Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 22:54:52 Player: Megaknight51 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (578) 578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1143 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 224/250 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- EM Pulse Gun Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Wheel Compact Wheel Large Matter Pod (145) Compact Matter Pod (150) Utility Shielding Backup Plating I Backup Plating I EM Pulse Gun Medium Laser Particle Gun Particle Gun Particle Gun Particle Gun Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Wheel Utility Shielding Backup Plating I Backup Plating I Medium Laser Particle Gun Particle Gun Particle Gun Particle Gun Assault Rifle Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 8 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 13 | 2 13 17 Power 1 | . 1 1 Propulsion 2 | 1 2 2 Utility 1 | . 1 3 Weapon 7 | . 7 10 Tool/Special . | . . . Unused Backups 17 | 1 . 16 Power 1 | . . 1 Propulsion 3 | 1 . 2 Utility 5 | . . 5 Weapon 8 | . . 8 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 95 Engine 13 | . 13 13 Wheel 26 | . 27 25 Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Gun 18 | . 14 27 Ballistic Gun 8 | . 13 . Peak Build Rating 9 | 6 9 9 Average Rating 8 | 5 8 8 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 89 | 12 49 89 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 1 4 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 18 | 7 17 23 Most Carried 20 | 6 20 20 Average Carried 13 | 2 13 17 Final Capacity 25 | 8 20 25 Final Carried 20 | 6 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 592 | 278 99 215 Remotely . | . . . Salvage Created 1013 | 188 432 393 Parts 59 | 14 27 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 13 9 Guns 18 | . 13 5 AOE 3 | . . 3 Classes Destroyed 7 | 2 5 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Swarmer 12 | . 9 3 Grunt 10 | . 4 6 Best Kill Streak 5 | 3 5 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 93 | . 52 41 Missed 26 | . 15 11 Hits 67 | . 37 30 Projectile 67 | . 37 30 Damage Taken 772 | . 374 398 Core 251 | . 107 144 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 19 32 23 Largest 2 | 2 2 2 Hottest 90 | 70 70 90 Shots Fired 145 | 38 64 43 Gun 144 | 38 64 42 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 54 | 19 32 3 Thermal 55 | 19 32 4 Explosive 1 | . . 1 Electromagnetic 35 | . . 35 Robot Hit Streak 9 | 7 9 5 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | 26 42 29 Core Hits 44 | 7 23 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 1 1 Burn 2 | 1 1 . Corrupt 1 | . . 1 Melee Attacks 9 | . 9 . Impact 9 | . 9 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1342 | 322 542 478 Guns 1240 | 322 542 376 Cannons . | . . . Explosions 102 | . . 102 Melee . | . . . Ramming . | . . . Kinetic 376 | 146 209 21 Thermal 533 | 176 333 24 Explosive 102 | . . 102 Electromagnetic 331 | . . 331 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . . 20 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 212 | 117 66 212 Average Temperature 41 | 44 18 71 Received Heat Transfer 330 | . 129 201 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 6 | . . 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1702 | 592 1036 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 154 | 10 154 68 Initial 53 | . . 53 Average 50 | 1 73 25 Influence Increases 748 | 30 461 257 Destroy 0b10 Robot/C 440 | . 260 180 Destroy 0b10 Robot/NC 55 | 30 20 5 Destroy Leader 92 | . 52 40 Successful Hack 27 | . 21 6 Disable Machine 15 | . 15 . Destroy Structure 14 | . 3 11 Partial Spotted 15 | . 15 . Lose Combat Pursuer 90 | . 75 15 Influence Decreases 667 | 30 324 313 Entered New Map 84 | . . 84 Time Decay 523 | 30 304 189 Lost Part 60 | . 20 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 24 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 4 | . 3 1 Failed 7 | . 5 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 8 3 Terminals 11 | . 8 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 1 1 Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1544 | 147 882 515 Spaces Moved 1019 | 83 648 288 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 1018 | 82 648 288 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 140 Average Speed 113 | 89 105 140 Slowest Speed 140 | 90 140 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 79 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1239 | 115 765 359 Wait 81 | . 44 37 Move 1017 | 82 647 288 Hop . | . . . Pick Up 25 | 7 15 3 Fast Attach 14 | 6 8 . Attach 7 | . 1 6 Detach 1 | . 1 . Swap 5 | . 4 1 Drop 6 | 1 4 1 Fire 74 | 19 32 23 Melee 9 | . 9 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Materials 979 | -10/Materials | Discovered exit to Materials (range 4) 1012 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Entered Mines 1051 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Lost 3 parts (1n2w) 1202 | -10/Mines | Learned Materials stockpile data 1203 | -10/Mines | Discovered exit to Materials (range 9) 1379 | -10/Mines | Discovered exit to Materials (range 2) 1395 | -10/Mines | Core integrity fell below 20% 1545 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- numbers and superior speed. The light assault rifle was designed specifically for the S-10 Pest, giving it respectable firepower at a low weight for maintaining high flight speeds. Swarmer squads are particularly susceptible to explosives. 01275_ K-01 Serf collects debris. 01379_ EXIT=FOUND: MATERIALS 01386_ Ion Engine destroyed. 01398_ G-47 Trooper misfires. 01398_ Particle Gun fried. 01398_ Lgt. Nuclear Core fried. 01398_ Aluminum Leg fried. 01398_ G-47 Trooper destroyed. 01418_ Extracted 10 matter. 01419_ Acquired Com. Matter Pod. 01423_ Extracted 10 matter. 01427_ Acquired Lrg. Matter Pod. 01530_ G-47 Trooper: "SECOND INTRUDER APPROACHING. ELIMINATE." 01531_ EM Pulse Gun destroyed. 01545_ G-47 Trooper destroyed. 01545_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | #?????# #???????????????????????????????? | | ## #?????## #???????????????????????????????? | | ?# #??????## ##??????????????????????????????? | | ?# #???????# ##?????????????????????????????? | | ?# #??????## #?????????????????????????????? | | ?# #?????## """ ##????????????????????????????? | | ## ####### """ ??????????????????????????? | | # """ ???????????????????????? | | ####### ### ###??????????????????????? | | ####### ###???#????????????????????????? | | ##### ##??????????????????????????????? | | # #??# ##???????????????????????????????? | | ## #??? #????????????????????????????????? | | ## #??? #????????????????????????????????? | | # ##????#?#####??????????????????????????? | | # #??????? ???????????????????????????? | | ## #???????# ???????????????????????????? | | # ### #####???# #???????????????????????????? | | # #####?# ## ###?# #???????????????????????????? | | # #????## #?# #???????????????????????????? | | #???## """ ### #???????????????????????????? | | ##### """ ######??????????????????????? | | """ #??????????????????????? | | ##### ##### ##### #??????????????????????? | | ##### ###???# #???# #??????????????????????? | | ##?????# #???#@#??????????????????????? | | ###### #??????# #???# ??????????????????????? | | ##???## ##??????# #??? ==??????????????????????? | | ##???####???????# #??? %!##### #??????????? | | #??????????????# #??# *%= #???????????? | | #######????????# #??# ### #????????????? | | #????????# #??####??????????????????????? | | ########## ?????????????????????????????? | | # ##### ##?????????????????????????????? | | ## #???# !!! #?????????????????????????????? | | ## #???# ! ! #?????????????????????????????? | | ?# ##### #?????????????????????????????? | | ?# ### !!! #?????????????????????????????? | | ?#### #?# #?????????????????????????????? | | ????# #?# ### ##?????????????????????????????? | | ????# #?# #### ####??????????????????????????????? | | ????# ### #T#? ????????????????????????????????? | | ????# ## #?## ???????????????????????????????? | | ????# ## #??? ##??????????????????????????????? | | ????# ## #????#???????????????????????????????? | | ????#!% < #????????????????????????????????????? | | #???# ## #????????????????????????????????????? | | ##### ## #????????????????????????????????????? | | #######????????????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSpliceDissipator Manual? 0 Play Time 00:08:41 Cumulative 99.9 hours Start 2026.02.23 @ 22:45:34 End 2026.02.23 @ 22:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8cd088c-7b81-47ea-bd36-729f6184835d