Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 19:09:03 // AFD2020/Player2 Player: Demo Result: Destroyed by Player 2 with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (204) 1020 Value Destroyed (10396) 10396 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (16245) 16245 TOTAL SCORE: 37161 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4509 Follower Combat Kills 9105 Entered Garrisons 1200 Used RIF Installer 3000 Met Zhirov 300 Friendly Fire -2869 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 1240/1300 System Corruption 11% Temperature Cool (9) Movement Core (350) Ox6 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Myomer Leg Myomer Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Energy Well Energy Well Advanced Energy Well Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Biometal Leg Centrium Wheel Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Small Storage Unit Energy Well Advanced Energy Well Gravity Neutralizer Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Transmission Jammer Improved Thermal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Centrium Wheel Improved Remote Force Field Enhanced Quantum Rifle Enhanced Nova Cannon [Rating: 183] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . 2 . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Utility 12 | . . 1 1 . 2 . . . 1 . 1 . . . . 1 . . 1 . 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 299 | 7 1 2 2 12 32 10 2 8 8 13 15 . 5 10 7 14 50 16 3 23 18 41 Power 47 | 1 . . . 1 2 1 . 1 1 3 1 . 1 . 1 2 15 1 . 4 5 7 Engine 8 | 1 . . . 1 1 1 . . . . . . . . 1 . 3 . . . . . Core 12 | . . . . . 1 . . . 1 3 1 . 1 . . 2 3 . . . . . Reactor 27 | . . . . . . . . 1 . . . . . . . . 9 1 . 4 5 7 Propulsion 80 | 2 1 . 1 5 12 6 1 . 3 3 1 . . 2 . 2 11 7 . 8 5 10 Treads 7 | 1 . . 1 1 3 1 . . . . . . . . . . . . . . . . Leg 62 | . . . . . 5 5 1 . 3 3 1 . . 1 . 2 11 7 . 8 5 10 Wheel 10 | 1 1 . . 4 4 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Utility 99 | 2 . 1 1 . 12 2 . 6 4 4 7 . 2 4 2 3 9 7 3 6 6 18 Device 63 | 1 . . 1 . 5 1 . 6 3 4 5 . 1 2 2 2 4 5 3 3 4 11 Storage 7 | 1 . . . . . . . . 1 . 1 . . 1 . . . . . 1 . 2 Processor 15 | . . 1 . . 5 . . . . . . . . . . . 1 1 . 2 1 4 Hackware 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Protection 12 | . . . . . 1 1 . . . . 1 . 1 1 . 1 4 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 1 . 6 6 1 1 1 . 3 6 . 2 4 4 7 15 1 . 5 2 6 Energy Gun 36 | 1 . 1 . 5 3 1 1 1 . . . . . . . 1 11 1 . 4 1 5 Energy Cannon 21 | . . . . . 1 . . . . 1 4 . 1 2 3 5 2 . . . 1 1 Ballistic Gun 7 | 1 . . . 1 2 . . . . 1 . . . 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 6 | . . . . . . . . . . 1 2 . 1 . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . 1 . 1 . . 4 . 1 2 2 . . . 1 Parts Lost 71 | . 1 . . 6 4 . 1 3 1 4 1 . 1 . . . 8 . . 2 8 31 Power 16 | . . . . 1 1 . . . . 1 . . 1 . . . 3 . . . 2 7 Propulsion 12 | . 1 . . 2 2 . . . 1 1 . . . . . . . . . . 1 4 Utility 26 | . . . . 1 1 . . 2 . 1 . . . . . . 2 . . 2 4 13 Weapon 17 | . . . . 2 . . 1 1 . 1 1 . . . . . 3 . . . 1 7 Highest Loss Streak 15 | . 1 . . 6 2 . 1 2 1 2 1 . 1 . . . 5 . . 2 6 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 93 | . 100 97 96 91 98 100 92 92 92 91 93 94 93 83 94 86 87 99 94 98 91 96 Engine 1 | . 14 11 9 8 6 6 7 5 . . . . . . . 5 1 . . . . . Core 4 | . . . . . . 1 . . 6 9 11 11 10 11 10 5 3 . . . . . Reactor 4 | . . . . . . . . 1 6 2 . . . . . . 5 15 14 13 12 11 Treads 1 | . 14 11 15 11 7 5 . . . . . . . . . . . . . . . . Leg 14 | . . . . . . 6 15 15 12 12 17 17 17 16 17 15 18 21 19 22 20 19 Wheel 2 | . 14 11 9 14 13 10 . . . . . . . . . . . . . . . . Device 20 | . 14 11 18 14 12 7 7 16 25 25 23 23 23 19 17 17 19 20 27 27 22 23 Storage 8 | . 14 11 9 9 7 7 7 7 6 6 5 5 5 7 11 10 10 10 9 11 13 12 Processor 11 | . . 8 9 9 20 23 23 16 13 13 11 11 11 11 11 10 4 5 4 4 5 15 Protection 3 | . . . . . 2 7 7 4 . . 5 5 5 5 5 5 8 9 4 1 . 1 Energy Gun 8 | . 14 21 18 16 8 7 12 17 20 8 3 . . . . . 7 12 14 13 12 7 Energy Cannon 5 | . . . . . 5 7 1 . . 5 5 11 10 3 10 14 5 2 . . . 3 Ballistic Gun 3 | . 14 11 9 9 7 7 7 4 . 3 5 5 5 1 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 12 15 17 21 44 48 48 49 56 61 68 68 68 65 75 78 106 106 101 102 98 101 Greatest Support 146 | 10 10 10 10 42 26 48 48 48 55 57 63 63 63 63 75 87 102 102 102 138 138 146 Greatest Overweight (x) 4 | 1 1 1 1 4 4 4 . 1 1 2 1 1 1 1 1 . 1 1 . 1 . . Average Overweight (x) . | . 1 1 1 . . 1 . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 5 7 7 7 7 8 7 7 7 7 7 8 7 7 7 7 7 8 8 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 6 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 2 Class Distribution -------------------- 53% | Scavenger-Gunner 19% | Scavenger-Tank 15% | Gunner 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Garrison Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Matter Collected 4085 | 12 45 80 . 232 541 161 71 162 80 253 253 34 128 123 209 154 577 197 . 270 145 358 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11186 | 93 99 74 . 235 424 278 195 566 569 1100 638 . 305 60 . 749 730 553 35 456 625 3402 Parts 457 | 9 5 4 . 8 28 14 10 19 21 54 29 . 18 1 . 27 33 15 1 15 28 118 Haulers Intercepted 5 | . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . 1 Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 7 11 1 7 . . . . . . . Prevented 31 | . . . . . . . . . . . . 7 12 5 7 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Combat Hostiles Destroyed 176 | . 3 2 . 7 5 7 5 11 8 24 12 . 6 . . 10 10 6 1 7 7 45 Guns 104 | . 3 1 . 7 3 5 5 10 8 15 4 . 2 . . . 1 5 1 7 6 21 Cannons 36 | . . . . . 2 2 . . . 4 3 . 1 . . 3 1 . . . . 20 AOE 17 | . . . . . . . . . . 4 5 . 2 . . 3 2 . . . . 1 Classes Destroyed 20 | 2 2 1 . 2 3 . . 3 1 2 . . 1 . . . . . . . 2 1 Worker 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . 1 Recycler 3 | 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Operator 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Watcher 8 | . . . . . 1 . . . 1 . . . . . . 3 . 1 . . 2 . Swarmer 44 | . 3 . . . 3 4 4 . . 5 6 . 3 . . 5 . . 1 . . 10 Cutter 9 | . . . . 2 . . . . . 4 . . . . . . 3 . . . . . Saboteur 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Grunt 70 | . . 2 . 4 1 2 1 6 5 5 4 . 1 . . 4 4 3 . 5 4 19 Brawler 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 14 | . . . . 1 1 1 . 1 2 4 1 . . . . 1 2 . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 11 | . . . . . . . . . . 2 . . 1 . . . . 2 . 1 1 4 Programmer 12 | . . . . . . . . 1 . 2 1 . . . . . . . . . 1 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . Best Kill Streak 9 | 3 3 1 . 5 2 4 3 3 3 7 4 . 4 . . 4 6 3 1 1 2 9 Combat Bots Only 7 | . 3 1 . 5 2 4 2 3 2 7 4 . 4 . . 4 6 3 1 1 2 7 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 2 1 2 3 2 . 2 . . 3 1 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . . . . . . . . . 3 2 . 1 . . 3 1 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Hostile Shots Fired 1353 | . 9 9 . 48 56 35 28 91 30 104 54 3 26 . 14 56 86 54 . 125 200 325 Missed 469 | . 2 2 . 11 19 12 4 33 9 36 17 1 7 . 4 19 22 24 . 48 88 111 Damage Taken 13379 | . 147 103 . 690 422 180 297 702 290 552 468 92 227 . 172 491 1253 346 42 954 1636 4315 Core 1695 | . 22 39 . 113 54 13 63 140 34 47 27 . 18 . 24 51 75 40 . 100 300 535 Absorbed by Shields 3526 | . . . . . . . . 38 162 461 317 32 112 . 80 255 447 330 42 796 190 264 Redirected to Shielding 127 | . . . . . . . . . . . . . . . . . 41 9 . . . 77 Ignored by Resistances 970 | . . . . . . 59 92 51 . . . . . . . . . . . . . 768 Core Remaining (%) 72 | 100 87 85 . 67 . . . 26 . 35 . . . . 93 . . 79 . 88 67 . Volleys Fired 581 | 16 8 9 . 35 35 14 15 30 14 48 28 6 12 9 6 18 34 21 3 56 46 118 Largest 3 | 2 2 3 . 3 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 3 3 Hottest 276 | 70 70 135 . 153 164 164 177 229 229 229 174 190 190 81 243 243 276 250 195 195 250 260 Shots Fired 1442 | 32 14 21 . 74 96 35 30 75 38 118 61 17 23 9 19 51 62 62 9 136 114 346 Gun 1065 | 32 14 21 . 74 68 21 29 75 38 82 32 6 10 . 4 . 16 61 9 136 105 232 Cannon 361 | . . . . . 28 14 1 . . 34 23 11 10 9 15 51 41 1 . . 9 114 Launcher 16 | . . . . . . . . . . 2 6 . 3 . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 215 | 16 8 9 . 30 34 10 14 20 . 27 22 6 10 . 9 . . . . . . . Thermal 1034 | 16 6 12 . 44 34 11 15 55 38 89 31 . . . . . 20 62 9 136 114 342 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 193 | . . . . . 28 14 1 . . 2 8 11 13 9 10 51 42 . . . . 4 Robot Hit Streak 48 | 3 8 11 . 8 8 11 12 48 10 22 18 13 13 9 18 12 12 9 2 16 13 22 Robot Miss Streak 6 | 3 2 1 . 4 5 2 3 1 4 4 3 1 1 . 2 2 2 6 3 5 4 5 Penetration Max 1 | . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . Secondary Targets 14 | . . . . . . . 1 1 3 1 . . . . . . . 3 1 1 2 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 1 1 . . . . . . . 1 1 1 1 1 Shots Hit Robots 965 | 14 11 18 . 39 60 22 19 58 29 91 42 15 15 9 15 36 43 36 3 81 71 238 Core Hits 506 | 4 5 8 . 27 27 15 10 34 32 59 27 7 9 4 5 23 18 15 1 26 33 117 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 23 | 1 1 . . . 1 . 2 . . . . . . 1 . 3 1 . . . . 13 Burn 16 | 1 1 . . . 1 . . . . . . . . . . . 1 . . . . 12 Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . 1 . 3 . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29316 | 172 113 227 . 517 1271 503 497 1464 1193 2822 1330 294 380 85 324 1470 1354 1207 128 2527 2462 8976 Guns 19054 | 172 113 227 . 517 854 328 497 1464 920 1726 572 104 134 . 83 . 248 1164 128 2527 2205 5071 Cannons 8074 | . . . . . 379 175 . . . 662 499 190 154 85 241 1193 948 43 . . 257 3248 Explosions 1977 | . . . . . 38 . . . 273 434 259 . 92 . . 277 158 . . . . 446 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 211 | . . . . . . . . . . . . . . . . . . . . . . 211 Kinetic 2690 | 59 49 57 . 188 422 131 244 325 . 460 309 104 134 . 208 . . . . . . . Thermal 22162 | 113 64 170 . 329 470 197 253 1139 920 2240 716 . 11 . . 277 290 1207 128 2527 2462 8649 Explosive 273 | . . . . . . . . . 273 . . . . . . . . . . . . . Electromagnetic 3980 | . . . . . 379 175 . . . 122 305 190 235 85 116 1193 1064 . . . . 116 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 . . 2 1 1 1 3 . 2 . 1 6 6 6 4 5 6 . 3 . 11 Average Corruption 4 | . 1 . . 2 1 1 1 2 . 1 . 1 5 6 6 4 4 5 . 2 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . . . 1 4 2 2 7 . 4 . 2 16 11 29 9 37 17 . 14 . 34 Message Errors 41 | . . . . . 2 1 . 1 . . . 1 5 2 4 4 8 4 . 5 . 4 Matter Fused 50 | . . . . . . 1 . 2 . 2 . . 5 5 10 2 9 4 . 2 . 8 Heat Flow Errors 17 | . . . . . . . . 1 . . . . 1 2 2 . 4 2 . 1 . 4 Energy Discharges 16 | . . . . . . . . . . 1 . . 1 . 6 . 2 3 . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 26 | . . . . 1 1 . 1 1 . . . 1 1 2 4 1 5 2 . 2 . 4 Data Loss (major) 10 | . . . . . 1 . . . . 1 . . . . 1 . 2 1 . 2 . 2 Misfires 10 | . . . . . . . . 1 . . . . 2 . 1 . 3 . . . . 3 Alerts 4 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . Weapon Failures 11 | . . . . . . . 1 1 . . . . . . . 1 2 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 241 | . . . . . . . . . 83 61 5 . . . . 14 6 . . . . 72 Projectiles 84 | . . . . . . . . . . 12 5 . . . . 12 4 . . . . 51 Explosions 157 | . . . . . . . . . 83 49 . . . . . 2 2 . . . . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 492 | . . . . . . . . . 117 188 22 . . . . 18 73 . . . . 74 Shots 14 | . . . . . . . . . 2 5 1 . . . . 1 4 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Kicked 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 40 70 190 . 36 168 225 210 360 279 211 33 75 195 229 92 210 422 331 . 315 177 195 Average Temperature 77 | 20 40 66 . 12 42 91 79 128 101 52 16 31 51 124 39 74 95 90 . 104 86 52 Received Heat Transfer 2528 | . . 45 . 184 81 42 63 190 99 383 74 20 48 . 18 84 177 52 . 116 52 800 Effects 4 | . . . . . . . . 2 1 . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . 1 . . 5 6 . . . . . Combat Hostiles 11 | . . . . . . . . . . . . . 1 . . 4 6 . . . . . Parts Fried 36 | . . 3 . . 2 . . . . . 1 . 1 . . 16 11 . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 7 | . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 3 Combat Hostiles 7 | . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 3 Parts Melted 75 | 1 . . . . 3 1 1 6 1 9 2 . . . . . 1 4 . 3 10 33 Heat Transferred 29157 | 407 259 371 . 587 953 410 561 2172 1645 3250 1043 . 50 . . 262 449 1425 148 2903 2812 9450 Parts Sabotaged 18 | . . . . . . . . . . . . . . . . . 15 . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 . . . . 4 . . 1 . . 2 . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Peak Influence 1997 | 15 126 213 89 399 834 1156 760 778 666 908 921 . . . . 416 1111 1364 797 1600 1667 1997 Initial 1100 | . 9 52 89 60 209 583 606 532 408 450 476 . . . . 40 284 583 715 597 900 1100 Average 736 | 7 79 98 89 247 265 905 689 640 526 694 705 . . . . 215 649 778 758 1072 1256 1461 Maximum Alert Level 5 | . . 1 . 1 3 4 3 3 2 3 3 . . . . 2 4 4 3 5 5 5 Low Security (%) 10 | 100 100 80 100 31 26 . . . . . . . . . . 43 . . . . . . Level 1 16 | . . 19 . 68 71 . . . . . . . . . . 54 21 . . . . . Level 2 26 | . . . . . 1 12 37 68 100 46 39 . . . . 1 35 56 . 30 . . Level 3 21 | . . . . . 1 46 62 31 . 53 60 . . . . . 32 25 100 15 37 . Level 4 20 | . . . . . . 41 . . . . . . . . . . 10 17 . 51 51 68 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 2 2 15 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 8 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 1 . . 3 . 3 . 6 . 3 . . . . 3 . 4 . . 4 18 Investigation 5 | . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . Extermination 7 | . . . . . 2 . . . 1 . 1 . . . . . . . . . 1 2 Reinforcement 14 | . . 1 . . 1 . 1 . 3 . 1 . . . . 1 . 1 . . 2 3 Assault 16 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 13 Garrison 4 | . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Distress Signals 11 | . . . . . 1 . . . 1 . . . . . . 2 1 . . . 2 4 Communications Jammed 272 | . . . . . . . . . . . . . . . . . . 1 1 7 136 127 Distress Signals 267 | . . . . . . . . . . . . . . . . . . 1 1 7 131 127 Times Spotted 446 | . 4 7 . 11 17 17 9 17 19 31 17 6 8 . 4 22 39 28 2 32 37 119 Peak Tracking Total 15 | . 3 4 . 5 3 6 3 5 6 7 5 4 4 . 2 6 6 6 2 5 10 15 Tactical Retreats 13 | . . . . . 1 . . . 1 . 1 2 . . . 1 1 . . 1 . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Traps Triggered 17 | . 2 1 . 3 2 3 . 1 . 1 . . . . . . 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 1 . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Machines Disabled 50 | . 1 . . 1 25 . . 1 2 . 1 . . . . 1 4 7 . 3 2 2 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . . . 1 1 . . 1 . 1 Garrison Relay 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Machines Accessed 34 | . . 4 1 1 7 . 2 . 1 . 2 . . 9 . 2 . 1 1 1 1 1 Terminals 14 | . . 3 . 1 4 . . . . . 1 . . . . 1 . 1 . 1 1 1 Fabricators 4 | . . . . . 2 . 1 . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . 1 . . . Total Hacks 102 | . . 13 3 3 12 . 4 . 1 . 3 . . 48 . 4 . 2 2 2 2 3 Successful 74 | . . 9 1 . 4 . 3 . 1 . 1 . . 48 . 2 . 1 2 1 . 1 Failed 28 | . . 4 2 3 8 . 1 . . . 2 . . . . 2 . 1 . 1 2 2 Catastrophic 7 | . . 1 . . 2 . . . . . 1 . . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 10 | . . 6 . . . . 1 . . . . . . . . 1 . . . . 2 . Terminals 29 | . . 7 . 3 7 . . . . . 1 . . . . 2 . 2 . 2 2 3 Fabricators 7 | . . . . . 4 . 1 . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 3 . 1 . 3 . 1 . . . . . . 2 . . 2 . . . Terminal Hacks 59 | . . 4 . . 2 . . . . . 1 . . 48 . 1 . 1 . 1 . 1 Record 37 | . . 1 . . . . . . . . . . . 36 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . . 3 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 2 . 1 . . . . . . 1 . . 2 . . . Unlock Access 6 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . 1 . . . Coupler Status 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . 4 . 1 7 . . . 1 . 2 . . . . 2 . 1 1 1 1 1 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Used RIF Installer 6 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . 1 . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 3 . . . 5 . 4 . . . . . . . . . . . . Machine Destruction 8 | . . . . 3 . . . 5 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 4 . . . . . 1 . . . . 2 . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Total Allies 12 | . 1 . . . . 4 . . . . . 1 . . . . 4 . . 2 . . Largest Group 5 | . 1 1 1 1 1 5 2 1 1 1 1 2 2 1 1 1 5 2 1 3 1 1 Highest-Rated Group 495 | . 58 62 64 68 93 233 125 99 107 106 119 152 152 127 131 148 495 298 186 270 206 205 Highest-Rated Ally 206 | . 58 62 64 68 93 93 86 99 107 106 119 122 125 127 131 148 179 181 186 199 206 205 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 693 | . 3 9 . 23 50 80 14 22 21 50 23 12 9 . 10 13 66 44 4 54 33 153 Total Damage 36845 | . 8 339 . 366 965 1207 189 716 1251 1226 1073 914 342 276 549 924 4112 4036 186 5051 4649 8466 Kills 247 | . . 3 . 4 12 15 2 4 10 7 10 6 2 . 6 11 25 22 2 30 26 50 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Robot Analysis Total 7 | . . 3 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Turns Passed 13929 | 122 181 156 32 418 1190 423 253 438 585 842 487 865 825 408 1078 483 1386 635 143 1234 411 1334 Spaces Moved 7488 | 74 140 114 30 249 860 262 74 188 235 417 274 397 380 233 497 265 820 332 101 692 188 666 Core 12 | 5 . . . 3 . . . . . . . . . . . . 4 . . . . . Treads 24 | . . . . 21 . 3 . . . . . . . . . . . . . . . . Legs 5814 | . . . . . . 59 74 188 235 417 274 397 380 233 497 265 816 332 101 692 188 666 Wheels 1638 | 69 140 114 30 225 860 200 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 90 90 105 120 130 130 130 126 209 126 126 126 126 50 120 120 120 120 116 Average Speed 139 | 78 95 95 95 99 99 117 127 168 219 147 129 209 197 151 201 126 127 152 120 120 120 118 Slowest Speed 320 | 95 95 95 95 250 140 320 130 220 250 260 209 209 209 209 209 126 209 190 120 190 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 36 14 5 40 27 36 2 40 12 51 9 58 59 62 65 11 70 16 4 63 8 18 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 158 | . . . . . 9 1 1 1 56 12 6 . . . 1 9 1 13 1 . 6 41 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 59 | . . . . . 1 1 1 1 . . 6 . . . 1 . 1 13 1 . 6 27 AOE 99 | . . . . . 8 . . . 56 12 . . . . . 9 . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Total 9855 | 106 177 144 32 358 1122 350 209 247 271 542 350 420 437 280 563 377 1117 417 115 992 283 946 Wait 1102 | 1 21 16 . 49 141 17 107 7 7 46 19 13 35 17 44 67 151 35 6 198 24 81 Move 7470 | 73 139 113 30 247 860 261 74 187 234 416 273 396 379 232 496 265 819 331 101 691 187 666 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 8 4 3 . 6 16 2 5 7 4 5 6 . 2 1 2 1 16 . . . 2 8 Fast Attach 139 | 7 . 2 1 7 14 2 1 1 2 3 5 . 1 9 3 6 25 7 3 10 11 19 Attach 58 | . 1 . 1 3 8 . 1 4 3 3 2 . . 2 . 2 13 . . . 2 13 Detach 14 | . . . . . 2 . . . . 1 . . . 1 . 2 4 . . 1 . 3 Swap 103 | . . . . 2 10 8 . 3 3 7 8 . 4 . 4 6 12 9 . 13 5 9 Drop 188 | 1 4 1 . 3 28 7 6 8 4 8 9 . 4 9 8 10 26 14 2 18 6 12 Fire 581 | 16 8 9 . 35 35 14 15 30 14 48 28 6 12 9 6 18 34 21 3 56 46 118 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . 6 8 14 . . . 5 . . . . . . 5 . . . . . Rewire 49 | . . . . . . 25 . . . . . 5 . . . . 12 . . 5 . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison -7/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 6) 271 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 316 | -9/Materials | Build established: Mutant 396 | -9/Materials | Discovered new exit (range 15) 460 | -9/Materials | Entered another Materials area 460 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 492 | -8/Materials | Identified exit to Garrison 492 | -8/Materials | Entered Garrison 600 | -8/Garrison | Installed Relay Interface Framework 625 | -8/Garrison | Build established: Gunner 625 | -8/Garrison | Garrison Relay disabled 714 | -8/Garrison | Triggered checkpoint 746 | -8/Garrison | Triggered checkpoint 794 | -8/Garrison | Lost 6 parts (1p2n1u2w) 865 | -8/Garrison | Discovered new exit (range 9) 882 | -8/Garrison | Triggered checkpoint 910 | -8/Garrison | Entered Factory 910 | -7/Factory | Evolved 2 slots: Utility x2 1132 | -7/Factory | Identified exit to Lower Caves 1570 | -7/Factory | Build established: Scavenger-Skirmisher 1741 | -7/Factory | Discovered new exit (range 10) 1964 | -7/Factory | Discovered new exit (range 12) 2100 | -7/Factory | Identified exit to Garrison 2100 | -7/Factory | Entered Garrison 2218 | -7/Garrison | Triggered checkpoint 2288 | -7/Garrison | Triggered checkpoint 2306 | -7/Garrison | Triggered checkpoint 2325 | -7/Garrison | Triggered checkpoint 2387 | -7/Garrison | Discovered new exit (range 12) 2406 | -7/Garrison | Triggered checkpoint 2473 | -7/Garrison | Build established: Scavenger-Gunner 2476 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 2523 | -7/Garrison | Entered Factory 2523 | -7/Factory | Accompanied by 1 ally 2590 | -7/Factory | Garrison activated, responded to threat 2752 | -7/Factory | Fabricated Adv. Thermal Shield (x2) 2776 | -7/Factory | Identified exit to Garrison 2776 | -7/Factory | Entered Garrison 2802 | -7/Garrison | Triggered checkpoint 2836 | -7/Garrison | Core integrity fell below 50% 2914 | -7/Garrison | Triggered checkpoint 3013 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3038 | -7/Garrison | Triggered checkpoint 3201 | -7/Garrison | Discovered new exit (range 10) 3214 | -7/Garrison | Entered Factory 3214 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3564 | -6/Factory | First assault squad dispatched 3697 | -6/Factory | Garrison activated, responded to threat 3791 | -6/Factory | Identified exit to Garrison 3799 | -6/Factory | Entered Garrison 3857 | -6/Garrison | Spotted B-75 Beast 3884 | -6/Garrison | Destroyed B-75 Beast 4011 | -6/Garrison | Triggered checkpoint 4109 | -6/Garrison | Triggered checkpoint 4163 | -6/Garrison | Spotted B-75 Beast 4182 | -6/Garrison | Triggered checkpoint 4195 | -6/Garrison | Triggered checkpoint 4203 | -6/Garrison | Destroyed B-75 Beast 4220 | -6/Garrison | Core integrity fell below 50% 4244 | -6/Garrison | Destroyed 7 combat bots 4287 | -6/Garrison | Triggered checkpoint 4438 | -6/Garrison | Discovered new exit (range 13) 4463 | -6/Garrison | Triggered checkpoint 4517 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 4641 | -6/Garrison | Entered Factory 4641 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4864 | -5/Factory | Discovered new exit (range 16) 5128 | -5/Factory | Entered Upper Caves 5974 | -5/Upper Caves | Discovered new exit (range 6) 5993 | -5/Upper Caves | Entered another Upper Caves area 5993 | -5/Upper Caves | Accompanied by 1 ally 6570 | -5/Upper Caves | Learned location of Warlord (-4) 6784 | -5/Upper Caves | Discovered new exit (range 15) 6818 | -5/Upper Caves | Entered Zhirov 6818 | -5/Zhirov | Discovered new exit (range 3) 6856 | -5/Zhirov | Met Zhirov 6899 | -5/Zhirov | Learned location of Quarantine (-3) 6899 | -5/Zhirov | Learned location of Testing (-2) 6899 | -5/Zhirov | Learned location of Command (-1) 6923 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6961 | -5/Zhirov | Found Alien Artifact 6961 | -5/Zhirov | Identified Integrated Dissipator 6961 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6981 | -5/Zhirov | Found Alien Artifact 7226 | -5/Zhirov | Entered Proximity Caves 7226 | -4/Proximity Caves | Spotted B-86 Titan 7230 | -4/Proximity Caves | Allies destroyed B-86 Titan 7553 | -4/Proximity Caves | Learned Research garrison access intel 8297 | -4/Proximity Caves | Discovered new exit (range 6) 8304 | -4/Proximity Caves | Entered Factory 8304 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8753 | -4/Factory | Garrison activated, responded to threat 8778 | -4/Factory | Identified exit to Garrison 8787 | -4/Factory | Entered Garrison 8802 | -4/Garrison | Build established: Gunner 8923 | -4/Garrison | Triggered checkpoint 9034 | -4/Garrison | Spotted B-86 Titan 9035 | -4/Garrison | Triggered checkpoint 9072 | -4/Garrison | Triggered checkpoint 9088 | -4/Garrison | Destroyed B-86 Titan 9100 | -4/Garrison | Lost 5 parts (2p3w) 9106 | -4/Garrison | Triggered checkpoint 9208 | -4/Garrison | Discovered new exit (range 13) 9293 | -4/Garrison | Triggered checkpoint 9576 | -4/Garrison | Rewired Executioner 9584 | -4/Garrison | Rewired Executioner 9682 | -4/Garrison | Found Adv. Force Booster 9774 | -4/Garrison | Discovered new exit (range 12) 9801 | -4/Garrison | Triggered checkpoint 9851 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 9907 | -4/Garrison | Rescued a captive Derelict 9913 | -4/Garrison | Build established: Scavenger-Tank 9913 | -4/Garrison | Rescued a captive Derelict 10016 | -4/Garrison | Allies destroyed Executioner 10035 | -4/Garrison | Found Prototype Processor 10035 | -4/Garrison | Identified Exp. Core Analyzer 10062 | -4/Garrison | Lost 3 allies 10173 | -4/Garrison | Entered Factory 10173 | -4/Factory | Accompanied by 1 ally 10526 | -4/Factory | Found Prototype Processor 10526 | -4/Factory | Identified Exp. Signal Interpreter 10673 | -4/Factory | First assault squad dispatched 10767 | -4/Factory | Discovered new exit (range 8) 10802 | -4/Factory | Identified exit to Research 10808 | -4/Factory | Entered Research 10808 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10809 | -3/Research | Loaded intel: 4 garrison access locations 10951 | -3/Research | Identified exit to Garrison 10951 | -3/Research | Entered Garrison 11227 | -3/Garrison | Triggered checkpoint 11315 | -3/Garrison | Triggered checkpoint 11321 | -3/Garrison | Triggered checkpoint 11345 | -3/Garrison | Triggered checkpoint 11417 | -3/Garrison | Triggered checkpoint 11468 | -3/Garrison | Spotted B-86 Titan 11474 | -3/Garrison | Allies destroyed B-86 Titan 11742 | -3/Garrison | Discovered new exit (range 11) 11753 | -3/Garrison | Identified exit to Research 11807 | -3/Garrison | Triggered checkpoint 12025 | -3/Garrison | Triggered checkpoint 12123 | -3/Garrison | Expanded RIF knowledge: Program Shield 12152 | -3/Garrison | Discovered exit to Research (range 10) 12185 | -3/Garrison | Entered Research 12185 | -2/Research | Evolved 2 slots: Utility x2 12435 | -2/Research | First assault squad dispatched 12435 | -2/Research | Lost 6 parts (2p1n3u) 12563 | -2/Research | High security lockdown imminent 12589 | -2/Research | Discovered new exit (range 6) 12595 | -2/Research | Identified exit to Access 12596 | -2/Research | Entered Access 12596 | -1/Access | Evolved 2 slots: Utility x2 12733 | -1/Access | Build established: Scavenger-Gunner 12846 | -1/Access | First assault squad dispatched 12977 | -1/Access | Found Prototype Device 12977 | -1/Access | Identified Exp. Transmission Jammer 12991 | -1/Access | Destroyed 7 combat bots 13089 | -1/Access | Lost 5 parts (1p1n2u1w) 13283 | -1/Access | Spotted B-99 Colossus 13314 | -1/Access | Lost 4 parts (2u2w) 13585 | -1/Access | Core integrity fell below 50% 13637 | -1/Access | Destroyed 7 combat bots 13714 | -1/Access | System corruption reached 10% 13719 | -1/Access | High security lockdown imminent 13756 | -1/Access | Lost 3 parts (1p2u) 13799 | -1/Access | High security lockdown engaged 13895 | -1/Access | Core integrity fell below 20% 13930 | -1/Access | Destroyed by Player 2 with Phase Gun Last Messages --------------- 13923_ R-10 Processor collects Lgt. Quantum Reactor. 13923_ U-05 Engineer lays Concrete. 13923_ Mic. Antimatter Reactor destroyed. 13924_ U-05 Engineer lays Concrete. 13924_ U-05 Engineer builds a Wall. 13925_ U-05 Engineer lays Concrete. 13925_ Lgt. Quantum Reactor destroyed. 13926_ K-01 Serf collects debris. 13926_ G-73 Enforcer destroyed. 13926_ R-10 Processor collects Adv. Heat Sink. 13926_ U-05 Engineer builds a Wall. 13927_ K-01 Serf collects debris. 13927_ U-05 Engineer lays Concrete. 13927_ Gravity Neutralizer destroyed. 13927_ Enh. Quantum Rifle destroyed. 13928_ U-05 Engineer lays Concrete. 13929_ G-73 Enforcer suffers critical hit (Burn). 13929_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????# #???????????? | | ????????????????????????????? ! #???????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????##+###############? | | ??????????????????############?# + #? | | ??????????????????# ! + # #? | | ??????????????????# # # #? | | ??????????????????# + + #? | | ??????????????????# # # #? | | ??????????????????# # # #? | | ??????????????????######+#####?# #?############## | | ??????????????????Y???????? ?# #?????????????## | | ??????????????????# ?? ?# #?????????????# | | ??????????????????# "?# #?????????????# | | ??????????????????# ""# #? ???????????# | | ??????????????????# ""# # ??????????## | | ??????????????????# T# # ????????? ## | | ??????????????????? " ""# # """""??? ## | | ???????????????????? """ ""# #"""""""" ??#! | | ??????????????????# """ ""# #"""""""" ???#[ | | ??????????????????# " # # """"" ????# | | ??????????????????# o # ??????#* | | ??????????????????# u # # ??????#% | | ???????????????????######""##### # ?????##! | | ????????????????########=####### ###+###########% | | ?????????? %u=%@g** u %% =!%* % !# | | ?????????? % % kR!%u%@l= g *%% % % % %+% | | ?????????????## %==%!%*###########+######## %# | | ??????????????# [k=[!%# ##?????? ? ##*[# | | ??????????????# =""?##????? ## # | | ??????????????# [T??????? "" ## ## | | ??????????????# ""??????# "" ## #? | | ??????????????# ""??????# """" ## #? | | ??????????????# "???????# """" ## #? | | ??????????????"""""""""????????# """" # ? | | ???????????????????????????????# """" # ? | | ???????????????????????????????# ??"" # ? | | ???????????????????????????????# ??? # # | | ???????????????????????????????# ??? ###### | | ????????????????????????????????? ??? #????? | | ???????????????????????????????????#????####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 69 Energy Capacity 1850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Core Analysis 8 Recoil Reduction 2 Particle Charging 25 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Gar Res Acc Slots Evolved 18 | . 2 2 . 2 . . . 2 . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . . 1 . . . 1 . 1 . . . . 2 . . 2 . 1 2 . Weapon 4 | . . 2 . . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 276 | . 8 3 1 9 11 7 1 20 9 33 11 11 4 3 4 10 29 3 1 22 12 64 Parts Lost 101 | . . . . 3 2 3 . 4 2 19 1 1 . . 1 1 3 . . . 9 52 Damage Taken 16840 | . 18 97 . 321 281 396 17 644 685 2031 355 231 115 . 135 369 822 139 98 687 2347 7052 Core 2170 | . 10 18 . 64 75 69 . 99 36 428 . . . . . . 67 . 10 37 176 1081 Player 2/Cogmind (%) 56 | . 31 31 . 36 58 84 . 41 51 90 . . . . . . 47 . 100 27 36 66 Absorbed by Shields 1371 | . . . . . . . . 20 . 103 . . . . . . 42 135 76 451 237 307 Damage Inflicted 33304 | . 8 339 . 366 965 455 123 716 1251 1226 1073 914 342 276 549 924 2590 3214 186 4672 4649 8466 Player 2/Cogmind (%) 53 | . 6 59 . 41 43 47 19 32 51 30 44 75 47 76 62 38 65 72 59 64 65 48 Combat Hostiles Destroyed 184 | . . 3 . 4 8 6 1 4 5 7 6 6 2 . 6 9 18 13 2 25 24 35 Player 2/Cogmind (%) 51 | . . 60 . 36 61 46 16 26 38 22 33 100 25 . 100 47 64 68 66 78 77 43 Game ------ Seed MetafiberInertialStreamer Manual? 0 Play Time 02:56:26 Cumulative 83.5 hours Start 2024.04.12 @ 16:07:28 End 2024.04.12 @ 19:09:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 002c1261-859f-401b-9c48-d344325755e1