Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 19:37:01 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1720) 1720 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3872 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 510/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Shotgun Shotgun > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Improved EM Shotgun Beam Rifle Ion Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Ion Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Hardened Light Armor Plating Improved EM Shotgun Beam Rifle Heavy Assault Rifle Shotgun Shotgun Improved Assault Rifle Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 35 | 7 3 14 11 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 6 | 2 . 1 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 3 2 Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 14 | 2 . 7 5 Energy Gun 2 | . . 1 1 Energy Cannon 4 | . . 3 1 Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 9 | . . 2 7 Power . | . . . . Propulsion 4 | . . 1 3 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes 1 | . . . 1 Average Backups 9 | 1 4 10 10 Power 1 | . 1 1 1 Propulsion 1 | . . 2 1 Utility 1 | . . 1 . Weapon 5 | . 3 6 6 Tool/Special . | . . . . Unused Backups 15 | . . 11 4 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 11 | . . 9 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 98 97 Engine 10 | . 14 11 5 Treads 24 | . 28 22 26 Device 8 | . 1 10 9 Storage 11 | . 14 11 9 Protection 12 | . 12 11 15 Energy Gun 6 | . . 7 10 Energy Cannon 2 | . . 4 . Ballistic Gun 20 | . 28 19 15 Peak Build Rating 26 | 9 9 20 26 Average Rating 16 | 5 7 17 23 On Entrance 9 | . 9 8 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 50 | 13 30 42 50 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 3 9 15 12 Average Carried 9 | 1 4 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 2 9 13 10 Class Distribution -------------------- 59% | Scavenger-Tank 30% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1349 | 269 201 465 414 Remotely . | . . . . Salvage Created 2734 | 93 402 1203 1036 Parts 161 | 6 23 85 47 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 4 27 18 Guns 39 | . 4 20 15 Cannons 9 | . . 7 2 AOE 1 | . . . 1 Classes Destroyed 13 | 2 4 4 3 Worker 5 | . 4 1 . Builder 3 | . . 1 2 Tunneler 2 | 1 . 1 . Hauler 6 | . 1 4 1 Recycler 4 | 1 1 1 1 Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 17 | . . 14 3 Grunt 19 | . 4 8 7 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 8 | . . 5 3 Hunter 2 | . . . 2 Best Kill Streak 13 | 2 4 7 13 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 214 | . 21 100 93 Missed 54 | . 5 32 17 Hits 160 | . 16 68 76 Projectile 160 | . 16 68 76 Critical Strikes 4 | . . 1 3 Part Disruptions 1 | . . . 1 Damage Taken 2108 | . 202 747 1159 Core 141 | . 23 78 40 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 90 80 . Volleys Fired 135 | 4 33 54 44 Largest 3 | 2 2 3 3 Hottest 159 | 40 40 159 149 Shots Fired 355 | 8 66 156 125 Gun 303 | 8 66 114 115 Cannon 52 | . . 42 10 Launcher . | . . . . Special . | . . . . Kinetic 232 | 8 66 91 67 Thermal 91 | . . 42 49 Explosive . | . . . . Electromagnetic 32 | . . 23 9 Robot Hit Streak 18 | 3 14 12 18 Robot Miss Streak 5 | 1 4 4 5 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 223 | 5 44 90 84 Core Hits 103 | 3 18 42 40 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 2 6 Burn 6 | . . . 6 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3915 | 68 556 1558 1733 Guns 3296 | 68 556 1155 1517 Cannons 466 | . . 324 142 Explosions 153 | . . 79 74 Melee . | . . . . Ramming . | . . . . Kinetic 2314 | 68 556 882 808 Thermal 1145 | . . 403 742 Explosive . | . . . . Electromagnetic 456 | . . 273 183 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 6 | . . 2 4 Projectiles 6 | . . 2 4 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . . 40 31 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 416 | . 12 257 416 Average Temperature 86 | . 4 58 117 Received Heat Transfer 717 | . 114 171 432 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 2518 | . . 742 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 52 | 100 100 35 43 Level 1 33 | . . 48 35 Level 2 13 | . . 16 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 508 | 5 50 442 508 Initial 180 | . . 12 180 Average 213 | . 11 274 290 Influence Increases 1763 | 10 158 945 650 Destroy 0b10 Robot/C 980 | . 80 540 360 Destroy 0b10 Robot/NC 115 | 10 35 50 20 Destroy Leader 266 | . 34 130 102 Successful Hack 13 | . 9 4 . Disable Machine 135 | . . 30 105 Destroy Structure 14 | . . 11 3 Lose Combat Pursuer 240 | . . 180 60 Influence Decreases 1281 | 10 128 546 597 Entered New Map 267 | . . 18 249 Time Decay 924 | 10 128 508 278 Lost Part 90 | . . 20 70 Squads Dispatched 10 | . 2 3 5 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 11 39 33 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 8 | . . 5 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . 2 7 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 9 | . 2 3 4 Successful 8 | . 2 3 3 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Prototype ID Bank 2 | . 1 1 . Locate Traps 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 64 | 22 42 . . Terrain 64 | 22 42 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2733 | 121 545 1461 606 Spaces Moved 1205 | 58 232 674 241 Core 13 | 13 . . . Treads 1192 | 45 232 674 241 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 135 160 164 160 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 43 58 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1715 | 93 341 920 361 Wait 254 | 16 60 119 59 Move 1202 | 57 231 673 241 Hop . | . . . . Pick Up 53 | 9 10 30 4 Fast Attach . | . . . . Attach 27 | 7 1 11 8 Detach 9 | . 1 7 1 Swap 10 | . 2 4 4 Drop 25 | . 3 22 . Fire 135 | 4 33 54 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1307 | -9/Materials | Discovered new exit (range 15) 1360 | -9/Materials | Discovered new exit (range 16) 1410 | -9/Materials | Build established: Scavenger-Tank 1514 | -9/Materials | Discovered new exit (range 11) 2111 | -9/Materials | Discovered new exit (range 9) 2128 | -9/Materials | Entered another Materials area 2128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -8/Materials | Garrison activated, responded to threat 2621 | -8/Materials | Garrison activated, responded to threat 2646 | -8/Materials | Lost 3 parts (2u1w) 2734 | -8/Materials | Self-destructed Last Messages --------------- Scanning Imp. EM Shotgun... Ready to analyze. >>Scanalyze Scanning: Imp. EM Shotgun... Schematic downloaded. 02682_ L-31 Rogue destroyed. 02688_ K-01 Serf collects debris. 02689_ B-36 Bruiser suffers critical hit (Burn). 02692_ B-36 Bruiser destroyed. 02693_ K-01 Serf collects debris. 02700_ K-01 Serf cleans the Scanalyzer. 02702_ Acquired 32 matter. 02704_ K-01 Serf collects debris. 02706_ Connecting with Scanalyzer... >>Insert(Imp. EM Shotgun) Scanning Imp. EM Shotgun... 02706_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 02708_ K-01 Serf collects debris. 02733_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ?????????????????????????########???????? | | ?????????????????????????# #???????? | | ????????????? ???????????# """ ####????? | | ????????????? ??########## """ ## ????? | | ????????????? ??#= # """ ## ###### | | ????????????? ??#%/ """ # ## ##! | | ????????????? ??# """ # ## ##|""" | | ????????????#+#?#= """ #+##+#### ##!""" | | ???????#?##?# #?#%! # #=""" | | ???????# # # #?#/ "" + %+%""" | | ???????# # ### S"" # ! #!""" | | ???????# + + "" ### *#[""" | | ???????## # ### [% #?# #%*%% | | ???########## #?#######+##?# #*=%% | | ???# # #?# *=#?# %##### | | ???# / """ # #?# #?# % | | ???# """ # ### #?# | | ???# """ # # #?# | | ???# ] %+ # #?# /// | | ???# """=# # = "### /// | | ???# """ # # #"" /// "" " | | ???# ! """ # # = = #"T %""" " | | ???# # # %[%! #"" """ " | | ???## ####### #####+######]]] """ " | | ????##??????# @ s]]] | | ????????????# s]]] | | ????????????# ]!g """ " | | ????????????## ]! g """ " | | ?????????????#t u ]! """ """ " | | ???#######???# """ """ " | | ???# ##### """ | | ???# | | ???# ] ########### | | ???# % #?????????? | | ???# ############+##### #?????????? | | ???## ########??????????# #?????????? | | ????# # #??????????# #?????????? | | ????# # """ #??????????# #?????????? | | ????# + R" #??????????# #?????????? | | ????# # """ #??????????# ?????????? | | ????# # #??????????# ?????????? | | ????# #? #??????????? ??????????? | | ????# #?######????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed NeutrinoNetworkedSystem Manual? 0 Play Time 00:48:12 Cumulative 32.6 hours Start 2026.07.20 @ 17:13:14 End 2026.07.21 @ 19:37:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27fa5d94-2c11-496b-b6d9-0ae9c98851c2