Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.25 @ 22:34:02 // Winter2019/RPGLIKE Player: Zedlic Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (127) 635 Value Destroyed (5589) 5589 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3274) 3274 TOTAL SCORE: 16398 Bonus ------- High Alert Combat Kills 916 Follower Combat Kills 1311 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1850 Matter 368/550 Energy 327/395 System Corruption 13% Temperature Cool (0) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (3) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Improved Targeting Computer Advanced Transmission Jammer Improved Cloaking Device Graphene Brace Antimissile System Hacking Suite > --- WEAPON (3) ------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Transmission Jammer Point Defense Array Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Improved Targeting Computer Advanced Transmission Jammer Improved Cloaking Device Graphene Brace Antimissile System Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Transmission Jammer Point Defense Array Hacking Drone Bay [Rating: 142] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Terrain Scan Processor Device Hacking Drone Bay Processor Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Heavy Gauss Cannon Energy Gun Tesla Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Slots Evolved 18 | 4 . 3 . 3 3 . . 1 . . 1 . 1 1 . 1 Power 2 | 1 . . . 1 . . . . . . . . . . . . Propulsion 5 | 1 . 2 . 1 . . . . . . . . 1 . . . Utility 9 | 1 . 1 . . 3 . . 1 . . 1 . . 1 . 1 Weapon 2 | 1 . . . 1 . . . . . . . . . . . . Parts Attached 108 | 6 13 9 1 6 5 2 1 2 . 16 14 1 20 3 . 9 Power 17 | 2 . 2 . 1 . . . . . 2 3 . 4 2 . 1 Engine 6 | 2 . 2 . . . . . . . 1 1 . . . . . Core 8 | . . . . 1 . . . . . 1 2 . 3 1 . . Reactor 3 | . . . . . . . . . . . . . 1 1 . 1 Propulsion 29 | 2 6 4 . 2 . . . . . 4 5 . 6 . . . Treads . | . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . 2 . . . . . . . . 4 . . . . . . Flight 19 | . 2 4 . 2 . . . . . . 5 . 6 . . . Utility 35 | . 5 . . 3 4 . . . . 5 4 . 6 1 . 7 Device 23 | . 3 . . 2 2 . . . . . 4 . 6 . . 6 Storage . | . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . . . . 3 . . . 1 . 1 Hackware 5 | . . . . 1 2 . . . . 2 . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 3 1 . 1 2 1 2 . 5 2 1 4 . . 1 Energy Gun 16 | 2 2 2 1 . 1 2 . 2 . 1 2 . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 1 . . 3 . . . Launcher 6 | . . 1 . . . . 1 . . 3 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . . . . . 1 2 . 1 1 . . Parts Lost 6 | . . . . . 2 . 2 . . . . . 1 . . 1 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . Highest Loss Streak 2 | . . . . . 2 . 2 . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 64 81 77 87 76 63 50 50 73 83 78 86 77 80 80 Engine 8 | . 25 18 18 14 5 5 5 5 5 8 4 . . . . . Core 3 | . . . . 2 5 5 5 5 5 2 6 5 4 6 4 3 Reactor 2 | . . . . . . . . . . . . . 4 5 9 9 Leg 2 | . 22 . . . . . . . . . . . . . . . Hover 5 | . 1 16 . . . . . . . 16 20 . . . . . Flight 12 | . . 3 36 34 28 17 14 11 11 1 . 21 21 14 14 13 Device 14 | . 20 9 9 7 11 11 10 5 5 5 6 15 21 24 23 23 Processor 10 | . 1 9 9 7 5 5 5 5 5 11 21 15 12 11 14 13 Hackware 7 | . . . . 4 17 17 13 11 11 16 10 10 6 4 4 4 Energy Gun 7 | . 24 8 4 7 10 11 4 5 5 5 5 5 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 8 9 9 9 Launcher 1 | . . . 4 . . . . . . 4 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 19 15 15 19 20 19 20 16 16 33 48 23 61 74 72 75 Greatest Support 77 | 20 20 16 16 20 20 22 22 18 18 50 50 36 77 77 77 77 Greatest Overweight (x) 5 | 3 5 . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . . 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Most Carried 4 | . . 3 2 3 3 2 3 4 4 4 4 3 4 3 2 4 Average Carried 2 | . . 1 2 1 . . 1 2 4 3 3 2 3 2 2 3 Final Capacity 4 | . . 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 2 2 3 2 . 3 4 4 4 3 2 3 2 2 4 Class Distribution -------------------- 28% | Hacker-Mutant 22% | Mutant 21% | Scavenger-Sprinter 10% | Generator-Mutant 8% | Generator-Scout 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Sprinter | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Generator-Scout | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Matter Collected 3692 | 260 58 133 50 38 72 . 1 . . 304 113 . 997 499 210 957 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3809 | . 337 292 . . 98 . . . . 674 415 . 403 265 193 1132 Parts 236 | . 12 48 . . 3 . . . . 28 37 . 30 18 2 58 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 2 . . . . . . . . 18 . . Prevented 6 | . . . . . 6 . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Combat Hostiles Destroyed 103 | . 7 19 . . 1 . . . . 10 6 . 12 15 5 28 Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 35 | . 6 19 . . 1 . . . . 2 5 . 2 . . . Cannons 53 | . . . . . . . . . . . . . 7 15 5 26 AOE 11 | . . . . . . . . . . 7 . . 2 . . 2 Classes Destroyed 14 | . 3 1 . . 1 . . . . 1 3 . 4 . . 1 Worker 3 | . . . . . . . . . . . . . 3 . . . Builder 6 | . . . . . . . . . . . 3 . 1 . . 2 Tunneler 4 | . . . . . . . . . . . 1 . 1 . . 2 Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 10 | . 2 3 . . . . . . . 2 1 . 2 . . . Swarmer 34 | . 3 10 . . . . . . . 5 . . . 6 . 10 Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 29 | . 4 6 . . . . . . . 3 1 . 5 5 . 5 Brawler 1 | . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 13 | . . 3 . . . . . . . . 1 . 3 1 1 4 Hunter 5 | . . . . . 1 . . . . 1 3 . . . . . Programmer 12 | . . . . . . . . . . . . . 2 2 . 8 Behemoth 2 | . . . . . . . . . . . 1 . . . . 1 Thug 5 | . . . . . . . . . . . . . . 1 4 . Best Kill Streak 7 | . 5 7 . . 1 . . . . 5 4 . 7 7 5 7 Combat Bots Only 7 | . 5 5 . . 1 . . . . 5 2 . 5 7 5 5 Max Kills in Single Turn 4 | . 2 1 . . 1 . . . . 3 2 . 4 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . 2 . . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Damage Taken 6809 | . 214 357 . . 744 . 204 . . 450 616 17 824 409 316 2658 Core 5477 | . 169 286 . . 602 . 167 . . 367 503 13 669 317 245 2139 Absorbed by Shields 9 | . . . . . . . . . . . 9 . . . . . Redirected to Core 4543 | . 130 210 . . 493 . 132 . . 275 389 13 534 305 227 1835 Redirected to Shielding 2 | . 2 . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 82 . . . 45 . 48 . . . . 82 . . 74 . Volleys Fired 351 | . 27 43 5 . 31 . 2 . 9 24 35 1 55 30 15 74 Largest 2 | . 2 1 1 . 2 . 1 . 1 2 2 1 2 2 2 2 Hottest 125 | . 90 65 45 . 114 . 43 . 65 118 125 60 122 122 122 122 Shots Fired 570 | . 54 43 5 . 39 . 2 . 9 26 58 1 95 60 30 148 Gun 234 | . 54 43 5 . 39 . . . 9 13 57 1 13 . . . Cannon 312 | . . . . . . . . . . 1 . . 73 60 30 148 Launcher 15 | . . . . . . . 2 . . 12 1 . . . . . Special 9 | . . . . . . . . . . . . . 9 . . . Kinetic 312 | . . . . . . . . . . 1 . . 73 60 30 148 Thermal 126 | . 54 32 . . 31 . . . . . . . 9 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 94 | . . 11 5 . 8 . 2 . 9 25 34 . . . . . Phasic 38 | . . . . . . . . . . . 24 1 13 . . . Robot Hit Streak 45 | . 16 22 14 . 22 . 2 . 11 17 45 7 16 42 22 23 Robot Miss Streak 3 | . 1 2 1 . 1 . . . . 2 1 . 2 1 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 2 | . 1 . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . Shots Hit Robots 464 | . 45 43 5 . 37 . 2 . 9 23 51 1 63 49 27 109 Core Hits 251 | . 15 68 4 . 10 . 2 . 1 22 18 . 27 20 10 54 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 47 | . 2 . . . 1 . . . . . 2 . 13 10 8 11 Burn 3 | . 2 . . . 1 . . . . . . . . . . . Blast 41 | . . . . . . . . . . . . . 12 10 8 11 Corrupt 1 | . . . . . . . . . . . 1 . . . . . Intensify 2 | . . . . . . . . . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16244 | . 534 760 85 . 729 . 211 . 15 1182 1641 33 3084 1838 1168 4964 Guns 4134 | . 534 720 85 . 729 . . . 15 341 1380 33 297 . . . Cannons 9615 | . . . . . . . . . . 25 . . 2032 1838 1168 4552 Explosions 2495 | . . 40 . . . . 211 . . 816 261 . 755 . . 412 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 9615 | . . . . . . . . . . 25 . . 2032 1838 1168 4552 Thermal 2683 | . 534 581 . . 593 . . . . 28 192 . 755 . . . Explosive 412 | . . . . . . . . . . . . . . . . 412 Electromagnetic 2478 | . . 179 85 . 136 . 211 . 15 1129 723 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Phasic 1056 | . . . . . . . . . . . 726 33 297 . . . Highest Corruption 13 | . . 1 1 1 . . . . 6 6 6 4 . . . 13 Average Corruption 5 | . . 1 1 1 . . . . 6 6 5 3 . . . 7 Corruption Purged 3 | . . . . . . . . . . . 2 1 . . . . Corruption Blocked 3 | . . . . . . . . . . . . . 1 1 . 1 Effects 64 | . . 2 2 . . . . . 2 19 25 1 . . . 13 Message Errors 18 | . . 1 1 . . . . . . 10 5 . . . . 1 Matter Fused 13 | . . 1 1 . . . . . . 2 6 . . . . 3 Heat Flow Errors 10 | . . . . . . . . . 1 2 5 . . . . 2 Energy Discharges 11 | . . . . . . . . . 1 1 5 1 . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . 3 . . . . 1 Data Loss (major) 3 | . . . . . . . . . . 2 . . . . . 1 Misfires 2 | . . . . . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 350 | . . . . . . . . . . . . . 74 63 . 213 Projectiles 306 | . . . . . . . . . . . . . 30 63 . 213 Explosions 44 | . . . . . . . . . . . . . 44 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 65 | . . . . . . . . . . . . . 10 13 7 35 Impact . | . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . . . . . . . . 10 13 7 31 Secondary 4 | . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 63 | . . . . . . . . . . . . . . . . 63 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 250 | . . 7 . . . . . . 97 177 250 . 7 7 24 228 Average Temperature 60 | . . 5 . . . . . . 68 82 97 . 7 3 9 53 Received Heat Transfer 1210 | . 129 165 . . 129 . 9 . . 108 61 . 153 81 90 285 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . Parts Fried 16 | . . 1 . . 1 . . . . 11 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . Heat Transferred 4060 | . 1586 740 . . 1184 . . . . . 100 . 450 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Peak Influence 1222 | . 175 595 145 . . 46 32 9 2 317 143 80 1064 . . 1222 Initial 452 | . . . 130 . . 46 27 9 2 . 42 65 39 . . 452 Average 279 | . 75 343 137 . . 46 27 9 2 137 72 75 520 . . 656 Maximum Alert Level 4 | . . 2 . . . . . . . 1 . . 3 . . 4 Low Security (%) 61 | 100 100 21 100 . . 100 100 100 100 81 100 100 25 . . . Level 1 6 | . . 25 . . . . . . . 18 . . 10 . . 3 Level 2 20 | . . 53 . . . . . . . . . . 30 . . 60 Level 3 9 | . . . . . . . . . . . . . 33 . . 24 Level 4 2 | . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . . 1 . 2 . . 1 1 . 6 . . 2 Investigation 2 | . . 1 . . 1 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . . 1 Reinforcement 6 | . . . . . . . 2 . . 1 1 . 1 . . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Distress Signals 8 | . 2 2 . . . . . . . . 2 1 1 . . . Communications Jammed 22 | . . . . . . . . . . . . . 3 . . 19 Distress Signals 19 | . . . . . . . . . . . . . 3 . . 16 Times Spotted 236 | . 18 23 2 . 19 . 8 . 6 17 16 4 51 21 5 46 Peak Tracking Total 12 | . 4 8 2 . 6 . 7 . 6 6 4 5 12 6 2 8 Tactical Retreats 26 | . 1 1 . . 6 . 1 . . 1 1 . 7 4 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Traps Triggered 22 | . 1 2 . . . . 3 1 . 8 2 . 2 . . 3 Indirectly 5 | . . . . . . . . . . 5 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Machines Disabled 13 | . . . . . . . . . . 1 1 . 7 . . 4 Max in Single Turn 2 | . . . . . . . . . . 1 1 . 2 . . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Machines Accessed 15 | . 3 . . . 1 . . . . 2 2 . 1 1 . 5 Terminals 9 | . 3 . . . 1 . . . . . 2 . . 1 . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . 3 Total Hacks 39 | . 12 . . . 3 . . . . 5 3 . 4 4 . 8 Successful 31 | . 9 . . . 3 . . . . 5 3 . 2 4 . 5 Failed 8 | . 3 . . . . . . . . . . . 2 . . 3 Catastrophic 1 | . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . . . . . . 3 . . . 2 7 . 14 . . 12 Terminals 24 | . 12 . . . 3 . . . . . 3 . . 4 . 2 Fabricators 4 | . . . . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . . 6 Terminal Hacks 21 | . 9 . . . 3 . . . . . 3 . . 4 . 2 Record 12 | . 5 . . . 3 . . . . . . . . 4 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 3 . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 2 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . . 3 Seal Access 4 | . . . . . . . . . . 1 . . . . . 3 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 . . . . . 1 . . 1 . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 30 | . . . . 15 . . . . . . 14 . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Total Allies 31 | . . . . 4 . . . . 1 3 8 . 9 . . 6 Largest Group 9 | . . . . 4 . . . . 1 3 5 . 9 . . 2 Highest-Rated Group 511 | . . . . 158 . . . . 31 90 220 . 511 . . 206 Highest-Rated Ally 103 | . . . . 40 . . . . 31 30 85 . 103 . . 103 Zionite Dispatches 6 | . . . . . . . . . . . 1 . 2 . . 3 Heavy 3 | . . . . . . . . . . . 1 . 1 . . 1 Hacker 1 | . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . 1 . . . Total Orders 13 | . . . . . 1 2 . 1 . 3 4 . 1 1 . . STAY 1 | . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . RETURN 11 | . . . . . 1 2 . 1 . 1 4 . 1 1 . . Ally Attacks 175 | . . . . . . . . . 10 7 58 . 83 . . 17 Total Damage 7998 | . . . . . . . . . 146 233 2048 . 3929 . . 1642 Kills 34 | . . . . . . . . . . . 9 . 20 . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 1 2 . . . . . . . . 1 . . Drone Launches 10 | . . . . . 1 1 . 1 . 1 4 . 1 1 . . Drone Recoveries 10 | . . . . . 1 1 . 1 . 1 4 . 1 1 . . Zionite Intel Received 6 | . . . . . . . . . . . 1 . 3 . . 2 Branch Access 1 | . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . 1 . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Turns Passed 7597 | 62 990 432 262 544 775 40 66 74 98 749 1087 21 757 340 100 1200 Spaces Moved 10961 | 51 763 550 239 1565 1824 31 69 110 215 685 1077 57 1234 552 152 1787 Core 23 | 17 6 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 700 | 34 666 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2029 | . 90 470 . . . . . . . 453 1016 . . . . . Flight 8209 | . 1 80 239 1565 1824 31 69 110 215 232 61 57 1234 552 152 1787 Fastest Speed 27 | 50 56 31 31 27 27 32 32 37 37 37 32 32 30 34 34 34 Average Speed 41 | 104 114 52 31 27 27 32 34 37 37 51 53 32 31 34 34 34 Slowest Speed 300 | 200 300 56 31 31 109 32 37 37 37 62 55 32 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . 2 . . 2 . . 1 . . 2 . 17 . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 92 47 41 90 94 2 56 3 87 16 71 23 28 64 17 48 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 8 | . . . . 1 . . . . . . . . . 3 . 4 Known Exits Taken 2 | . . . . . . 1 . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 1 1 . 1 1 . Scrap Searched 2 | . . . 1 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 158 | . . 3 . . . . . . . 2 . . 47 21 7 78 Melee . | . . . . . . . . . . . . . . . . . Projectile 91 | . . . . . . . . . . . . . 25 21 7 38 AOE 67 | . . 3 . . . . . . . 2 . . 22 . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Total 13358 | 56 825 651 421 1674 2065 60 109 144 223 1050 1525 58 1469 643 169 2216 Wait 1639 | . 11 14 175 95 203 28 . 24 . 305 315 . 113 50 . 306 Move 10869 | 50 762 545 238 1564 1819 30 68 108 214 684 1072 56 1199 551 151 1758 Hop 38 | . . 2 . . 2 . . 1 . . 2 . 17 . . 14 Pick Up 30 | . . 5 . 6 1 . 1 5 . 2 1 . 8 . . 1 Fast Attach 61 | 6 13 5 . 1 . . 1 . . 12 9 . 10 2 . 2 Attach 34 | . . 3 1 2 5 2 . 2 . 4 3 1 7 1 . 3 Detach 21 | . . 4 1 . 3 . 3 1 . 3 2 . 3 . . 1 Swap 13 | . . 1 . 3 . . . . . . 2 . 3 . . 4 Drop 60 | . 12 7 . 3 1 . 1 3 . 3 12 . 15 1 . 2 Fire 351 | . 27 43 5 . 31 . 2 . 9 24 35 1 55 30 15 74 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . 33 . . 10 14 . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 167 | . . 22 1 . . . . . . 3 58 . 39 8 3 33 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: Mat / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 3) 603 | -10/Materials | Discovered new exit (range 15) 752 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Reached level 2 1055 | -9/Materials | Reached level 3 1055 | -9/Materials | Upgraded with Propulsion slot (x2) 1082 | -9/Materials | Reached level 4 1084 | -9/Materials | Upgraded with Utility slot (x1) 1201 | -9/Materials | Discovered new exit (range 10) 1229 | -9/Materials | Reached level 5 1485 | -9/Materials | Entered Mines 1505 | -9/Mines | Identified exit to Materials 1618 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1738 | -9/Mines | Build established: Scavenger-Sprinter 1744 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1747 | -9/Mines | Entered Zion 1749 | -7/Zion | Reached level 6 1749 | -7/Zion | Reached level 7 1749 | -7/Zion | Upgraded with Power slot (x1) 1749 | -7/Zion | Upgraded with Propulsion slot (x1) 1749 | -7/Zion | Upgraded with Weapon slot (x1) 1808 | -7/Zion | System corruption cleaned by Quarantine Array 1897 | -7/Zion | Learned Factory garrison access intel 1978 | -7/Zion | Learned location of Data Miner (-6) 2003 | -7/Zion | Imprinted 2005 | -7/Zion | Declared Zion's savior 2119 | -7/Zion | Given the Hacking Drone Bay 2120 | -7/Zion | Found Prototype Device 2121 | -7/Zion | Identified Hacking Drone Bay 2284 | -7/Zion | Discovered new exit (range 14) 2291 | -7/Zion | Entered Proximity Caves 2293 | -6/Proximity Caves | Reached level 8 2293 | -6/Proximity Caves | Reached level 9 2293 | -6/Proximity Caves | Reached level 10 2293 | -6/Proximity Caves | Upgraded with Utility slot (x3) 2341 | -6/Proximity Caves | Learned location of 1 exit from Factory 2354 | -6/Proximity Caves | Learned Factory stockpile data 2669 | -6/Proximity Caves | Spotted B-75 Beast 3060 | -6/Proximity Caves | Core integrity fell below 50% 3061 | -6/Proximity Caves | Discovered new exit (range 17) 3065 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3066 | -6/Proximity Caves | Entered Factory 3067 | -6/Factory | Identified exit to Lower Caves 3067 | -6/Factory | Core integrity fell below 50% 3068 | -6/Factory | Reached level 11 3068 | -6/Factory | Reached level 12 3068 | -6/Factory | Reached level 13 3069 | -6/Factory | Loaded intel: 4 garrison access locations 3078 | -6/Factory | Identified exit to DSF 3106 | -6/Factory | Entered DSF 3148 | -6/DSF | Additional patrols routed to DSF 3166 | -6/DSF | Discovered new exit (range 18) 3172 | -6/DSF | Entered Factory 3173 | -5/Factory | Core integrity fell below 50% 3174 | -5/Factory | Reached level 14 3174 | -5/Factory | Reached level 15 3174 | -5/Factory | Reached level 16 3174 | -5/Factory | Upgraded with Utility slot (x1) 3246 | -5/Factory | Sucked down chute 3246 | -5/Factory | Entered Waste 3247 | -5/Waste | Met a frightened Derelict 3252 | -5/Waste | Spotted C-40 Crusher 3261 | -5/Waste | EMP discharged 3264 | -5/Waste | Spotted C-40 Crusher 3274 | -5/Waste | Spotted C-40 Crusher 3278 | -5/Waste | Spotted C-40 Crusher 3286 | -5/Waste | Spotted C-40 Crusher 3286 | -5/Waste | Spotted C-40 Crusher 3329 | -5/Waste | Discovered new exit (range 11) 3344 | -5/Waste | Entered Factory 3382 | -5/Factory | Identified exit to DSF 3702 | -5/Factory | Build established: Hacker-Mutant 3715 | -5/Factory | Discovered new exit (range 13) 3925 | -5/Factory | Fabricated L-41 Fighter (x3) 4011 | -5/Factory | Fabricated Corruption Screen (x2) 4075 | -5/Factory | Reached level 17 4093 | -5/Factory | Entered Extension 4296 | -5/Extension | Rescued a captive Derelict 4297 | -5/Extension | Rescued a captive Derelict 4310 | -5/Extension | Retrieved Zion intel report: Component Schematics 4311 | -5/Extension | Zion Heavy squad teleported in 4568 | -5/Extension | Reached level 18 4569 | -5/Extension | Upgraded with Utility slot (x1) 4591 | -5/Extension | Spotted B-75 Beast 4635 | -5/Extension | Rescued a captive Derelict 4635 | -5/Extension | Rescued a captive Derelict 4718 | -5/Extension | Rescued a captive Derelict 4740 | -5/Extension | Rescued a captive Derelict 4925 | -5/Extension | Spotted B-75 Beast 4927 | -5/Extension | Allies destroyed B-75 Beast 4966 | -5/Extension | Destroyed B-75 Beast 5064 | -5/Extension | Discovered new exit (range 3) 5119 | -5/Extension | Discovered new exit (range 18) 5119 | -5/Extension | Discovered new exit (range 18) 5180 | -5/Extension | Entered Cetus 5182 | -5/Cetus | Reached level 19 5188 | -5/Cetus | Spotted Cetus Guard 5188 | -5/Cetus | Spotted Cetus Guard 5188 | -5/Cetus | Spotted Cetus Guard 5195 | -5/Cetus | Discovered new exit (range 18) 5201 | -5/Cetus | Entered Factory 5203 | -4/Factory | Reached level 20 5336 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 5348 | -4/Factory | Discovered new exit (range 7) 5408 | -4/Factory | Garrison activated, responded to threat 5411 | -4/Factory | Build established: Hacker-Sprinter 5427 | -4/Factory | Found Prototype Processor 5454 | -4/Factory | Retrieved Zion intel report: Emergency Access 5519 | -4/Factory | Reached level 21 5578 | -4/Factory | Identified Exp. Signal Interpreter 5584 | -4/Factory | Retrieved Zion intel report: Branch Access 5584 | -4/Factory | Identified exit to Upper Caves 5585 | -4/Factory | Zion Kinetic Resupply teleported in 5605 | -4/Factory | Zion Heavy squad teleported in 5616 | -4/Factory | Allied Derelicts emerged from ambush trap array 5651 | -4/Factory | Allied Derelicts emerged from ambush trap array 5701 | -4/Factory | First assault squad dispatched 5702 | -4/Factory | Reached level 22 5810 | -4/Factory | Reached level 23 5818 | -4/Factory | Upgraded with Propulsion slot (x1) 5858 | -4/Factory | Spotted B-86 Titan 5860 | -4/Factory | Found Prototype Processor 5917 | -4/Factory | Cargo convoy interrupted 5955 | -4/Factory | Build established: Hacker-Mutant 5958 | -4/Factory | Entered Upper Caves 5999 | -4/Upper Caves | Encountered a Warlord checkpoint 6005 | -4/Upper Caves | P-70 Sage assimilated allied LL-JLJ(g) 6144 | -4/Upper Caves | Reached level 24 6147 | -4/Upper Caves | Upgraded with Utility slot (x1) 6147 | -4/Upper Caves | Identified Exp. Terrain Scan Processor 6168 | -4/Upper Caves | Attracted the attention of an 0b10 base 6236 | -4/Upper Caves | Learned location of Quarantine (-3) 6242 | -4/Upper Caves | Learned location of 1 exit from Factory 6251 | -4/Upper Caves | Destroyed 7 combat bots 6264 | -4/Upper Caves | Discovered new exit (range 3) 6298 | -4/Upper Caves | Entered another Upper Caves area 6300 | -4/Upper Caves | Discovered new exit (range 5) 6304 | -4/Upper Caves | Ambushed by wild Derelicts 6359 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6398 | -4/Upper Caves | Entered Research 6400 | -3/Research | Reached level 25 6451 | -3/Research | Zion Demo squad teleported in 6522 | -3/Research | Found Fusion Bomb Launcher 6545 | -3/Research | Build established: Generator-Mutant 6559 | -3/Research | P-80 Master assimilated allied UW-U1A(d) 6730 | -3/Research | Retrieved Zion intel report: Emergency Access 6731 | -3/Research | Zion Hacker squad teleported in 6744 | -3/Research | Found Antimissile System 6800 | -3/Research | Spotted B-86 Titan 6871 | -3/Research | Reached level 26 6926 | -3/Research | Spotted B-86 Titan 7237 | -3/Research | Core integrity fell below 50% 7244 | -3/Research | Build established: Generator-Scout 7311 | -3/Research | Spotted B-86 Titan 7322 | -3/Research | Cargo convoy interrupted 7364 | -3/Research | Core integrity fell below 20% 7372 | -3/Research | Reached level 27 7408 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 7409 | -3/Research | Zion Heavy squad teleported in 7413 | -3/Research | System corruption reached 10% 7484 | -3/Research | Upgraded with Utility slot (x1) 7597 | -3/Research | Destroyed B-86 Titan 7598 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07514_ System corrupted: Matter fused (-5). 07530_ Slug penetrates G-67 Veteran. 07530_ G-67 Veteran knocked back. 07545_ Connecting with DSF Access... 07556_ Subatomic Condenser disabled. 07560_ System corrupted: Heat flow error (+232). 07562_ Slug penetrates Subatomic Condenser. 07562_ Subatomic Condenser disabled. 07581_ System corrupted: Matter fused (-8). 07584_ S-43 Plague knocked back. 07585_ Neutrino Core destroyed. 07586_ S-43 Plague destroyed. 07586_ Repair Station disabled. 07592_ Acquired 5 matter. 07592_ R-10 Processor collects Xenon Bombardment Thruster. 07596_ Knocked back. 07597_ Slug penetrates B-86 Titan. 07597_ B-86 Titan destroyed. 07597_ K-01 Serf collects debris. 07598_ U-05 Engineer builds a Wall. 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[==#? | | ???????????????# s% # = [==#? | | ?????+?????????# s% # = [= #? | | ???????????????# s % % % #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 56 Energy Capacity 755 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 40 Terrain Scan Range 14 Terrain Scan Density 1910 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Corruption Block 16 Resistance: KI 30 Resistance: TH 25 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 39 Authchip Count 3 Item Schematics ----------------- Power Amplifier | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Great Axe | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Spear | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Power Sword | -5/Extension | Z-intel Xenon Bombardment Thruster | -5/Extension | Z-intel Gyrokinetic Inverter | -5/Extension | Z-intel Sml. Matter Pod | -5/Extension | Z-intel Adv. Signal Interpreter | -5/Extension | Z-intel Hvy. Pick | -5/Extension | Z-intel Cmb. Airjet | -5/Extension | Z-intel Particle Charger | -5/Extension | Z-intel Microactuators | -5/Extension | Z-intel Imp. EM Pulse Cannon | -5/Extension | Z-intel Hpw. Shock Rifle | -5/Extension | Z-intel Point Defense System | -5/Extension | Z-intel Shield Generator | -5/Extension | Z-intel Matter Compressor | -5/Extension | Z-intel Exp. Signal Interpreter | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Authchip Corruption Screen | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Levels Raised 26 | . . 4 . 2 3 3 . 3 . 1 1 1 4 1 . 3 XP Earned 43936 | 4000 920 5790 500 2503 5036 3292 1250 3292 200 1265 2696 500 6295 1307 292 4798 XP Spent 42760 | 3980 . 5955 . 3000 4515 4505 . 4545 . . 2990 1400 4805 2800 . 4265 Upgrades 98 | 22 . 18 . 3 6 21 . 8 . . 4 2 8 2 . 4 Power Slot 2 | 1 . . . 1 . . . . . . . . . . . . Propulsion Slot 5 | 1 . 2 . 1 . . . . . . . . 1 . . . Utility Slot 9 | 1 . 1 . . 3 . . 1 . . 1 . . 1 . 1 Weapon Slot 2 | 1 . . . 1 . . . . . . . . . . . . Core Integrity 25 | 7 . . . . 3 8 . 3 . . 2 . 1 . . 1 Heat Dissipation 9 | 4 . 4 . . . . . . . . 1 . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . Matter Storage 5 | . . . . . . . . . . . . . 5 . . . Mass Support 4 | . . . . . . 2 . . . . . 1 1 . . . Inventory Capacity 4 | . . 3 . . . . . 1 . . . . . . . . Sight Range 2 | . . 1 . . . 1 . . . . . . . . . . Sensor Range 11 | 2 . 2 . . . 6 . . . . . 1 . . . . Terrain Scan Density 9 | . . 4 . . . 3 . 2 . . . . . . . . Ranged Accuracy 3 | 1 . . . . . . . . . . . . . . . 2 Hack Attack % 1 | . . . . . . 1 . . . . . . . . . . KI Resistance % 2 | 1 . 1 . . . . . . . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . . . . . . EX Resistance % 2 | 1 . . . . . . . 1 . . . . . . . . KI Damage % 1 | . . . . . . . . . . . . . . 1 . . Protomatter Created 1064 | . . 253 . . . . . . . 39 172 . 199 177 21 203 Integrity Restored 3664 | . . 450 5 . . . . . . 60 1290 . 893 165 63 738 Core 3619 | . . 450 5 . . . . . . 60 1290 . 848 165 63 738 Parts 45 | . . . . . . . . . . . . . 45 . . . Protomatter Decayed 1179 | . . 103 54 . 55 . . . . . . . 549 288 . 130 Game ------ Seed LightDefenseNanoactuators Manual? 0 Play Time 04:31:23 Cumulative 48.2 hours Start 2022.03.20 @ 19:38:34 End 2022.03.25 @ 22:34:02 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 22 Rogue 7 Adventurer 12 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbd39f62-a2bf-4da4-bf66-4383e299fe19