Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 12:29:23 Player: Bbenedict8 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2130) 2130 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1039) 1039 TOTAL SCORE: 6764 Bonus ------- Follower Combat Kills 239 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 195/850 Matter 288/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- Flail > --- INVENTORY (5) ---- Improved Ion Engine Large Storage Unit Matter Compressor (250) Botcube Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Overtuned Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Focal Shield > --- WEAPON ----------- Cooled Plasma Cannon Heavy Assault Rifle Autogun Junk Cannon Maul > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Titanium Leg Disposable Heat Sink Matter Compressor Advanced Sensor Array Tractor Beam Advanced Beam Cannon Improved Assault Rifle Heavy Machine Gun Grenade Launcher [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . . 3 Weapon 4 | . . 2 . . . 2 Parts Attached 61 | 6 9 6 6 4 9 21 Power 9 | 1 1 2 . . 1 4 Engine 7 | 1 1 2 . . 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 15 | 2 2 1 3 1 4 2 Treads 5 | . . 1 1 . 2 1 Leg 3 | 2 . . . . . 1 Wheel 7 | . 2 . 2 1 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . . 1 1 9 Device 8 | . 1 . . 1 . 6 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 23 | 2 4 3 3 2 3 6 Energy Gun 4 | 1 1 . . . . 2 Energy Cannon 4 | . . 1 1 . . 2 Ballistic Gun 10 | 1 1 2 1 2 2 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 2 . 1 1 Parts Lost 32 | . 2 . 1 . . 29 Power 3 | . . . . . . 3 Propulsion 9 | . 1 . 1 . . 7 Utility 10 | . . . . . . 10 Weapon 10 | . 1 . . . . 9 Highest Loss Streak 10 | . 2 . 1 . . 10 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 8 12 14 15 14 8 Power 1 | . 1 2 2 2 1 1 Propulsion 2 | 1 1 1 2 3 3 1 Utility 3 | . 1 3 4 4 4 2 Weapon 4 | . 4 5 6 6 5 2 Tool/Special . | . . . . . . . Unused Backups 9 | . 2 2 2 . 3 . Power 2 | . . 1 . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon 4 | . 2 1 . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 92 99 98 100 95 75 Engine 9 | . 14 11 11 11 11 4 Treads 8 | . . 4 11 11 10 8 Wheel 10 | . 24 11 10 11 11 4 Device 11 | . 8 11 11 11 10 13 Storage 9 | . 14 11 11 11 11 5 Protection 1 | . . . . . . 4 Energy Gun 4 | . 13 11 10 2 . 4 Energy Cannon 5 | . . . 1 11 10 1 Ballistic Gun 20 | . 4 32 24 25 25 11 Special Weapon 2 | . . . . . 3 5 Impact Weapon 1 | . . . 7 5 . 1 Peak Build Rating 51 | 6 10 17 18 20 30 51 Average Rating 24 | 4 6 14 17 18 23 40 On Entrance 14 | . 6 10 17 18 19 30 Naked Turns 12 | . . . . . . 12 Heaviest Build 66 | 14 32 42 42 42 55 66 Greatest Support 58 | 20 26 20 40 10 40 58 Greatest Overweight (x) 4 | . 1 2 4 4 4 3 Average Overweight (x) 2 | . . 1 2 4 3 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 5 12 14 15 15 15 15 Average Carried 12 | 1 8 12 14 15 14 8 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 12 14 15 15 14 4 Class Distribution -------------------- 49% | Commander-Gunner 13% | Gunner 11% | Mutant 9% | Executioner 9% | Scavenger-Executioner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Executioner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2203 | 163 200 153 466 94 255 872 Remotely 1154 | . 200 153 466 94 183 58 Salvage Created 2922 | 61 249 153 514 105 486 1354 Parts 118 | 3 16 10 31 7 15 36 Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 45 | . 7 2 7 2 9 18 Guns 17 | . 2 2 6 1 2 4 Cannons 8 | . . . 1 1 1 5 AOE 10 | . 5 . . . 4 1 Classes Destroyed 18 | 1 6 1 . . 5 5 Worker 2 | . 1 . . . . 1 Builder 2 | . 1 . . . . 1 Hauler 4 | . 1 1 2 . . . Recycler 4 | 1 . . . . . 3 Watcher 1 | . 1 . . . . . Swarmer 5 | . 3 . . . . 2 Saboteur 1 | . . . . . . 1 Grunt 16 | . 4 . 3 . 1 8 Duelist 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 9 | . . 2 4 2 . 1 Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Federalist 1 | . . . . . 1 . Explorer 1 | . . . . . 1 . Ranger 1 | . . . . . 1 . Guru 2 | . . . . . 2 . Scrapper 4 | . . . . . 4 . Best Kill Streak 7 | 1 7 1 3 1 6 5 Combat Bots Only 6 | . 5 1 2 1 6 4 Max Kills in Single Turn 4 | 1 1 1 1 1 4 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 384 | . 36 8 29 4 28 279 Missed 106 | . 8 1 9 1 10 77 Hits 278 | . 28 7 20 3 18 202 Melee 7 | . . . . . . 7 Projectile 271 | . 28 7 20 3 18 195 Critical Strikes 8 | . . . 2 . . 6 Damage Taken 4833 | . 414 106 301 40 235 3737 Core 924 | . 145 34 47 13 30 655 Absorbed by Shields . | . . . . . . . Ignored by Resistances 38 | . . . . . . 38 Regen/Repaired (Parts) 60 | . . . 60 . . . Core Remaining (%) 70 | 100 42 . . . 69 . Volleys Fired 149 | 5 41 6 22 4 12 59 Largest 5 | 2 2 4 4 4 3 5 Hottest 189 | 60 63 134 134 137 46 189 Shots Fired 354 | 10 47 19 61 14 28 175 Gun 270 | 10 33 18 59 10 13 127 Cannon 16 | . . 1 2 4 . 9 Launcher 17 | . 14 . . . 3 . Special 51 | . . . . . 12 39 Kinetic 206 | 5 18 15 44 10 13 101 Thermal 60 | . . 4 17 4 . 35 Explosive 17 | . 14 . . . 3 . Electromagnetic 20 | 5 15 . . . . . Impact 51 | . . . . . 12 39 Robot Hit Streak 12 | 2 8 8 12 4 10 11 Robot Miss Streak 6 | 1 1 2 4 1 2 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 230 | 5 34 9 38 7 15 122 Core Hits 97 | 2 18 5 17 4 13 38 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 8 | . . . . . 1 7 Critical Strikes 10 | . . . . . 1 9 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Smash 8 | . . . . . 1 7 Melee Attacks 38 | . 10 . 8 . . 20 Impact 28 | . . . 8 . . 20 Slashing 10 | . 10 . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 3 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7385 | 63 1038 137 654 115 1124 4254 Guns 2838 | 63 357 137 501 95 168 1517 Cannons 225 | . . . 20 20 . 185 Explosions 1020 | . 521 . . . 499 . Melee 526 | . 160 . 133 . . 233 Ramming . | . . . . . . . Kinetic 2127 | 51 196 123 338 95 168 1156 Thermal 763 | . . 14 183 20 . 546 Explosive 1020 | . 521 . . . 499 . Electromagnetic 173 | 12 161 . . . . . Impact 3142 | . . . 133 . 457 2552 Slashing 160 | . 160 . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . . . 41 Message Errors 15 | . . . . . . 15 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 6 | . . . . . . 6 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 1159 | . 34 . . . 310 815 Projectiles 1088 | . . . . . 310 778 Explosions 16 | . 16 . . . . . Melee 55 | . 18 . . . . 37 Knockbacks 19 | . . . . . 2 17 Impact 18 | . . . . . 2 16 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 51 | . 51 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 254 | . 127 162 192 138 18 254 Average Temperature 75 | . 58 53 82 65 8 89 Received Heat Transfer 1662 | . 174 36 147 9 84 1212 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 13 | . . . . . 2 11 Combat Hostiles 10 | . . . . . 2 8 Parts Fried 25 | . 1 . . . 3 21 Impact Corruptions 28 | . . . . . 5 23 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1531 | . . 37 407 37 . 1050 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 72 | 100 100 100 94 100 . 34 Level 1 27 | . . . 5 . . 65 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 350 | 5 135 31 219 82 . 350 Initial 82 | . 3 9 . 82 . . Average 94 | 1 31 5 69 20 . 187 Influence Increases 1596 | 5 220 68 395 68 . 840 Destroy 0b10 Robot/C 820 | . 140 40 200 40 . 400 Destroy 0b10 Robot/NC 75 | 5 20 5 15 . . 30 Destroy Leader 190 | . 24 22 74 . . 70 Allied During Kill 91 | . . . 65 20 . 6 Successful Hack 13 | . . . 5 8 . . Disable Machine 60 | . . . 30 . . 30 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 62 | . 36 1 6 . . 19 Lose Combat Pursuer 135 | . . . . . . 135 Influence Decreases 1349 | . 203 90 184 279 . 593 Entered New Map 144 | . 2 13 . 129 . . Time Decay 789 | . 87 77 174 150 . 301 Lost Part 294 | . 12 . 10 . . 272 Lost Ally 20 | . . . . . . 20 Purge Threat 102 | . 102 . . . . . Squads Dispatched 14 | . 1 . 2 . . 11 Investigation 5 | . . . 1 . . 4 Extermination 2 | . . . . . . 2 Reinforcement 2 | . 1 . 1 . . . Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 8 2 13 2 14 46 Peak Tracking Total 9 | . 3 1 4 1 9 9 Tactical Retreats 6 | . . . . . . 6 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 6 | . 1 . 2 . . 3 Max in Single Turn 1 | . 1 . 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 25 | . 3 2 2 13 3 2 Terminals 11 | . 3 1 1 5 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 7 | . . . . 6 . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 80 | . 7 7 5 32 25 4 Successful 59 | . 4 5 5 18 25 2 Failed 21 | . 3 2 . 14 . 2 Catastrophic 3 | . . 1 . 2 . . Database Lockouts . | . . . . . . . Manual 5 | . . . 1 3 . 1 Terminals 31 | . 7 5 3 13 . 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 17 | . . . . 16 . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 48 | . 4 3 3 12 25 1 Record 33 | . . . 1 7 25 . Part Schematic 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Alert Level 4 | . 1 1 1 1 . . Unreport Threat 1 | . 1 . . . . . Maintenance Status 2 | . 1 . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 4 | . 1 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 5 | . . . . 5 . . Process 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 3 | . . . . 3 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 . 2 9 . 1 Full Trace Events 3 | . . . . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter 10 | . . . . 10 . . Retrieved Matter 10 | . . . . 10 . . Retrieved Components 4 | . . . . 4 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 12 | . . . 10 . 1 1 Largest Group 10 | . . . 10 10 10 1 Highest-Rated Group 88 | . . . 88 88 88 49 Highest-Rated Ally 49 | . . . 16 16 49 49 Total Orders 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 76 | . . . 14 7 40 15 Total Damage 901 | . . . 124 64 450 263 Kills 12 | . . . 3 . 6 3 Allies Corrupted . | . . . . . . . Allies Melted 6 | . . . . . 6 . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 628 | . . . . . . 628 Sensors 280 | . . . . . . 280 Seismic 348 | . . . . . . 348 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 5148 | 77 447 349 447 566 1987 1275 Spaces Moved 3106 | 53 276 212 217 380 1331 637 Core 122 | 21 . . . . . 101 Treads 228 | . . 33 2 . 4 189 Legs 97 | 32 11 . . . . 54 Wheels 2659 | . 265 179 215 380 1327 293 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 130 130 140 115 50 Average Speed 138 | 92 106 147 133 140 139 151 Slowest Speed 270 | 120 190 240 240 140 240 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 42 | 4 60 18 43 71 83 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 15 | . 3 . 2 . . 10 Terrain Destroyed 84 | . 37 . 2 . 26 19 Melee 15 | . 3 . 2 . . 10 Projectile 13 | . . . . . 4 9 AOE 56 | . 34 . . . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 3636 | 68 363 240 321 406 1444 794 Wait 144 | . 7 . 53 12 52 20 Move 3100 | 52 275 211 216 379 1330 637 Hop . | . . . . . . . Pick Up 61 | 5 12 10 7 1 11 15 Fast Attach 11 | 6 2 . 1 1 . 1 Attach 33 | . 2 2 1 . 1 27 Detach 4 | . . . . . . 4 Swap 47 | . 9 4 6 5 17 6 Drop 42 | . 5 7 6 4 16 4 Fire 149 | 5 41 6 22 4 12 59 Melee 38 | . 10 . 8 . . 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 7 | . . . 1 . 5 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Core integrity fell below 50% 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Weapon x2 669 | -9/Materials | Identified exit to Mines 669 | -9/Materials | Identified exit to Storage 810 | -9/Materials | Build established: Gunner 874 | -9/Materials | Entered Storage 925 | -9/Storage | Repaired Particle Gun 1179 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1291 | -9/Storage | Used back door to open Recycling access 1291 | -9/Storage | Discovered new exit (range 5) 1321 | -9/Storage | Entered Recycling 1321 | -9/Recycling | Accompanied by 10 allies 1478 | -9/Recycling | Build established: Commander-Gunner 1718 | -9/Recycling | Scanned before Scraplab entrance 1739 | -9/Recycling | Entered Scraplab 1756 | -9/Recycling | Discovered new exit (range 3) 1887 | -9/Recycling | Entered Scraptown 1887 | -9/Scraptown | Accompanied by 10 allies 2370 | -9/Scraptown | Discovered new exit (range 5) 2484 | -9/Scraptown | Visited Cyclists 2503 | -9/Scraptown | Visited Awakened 2545 | -9/Scraptown | Visited Fellowship of the Rings 2580 | -9/Scraptown | Visited Assassins FH 2610 | -9/Scraptown | Visited The Evicted 2662 | -9/Scraptown | Visited Spacefarers 3014 | -9/Scraptown | Visited TADAMA 3097 | -9/Scraptown | Visited UFD Registry 3097 | -9/Scraptown | Registered with UFD as "Gearsys" 3150 | -9/Scraptown | Visited Junk Cannon Lab 3164 | -9/Scraptown | Found Prototype Special Weapon 3166 | -9/Scraptown | Identified Junk Cannon 3217 | -9/Scraptown | Visited Curators Association 3250 | -9/Scraptown | Visited Junk Repository 3423 | -9/Scraptown | Visited LU-1G1's Boring Crew 3482 | -9/Scraptown | Met Optimus 3482 | -9/Scraptown | Accepted into 0bPrime 3545 | -9/Scraptown | Visited Scrapoid Pod Storage 3578 | -9/Scraptown | Visited Botcube Research 3588 | -9/Scraptown | Found Botcube 3634 | -9/Scraptown | Civil war broke out across Scraptown 3783 | -9/Scraptown | Discovered new exit (range 12) 3805 | -9/Scraptown | Lost 17 allies 3846 | -9/Scraptown | Botcube activated 3864 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 3874 | -9/Scraptown | Entered Factory 3874 | -6/Factory | Accompanied by 1 ally 3874 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4155 | -6/Factory | Identified exit to DSF 4176 | -6/Factory | Build established: Executioner 4223 | -6/Factory | Crushed by falling debris 4258 | -6/Factory | Spotted B-75 Beast 4268 | -6/Factory | Destroyed B-75 Beast 4428 | -6/Factory | System corruption reached 10% 4512 | -6/Factory | Lost 10 parts (1p2n4u3w) 4796 | -6/Factory | Build established: Scavenger-Executioner 4896 | -6/Factory | Lost 4 parts (1n2u1w) 4968 | -6/Factory | Loaded intel: 8 recycling unit locations 4995 | -6/Factory | Garrison activated, responded to threat 5073 | -6/Factory | Lost 3 parts (1p2w) 5089 | -6/Factory | Cargo convoy interrupted 5091 | -6/Factory | Core integrity fell below 50% 5114 | -6/Factory | Botcube activated 5117 | -6/Factory | Found Botcube 5119 | -6/Factory | Lost 5 parts (1p1n2u1w) 5149 | -6/Factory | Self-destructed Last Messages --------------- 05088_ H-66 Slayer unfolds itself. 05088_ P-60 Hacker unfolds itself. 05088_ H-66 Slayer unfolds itself. 05088_ M-28 Smith unfolds itself. 05088_ Penetrated by Slug. 05088_ K-01 Serf collects debris. 05089_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05089_ K-01 Serf collects debris. 05090_ Penetrated by Slug. 05103_ D:5QEMPE9EH=7%4VKU=5K