Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.16 @ 18:14:06 Player: Goofy__J Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2563) 2563 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 6591 Bonus ------- Follower Combat Kills 58 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 43/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Heat Sink Weapon Cycler Power Shielding Utility Shielding Utility Shielding Hacking Suite > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Medium Matter Pod (100) Autogun Mace Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Weapon Cycler Weapon Cycler Utility Shielding Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Flail > --- INVENTORY -------- Backup Power I Heat Sink Medium Matter Pod Power Shielding Heavy Assault Rifle [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Utility Shielding Device Heat Sink Storage Large Matter Pod Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Slots Evolved 7 | . 1 . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 4 | . 1 . 2 . 1 . . Weapon 1 | . . . . . . 1 . Parts Attached 72 | 8 5 10 4 17 8 13 7 Power 10 | 1 1 2 . 1 1 3 1 Engine 5 | 1 1 1 . 1 1 . . Core 5 | . . 1 . . . 3 1 Reactor . | . . . . . . . . Propulsion 25 | 2 4 2 . 5 2 6 4 Treads 6 | 2 . . . 2 . . 2 Leg 7 | . . 2 . . 2 3 . Wheel 3 | . . . . 3 . . . Hover 2 | . 2 . . . . . . Flight 7 | . 2 . . . . 3 2 Utility 19 | 3 . 2 1 9 4 . . Device 6 | 1 . . . 3 2 . . Storage 2 | . . . . 2 . . . Processor . | . . . . . . . . Hackware 2 | . . . . . 2 . . Protection 9 | 2 . 2 1 4 . . . Artifact . | . . . . . . . . Weapon 18 | 2 . 4 3 2 1 4 2 Energy Gun 5 | 2 . 1 1 . . . 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | . . . 2 2 1 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . 2 . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . . . 2 . System Corruption 11 | . . . . . . 11 . Parts Lost 21 | . . 1 1 1 . 4 14 Power 4 | . . . . . . . 4 Propulsion 9 | . . 1 . 1 . 2 5 Utility 2 | . . . . . . . 2 Weapon 6 | . . . 1 . . 2 3 Highest Loss Streak 9 | . . 1 1 1 . 3 9 To Critical Strikes . | . . . . . . . . Average Backups 3 | . . 3 3 4 3 4 3 Power . | . . . . . . . . Propulsion . | . . 1 . . . . . Utility 1 | . . . 1 2 2 3 1 Weapon 1 | . . 1 2 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 99 91 80 Engine 9 | . 12 9 10 10 16 6 4 Core 1 | . . 2 . . . 7 6 Treads 6 | . 16 4 20 9 . . 1 Leg 3 | . . 4 . . 10 10 3 Wheel 4 | . . . . 10 5 . . Hover 2 | . 1 15 . . . . . Flight 2 | . 6 . . . . 5 9 Device 12 | . 12 10 9 10 19 14 13 Storage 1 | . . . . 4 . . . Hackware 2 | . . . . . 3 14 8 Protection 28 | . 25 27 40 35 25 14 19 Energy Gun 4 | . 25 9 1 . . . 5 Ballistic Gun 10 | . . . 5 20 16 11 1 Special Weapon 2 | . . 12 5 . . . . Impact Weapon 1 | . . . . . . 7 7 Peak Build Rating 37 | 7 8 10 13 17 31 37 36 Average Rating 16 | 5 7 8 11 12 25 34 25 On Entrance 15 | . 7 8 9 13 17 31 36 Avg Prop Armor Cover (%) 9 | . . . . 9 . . . Naked Turns . | . . . . . . . . Heaviest Build 27 | 11 12 16 20 25 27 24 24 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | 1 2 1 . 1 1 3 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 4 5 5 5 5 Average Carried 3 | . . 3 3 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 4 5 5 5 4 Class Distribution -------------------- 87% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Matter Collected 2384 | 224 66 170 57 1307 68 230 262 Remotely . | . . . . . . . . Salvage Created 2857 | . 111 151 262 1368 . 502 463 Parts 163 | . 14 13 12 95 . 17 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Combat Hostiles Destroyed 64 | . 4 5 7 24 . 12 12 Melee 6 | . . . . . . 2 4 Guns 42 | . 3 3 1 24 . 5 6 Cannons 8 | . . 2 6 . . . . AOE 1 | . 1 . . . . . . Classes Destroyed 9 | . 3 2 . 3 . . 1 Worker 2 | . 1 . . 1 . . . Recycler 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 6 | . 2 . 2 2 . . . Swarmer 14 | . 4 . 2 . . 4 4 Grunt 26 | . . 4 5 10 . 6 1 Brawler 4 | . . . . 2 . . 2 Duelist 1 | . . . . . . . 1 Sentry 19 | . . 1 . 12 . 2 4 Best Kill Streak 8 | . 5 2 6 4 . 8 5 Combat Bots Only 8 | . 2 2 4 4 . 8 5 Max Kills in Single Turn 3 | . 3 1 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Hostile Shots Fired 719 | . 7 20 46 121 . 131 394 Missed 230 | . 3 4 17 30 . 53 123 Hits 489 | . 4 16 29 91 . 78 271 Melee 1 | . . . . 1 . . . Projectile 488 | . 4 16 29 90 . 78 271 Critical Strikes 9 | . . . 1 5 . 2 1 Actively Blocked 1 | . . . . . . . 1 Damage Taken 3317 | . 17 145 189 814 . 526 1626 Core 955 | . 9 44 27 174 . 110 591 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 70 | . . 2 15 17 . 8 28 Ignored by Resistances 2175 | . 13 90 125 508 . 341 1098 Regen/Repaired (Parts) 61 | . . . . 61 . . . Core Remaining (%) 81 | 100 . 78 . 49 100 . . Volleys Fired 216 | 1 5 17 21 121 . 23 28 Largest 2 | 1 2 1 2 2 . 2 2 Hottest 116 | 40 80 100 116 46 . 46 80 Shots Fired 368 | 1 10 17 28 242 . 38 32 Gun 343 | 1 10 11 9 242 . 38 32 Cannon 18 | . . . 18 . . . . Launcher . | . . . . . . . . Special 7 | . . 6 1 . . . . Kinetic 309 | . . . 4 242 . 38 25 Thermal 40 | . . 9 24 . . . 7 Explosive . | . . . . . . . . Electromagnetic 19 | 1 10 8 . . . . . Robot Hit Streak 30 | . 4 13 8 30 . 20 28 Robot Miss Streak 5 | . 2 1 3 2 . 1 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 256 | . 7 15 20 114 . 49 51 Core Hits 136 | . 7 10 10 48 . 15 46 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 5 | . . . . . . 4 1 Critical Strikes 9 | . 1 . . 1 . 4 3 Destroy 1 | . . . . 1 . . . Corrupt 1 | . 1 . . . . . . Smash 7 | . . . . . . 4 3 Melee Attacks 39 | . . . . . . 16 23 Impact 39 | . . . . . . 16 23 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5118 | . 157 234 342 1650 . 1228 1507 Guns 3172 | . 96 138 73 1650 . 516 699 Cannons 245 | . . . 245 . . . . Explosions 61 | . 61 . . . . . . Melee 1520 | . . . . . . 712 808 Ramming . | . . . . . . . . Kinetic 2784 | . . . 29 1650 . 516 589 Thermal 614 | . 61 130 313 . . . 110 Explosive . | . . . . . . . . Electromagnetic 200 | . 96 104 . . . . . Impact 1520 | . . . . . . 712 808 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 11 11 Average Corruption 10 | . . . . . . 9 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . . 4 17 Message Errors 9 | . . . . . . 4 5 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 298 | . . . . . . 219 79 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 298 | . . . . . . 219 79 Knockbacks 6 | . . . . . . 6 . Impact 3 | . . . . . . 3 . Kinetic . | . . . . . . . . Secondary 3 | . . . . . . 3 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 327 | . 56 139 327 30 . 23 146 Average Temperature 75 | . 25 54 156 12 . 8 69 Received Heat Transfer 1542 | . . 117 129 540 . 288 468 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . . . . 5 2 Combat Hostiles 7 | . . . . . . 5 2 Parts Fried 6 | . 1 . . . . 3 2 Impact Corruptions 11 | . . . . . . 8 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 4 . . . . Heat Transferred 1254 | . 50 275 679 . . . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 96 | 100 100 100 100 100 100 90 80 Level 1 3 | . . . . . . 9 19 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 276 | . 65 39 115 153 41 205 276 Initial 91 | . . 7 . 20 41 . 91 Average 47 | . 15 5 56 29 4 76 176 Influence Increases 1839 | . 127 145 204 708 . 360 295 Destroy 0b10 Robot/C 1320 | . 80 120 160 480 . 240 240 Destroy 0b10 Robot/NC 50 | . 15 . 10 25 . . . Destroy Leader 342 | . 24 20 34 184 . 60 20 Allied During Kill 3 | . . 3 . . . . . Successful Hack 18 | . 5 . . 13 . . . Disable Machine 4 | . . . . 4 . . . Destroy Structure 12 | . 3 2 . 2 . . 5 Lose Combat Pursuer 90 | . . . . . . 60 30 Influence Decreases 1593 | . 100 172 135 639 138 190 219 Entered New Map 245 | . . 20 . 49 97 . 79 Time Decay 1098 | . 90 132 105 580 41 150 . Lost Part 200 | . . . 10 10 . 40 140 Lost Ally 40 | . . 20 20 . . . . Purge Threat 10 | . 10 . . . . . . Squads Dispatched 9 | . . . 1 3 2 3 . Investigation 3 | . . . . 1 1 1 . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 2 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Distress Signals 6 | . 1 . . 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 6 6 13 28 . 16 21 Peak Tracking Total 8 | . 4 2 7 4 . 7 8 Tactical Retreats 3 | . . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Traps Triggered 6 | . . . . 4 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . 4 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Accessed 16 | . 4 . 1 7 3 1 . Terminals 12 | . 4 . 1 5 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 56 | . 15 . 6 20 14 1 . Successful 43 | . 11 . 5 13 13 1 . Failed 13 | . 4 . 1 7 1 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 40 | . 15 . 6 13 6 . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . . . 8 . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 27 | . 11 . 5 6 5 . . Record 11 | . 4 . 3 1 3 . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 3 | . 2 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 2 | . 1 . 1 . . . . Assault Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . 8 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Retrieve Study 6 | . . . . . 6 . . Garrison Access Hacks 3 | . . . . 2 . 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 1 5 2 . . Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . Parts Repaired 2 | . . . . 2 . . . Time 58 | . . . . 58 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 40 | . . 40 16 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 4 | . . 4 . . . . . FOLLOW 1 | . . 1 . . . . . GUARD 3 | . . 3 . . . . . Ally Attacks 16 | . . 5 11 . . . . Total Damage 179 | . . 41 138 . . . . Kills 2 | . . 1 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Active Infowar (turns) 953 | 25 264 395 105 164 . . . Seismic 953 | 25 264 395 105 164 . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . 2 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Turns Passed 3287 | 68 264 469 184 1236 315 312 439 Spaces Moved 1971 | 41 169 503 77 613 249 152 167 Core 15 | 12 . . . . . . 3 Treads 462 | 29 108 43 77 193 . . 12 Legs 354 | . . 50 . . 158 119 27 Wheels 511 | . . . . 420 91 . . Hover 428 | . 18 410 . . . . . Flight 201 | . 43 . . . . 33 125 Fastest Speed 32 | 50 56 56 160 90 95 109 32 Average Speed 115 | 132 140 72 160 117 120 125 173 Slowest Speed 275 | 160 200 190 160 160 200 275 192 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 31 74 12 94 25 5 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . 2 2 . . . . . Melee . | . . . . . . . . Projectile 2 | . . 2 . . . . . AOE 2 | . 2 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total 2556 | 50 184 575 108 890 263 225 261 Wait 188 | . . 32 2 117 . 10 27 Move 1965 | 40 168 502 76 612 248 152 167 Hop . | . . . . . . . . Pick Up 14 | 1 1 5 1 3 2 . 1 Fast Attach 43 | 7 4 4 2 4 4 11 7 Attach 10 | . 1 . 3 . 2 1 3 Detach 6 | . 2 1 2 . . . 1 Swap 36 | 1 1 8 . 17 3 5 1 Drop 39 | . 2 6 1 16 4 7 3 Fire 216 | 1 5 17 21 121 . 23 28 Melee 39 | . . . . . . 16 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 233 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered exit to Mines (range 13) 333 | -10/Materials | Entered Mines 345 | -10/Mines | Met a Derelict bent on vengeance 354 | -10/Mines | Build established: Hacker-Mutant 383 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 442 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 454 | -10/Mines | Learned location of Storage (-9) 700 | -10/Mines | Identified exit to Materials 700 | -10/Mines | Discovered exit to Materials (range 13) 802 | -10/Mines | Entered Materials 802 | -9/Materials | Accompanied by 1 ally 802 | -9/Materials | Evolved 2 slots: Utility x2 978 | -9/Materials | Identified exit to Storage 978 | -9/Materials | Discovered exit to Storage (range 5) 986 | -9/Materials | Entered Storage 1023 | -9/Storage | Identified exit to Recycling 1807 | -9/Storage | Repaired Lrg. Matter Pod 1842 | -9/Storage | Repaired Imp. Ion Engine 2153 | -9/Storage | Core integrity fell below 50% 2187 | -9/Storage | Build established: Scavenger-Mutant 2195 | -9/Storage | Identified exit to Materials 2195 | -9/Storage | Discovered exit to Materials (range 16) 2222 | -9/Storage | Entered Materials 2222 | -8/Materials | Accompanied by 1 ally 2222 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2518 | -8/Materials | Identified exit to Factory 2518 | -8/Materials | Discovered exit to Factory (range 16) 2537 | -8/Materials | Entered Factory 2537 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2612 | -7/Factory | Build established: Hacker-Mutant 2675 | -7/Factory | Garrison activated, responded to threat 2759 | -7/Factory | Lost 3 parts (2n1w) 2787 | -7/Factory | Destroyed 8 combat bots 2792 | -7/Factory | System corruption reached 10% 2849 | -7/Factory | Identified exit to Garrison 2849 | -7/Factory | Entered Garrison 2877 | -7/Garrison | Triggered checkpoint 2934 | -7/Garrison | Core integrity fell below 50% 2964 | -7/Garrison | Lost 9 parts (2p3n2u2w) 3062 | -7/Garrison | Installed Relay Interface Framework 3231 | -7/Garrison | Triggered checkpoint 3274 | -7/Garrison | Core integrity fell below 20% 3288 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Mace. Acquired 10 matter. Acquired Mace. Acquired Lgt. Treads. Dropped VTOL Module. Acquired 10 matter. Acquired Lgt. Treads. Acquired 10 matter. System corrupted: Matter fused (-5). Imp. Ion Engine+ destroyed. Garrison Door activated. S-27 Virus destroyed. C-45 Heavy ARC bursts open, deploying its payload. S-27 Virus unfolds itself. System corrupted: Energy discharge (-11). S-27 Virus destroyed. Lgt. Treads destroyed. Gatling Laser destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??#####???????????????????????? | | ?????????????????# ?# CCC???????????????????????? | | ?????????????????? ## ##########?????????????? | | ?????????????####?? ??????????????? | | ????????????? ?? ???????????????? | | ??????????????? ?? s ????????????????? | | ????????????????# ?# % ## #?????????????????? | | ??????????????### ## [s ## ###???????????????? | | ??????????????# s #???????????????? | | ??????????????# s s #???????????????? | | ??????????????# s @ #???????????????? | | ??????????????# % #??????????????## | | ??????????????### ## ## ###??????????????#" | | ????????????????# ## ##% #????????????????#" | | ????????????????# s % ######???#####???#" | | ????????????????# % # #???#"""#???#" | | ????????????????# =% #### #???#" "#???#" | | ????????????????## ## ##= ##??# #???#" "#???## | | ?????????????????# ?# ## #???# #???#" "#????? | | ?????????????????# ??####### #???# #???# #????? | | ?????????????????#?????????# #???# #???## ##????? | | ???????????????????????????# #???# ###### ####### | | ???????????????????????????# #???# [ | | ???????????????????????????# #???# ###### ##### # | | ???????????????????????????# ########???# #???# # | | ???????????????????????????# #???# #???# | | ???????????????????????????# ############# | | ???????????????????????????######## | | ??????????????????????????????????# ##### ####### | | ??????????????????????????????????# #???# #?????? | | ??????????????????????????????????# #???# #?????? | | ??????????????????????????????????# #???# #?????? | | ??????????????????????????????????# ###?# #?????? | | ??????????????????????????????????# #?# ?????? | | ??????????????????????????????????# #?###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Matter Pod | 20% | -9/Storage Imp. Ion Engine | 52% | -9/Storage Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Deductive Reasoning Fitting Room I Have A Map? Item+ Join The Dark Side Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed FocalLargeDeflector Manual? 0 Play Time 00:47:16 Cumulative 23.9 hours Start 2026.05.16 @ 17:26:20 End 2026.05.16 @ 18:14:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 6 Adventurer 5 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 25x24 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e71b1a01-972a-42c4-af4a-0842a076ac63