Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 01:00:33 Player: kicktown Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2955) 2955 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1378) 1378 TOTAL SCORE: 9248 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 1058 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 12/100 System Corruption 16% Temperature Cool (30) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit High-capacity Matter Pod Improved Transmission Jammer Utility Shielding Improved Hardlight Generator > --- WEAPON ----------- Phase Gun KE Penetrator Hardcell Cannon > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Improved Weapon Cycler Improved Remote Shield Improved Recalibrator HERF Cannon Hardcell Cannon Heavy Rocket Launcher Remote Datajack [Rating: 74] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Target Analyzer Protection Utility Shielding Weapon Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . 2 2 2 . . 4 . Power 1 | . . . 1 . . . . . Propulsion 4 | . . 1 . . . . 3 . Utility 4 | . . 1 1 1 . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 193 | 7 16 39 15 12 53 . 27 24 Power 23 | 1 4 3 3 . 6 . 3 3 Engine 11 | 1 3 3 3 . 1 . . . Core 7 | . 1 . . . 1 . 2 3 Reactor 5 | . . . . . 4 . 1 . Propulsion 58 | 3 6 10 4 6 15 . 12 2 Treads 13 | 1 3 4 . 1 . . 4 . Leg 18 | . . 4 4 1 3 . 5 1 Wheel 13 | 2 3 1 . 1 2 . 3 1 Hover 9 | . . . . 3 6 . . . Flight 5 | . . 1 . . 4 . . . Utility 49 | 1 2 7 4 3 14 . 6 12 Device 25 | . 1 4 2 2 7 . 4 5 Storage 9 | 1 1 . 1 . 2 . 1 3 Processor 5 | . . . 1 . 3 . . 1 Hackware . | . . . . . . . . . Protection 10 | . . 3 . 1 2 . 1 3 Artifact . | . . . . . . . . . Weapon 63 | 2 4 19 4 3 18 . 6 7 Energy Gun 25 | 2 2 14 1 1 4 . . 1 Energy Cannon 7 | . . 1 . . 3 . 2 1 Ballistic Gun 7 | . 1 1 . . 3 . 1 1 Ballistic Cannon 14 | . . . 3 2 4 . 2 3 Launcher 1 | . . . . . . . . 1 Special Weapon 3 | . . . . . 2 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . 1 1 . . 1 . . . Unidentified Prototypes 16 | . . 3 2 1 10 . . . Parts Lost 45 | . 2 8 . 1 3 . 2 29 Power 6 | . 1 1 . . 1 . . 3 Propulsion 14 | . . 4 . . 1 . 1 8 Utility 15 | . . 3 . . 1 . . 11 Weapon 10 | . 1 . . 1 . . 1 7 Highest Loss Streak 12 | . 2 2 . 1 1 . 1 12 Average Slot Usage (%) 90 | . 99 95 96 99 96 100 96 61 Engine 6 | . 9 10 17 15 6 . . . Core 1 | . 4 . . . . . . 3 Reactor 4 | . . . . . 7 15 10 1 Treads 6 | . 19 16 8 2 . . 4 2 Leg 7 | . . 2 18 6 2 15 25 12 Wheel 3 | . 8 9 . 3 . 7 . 1 Hover 5 | . . . . 9 16 . . . Device 13 | . 13 17 11 22 13 7 9 10 Storage 8 | . 14 11 8 7 6 7 5 6 Processor 5 | . . . 5 . 9 15 11 3 Protection 5 | . . 3 9 7 6 7 6 4 Energy Gun 5 | . 15 15 2 6 1 . . . Energy Cannon 2 | . . . 1 . 5 7 1 1 Ballistic Gun 4 | . 9 3 . . 6 7 5 1 Ballistic Cannon 5 | . . . 14 15 5 7 7 4 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 86 | 10 25 36 65 73 78 55 85 86 Greatest Support 76 | 26 40 46 56 56 48 10 75 76 Greatest Overweight (x) 26 | . 2 2 3 3 5 5 5 26 Average Overweight (x) 1 | . 1 . 2 1 1 5 . 1 Largest Inventory Capacity 20 | 6 10 10 10 10 10 8 12 20 Average Capacity 9 | 5 9 10 9 10 8 8 8 10 Most Carried 12 | 3 7 10 10 10 10 8 11 12 Average Carried 7 | 1 5 9 9 9 8 7 8 6 Final Capacity 12 | 6 10 10 10 10 8 8 12 4 Final Carried 11 | 3 7 10 10 9 8 8 11 . Class Distribution -------------------- 39% | Mutant 27% | Scavenger-Mutant 12% | Tank 9% | Commander-Mutant 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Commander-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Matter Collected 3820 | 160 467 575 195 142 1014 80 556 631 Remotely . | . . . . . . . . . Salvage Created 3314 | . 299 1022 101 202 1011 . 465 214 Parts 179 | . 19 65 2 17 57 . 13 6 Haulers Intercepted 8 | . 2 2 . . 4 . . . Recyclers Shooed 2 | . . 1 . . 1 . . . Parts Field Recycled 28 | . . . . . 28 . . . Retrieved Matter 400 | . . . . . 400 . . . Parts Self-Destructed 8 | . . . . . . . . 8 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 69 | . 6 26 3 5 14 . 5 10 Melee 2 | . . 2 . . . . . . Guns 41 | . 6 23 . 2 7 . 3 . Cannons 22 | . . . 3 3 7 . 2 7 AOE 4 | . . 1 . . . . . 3 Classes Destroyed 11 | . 4 4 1 . 2 . . . Worker 1 | . . 1 . . . . . . Hauler 8 | . 2 2 . . 4 . . . Recycler 4 | . . 1 . . 2 . 1 . Operator 3 | . . 1 . . 2 . . . Watcher 6 | . 1 4 . . . . 1 . Swarmer 20 | . 3 13 . . 1 . . 3 Grunt 31 | . 3 8 2 3 7 . 3 5 Duelist 2 | . . . 1 1 . . . . Sentry 12 | . . 5 . 1 4 . 2 . Hunter 2 | . . . . . 1 . . 1 Programmer 2 | . . . . . 1 . . 1 Best Kill Streak 6 | . 4 6 2 4 5 . 3 4 Combat Bots Only 4 | . 3 4 2 4 4 . 2 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 . 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Damage Taken 8189 | . 316 1354 487 238 948 . 599 4247 Core 1726 | . 65 369 116 41 115 . 67 953 Absorbed by Shields 1102 | . . 114 . 32 248 . 206 502 Core Remaining (%) 67 | 100 74 7 78 . . 77 . . Volleys Fired 334 | . 44 91 11 6 92 2 33 55 Largest 3 | . 2 2 2 3 3 2 3 3 Hottest 196 | . 60 130 96 156 116 78 173 196 Shots Fired 626 | . 65 162 21 17 201 4 75 81 Gun 358 | . 65 162 . 4 91 . 22 14 Cannon 254 | . . . 21 13 106 4 48 62 Launcher 5 | . . . . . . . . 5 Special 9 | . . . . . 4 . 5 . Kinetic 332 | . 27 33 21 13 119 2 57 60 Thermal 214 | . 11 97 . 4 78 2 9 13 Explosive 5 | . . . . . . . . 5 Electromagnetic 66 | . 27 32 . . . . 4 3 Robot Hit Streak 19 | . 9 16 7 12 19 . 6 12 Robot Miss Streak 11 | . 3 11 3 1 5 . 5 4 Penetration Max 1 | . . . 1 . 1 . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 331 | . 44 104 12 12 99 . 30 30 Core Hits 169 | . 16 61 5 7 40 . 13 27 Critical Hits 17 | . . . 2 2 6 . 6 1 Critical Kills 8 | . . . . 2 2 . 4 . Critical Parts Destroyed 9 | . . . 2 . 4 . 2 1 Melee Attacks 19 | . 2 10 . . 7 . . . Impact . | . . . . . . . . . Slashing 14 | . . 9 . . 5 . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . 2 1 . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8077 | . 522 1614 439 320 2416 . 778 1988 Guns 3379 | . 479 1369 . 139 1065 . 250 77 Cannons 3135 | . . . 439 181 1124 . 518 873 Explosions 1232 | . 43 152 . . . . . 1037 Melee 320 | . . 93 . . 227 . . . Ramming 11 | . . . . . . . 10 1 Kinetic 3749 | . 118 231 439 181 1399 . 538 843 Thermal 2329 | . 140 946 . 139 790 . 133 181 Explosive 933 | . . . . . . . . 933 Electromagnetic 735 | . 264 344 . . . . 97 30 Impact . | . . . . . . . . . Slashing 320 | . . 93 . . 227 . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . 2 . . . . . 16 Average Corruption 11 | . . 2 . . . . . 14 Corruption Purged . | . . . . . . . . . Effects 68 | . . 7 . . . . . 61 Message Errors 14 | . . 3 . . . . . 11 Matter Fused 13 | . . . . . . . . 13 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 3 | . . 2 . . . . . 1 Data Loss (major) 3 | . . . . . . . . 3 Misfires 3 | . . . . . . . . 3 Alerts 2 | . . . . . . . . 2 Misdirections 14 | . . . . . . . . 14 Targeting Errors 10 | . . 2 . . . . . 8 Overload Shots 3 | . . . . 3 . . . . Overflow Damage 202 | . . . 6 . 35 . 6 155 Projectiles 164 | . . . 6 . 35 . 6 117 Explosions 38 | . . . . . . . . 38 Melee . | . . . . . . . . . Knockbacks 24 | . . . 7 1 3 . 3 10 Impact . | . . . . . . . . . Kinetic 23 | . . . 6 1 3 . 3 10 Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 1 Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 754 | . 73 733 754 195 386 . 217 212 Average Temperature 130 | . 23 154 392 91 118 . 76 55 Received Heat Transfer 1721 | . 153 280 270 78 275 . 204 461 Effects 55 | . . 31 18 . 6 . . . Shutdowns 14 | . . 6 5 . 3 . . . Energy Bleed 3 | . . 2 1 . . . . . Interference 5 | . . 2 3 . . . . . Matter Decay 3 | . . 3 . . . . . . Short Circuit 7 | . . 4 1 . 2 . . . Damage (minor) 8 | . . 6 1 . 1 . . . Damage (major) 12 | . . 5 7 . . . . . Damage (core) 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 4065 | . 275 1815 . 187 1332 . 185 271 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Peak Influence 1143 | . 261 326 253 248 1093 405 1143 . Initial 1015 | . . 25 107 37 112 401 1015 . Average 392 | . 71 164 121 116 601 302 1090 . Maximum Alert Level 4 | . 1 1 1 1 3 2 4 . Low Security (%) 48 | 100 90 63 86 83 26 . . . Level 1 17 | . 9 36 13 16 8 69 . . Level 2 4 | . . . . . 8 30 . . Level 3 23 | . . . . . 57 . 39 . Level 4 5 | . . . . . . . 60 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 1 2 . 1 17 . 2 . Investigation 7 | . . 2 . . 4 . 1 . Extermination 4 | . . . . 1 3 . . . Reinforcement 7 | . 1 . . . 5 . 1 . Assault 1 | . . . . . 1 . . . Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Distress Signals 14 | . 3 2 1 . 7 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 171 | . 17 38 13 7 57 4 16 19 Peak Tracking Total 8 | . 6 6 8 4 6 2 4 6 Tactical Retreats 22 | . 3 5 3 . 7 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Traps Triggered 7 | . . 4 . . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Machines Disabled 14 | . 1 2 . . 8 . 1 2 Max in Single Turn 1 | . 1 1 . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Machines Accessed 33 | . 1 6 2 5 10 4 3 2 Terminals 15 | . 1 4 . 1 6 1 1 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 6 | . . 1 2 . 2 . 1 . Recycling Units 8 | . . 1 . 1 2 3 1 . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 67 | . 1 9 6 11 22 8 8 2 Successful 39 | . . 7 5 7 9 6 3 2 Failed 28 | . 1 2 1 4 13 2 5 . Catastrophic 5 | . 1 . . . 3 . 1 . Database Lockouts . | . . . . . . . . . Manual 25 | . . 4 . 2 9 5 4 1 Terminals 26 | . 1 6 . 1 12 2 3 1 Fabricators 3 | . . . . 3 . . . . Repair Stations 16 | . . 2 6 . 5 . 3 . Recycling Units 15 | . . 1 . 1 5 6 2 . Scanalyzers 6 | . . . . 6 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . 4 . . 5 1 . 2 Record 2 | . . . . . 1 . . 1 Part Schematic 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 4 | . . 1 . . 2 1 . . Registered Components 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 12 | . . 2 5 . 4 . 1 . Scan Component 7 | . . 1 3 . 2 . 1 . Repair 5 | . . 1 2 . 2 . . . Recycling Unit Hacks 4 | . . 1 . . . 2 1 . Retrieve Components 4 | . . 1 . . . 2 1 . Scanalyzer 4 | . . . . 4 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 . 3 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . 1 . 3 1 . Reject 5 | . . . . 1 . 3 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 1 3 1 4 9 4 3 . Full Trace Events 5 | . . . . . 4 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . Parts Built 2 | . . . . 2 . . . . Matter 124 | . . . . 124 . . . . Time 62 | . . . . 62 . . . . Total Part Build Rating 4 | . . . . 4 . . . . Parts Repaired 5 | . . 1 2 . 2 . . . Time 110 | . . 13 52 . 45 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 23 | . . 8 . . . 7 8 . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . 2 1 . . 2 . . . Non-combat 5 | . 2 1 . . 2 . . . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . 2 1 . . 3 . . . no_distress 5 | . 2 1 . . 2 . . . find_recycling 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 3 | . . . . . 2 . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Total Allies 17 | . . . . . 16 . 1 . Largest Group 11 | . . . . . 11 1 1 . Highest-Rated Group 267 | . . . . . 267 31 12 . Highest-Rated Ally 99 | . . . . . 99 31 12 . Total Orders . | . . . . . . . . . Ally Attacks 230 | . . . . . 207 18 5 . Total Damage 4895 | . . . . . 4619 207 69 . Kills 39 | . . . . . 36 3 . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Turns Passed 6945 | 45 692 1308 543 350 2006 268 550 1183 Spaces Moved 4082 | 39 480 618 202 203 1146 199 317 878 Core 378 | 3 . . . . . . . 375 Treads 264 | . 109 133 17 . . . 2 3 Legs 912 | . . 79 185 18 9 . 293 328 Wheels 1448 | 36 371 406 . 72 170 199 22 172 Hover 1080 | . . . . 113 967 . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 80 90 150 110 45 130 110 50 Average Speed 124 | 78 111 120 184 116 131 130 126 114 Slowest Speed 1350 | 90 160 180 220 240 181 130 210 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 4 Exploration Rate (%) 45 | 3 65 56 23 8 97 60 11 90 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug 91 | . . 5 1 . 36 4 15 30 Terrain Destroyed 212 | . 3 11 6 5 62 4 25 96 Melee 5 | . . 5 . . . . . . Projectile 150 | . . . 6 5 62 4 25 48 AOE 57 | . 3 6 . . . . . 48 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Upp Total 5349 | 50 571 1001 352 309 1463 206 409 988 Wait 491 | . 21 204 102 64 93 . 2 5 Move 4070 | 38 479 617 201 202 1145 198 316 874 Hop . | . . . . . . . . . Pick Up 84 | 4 5 15 11 10 17 3 9 10 Fast Attach 81 | 6 4 16 7 5 24 . 14 5 Attach 41 | . 2 6 3 4 7 . 3 16 Detach 9 | . . 2 . 1 4 . . 2 Swap 71 | 1 10 17 5 3 22 . 10 3 Drop 130 | 1 4 23 12 14 39 3 21 13 Fire 334 | . 44 91 11 6 92 2 33 55 Melee 19 | . 2 10 . . 7 . . . Ram 1 | . . . . . . . . 1 Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 17 | . . . . . 13 . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 6) 661 | -10/Materials | Discovered new exit (range 13) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Repaired Lgt. Treads 1206 | -9/Materials | Discovered new exit (range 7) 1534 | -9/Materials | Core integrity fell below 50% 1543 | -9/Materials | Core integrity fell below 20% 1574 | -9/Materials | Discovered new exit (range 16) 2024 | -9/Materials | Discovered new exit (range 16) 2046 | -9/Materials | Entered another Materials area 2046 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2084 | -8/Materials | Repaired Lrg. Storage Unit 2170 | -8/Materials | Build established: Scavenger-Mutant 2271 | -8/Materials | Repaired Aluminum Leg 2554 | -8/Materials | Discovered new exit (range 8) 2589 | -8/Materials | Entered Factory 2589 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2755 | -7/Factory | Fabricated Shield Generator (x2) 2875 | -7/Factory | Build established: Tank 2935 | -7/Factory | Discovered new exit (range 3) 2939 | -7/Factory | Entered Storage 3399 | -7/Storage | Repaired Lrg. Storage Unit 3506 | -7/Storage | Met 01-MTF 3726 | -7/Storage | Discovered new exit (range 12) 3800 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3824 | -7/Storage | Garrison activated, responded to threat 4103 | -7/Storage | Build established: Commander-Mutant 4268 | -7/Storage | Garrison activated, responded to threat 4445 | -7/Storage | P-60 Hacker assimilated allied Trooper 4e 4611 | -7/Storage | Repaired Adv. Weight Redist. System 4797 | -7/Storage | Allied Derelicts emerged from ambush trap array 4939 | -7/Storage | First assault squad dispatched 4942 | -7/Storage | Used back door to open Recycling access 4942 | -7/Storage | Discovered new exit (range 3) 4945 | -7/Storage | Entered Recycling 4945 | -7/Recycling | Accompanied by 2 allies (01-MTF) 4946 | -7/Recycling | Joined Derelict attack on 0b10 via Recycling 4949 | -7/Recycling | Spotter reported a threat 4950 | -7/Recycling | 01-MTF left 4960 | -7/Recycling | Spotter reported a threat 4961 | -7/Recycling | Spotter reported a threat 4963 | -7/Recycling | Spotter reported a threat 4973 | -7/Recycling | Spotter reported a threat 4992 | -7/Recycling | Spotter reported a threat 5002 | -7/Recycling | Spotter reported a threat 5002 | -7/Recycling | Spotter reported a threat 5002 | -7/Recycling | Spotter reported a threat 5002 | -7/Recycling | Spotter reported a threat 5050 | -7/Recycling | Spotter reported a threat 5050 | -7/Recycling | Spotter reported a threat 5050 | -7/Recycling | Spotter reported a threat 5103 | -7/Recycling | Spotter reported a threat 5109 | -7/Recycling | Spotter reported a threat 5109 | -7/Recycling | Spotter reported a threat 5110 | -7/Recycling | Spotter reported a threat 5156 | -7/Recycling | Spotter reported a threat 5164 | -7/Recycling | Spotter reported a threat 5164 | -7/Recycling | Spotter reported a threat 5189 | -7/Recycling | Discovered new exit (range 16) 5192 | -7/Recycling | Spotter reported a threat 5205 | -7/Recycling | Spotter reported a threat 5206 | -7/Recycling | Spotter reported a threat 5213 | -7/Recycling | Entered Factory 5213 | -5/Factory | Evolved 4 slots: Propulsion x3, Utility x1 5220 | -5/Factory | 1 allies followed out of Recycling 5685 | -5/Factory | Discovered new exit (range 7) 5763 | -5/Factory | Entered Upper Caves 5890 | -5/Upper Caves | Crushed by falling debris 5898 | -5/Upper Caves | Crushed by falling debris 5901 | -5/Upper Caves | Crushed by falling debris 5902 | -5/Upper Caves | System corruption reached 10% 5903 | -5/Upper Caves | Crushed by falling debris 5934 | -5/Upper Caves | Lost 5 parts (1n4u) 6104 | -5/Upper Caves | Spotted B-75 Beast 6109 | -5/Upper Caves | Learned location of Armory (-3) 6298 | -5/Upper Caves | Lost 4 parts (1p2n1w) 6357 | -5/Upper Caves | Core integrity fell below 50% 6412 | -5/Upper Caves | Lost 12 parts (1p4n3u4w) 6553 | -5/Upper Caves | Build established: Mutant 6574 | -5/Upper Caves | Learned location of 1 exit from Factory 6652 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6937 | -5/Upper Caves | Core integrity fell below 20% 6946 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06867_ Destroyed Tesla Rifle. 06869_ P-70 Sage suffers critical hit. 06869_ Destroyed Imp. Remote Datajack. 06869_ P-70 Sage knocked back. 06871_ System corrupted: Hardcell Cannon targeting data glitched. 06873_ Dropped Lyr. Heavy Armor Plating. 06874_ Dropped Hcp. Storage Unit. 06876_ I8IPAR>2N/:IMU:XMS83FX3 06896_ System corrupted: Substantial component data lost. 06913_ P-70 Sage destroyed. 06920_ System corrupted: Matter fused (-8). 06929_ Acquired 5 matter. 06933_ Hardcell Cannon destroyed. 06934_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 06935_ Imp. Transmission Jammer destroyed. 06939_ Neutrino Core destroyed. 06943_ Mak. Salvage Targeting Computer destroyed. 06943_ Imp. Remote Shield destroyed. 06946_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????####?????????? | | ????????????????????????## ##????????? | | ???????????????????????## #????????? | | ????????????????######## ##???????? | | ????????????????# #???????? | | ????????????????# #?????### | | ????????????????# ##### #????## | | ????????????????# ###?# #???## | | ????????????????# #### #???#" | | ?????????###???## ### ##???# | | ?????????#A #?## ### #????# | | ?????????# ## # ## ##?### | | ?????????# g gg# ### ###" | | ?????????# @g ### ## | | ?????????## ### g ## # | | ??????????#???## ## ## # | | ??????????????# ####;# ##### | | ??????????????# #??######??## | | ??????????????## #?????????## | | ???????????????###???????### | | ?????????????????????????# | | ?????????????????????????## ### | | ???????????????????###????## #?# | | ??????????????????## ##????## ### | | ??????????????????# ##????## ## | | ??????????????????# ##????## !! | | ???????????????????# #####?## # | | ???????????????????# ##?# ### | | ??????????????????## ### #### | | ???????????????#### | | ??????????????## ## | | ??????????????# ### #### | | ??????????????# ### ##??? | | ??????????????## #### ### #???? | | ???????????????####???## #?## #??? | | ???????????????????????# #?## #?? | | ???????????????????????# ##??## ##?? | | ??????????????????????? ###?????##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 4 Item Schematics ----------------- Shield Generator | -9/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Shield Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaCentriumExtractor Manual? 0 Play Time 02:14:58 Cumulative 36.7 hours Start 2021.06.05 @ 11:45:28 End 2021.06.06 @ 01:00:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74688f3b-4ba7-488b-810b-1300429c3d19