Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.07 @ 16:30:52 Player: btmk16 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (973) 973 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 5103 Bonus ------- Follower Combat Kills 35 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Hardlight Generator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Rocket Launcher Great Axe > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved VTOL Module Cooling System Improved Reaction Control System Hardlight Generator Authchip [Device] Long-range Tractor Beam Improved Field Recycling Unit Autogun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 64 | . 18 1 16 4 8 4 4 9 Power 10 | . 2 . 4 . 2 . . 2 Engine 8 | . 2 . 4 . 1 . . 1 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 20 | . 5 . 7 2 2 . . 4 Treads 1 | . . . 1 . . . . . Leg 8 | . 5 . 3 . . . . . Wheel . | . . . . . . . . . Hover 10 | . . . 3 2 2 . . 3 Flight 1 | . . . . . . . . 1 Utility 14 | . 5 . 2 . 1 2 2 2 Device 7 | . 3 . 1 . . . 2 1 Storage 1 | . 1 . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 3 | . . . . . 1 1 . 1 Protection 2 | . 1 . . . . 1 . . Artifact . | . . . . . . . . . Weapon 20 | . 6 1 3 2 3 2 2 1 Energy Gun 4 | . 3 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 8 | . 1 . 3 1 1 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 1 . . 1 2 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 Corrupted Parts 1 | . 1 . . . . . . . System Corruption 7 | . 7 . . . . . . . Parts Lost 21 | . 3 . 1 . 3 . 1 13 Power 5 | . 1 . . . 1 . 1 2 Propulsion 9 | . . . 1 . 1 . . 7 Utility 3 | . . . . . . . . 3 Weapon 4 | . 2 . . . 1 . . 1 Highest Loss Streak 9 | . 1 . 1 . 2 . 1 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 96 100 99 92 98 67 Engine 10 | . 13 14 11 11 2 7 7 . Treads 1 | . . . 5 . . . . . Leg 18 | . 28 28 25 . . . . . Hover 9 | . . . 1 33 36 30 30 21 Device 11 | . 6 14 19 11 9 7 7 5 Storage 11 | . 14 14 11 11 9 7 7 5 Processor 2 | . . . . 11 9 7 7 5 Hackware 2 | . . . . . 9 10 15 11 Protection 1 | . 2 . . . . 4 7 1 Energy Gun 13 | . 21 27 13 . . . . . Ballistic Gun 6 | . 4 . 8 21 13 13 3 . Naked Turns 30 | . . . . . . . . 30 Heaviest Build 29 | 14 20 20 23 20 25 24 29 26 Greatest Support 30 | 20 20 20 30 21 28 28 28 29 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 10 8 Most Carried 10 | . 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 9 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 3 Class Distribution -------------------- 52% | Scavenger-Mutant 36% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Matter Collected 1363 | 200 188 64 311 121 13 133 25 308 Remotely 25 | . . . . . . . 25 . Salvage Created 1397 | . 515 . 495 14 63 57 16 237 Parts 87 | . 28 . 37 2 5 4 4 7 Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Combat Hostiles Destroyed 29 | . 11 . 8 4 1 . 2 3 Melee 1 | . . . . . . . . 1 Guns 19 | . 10 . 8 . 1 . . . Cannons 1 | . 1 . . . . . . . AOE 8 | . . . . 4 . . 2 2 Classes Destroyed 9 | . 6 . 2 . . . 1 . Builder 2 | . 1 . 1 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . 1 . 2 . . . . . Operator 2 | . 1 . . . 1 . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 9 | . 2 . . 4 . . . 3 Cutter 2 | . . . . . . . 2 . Grunt 15 | . 9 . 6 . . . . . Sentry 3 | . . . 2 . 1 . . . Best Kill Streak 5 | . 4 . 5 4 1 . 2 3 Combat Bots Only 4 | . 4 . 4 4 1 . 2 3 Max Kills in Single Turn 2 | . 1 . 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . 1 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Damage Taken 2858 | . 493 . 359 56 506 . 265 1179 Core 1145 | . 75 . 83 14 265 . 73 635 Absorbed by Shields 108 | . . . . . . . 15 93 Core Remaining (%) 74 | 100 . 70 . 75 51 . . . Volleys Fired 130 | . 47 . 50 3 20 6 3 1 Largest 2 | . 2 . 2 2 2 2 1 1 Hottest 125 | . 125 . 105 59 46 46 33 33 Shots Fired 233 | . 87 1 99 6 24 12 3 1 Gun 204 | . 79 1 99 4 8 12 1 . Cannon 8 | . 8 . . . . . . . Launcher 21 | . . . . 2 16 . 2 1 Special . | . . . . . . . . . Kinetic 102 | . 19 . 58 4 8 12 1 . Thermal 76 | . 34 1 41 . . . . . Explosive 21 | . . . . 2 16 . 2 1 Electromagnetic 34 | . 34 . . . . . . . Robot Hit Streak 10 | . 8 . 10 1 8 9 2 1 Robot Miss Streak 4 | . 4 . 4 1 . 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 148 | . 52 . 64 1 7 7 1 16 Core Hits 71 | . 23 . 22 5 4 3 5 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Sever 3 | . . . . . . . . 3 Melee Attacks 16 | . . . . . . . . 16 Impact . | . . . . . . . . . Slashing 16 | . . . . . . . . 16 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3316 | . 797 . 907 224 136 103 140 1009 Guns 1767 | . 653 . 907 14 90 103 . . Cannons 92 | . 92 . . . . . . . Explosions 708 | . 45 . . 210 46 . 140 267 Melee 733 | . . . . . . . . 733 Ramming 16 | . 7 . . . . . . 9 Kinetic 872 | . 85 . 580 14 90 103 . . Thermal 736 | . 380 . 327 . 29 . . . Explosive 634 | . . . . 210 17 . 140 267 Electromagnetic 325 | . 325 . . . . . . . Impact . | . . . . . . . . . Slashing 733 | . . . . . . . . 733 Piercing . | . . . . . . . . . Highest Corruption 7 | . 7 7 . . 7 . . 2 Average Corruption 6 | . 7 7 . . 7 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . 27 18 . . 2 . . . Message Errors 15 | . 8 6 . . 1 . . . Matter Fused 9 | . 2 7 . . . . . . Heat Flow Errors 5 | . 5 . . . . . . . Energy Discharges 6 | . 4 2 . . . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 4 | . 2 1 . . 1 . . . Data Loss (major) 3 | . 2 1 . . . . . . Misfires 3 | . 2 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 32 | . . . . . 9 . . 23 Projectiles . | . . . . . . . . . Explosions 17 | . . . . . 9 . . 8 Melee 15 | . . . . . . . . 15 Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 232 | . 18 . . 43 126 . . 45 Shots 5 | . 1 . . 1 2 . . 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 5 | . 2 . . . . . . 3 Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 417 | . 417 . 60 . 22 . . 3 Average Temperature 98 | . 111 . 21 . 9 . . 2 Received Heat Transfer 911 | . 237 . 180 . 45 . 15 434 Effects 5 | . 5 . . . . . . . Interference 2 | . 2 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1525 | . 728 . 747 . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Peak Influence 279 | . 279 57 210 178 262 141 211 222 Initial 158 | . . 57 . 28 68 114 98 158 Average 118 | . 145 37 83 175 162 133 147 182 Maximum Alert Level 1 | . 1 . 1 . 1 . 1 1 Low Security (%) 84 | . 70 100 95 100 65 100 84 44 Level 1 15 | . 29 . 4 . 34 . 15 55 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . 2 . 3 1 2 . Investigation 4 | . 2 . 1 . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . 1 . 2 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 24 . 14 4 7 . 6 15 Peak Tracking Total 12 | . 7 . 3 4 5 1 3 12 Tactical Retreats 7 | . 3 . 1 . . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Traps Triggered 9 | . 2 . 1 . 1 . 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Machines Disabled 5 | . . . . 1 3 . . 1 Max in Single Turn 2 | . . . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Machines Accessed 17 | . 8 1 1 . 2 4 . 1 Terminals 15 | . 8 1 1 . 2 2 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 22 1 3 . 4 7 . 2 Successful 20 | . 11 . 2 . 3 3 . 1 Failed 19 | . 11 1 1 . 1 4 . 1 Catastrophic 4 | . 2 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 19 2 1 . 3 1 . . Terminals 36 | . 22 1 3 . 4 4 . 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 6 . 2 . 1 2 . 1 Record 1 | . . . 1 . . . . . Robot Analysis 4 | . 4 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . Alert Level 2 | . 1 . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 5 . . . 2 1 . . Terminals 8 | . 5 . . . 2 1 . . Track 2 | . 1 . . . 1 . . . Botnet 5 | . 3 . . . 1 1 . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 13 | . 6 1 1 . 2 3 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Total Allies 4 | . . . . 2 . . . 2 Largest Group 2 | . . . . 2 2 . . 2 Highest-Rated Group 64 | . . . . 43 43 . . 64 Highest-Rated Ally 39 | . . . . 31 31 . . 39 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . 9 . . 3 Total Damage 220 | . . . . . 125 . . 95 Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Robot Analysis Total 4 | . 4 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Turns Passed 3865 | . 1132 608 940 304 217 262 141 261 Spaces Moved 3355 | 1 774 377 596 495 330 395 113 274 Core 40 | . . . . . . . . 40 Treads . | . . . . . . . . . Legs 1718 | 1 774 377 566 . . . . . Wheels . | . . . . . . . . . Hover 1570 | . . . 30 495 330 395 113 207 Flight 27 | . . . . . . . . 27 Fastest Speed 35 | 120 120 120 52 52 48 48 48 35 Average Speed 85 | 120 120 120 116 52 48 48 53 47 Slowest Speed 190 | 120 120 120 190 52 52 48 108 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 48 | 2 97 60 29 87 25 11 86 40 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 5 | . . . . . . . 5 . Terrain Destroyed 258 | . 5 . . 20 216 . 13 4 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 258 | . 5 . . 20 216 . 13 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Gar Total 4087 | . 900 532 741 535 361 455 190 373 Wait 397 | . 31 153 65 28 . 42 55 23 Move 3345 | . 773 376 595 494 328 394 112 273 Hop . | . . . . . . . . . Pick Up 33 | . 11 1 4 2 4 6 3 2 Fast Attach 13 | . 6 . 6 . . . . 1 Attach 18 | . 2 . 2 . 4 3 1 6 Detach 3 | . 1 . 2 . . . . . Swap 33 | . 10 1 8 4 4 1 3 2 Drop 37 | . 17 1 9 4 . 3 3 . Fire 130 | . 47 . 50 3 20 6 3 1 Melee 16 | . . . . . . . . 16 Ram 3 | . . . . . . . . 3 Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 57 | . . . . . 1 . 10 46 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Discovered new exit (range 12) 918 | -10/Materials | Build established: Scavenger-Mutant 988 | -10/Materials | Discovered new exit (range 13) 1133 | -10/Materials | Entered Mines 1154 | -10/Mines | Assembled infested the area 1366 | -10/Mines | Discovered new exit (range 5) 1485 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1488 | -10/Mines | Found Prototype Device 1573 | -10/Mines | Discovered new exit (range 5) 1741 | -10/Mines | Entered Materials 1741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -9/Materials | Identified Exp. Sensor Array 2404 | -9/Materials | Discovered new exit (range 16) 2666 | -9/Materials | Identified exit to Mines 2681 | -9/Materials | Entered Mines 2710 | -9/Mines | Discovered new exit (range 3) 2711 | -9/Mines | Identified exit to Materials 2759 | -9/Mines | Met a Derelict bent on vengeance 2835 | -9/Mines | Learned location of Storage (-8) 2835 | -9/Mines | Discovered exit to Materials (range 15) 2944 | -9/Mines | Build established: Mutant 2985 | -9/Mines | Entered Materials 2985 | -8/Materials | Accompanied by 2 allies 2985 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2990 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3151 | -8/Materials | Crushed by falling debris 3166 | -8/Materials | Discovered new exit (range 3) 3201 | -8/Materials | Identified exit to Factory 3202 | -8/Materials | Entered Factory 3202 | -7/Factory | Evolved 2 slots: Utility x2 3237 | -7/Factory | Discovered new exit (range 11) 3464 | -7/Factory | Identified exit to DSF 3464 | -7/Factory | Entered DSF 3493 | -7/DSF | Additional patrols routed to DSF 3589 | -7/DSF | Discovered new exit (range 14) 3605 | -7/DSF | Identified exit to Garrison 3605 | -7/DSF | Entered Garrison 3648 | -7/Garrison | Triggered checkpoint 3669 | -7/Garrison | Build established: Hacker-Mutant 3760 | -7/Garrison | Triggered checkpoint 3805 | -7/Garrison | Released all parts (5) 3810 | -7/Garrison | Discovered new exit (range 9) 3816 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3830 | -7/Garrison | Triggered checkpoint 3836 | -7/Garrison | Lost 9 parts (2p5n1u1w) 3842 | -7/Garrison | Core integrity fell below 50% 3853 | -7/Garrison | Rescued a captive Derelict 3856 | -7/Garrison | Core integrity fell below 20% 3856 | -7/Garrison | Rescued a captive Derelict 3866 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03839_ Authchip [Device] destroyed. 03839_ Field strength at 85. 03840_ Field strength at 80. 03841_ Field strength at 66. 03842_ Field strength at 42. 03843_ Field strength at 27. 03844_ Field strength at 11. 03845_ Imp. VTOL Module destroyed. 03845_ Stasis field depleted. 03852_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03853_ VN-0NC(l): "Prolly a good idea to scoot before reinforcements flood this place." 03856_ DZ-OTS(h): "WARLORD FOREVER!" 03857_ HV Slug penetrates Y-54 Guardian. 03858_ VN-0NC(l) destroyed. 03860_ DZ-OTS(h) destroyed. 03863_ Slammed into G-47 Trooper. 03865_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | #??????????# #??????######""""## ##??????????? | | #??????????# #?????????????????? #???????????? | | #??????????# #????????????????????#???????????? | | !"#?########## #????????????????????????????????? | | ""#?# #????????????????????????????????? | | ###?# #????????????????????????????????? | | ????# < ##### ###????????????????????????????????? | | ????# #???# #??????????????????????????????????? | | ????#####???# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #???#??????????????????????????????? | | ????????????# #??? ??????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #?? #????######???????????????????? | | ????????????# #??# #????"""""#???????????????????? | | ????????????# ####+###### ##???????????????????? | | ????????????# g #???????????????????? | | ????????????####### ###p####???????????????????? | | ??????????????????# #?#Y#??????????????????????? | | ??????????????????#####?#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ??????????????????????###@#??????????????????????? | | ??????????????????????#%Yg###????????????????????? | | ??????????????????????# gYl%#????????????????????? | | ??????????????????????# T#]#????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeAutogunPenetrator Manual? 0 Play Time 00:32:12 Cumulative 384.5 hours Start 2022.07.07 @ 15:57:32 End 2022.07.07 @ 16:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 453 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08541979-4d85-42ba-bb4e-1d4483c0a597