 | -10/Mines | Entered Materials 304 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 888 | -9/Materials | Discovered new exit (range 14) 913 | -9/Materials | Identified exit to Materials 1206 | -9/Materials | Core integrity fell below 50% 1222 | -9/Materials | Core integrity fell below 20% 1231 | -9/Materials | Lost 4 parts (1p1n2w) 1241 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01172_ U-05 Engineer builds a Door. 01172_ S-10 Pest suffers critical hit (Burn). 01193_ Beam Rifle destroyed. 01195_ Lgt. Treads destroyed. 01200_ Critical hit (Destroy). 01200_ Cld. Ion Engine destroyed. 01202_ Dropped Imp. Terrain Scan Processor. 01202_ Dropped VTOL Module. 01206_ Acquired Hacking Suite. 01207_ R-06 Scavenger collects Imp. Terrain Scan Processor. 01208_ R-06 Scavenger collects VTOL Module. 01208_ Acquired Hacking Suite. 01211_ R-06 Scavenger collects VTOL Module. 01212_ Acquired Hacking Suite. 01214_ G-34 Mercenary destroyed. 01215_ R-06 Scavenger collects Aluminum Leg. 01215_ R-06 Scavenger collects Ion Engine. 01217_ K-01 Serf collects debris. 01220_ R-06 Scavenger collects Aluminum Leg. 01221_ K-01 Serf collects debris. 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