Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.30 @ 22:24:56 Player: DerKer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1539) 1539 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3655 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 290/290 System Corruption 2% Temperature Cool (164) Movement Rolling (120) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Matter Pod Advanced Visual Processing Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (16) --- Light Nuclear Core Thermal Generator Cryofiber Web Large Storage Unit Large Storage Unit High-capacity Battery (400) High-capacity Battery (400) Weight Redist. System Advanced Sensor Array Advanced Terrain Scanner Targeting Computer Hardlight Generator Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Battery Advanced Visual Processing Unit > --- WEAPON ----------- Grenade Launcher Scythe > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Thermal Generator Cryofiber Web Large Storage Unit High-capacity Battery High-capacity Battery Advanced Sensor Array Advanced Terrain Scanner Targeting Computer Hardlight Generator Heavy EM Pulse Gun EM Pulse Cannon Heavy Particle Cannon [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 53 | 8 8 1 7 29 Power 12 | 1 1 . 3 7 Engine 9 | 1 . . 3 5 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 16 | 6 2 . . 8 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel 10 | 4 2 . . 4 Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 . 3 3 Device 1 | . . . 1 . Storage 6 | . 2 . 1 3 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 1 3 1 1 11 Energy Gun 5 | 1 . . . 4 Energy Cannon 3 | . . . . 3 Ballistic Gun 2 | . 2 . . . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . . . . 15 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 8 | . . . . 8 Highest Loss Streak 8 | . . . . 8 Average Slot Usage (%) 93 | . 80 93 99 91 Engine 9 | . 11 . 19 10 Core 6 | . 2 14 2 4 Leg 5 | . . . . 13 Wheel 19 | . 28 28 22 10 Device 1 | . . . 6 . Storage 25 | . 10 28 22 27 Processor 4 | . . . 4 9 Ballistic Cannon 1 | . . . . 3 Launcher 13 | . 10 21 22 5 Slashing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 63 | 5 43 44 52 63 Greatest Support 42 | 20 32 32 32 42 Greatest Overweight (x) 14 | . 1 1 1 14 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 22 | 4 16 16 22 16 Average Capacity 15 | 4 8 16 16 16 Most Carried 16 | 4 7 14 16 16 Average Carried 12 | 1 4 10 14 14 Final Capacity 16 | 4 16 16 16 16 Final Carried 16 | 2 7 14 16 13 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1495 | 280 63 46 237 869 Remotely . | . . . . . Salvage Created 1317 | 45 113 53 281 825 Parts 87 | 5 9 2 24 47 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 38 | 1 3 2 13 19 Melee 1 | . . . . 1 Guns 5 | 1 1 . . 3 Cannons 9 | . . . . 9 AOE 23 | . 2 2 13 6 Classes Destroyed 8 | 1 . . 5 2 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 1 | . . . 1 . Hauler 2 | . . . 1 1 Watcher 4 | . . . 1 3 Swarmer 7 | . . . 4 3 Grunt 27 | 1 3 2 7 14 Sentry 4 | . . . 2 2 Best Kill Streak 5 | 1 2 2 4 5 Combat Bots Only 4 | 1 2 2 4 3 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2530 | 49 13 . 202 2266 Core 610 | 25 11 . 24 550 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 90 . 85 94 . Volleys Fired 127 | 8 6 2 18 93 Largest 2 | 1 1 2 2 2 Hottest 107 | 40 30 63 63 107 Shots Fired 165 | 8 6 4 26 121 Gun 51 | 8 4 . . 39 Cannon 68 | . . . . 68 Launcher 46 | . 2 4 26 14 Special . | . . . . . Kinetic 35 | . 4 . . 31 Thermal 50 | . . . . 50 Explosive 46 | . 2 4 26 14 Electromagnetic 34 | 8 . . . 26 Robot Hit Streak 16 | 5 10 . 16 13 Robot Miss Streak 6 | 1 . . 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 128 | 6 5 . 19 98 Core Hits 106 | 2 4 4 29 67 Critical Hits 5 | . . . . 5 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . . 3 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3662 | 81 134 89 948 2410 Guns 675 | 81 59 . . 535 Cannons 1215 | . . . . 1215 Explosions 1715 | . 71 89 948 607 Melee 53 | . . . . 53 Ramming 4 | . 4 . . . Kinetic 670 | . 59 . . 611 Thermal 754 | . . . . 754 Explosive 1598 | . 71 89 948 490 Electromagnetic 583 | 81 . . . 502 Impact . | . . . . . Slashing 53 | . . . . 53 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | . . . 8 30 Projectiles 23 | . . . . 23 Explosions 15 | . . . 8 7 Melee . | . . . . . Knockbacks 20 | . . . . 20 Impact . | . . . . . Kinetic 20 | . . . . 20 Secondary . | . . . . . Self-Inflicted Damage 65 | . 2 . 26 37 Shots 3 | . . . 1 2 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 478 | 18 5 18 36 478 Average Temperature 135 | 9 4 10 15 157 Received Heat Transfer 1701 | 36 9 . 81 1575 Effects 11 | . . . . 11 Shutdowns 7 | . . . . 7 Energy Bleed 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1382 | . . . . 1382 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 431 | 20 91 59 297 431 Initial 84 | . 11 29 19 84 Average 151 | 2 41 19 183 256 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 63 | 100 100 100 71 24 Level 1 34 | . . . 28 70 Level 2 2 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 5 | . 1 . 2 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | 1 5 . 17 41 Peak Tracking Total 6 | 1 2 . 6 6 Tactical Retreats 7 | . . . . 7 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 6 | . 1 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . . 1 3 3 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 28 | . . 1 17 10 Successful 23 | . . 1 15 7 Failed 5 | . . . 2 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 9 3 Fabricators . | . . . . . Repair Stations 13 | . . . 8 5 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 11 | . . 1 8 2 Record 3 | . . . 2 1 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Locate Traps 1 | . . . 1 . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 7 3 Scan Component 5 | . . . 3 2 Repair 4 | . . . 3 1 Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 2 2 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 3 1 Time 158 | . . . 108 50 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2502 | 112 136 720 481 1053 Spaces Moved 1783 | 96 103 633 377 574 Core 31 | 29 . . . 2 Treads . | . . . . . Legs 324 | 22 . . . 302 Wheels 1428 | 45 103 633 377 270 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 96 Average Speed 115 | 80 93 110 110 135 Slowest Speed 750 | 120 110 110 110 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 8 29 89 27 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 308 | . 4 33 209 62 Melee . | . . . . . Projectile . | . . . . . AOE 308 | . 4 33 209 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2060 | 121 139 652 418 730 Wait 9 | . . 9 . . Move 1779 | 95 102 632 376 574 Hop . | . . . . . Pick Up 61 | 8 14 8 11 20 Fast Attach 2 | . . . . 2 Attach 34 | 4 4 1 4 21 Detach 3 | . 1 . 1 1 Swap 17 | 4 4 . 3 6 Drop 25 | 2 7 . 5 11 Fire 127 | 8 6 2 18 93 Melee 2 | . . . . 2 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Entered Mines 256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Mutant 354 | -10/Mines | Met a Derelict bent on vengeance 483 | -10/Mines | Learned location of Storage (-9) 561 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 625 | -10/Mines | Discovered new exit (range 6) 927 | -10/Mines | Discovered new exit (range 9) 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1076 | -9/Materials | Discovered new exit (range 16) 1201 | -9/Materials | Repaired Datajack 1201 | -9/Materials | Repaired Rocket Launcher 1251 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1317 | -9/Materials | Discovered new exit (range 5) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2063 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2380 | -8/Materials | Core integrity fell below 50% 2424 | -8/Materials | Core integrity fell below 20% 2441 | -8/Materials | Lost 8 parts (1p3n4w) 2503 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 1 matter. K-01 Serf collects debris. Acquired 49 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 3 matter. K-01 Serf collects debris. Acquired 7 matter. K-01 Serf collects debris. Acquired Lgt. Ion Engine. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 10 matter. Acquired Lgt. Nuclear Core. System corrupted: Particle Gun failed to cycle. K-01 Serf collects debris. 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""" | | ?????????????????????????????# ! # | | ?????????????????????????????# # | | ?????????????????????????????######## # # ] | | ?????????????????????########## ! # # | | ?????????????????????# # ## ######## | | ?????????????????????# """ # ## ##?????? | | ?????????????????????# """ # ## ######## | | ?????????????????????# """ ###+##### | | ?????????????????????# #?# #??## ######## | | ?????????????????????# """ #?# #??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 615 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Let's See Who's Tougher One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed FactoryLinearShifter Manual? 0 Play Time 00:44:50 Cumulative 1.9 hours Start 2021.09.26 @ 19:32:48 End 2021.09.30 @ 22:24:56 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc8769d9-2404-4e32-b80e-4ed2e2265b70