Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 23:49:39 Player: Amberulez Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (855) 855 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-311) -311 TOTAL SCORE: 2364 Bonus ------- Friendly Fire -311 Cogmind --------- Core Integrity 347/400 Matter 208/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Light Ion Engine Wheel Wheel Improved Hover Unit Structural Scanner Visual Processing Unit Experimental Sensor Array Signal Interpreter Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Utility Shielding Hacking Suite Beam Rifle Beam Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Ripper Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Improved Hover Unit Structural Scanner Visual Processing Unit Experimental Sensor Array Signal Interpreter Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Utility Shielding Hacking Suite Beam Rifle Beam Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Disposable Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 40 | 6 5 8 20 1 . Power 6 | 1 . 1 4 . . Engine 5 | 1 . . 4 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | 2 . 1 4 . . Treads 4 | 2 . 1 1 . . Leg . | . . . . . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 4 . 7 . . Device 3 | . 1 . 2 . . Storage 5 | 1 1 . 3 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 15 | 2 1 6 5 1 . Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 1 3 4 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 3 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 3 | . . . 3 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 91 100 100 Engine 9 | . 14 5 7 11 11 Core 3 | . . 8 3 . . Treads 22 | . 28 28 12 . . Wheel 3 | . . . 7 22 22 Device 3 | . 1 . 9 11 11 Storage 13 | . 14 14 11 11 11 Processor 3 | . 10 . . . . Protection 11 | . 1 14 17 22 22 Energy Gun 1 | . . . 6 . . Ballistic Gun 19 | . 27 16 12 16 11 Launcher 5 | . . 11 2 5 11 Peak Build Rating 20 | 6 8 12 20 19 19 Average Rating 10 | 5 7 10 14 19 19 On Entrance 10 | . 6 8 12 19 19 Naked Turns . | . . . . . . Heaviest Build 62 | 11 18 23 61 62 62 Greatest Support 40 | 40 40 40 40 26 26 Greatest Overweight (x) 18 | . . . 18 2 2 Average Overweight (x) . | . . . 1 2 2 Largest Inventory Capacity 25 | 8 10 10 25 20 20 Average Capacity 11 | 6 9 10 16 20 20 Most Carried 20 | 8 10 10 20 20 20 Average Carried 11 | 4 9 9 14 19 20 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 8 10 10 19 20 20 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 939 | 235 173 163 339 . 29 Remotely . | . . . . . . Salvage Created 1616 | 119 422 257 818 . . Parts 107 | 4 28 25 50 . . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 6 | . 2 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 25 | . 8 10 7 . . Guns 18 | . 8 3 7 . . AOE 7 | . . 7 . . . Classes Destroyed 11 | 2 6 . 3 . . Worker 7 | . 1 1 5 . . Builder 1 | . . . 1 . . Tunneler 3 | 1 1 . 1 . . Hauler 5 | . 2 . 3 . . Recycler 5 | 1 . 2 2 . . Operator 1 | . 1 . . . . Watcher 4 | . 1 . 3 . . Swarmer 11 | . 3 8 . . . Grunt 9 | . 5 2 2 . . Duelist 1 | . . . 1 . . Sentry 4 | . . . 4 . . Thug 1 | . . 1 . . . Best Kill Streak 6 | 2 2 4 6 . . Combat Bots Only 3 | . 2 3 3 . . Max Kills in Single Turn 3 | 1 1 3 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 98 | . 35 22 41 . . Missed 23 | . 11 2 10 . . Damage Taken 1010 | . 338 236 436 . . Core 148 | . 85 10 53 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 165 | 4 50 33 78 . . Largest 2 | 2 2 2 2 . . Hottest 79 | 70 40 53 79 . . Shots Fired 313 | 8 100 64 141 . . Gun 305 | 8 100 56 141 . . Cannon . | . . . . . . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 255 | 4 100 56 95 . . Thermal 50 | 4 . . 46 . . Explosive 8 | . . 8 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 11 7 12 . . Robot Miss Streak 4 | 1 3 3 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 208 | 6 67 38 97 . . Core Hits 95 | 3 32 20 40 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 3 . . Burn 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2897 | 70 574 940 1313 . . Guns 2227 | 70 554 290 1313 . . Cannons . | . . . . . . Explosions 644 | . . 644 . . . Melee . | . . . . . . Ramming 26 | . 20 6 . . . Kinetic 1741 | 33 554 290 864 . . Thermal 486 | 37 . . 449 . . Explosive 644 | . . 644 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . 25 . . . Projectiles . | . . . . . . Explosions 25 | . . 25 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . 48 . . . Shots 2 | . . 2 . . . Rammed 6 | . 2 4 . . . Targets Rammed 8 | . 3 5 . . . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 198 | 50 18 75 198 . . Average Temperature 48 | 25 9 15 64 . . Received Heat Transfer 351 | . 150 36 165 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 . . 3 . . Heat Transferred 1480 | 111 . . 1369 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 275 | 10 150 163 275 56 . Initial 56 | . 6 1 1 56 . Average 65 | 1 54 66 103 56 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 81 100 . Level 1 4 | . . . 18 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 5 | . 4 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 16 10 16 . . Peak Tracking Total 5 | . 2 3 5 . . Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 3 | . . 2 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 9 | . 7 1 1 . . Terminals 8 | . 6 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 21 2 5 . . Successful 13 | . 10 1 2 . . Failed 15 | . 11 1 3 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 13 . 2 . . Terminals 26 | . 19 2 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 1 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Assault Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . 1 . . Full Trace Events 4 | . 4 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 4016 | 259 1293 1335 863 88 178 Spaces Moved 2165 | 152 679 764 350 72 148 Core 16 | 12 . . 4 . . Treads 1787 | 140 679 764 204 . . Legs . | . . . . . . Wheels 362 | . . . 142 72 148 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 Average Speed 156 | 151 160 160 169 120 120 Slowest Speed 950 | 160 160 160 950 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 6 91 98 33 13 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . 56 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . . 56 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2520 | 174 812 825 488 73 148 Wait 51 | . 42 2 7 . . Move 2160 | 151 678 763 349 71 148 Hop . | . . . . . . Pick Up 50 | 11 16 6 16 1 . Fast Attach 19 | 5 4 . 10 . . Attach 2 | 1 . . 1 . . Detach 3 | . 1 . 2 . . Swap 19 | . 1 8 9 1 . Drop 43 | 2 17 8 16 . . Fire 165 | 4 50 33 78 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 3 5 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 260 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 14) 661 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Discovered new exit (range 7) 1396 | -10/Materials | Identified exit to Mines 1553 | -10/Materials | Entered Mines 1558 | -10/Mines | Escorted by a lone wolf Derelict 1578 | -10/Mines | Learned location of Storage (-8) 1654 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1841 | -10/Mines | Identified exit to Subcaves 1876 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1880 | -10/Mines | Found Prototype Device 2234 | -10/Mines | Discovered new exit (range 16) 2316 | -10/Mines | Discovered new exit (range 10) 2888 | -10/Mines | Entered Materials 2888 | -9/Materials | Evolved 2 slots: Utility x2 3074 | -9/Materials | Identified exit to Mines 3175 | -9/Materials | Lost 3 parts (1p1n1u) 3751 | -9/Materials | Entered Mines 3798 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3832 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3837 | -9/Mines | Assembled infested the area 3839 | -9/Mines | Entered Zion 4005 | -7/Zion | Learned 4 Factory zone layouts 4017 | -7/Zion | Self-destructed Last Messages --------------- 03802_ Acquired Ripper. 03832_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" DO-ALH(z) disappears into a concealed tunnel. 03837_ ALERT: Infestation in the mines, dispatching Demolisher response squad. LOCATION=UNKNOWN GOAL=ESCAPE 03841_ DO-ALH(z): "It's not far from here, follow me." 03897_ DO-ALH(z): "Isn't it beautiful? Enjoy your stay!" 03904_ System quarantine in progress... 03904_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. 03975_ Acquired 29 matter. 04005_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 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"???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 100 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeHardlightField Manual? 0 Play Time 00:31:06 Cumulative 42.6 hours Start 2024.11.29 @ 23:18:01 End 2024.11.29 @ 23:49:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6cda8fc-addd-4066-b5ee-c0541aadbac1