Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 11:50:22 Player: ywiktor Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (3538) 3538 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 7541 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 25 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Target Analyzer EM Disruption Field Improved Field Recycling Unit (0) Heavy Laser Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Targeting Computer Advanced Targeting Computer Improved Core Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Target Analyzer Particle Charger Hardened Medium Armor Plating Hacking Suite Improved Field Recycling Unit Heavy Laser Heavy Laser Gatling Laser Plasma Rifle [Rating: 63] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 6 | . . . 1 . 1 2 2 Weapon . | . . . . . . . . Parts Attached 119 | 6 8 6 11 . 21 15 52 Power 16 | 1 1 1 3 . 2 1 7 Engine 5 | 1 1 . 1 . . . 2 Core 11 | . . 1 2 . 2 1 5 Reactor . | . . . . . . . . Propulsion 24 | 2 2 3 1 . 9 1 6 Treads . | . . . . . . . . Leg 24 | 2 2 3 1 . 9 1 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 1 1 . 3 . 6 6 25 Device 15 | . . . 2 . . 1 12 Storage 3 | 1 1 . . . 1 . . Processor 4 | . . . . . 2 1 1 Hackware 1 | . . . . . . 1 . Protection 19 | . . . 1 . 3 3 12 Artifact . | . . . . . . . . Weapon 37 | 2 4 2 4 . 4 7 14 Energy Gun 15 | . . . 1 . 2 4 8 Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 4 2 3 . 2 3 6 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . 2 Parts Lost 42 | . 1 . . . 5 2 34 Power 6 | . . . . . 1 . 5 Propulsion 9 | . . . . . 2 1 6 Utility 15 | . . . . . 2 . 13 Weapon 12 | . 1 . . . . 1 10 Highest Loss Streak 18 | . 1 . . . 2 2 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 96 91 83 Engine 3 | . 14 5 . . . . 2 Core 5 | . . 8 11 11 9 7 3 Leg 24 | . 28 28 33 33 33 22 13 Device 5 | . . . 10 11 1 . 12 Storage 12 | . 26 28 11 11 9 7 5 Processor 8 | . . . . . 11 15 12 Hackware 3 | . . . . . . 6 5 Protection 9 | . . . 10 11 13 14 12 Energy Gun 2 | . . . . . 1 7 4 Ballistic Gun 15 | . 28 28 22 22 16 6 7 Peak Build Rating 63 | 6 8 10 21 20 36 49 63 Average Rating 33 | 4 7 9 18 20 26 46 55 On Entrance 17 | . 6 8 10 20 20 36 41 Naked Turns 22 | . . . . . . . 22 Heaviest Build 62 | 13 23 22 35 35 44 53 62 Greatest Support 70 | 20 20 20 30 30 60 60 70 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 12 | 6 9 10 10 10 11 15 14 Most Carried 15 | 5 10 10 10 10 15 15 15 Average Carried 11 | 3 9 10 9 10 10 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 5 Final Carried 15 | 4 10 10 10 10 15 15 5 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2440 | 238 207 110 176 30 656 200 823 Remotely . | . . . . . . . . Salvage Created 3796 | . 364 197 222 30 921 423 1639 Parts 199 | . 28 12 12 2 46 27 72 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled 14 | . . . . . . 5 9 Retrieved Matter 129 | . . . . . . 68 61 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 82 | . 12 6 5 2 18 7 32 Guns 78 | . 12 6 5 2 18 7 28 AOE 3 | . . . . . . . 3 Classes Destroyed 14 | . 3 . 2 . 2 2 5 Worker 1 | . . . . . 1 . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . . . 1 . . Operator 2 | . 1 . . . 1 . . Watcher 1 | . . . . . . . 1 Swarmer 18 | . 6 3 2 2 . . 5 Grunt 36 | . 6 3 1 . 13 3 10 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 14 | . . . 2 . 5 2 5 Specialist 1 | . . . . . . . 1 Hunter 3 | . . . . . . 1 2 Programmer 7 | . . . . . . 1 6 Best Kill Streak 5 | . 5 3 3 2 3 2 5 Combat Bots Only 5 | . 5 3 3 2 3 2 5 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 1062 | . 88 32 44 25 101 105 667 Missed 349 | . 25 15 17 4 27 38 223 Damage Taken 9394 | . 650 205 254 117 1152 615 6401 Core 1198 | . 125 17 53 16 86 45 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 103 | . . . . . . . 103 Ignored by Resistances 233 | . . . 30 42 35 68 58 Core Remaining (%) 80 | 100 . 43 . 82 84 93 . Volleys Fired 289 | . 45 21 16 7 64 23 113 Largest 2 | . 2 2 2 2 2 2 2 Hottest 160 | . 40 40 46 46 80 110 160 Shots Fired 560 | . 90 42 32 14 128 46 208 Gun 560 | . 90 42 32 14 128 46 208 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 454 | . 90 42 32 14 123 25 128 Thermal 46 | . . . . . . . 46 Explosive . | . . . . . . . . Electromagnetic 60 | . . . . . 5 21 34 Robot Hit Streak 36 | . 6 6 7 3 15 34 36 Robot Miss Streak 5 | . 2 2 2 2 5 1 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 433 | . 58 27 20 7 104 42 175 Core Hits 212 | . 25 12 13 2 44 19 97 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 1 1 Critical Strikes 5 | . . . . . 1 1 3 Destroy 4 | . . . . . 1 1 2 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7963 | . 489 207 260 98 1885 697 4327 Guns 7437 | . 489 207 260 98 1885 697 3801 Cannons . | . . . . . . . . Explosions 507 | . . . . . . . 507 Melee . | . . . . . . . . Ramming 19 | . . . . . . . 19 Kinetic 5583 | . 489 207 260 98 1849 461 2219 Thermal 1654 | . . . . . . . 1654 Explosive . | . . . . . . . . Electromagnetic 707 | . . . . . 36 236 435 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . . 8 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . . . 36 Message Errors 11 | . . . . . . . 11 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 3 | . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . . . . . 10 Projectiles . | . . . . . . . . Explosions 10 | . . . . . . . 10 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . 120 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 327 | . 27 12 3 . 206 105 327 Average Temperature 59 | . 10 6 3 . 54 47 100 Received Heat Transfer 2725 | . 255 105 87 . 612 132 1534 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 2 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . . . . . . . 5 Heat Transferred 2700 | . . . . . . . 2700 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 416 | . 216 107 140 96 393 211 416 Initial 123 | . . 19 28 26 37 123 49 Average 148 | . 87 63 60 38 242 112 220 Maximum Alert Level 2 | . 1 . . . 2 1 2 Low Security (%) 68 | 100 98 100 100 100 24 97 36 Level 1 31 | . 1 . . . 75 2 62 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . . 2 2 10 Investigation 1 | . . . . . . . 1 Extermination 6 | . . . . . . 2 4 Reinforcement 4 | . 1 . . . 2 . 1 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . 3 . 1 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 20 7 17 6 27 15 66 Peak Tracking Total 12 | . 5 3 7 4 4 3 12 Tactical Retreats 17 | . 2 . . 1 5 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 16 | . 3 . 2 . 3 3 5 Terminals 10 | . 3 . 2 . 1 2 2 Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 1 . 2 Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 5 . 8 . 13 5 13 Successful 26 | . 2 . 6 . 7 4 7 Failed 18 | . 3 . 2 . 6 1 6 Catastrophic 3 | . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . Manual 18 | . 4 . 2 . 4 2 6 Terminals 26 | . 5 . 8 . 6 4 3 Fabricators 5 | . . . . . . 1 4 Repair Stations . | . . . . . . . . Recycling Units 9 | . . . . . 3 . 6 Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 . 4 . 3 1 1 Robot Analysis 1 | . . . . . 1 . . Alert Level 1 | . . . . . . 1 . Locate Traps 2 | . . . 2 . . . . Security Status 1 | . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 1 Network Status 2 | . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 . 1 2 3 Terminals 6 | . 1 . 2 . 1 2 . Botnet 2 | . . . 1 . . 1 . Operators 4 | . 1 . 1 . 1 1 . Fabricators 2 | . . . . . . . 2 Fabnet 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . 2 . 3 2 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . . . . 6 Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 6 | . . 3 . . . . 3 Largest Group 3 | . . 3 1 . . . 3 Highest-Rated Group 93 | . . 40 16 . . . 93 Highest-Rated Ally 31 | . . 16 16 . . . 31 Total Orders 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . Ally Attacks 23 | . . 9 1 . . . 13 Total Damage 292 | . . 81 18 . . . 193 Kills 2 | . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 6583 | 66 853 775 623 168 917 1087 2094 Spaces Moved 3573 | 45 373 368 289 78 453 790 1177 Core 95 | 11 . . . . . . 84 Treads . | . . . . . . . . Legs 3478 | 34 373 368 289 78 453 790 1093 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 120 116 50 Average Speed 142 | 115 177 190 173 190 122 119 131 Slowest Speed 215 | 150 190 190 190 190 190 215 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 51 85 25 27 27 25 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . . . . . . . 39 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 37 | . . . . . . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4550 | 56 495 414 393 84 700 892 1516 Wait 413 | . 47 12 55 . 134 46 119 Move 3566 | 44 372 367 288 77 452 789 1177 Hop . | . . . . . . . . Pick Up 80 | 5 12 1 8 . 13 9 32 Fast Attach 26 | 6 2 . 5 . 3 . 10 Attach 39 | . 1 . 2 . 6 2 28 Detach 2 | . . . . . . . 2 Swap 55 | . 5 6 4 . 12 13 15 Drop 78 | 1 11 7 15 . 16 10 18 Fire 289 | . 45 21 16 7 64 23 113 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 632 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Build established: Scavenger-Mutant 920 | -10/Materials | Entered Mines 941 | -10/Mines | Met a Derelict bent on vengeance 1074 | -10/Mines | Core integrity fell below 50% 1101 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1148 | -10/Mines | Learned location of Storage (-8) 1659 | -10/Mines | Discovered new exit (range 11) 1695 | -10/Mines | Entered Materials 1695 | -9/Materials | Accompanied by 1 ally 1695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -9/Materials | Discovered new exit (range 8) 2318 | -9/Materials | Entered Mines 2444 | -9/Mines | Discovered new exit (range 8) 2486 | -9/Mines | Entered Materials 2486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -8/Materials | Discovered new exit (range 9) 3376 | -8/Materials | Build established: Mutant 3403 | -8/Materials | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Utility x2 4461 | -7/Factory | Discovered new exit (range 12) 4490 | -7/Factory | Entered another Factory area 4490 | -6/Factory | Evolved 2 slots: Utility x2 4759 | -6/Factory | Garrison activated, responded to threat 4909 | -6/Factory | Lost 3 parts (1u2w) 5096 | -6/Factory | Cargo convoy interrupted 5539 | -6/Factory | Lost 4 parts (1p2u1w) 5619 | -6/Factory | Lost 4 parts (1p1n1u1w) 5701 | -6/Factory | Discovered new exit (range 14) 5828 | -6/Factory | Build established: Scavenger-Mutant 6402 | -6/Factory | Allied Derelicts emerged from ambush trap array 6411 | -6/Factory | Garrison activated, responded to threat 6450 | -6/Factory | Lost 3 allies 6533 | -6/Factory | Core integrity fell below 50% 6541 | -6/Factory | Released all parts (5) 6546 | -6/Factory | Spotted B-75 Beast 6569 | -6/Factory | Lost 18 parts (3p5n7u3w) 6577 | -6/Factory | Core integrity fell below 20% 6584 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 06533_ Slug penetrates H-66 Slayer. 06533_ H-66 Slayer destroyed. 06535_ Slug penetrates G-50 Soldier. 06536_ Imp. Core Shielding destroyed. 06537_ Slug penetrates G-50 Soldier. 06537_ Lgt. Fission Core destroyed. 06538_ Imp. Heat Sink destroyed. 06539_ Slug penetrates R-10 Processor. 06541_ Released Hacking Suite. 06541_ Released Lrg. Storage Unit. 06541_ Released Gatling Laser. 06541_ Released Gauss Rifle. 06541_ Released Core Analyzer. 06563_ Acquired Adv. ECM Suite. 06572_ D<>J4L UCR4UX=FOM>NCCZ0GBZ WZR7&UX NF 06573_ Penetrated by Slug. 06576_ Slug penetrates Wall. 06578_ Critical hit (Burn: +50). 06580_ Knocked back. 06583_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ???????????????????? ??????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????" #?????????????????????????? | | ??????????# ??? ? #?????????????????????????? | | ??????????# ??? 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Armored Exoskeleton | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombBeamMachine Manual? 0 Play Time 01:07:27 Cumulative 76.2 hours Start 2025.04.26 @ 20:41:59 End 2025.04.27 @ 11:50:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3296e7a5-242b-4074-84b2-246988d5a967