Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 21:56:06 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1538) 1538 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 3872 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 103 Cogmind --------- Core Integrity 269/550 Matter 210/300 Energy 280/280 System Corruption 2% Temperature Cool (19) Location -8/Storage Parts ------- Power (1) Heavy Ion Engine Propulsion (4) Utility (4) Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon (2) Improved Assault Rifle Gauss Rifle Inventory (10) Heavy Ion Engine Light Angular Momentum Engine Light Treads Advanced Sensor Array Improved Signal Interpreter Insulated Plating Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ Power Heavy Ion Engine Propulsion Light Treads Light Treads Improved Treads Improved Treads Utility Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Light Armor Plating Weapon Heavy EM Shotgun Improved Assault Rifle Inventory Heavy Ion Engine Advanced Sensor Array Improved Signal Interpreter Insulated Plating Heavy Assault Rifle Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 5 19 13 1 21 Power 6 | 1 3 1 . 1 Engine 6 | 1 3 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 1 5 4 1 4 Treads 8 | . . 4 1 3 Leg 5 | 1 3 . . 1 Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 10 | 1 4 2 . 3 Device 3 | . 2 1 . . Storage 4 | 1 2 1 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 28 | 2 7 6 . 13 Energy Gun 9 | 1 3 1 . 4 Energy Cannon 2 | . . 2 . . Ballistic Gun 14 | 1 3 3 . 7 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . 4 . 5 Parts Lost 11 | . 2 . . 9 Power 1 | . 1 . . . Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 2 | . 1 . . 1 Highest Loss Streak 4 | . 2 . . 4 Average Slot Usage (%) 90 | . 87 98 81 88 Engine 10 | . 14 11 9 9 Treads 22 | . . 24 36 29 Leg 4 | . 21 . . . Hover 4 | . 3 18 . . Device 8 | . 7 11 9 8 Storage 10 | . 14 11 9 9 Processor 5 | . . . . 9 Protection 2 | . . . . 4 Energy Gun 2 | . 9 . . . Ballistic Gun 17 | . 15 20 18 17 Naked Turns . | . . . . . Heaviest Build 35 | 9 16 32 31 35 Greatest Support 86 | 10 20 66 86 86 Greatest Overweight (x) 10 | . 1 . . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 8 | 5 6 7 10 10 Most Carried 10 | 4 6 10 10 10 Average Carried 7 | 2 5 6 9 9 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 3 6 10 9 10 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1413 | 190 183 139 . 901 Remotely . | . . . . . Salvage Created 2285 | . 266 278 . 1741 Parts 102 | . 16 14 . 72 Haulers Intercepted 4 | . . 3 . 1 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 31 | . 5 3 . 23 Guns 24 | . 5 3 . 16 AOE 5 | . . . . 5 Classes Destroyed 11 | . 3 1 . 7 Worker 2 | . . . . 2 Builder 5 | . 1 . . 4 Hauler 4 | . . 3 . 1 Recycler 3 | . . . . 3 Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Grunt 25 | . 5 3 . 17 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Best Kill Streak 11 | . 3 3 . 11 Combat Bots Only 8 | . 3 3 . 8 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2372 | . 445 223 . 1704 Core 391 | . 61 49 . 281 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 75 87 . . Volleys Fired 151 | . 38 19 . 94 Largest 2 | . 2 2 . 2 Hottest 91 | . 85 91 . 64 Shots Fired 279 | . 53 38 . 188 Gun 264 | . 53 35 . 176 Cannon 3 | . . 3 . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 249 | . 38 35 . 176 Thermal 18 | . 15 3 . . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 17 | . 12 10 . 17 Robot Miss Streak 4 | . 4 3 . 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 202 | . 35 27 . 140 Core Hits 90 | . 17 10 . 63 Critical Hits 5 | . . . . 5 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3883 | . 310 416 . 3157 Guns 3065 | . 310 396 . 2359 Cannons 20 | . . 20 . . Explosions 794 | . . . . 794 Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 2983 | . 228 396 . 2359 Thermal 102 | . 82 20 . . Explosive . | . . . . . Electromagnetic 794 | . . . . 794 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 55 | . . . . 55 Projectiles . | . . . . . Explosions 55 | . . . . 55 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 219 | . . . . 219 Shots 9 | . . . . 9 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 76 | . 76 . . 19 Average Temperature 18 | . 22 . . 3 Received Heat Transfer 1089 | . 258 120 . 711 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 223 | . 186 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 415 | . 167 191 80 415 Average Influence 136 | . 91 108 80 175 Maximum Alert Level 2 | . . . . 2 Low Security (%) 82 | . . . . . Level 1 15 | . . . . . Level 2 1 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . . 8 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 1 . . 6 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 10 5 . 50 Peak Tracking Total 8 | . 5 3 . 8 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . . . . 5 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 4 | . 1 . . 3 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 . . 6 Successful 2 | . 1 . . 1 Failed 6 | . 1 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 8 | . 2 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . . 3 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 18 | . . . . 18 Total Damage 290 | . . . . 290 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1807 | 75 367 368 13 984 Spaces Moved 853 | 60 224 194 8 367 Core 24 | 12 . . . 12 Treads 510 | . . 148 8 354 Legs 216 | 48 167 . . 1 Wheels . | . . . . . Hover 103 | . 57 46 . . Flight . | . . . . . Fastest Speed 50 | 50 56 56 160 160 Average Speed 141 | 106 104 135 160 173 Slowest Speed 550 | 120 130 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 40 17 2 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1194 | 71 311 260 9 543 Wait 57 | . 7 20 . 30 Move 849 | 59 223 193 7 367 Hop . | . . . . . Pick Up 44 | 7 13 9 . 15 Fast Attach 13 | 1 5 1 . 6 Attach 14 | 4 4 2 1 3 Detach . | . . . . . Swap 32 | . 10 10 . 12 Drop 33 | . 11 6 1 15 Fire 151 | . 38 19 . 94 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 13) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x2 800 | -9/Materials | Discovered new exit (range 8) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Utility x2 813 | -8/Materials | Discovered new exit (range 7) 824 | -8/Materials | Entered Storage 1023 | -8/Storage | Met a pair of Derelict thieves 1531 | -8/Storage | Lost 3 parts (2n1u) 1557 | -8/Storage | Destroyed 8 combat bots 1744 | -8/Storage | Lost 4 parts (3n1u) 1808 | -8/Storage | Core integrity fell below 50% 1808 | -8/Storage | Self-destructed Last Messages --------------- 01743_ Acquired 57 matter. 01750_ K-01 Serf cleans the Compression Vault. 01754_ System corrupted: Gauss Rifle targeting data glitched. 01755_ R-06 Scavenger collects Aluminum Leg. 01757_ Slug penetrates Repair Station. 01758_ R-06 Scavenger collects Aluminum Leg. 01787_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01788_ W-25 Informer sends out distress signal. 01790_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01791_ Recycling unit begins recycling process. 01792_ Recycling unit begins matter transfer process. 01793_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01796_ R-06 Scavenger inserts Com. Battery into recycling unit. 01799_ Slug penetrates A-02 Transporter. 01799_ A-02 Transporter destroyed. 01799_ W-25 Informer destroyed. 01799_ Switching to secondary target: G-50 Soldier. 01802_ Slug penetrates Repair Station. 01802_ Repair Station disabled. 01804_ R-06 Scavenger collects Ion Engine. 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