Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 13:03:22 Player: Kinga Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (85) 425 Value Destroyed (2245) 2245 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (5545) 5545 TOTAL SCORE: 16415 Bonus ------- High Alert Combat Kills 61 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1450 Matter 10/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings > --- UTILITY (13) ----- Spectral Analyzer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Drive Centrium Wheel High-powered Transdimensional Reconstructor Vortex Driver (30) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Biomechanical Wings Electron Diverter Electron Diverter Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Advanced Quantum Shading Machine Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Phase Shifter Advanced Focal Shield Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Centrium Wheel Vortex Driver Enhanced Nova Cannon [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Slots Evolved 16 | . . 2 2 2 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . 1 1 . . . . . . . Utility 11 | . . 1 1 2 2 1 . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 165 | 6 2 35 19 19 5 8 21 3 2 4 3 1 30 7 Power 30 | 1 1 4 2 3 2 . 7 . . . . 1 8 1 Engine 9 | 1 1 4 . 3 . . . . . . . . . . Core 12 | . . . 2 . 2 . 3 . . . . 1 3 1 Reactor 9 | . . . . . . . 4 . . . . . 5 . Propulsion 37 | 2 . 13 5 3 . 1 5 . . . . . 8 . Treads 9 | 2 . 7 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 5 | . . 3 1 . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight 23 | . . 3 4 3 . 1 5 . . . . . 7 . Utility 57 | 1 1 11 3 7 3 5 7 2 . 2 1 . 11 3 Device 26 | . . 2 . 3 1 4 3 1 . 2 1 . 7 2 Storage 2 | 1 . . . . . . 1 . . . . . . . Processor 6 | . . 2 . 1 1 . . . . . . . 2 . Hackware 8 | . 1 . 1 1 . 1 . 1 . . . . 2 1 Protection 15 | . . 7 2 2 1 . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 . 7 9 6 . 2 2 1 2 2 2 . 3 3 Energy Gun 17 | . . . 6 5 . 1 2 . 2 1 . . . . Energy Cannon 8 | . . . . . . 1 . . . 1 1 . 3 2 Ballistic Gun 10 | 2 . 6 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 3 . 3 1 3 2 1 . 2 1 1 7 1 Parts Lost 54 | . . 12 12 1 1 . 5 1 . 1 . 1 17 3 Power 10 | . . 1 2 . 1 . 1 . . . . . 5 . Propulsion 17 | . . 5 3 1 . . 3 . . . . 1 3 1 Utility 21 | . . 5 3 . . . 1 1 . 1 . . 9 1 Weapon 6 | . . 1 4 . . . . . . . . . . 1 Highest Loss Streak 12 | . . 7 12 1 1 . 4 1 . 1 . 1 12 2 To Critical Strikes 3 | . . 1 . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 91 91 68 98 97 95 95 92 94 99 84 73 75 26 Engine 6 | . 14 10 5 3 1 . . . . . . . . . Core 1 | . . . 2 3 4 5 6 5 5 5 5 3 1 1 Reactor 1 | . . . . . . . 3 5 5 5 5 4 6 . Treads 14 | . 28 26 12 . . . . . . . . . . . Flight 13 | . . 3 8 30 26 27 28 31 31 31 31 26 24 6 Device 8 | . . 3 . 13 14 21 15 18 15 20 15 14 16 . Storage 7 | . 14 11 9 7 6 5 6 . . . . . . . Processor 5 | . . 3 . 5 13 11 10 10 10 10 10 9 8 8 Hackware 6 | . 6 1 6 6 6 5 10 15 15 15 15 14 16 7 Protection 5 | . . 7 8 9 9 5 2 . . . . . . . Energy Gun 4 | . . . 12 14 13 9 9 . 5 7 . . . . Ballistic Gun 11 | . 28 21 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 13 13 33 33 23 27 26 40 31 36 38 29 29 52 17 Greatest Support 63 | 40 40 63 60 26 27 33 45 33 38 38 29 29 62 14 Greatest Overweight (x) 5 | . . 1 3 . . . . . . 1 . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 6 | 2 6 7 6 7 7 7 7 4 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 7 8 8 8 5 5 5 5 5 5 2 5 Class Distribution -------------------- 34% | Mutant 21% | Scavenger-Mutant 18% | Hacker-Sprinter 9% | Hacker-Mutant 9% | Sprinter 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Matter Collected 2316 | 178 276 988 225 110 110 . 252 43 . 90 30 . 14 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3211 | . 412 1664 478 402 110 . 145 . . . . . . . Parts 224 | . 21 127 32 22 8 . 14 . . . . . . . Haulers Intercepted 11 | . 1 5 1 4 . . . . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 57 | . 6 30 12 3 2 . 4 . . . . . . . Guns 50 | . 6 26 9 3 2 . 4 . . . . . . . AOE 6 | . . 4 2 . . . . . . . . . . . Classes Destroyed 14 | . 5 6 1 . 1 . 1 . . . . . . . Worker 3 | . . 1 1 1 . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . Hauler 11 | . 1 5 1 4 . . . . . . . . . . Recycler 4 | . 2 2 . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 3 | . 1 1 1 . . . . . . . . . . . Watcher 4 | . . 4 . . . . . . . . . . . . Swarmer 13 | . 3 6 4 . . . . . . . . . . . Cutter 3 | . . . . . . . 3 . . . . . . . Grunt 25 | . 3 15 5 2 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . Sentry 11 | . . 8 2 . . . 1 . . . . . . . Hunter 3 | . . . 1 1 1 . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 5 8 8 2 1 . 3 . . . . . . . Combat Bots Only 8 | . 3 8 6 2 1 . 3 . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 2 1 . 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Hostile Shots Fired 732 | . 35 197 115 48 14 10 56 7 . 26 . 6 137 81 Missed 273 | . 8 58 17 24 4 6 23 4 . 17 . 5 80 27 Damage Taken 7974 | . 271 1769 1354 374 177 139 689 72 . 182 . 27 1897 1023 Core 2598 | . 17 358 355 66 36 114 129 25 . 20 . 27 869 582 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 16 | . . . . . . 16 . . . . . . . . Ignored by Resistances 58 | . . . . . . . . . . . . . 58 . Regen/Repaired (Parts) 107 | . . . . . . . . . . 67 . . . 40 Core Remaining (%) 76 | 100 93 10 35 90 95 88 . . . . 84 97 . . Volleys Fired 294 | . 44 126 67 22 5 7 8 . . . 4 . 6 5 Largest 2 | . 2 2 2 2 2 1 2 . . . 1 . 1 1 Hottest 126 | . 40 56 126 126 83 120 100 . . . 120 . 120 120 Shots Fired 498 | . 88 251 79 32 10 7 16 . . . 4 . 6 5 Gun 476 | . 88 249 76 31 10 6 16 . . . . . . . Cannon 14 | . . . . . . 1 . . . . 2 . 6 5 Launcher 6 | . . 2 3 1 . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 . . . Kinetic 348 | . 88 249 11 . . . . . . . . . . . Thermal 142 | . . . 65 31 10 7 16 . . . 2 . 6 5 Explosive 7 | . . 2 3 . . . . . . . 2 . . . Electromagnetic 1 | . . . . 1 . . . . . . . . . . Robot Hit Streak 17 | . 7 17 10 7 3 5 6 . . . 1 . 4 2 Robot Miss Streak 6 | . 3 6 4 2 1 1 3 . . . 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . Shots Hit Robots 334 | . 50 171 58 22 7 4 11 . . . 1 . 4 6 Core Hits 148 | . 18 66 30 14 5 . 12 . . . . . 2 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 3 1 . . . . . . . . . 2 Burn 4 | . . . 3 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 Melee Attacks 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6171 | . 506 2757 1166 612 141 95 287 . . . 45 . 173 389 Guns 4729 | . 499 2475 856 376 141 95 287 . . . . . . . Cannons 293 | . . . . . . . . . . . 45 . 168 80 Explosions 801 | . . 255 310 236 . . . . . . . . . . Melee 309 | . . . . . . . . . . . . . . 309 Ramming 39 | . 7 27 . . . . . . . . . . 5 . Kinetic 3033 | . 499 2475 59 . . . . . . . . . . . Thermal 1989 | . . . 797 376 141 95 287 . . . 45 . 168 80 Explosive 565 | . . 255 310 . . . . . . . . . . . Electromagnetic 236 | . . . . 236 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 309 | . . . . . . . . . . . . . . 309 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . 8 . . 1 . . . . . . . 4 4 Average Corruption 6 | . . 7 . . 1 . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . 42 . . 2 . . . . . . . 3 1 Message Errors 16 | . . 12 . . 1 . . . . . . . 2 1 Matter Fused 12 | . . 12 . . . . . . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . 4 . . 1 . . . . . . . . . Data Loss (major) 5 | . . 5 . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 40 | . . . 25 . . . . . . . 15 . . . Projectiles 15 | . . . . . . . . . . . 15 . . . Explosions 25 | . . . 25 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . 41 . . . . . . . . . 2 . Shots 1 | . . . 1 . . . . . . . . . . . Rammed 12 | . 2 7 . . . . . . . . . . 2 1 Targets Rammed 13 | . 2 8 . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 428 | . 12 175 384 369 72 28 268 24 292 371 201 80 428 . Average Temperature 104 | . 7 26 203 131 30 21 51 9 141 148 78 32 120 . Received Heat Transfer 1620 | . 96 615 486 168 9 9 105 18 . 60 . . 54 . Effects 15 | . . . 6 2 . . . . . 3 . . 4 . Shutdowns 2 | . . . . . . . . . . 2 . . . . Energy Bleed 5 | . . . 3 1 . . . . . . . . 1 . Interference 4 | . . . 1 . . . . . . . . . 3 . Short Circuit 3 | . . . 1 1 . . . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 6 | . . . 4 1 . . 1 . . . . . . . Heat Transferred 3972 | . . . 1961 888 259 185 420 . . . 37 . 148 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Peak Influence 628 | . 199 461 489 628 230 376 394 . . . . 350 347 177 Initial 300 | . . 18 151 221 135 112 184 . . . . 300 196 177 Average 229 | . 95 237 341 388 170 228 270 . . . . 314 259 39 Maximum Alert Level 2 | . . 2 2 2 1 1 1 . . . . 1 1 . Low Security (%) 48 | 100 100 45 19 . 73 51 34 . . . . . 19 100 Level 1 43 | . . 48 39 71 26 48 65 . . . . 100 80 . Level 2 8 | . . 6 40 28 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 5 1 3 . . 3 . . . . . 4 2 Investigation 8 | . . 4 . 2 . . 1 . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . Reinforcement 11 | . 1 1 1 1 . . 2 . . . . . 3 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Distress Signals 10 | . 2 3 1 . . . . . . 2 . . 2 . Communications Jammed 20 | . . . . . . . 16 . . . . . 4 . Distress Signals 20 | . . . . . . . 16 . . . . . 4 . Times Spotted 229 | . 15 46 18 20 8 14 24 6 . 16 3 4 45 10 Peak Tracking Total 19 | . 4 9 9 8 3 6 8 5 . 14 2 7 19 8 Tactical Retreats 24 | . 1 2 2 3 1 2 5 2 . . . . 6 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Traps Triggered 9 | . . 5 . . . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 11 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Machines Disabled 7 | . . . 2 1 . . 1 . . . . . 1 2 Max in Single Turn 2 | . . . 2 1 . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Machines Accessed 58 | . 2 11 1 10 2 3 8 1 . 6 . 2 7 5 Terminals 42 | . 2 10 1 9 2 2 6 1 . . . . 4 5 Fabricators 5 | . . . . 1 . 1 1 . . . . 1 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 2 . Total Hacks 156 | . 8 34 2 30 3 9 19 1 . 17 . 3 22 8 Successful 79 | . 6 16 . 14 1 5 5 1 . 17 . 1 7 6 Failed 77 | . 2 18 2 16 2 4 14 . . . . 2 15 2 Catastrophic 16 | . . 2 . 2 1 2 6 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 1 11 2 14 2 3 4 . . . . . 4 2 Terminals 114 | . 8 31 2 29 3 7 12 1 . . . . 13 8 Fabricators 8 | . . . . 1 . 2 1 . . . . 2 2 . Repair Stations 6 | . . . . . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . 1 7 . Terminal Hacks 66 | . 6 14 . 10 1 3 3 1 . 17 . . 5 6 Record 15 | . . . . 2 . . 1 1 . 9 . . . 2 Part Schematic 1 | . . . . 1 . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . Prototype ID Bank 16 | . 2 4 . . . 1 . . . 7 . . 2 . Open Door 4 | . . . . . 1 . . . . 1 . . . 2 Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 5 | . . 2 . 1 . . 1 . . . . . 1 . Unreport Threat 3 | . . . . . . . 1 . . . . . . 2 Transport Status 2 | . . . . 2 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 5 | . . 2 . 1 . 1 . . . . . . 1 . Registered Components 2 | . 1 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . 2 1 . . . . . 1 . Network Status 4 | . . . . 1 . 1 1 . . . . . 1 . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . 1 1 . Unauthorized Hacks 3 | . . . . 3 . . . . . . . . . . Terminals 3 | . . . . 3 . . . . . . . . . . Assimilate 3 | . . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 9 1 9 1 3 8 . . . . 1 6 4 Full Trace Events 6 | . . 2 . 2 . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . 69 . . . . . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . Highest-Rated Group 52 | . . . . 52 . . . . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Turns Passed 5341 | 63 572 2010 336 402 246 240 282 79 64 430 102 49 272 194 Spaces Moved 7168 | 34 275 968 211 807 533 605 656 351 217 876 320 157 837 321 Core 11 | 3 . . 3 . . . . . . . . . . 5 Treads 1296 | 31 275 937 53 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 31 | . . 31 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5830 | . . . 155 807 533 605 656 351 217 876 320 157 837 316 Fastest Speed 17 | 50 160 95 31 28 28 26 19 21 19 19 19 19 17 34 Average Speed 52 | 150 160 157 64 28 28 26 24 21 19 43 19 22 22 45 Slowest Speed 300 | 160 160 160 200 31 28 28 31 21 21 72 19 71 34 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 59 | . . . 2 12 6 4 11 . 1 5 . . 17 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 36 83 20 33 17 15 25 55 40 83 60 6 37 42 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . 1 1 1 . 1 . Scrap Searched 5 | . . . . . . . . 4 . . 1 . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . Terrain Destroyed 92 | . . 19 18 . . 1 1 . . . 51 . 1 1 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . . . . 1 1 . . . 3 . 1 1 AOE 85 | . . 19 18 . . . . . . . 48 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Qua Total 8165 | 43 329 1202 328 931 615 673 755 355 238 924 356 171 895 350 Wait 414 | . . 35 22 74 68 32 59 . 18 41 28 7 27 3 Move 7043 | 33 274 967 206 783 520 597 636 350 214 866 319 156 803 319 Hop 53 | . . . 2 11 6 3 8 . 1 4 . . 17 1 Pick Up 52 | 4 5 10 6 8 4 1 6 . 1 1 . 1 3 2 Fast Attach 88 | 6 1 17 9 6 4 5 11 1 2 4 1 1 14 6 Attach 44 | . . 7 9 4 1 3 5 2 . . 2 . 9 2 Detach 21 | . . 2 2 1 . 3 4 2 . 1 2 1 1 2 Swap 36 | . 1 11 1 9 1 . 5 . . . . 1 7 . Drop 85 | . 2 19 4 13 6 4 13 . 2 7 . 4 7 4 Fire 294 | . 44 126 67 22 5 7 8 . . . 4 . 6 5 Melee 5 | . . . . . . . . . . . . . . 5 Ram 2 | . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . Crush 10 | . 2 8 . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 906 | -9/Materials | Lost 4 parts (2n2u) 1216 | -9/Materials | Identified exit to Mines 1358 | -9/Materials | Core integrity fell below 50% 1392 | -9/Materials | Lost 7 parts (1p3n2u1w) 1585 | -9/Materials | Build established: Scavenger-Mutant 1605 | -9/Materials | Destroyed 8 combat bots 1764 | -9/Materials | Core integrity fell below 20% 2622 | -9/Materials | Discovered new exit (range 15) 2646 | -9/Materials | Entered another Materials area 2646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2893 | -8/Materials | Core integrity fell below 50% 2914 | -8/Materials | Lost 12 parts (2p3n3u4w) 2966 | -8/Materials | Discovered new exit (range 16) 2982 | -8/Materials | Entered Factory 2982 | -7/Factory | Evolved 2 slots: Utility x2 3333 | -7/Factory | Discovered new exit (range 3) 3378 | -7/Factory | Discovered new exit (range 11) 3382 | -7/Factory | Search patrols dispatched 3384 | -7/Factory | Entered another Factory area 3384 | -6/Factory | Evolved 2 slots: Utility x2 3553 | -6/Factory | Discovered new exit (range 6) 3625 | -6/Factory | Discovered new exit (range 15) 3630 | -6/Factory | Entered another Factory area 3630 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3685 | -5/Factory | Identified exit to Factory 3719 | -5/Factory | Fabricated Enh. Nova Cannon? 3870 | -5/Factory | Entered another Factory area 3870 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3969 | -4/Factory | Spotted B-86 Titan 4149 | -4/Factory | Discovered new exit (range 15) 4152 | -4/Factory | Entered Upper Caves 4159 | -4/Upper Caves | Lost 4 parts (3n1u) 4178 | -4/Upper Caves | Build established: Hacker-Sprinter 4197 | -4/Upper Caves | Learned Research garrison access intel 4204 | -4/Upper Caves | Spotted B-86 Titan 4206 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4223 | -4/Upper Caves | Identified exit to Upper Caves 4231 | -4/Upper Caves | Entered another Upper Caves area 4246 | -4/Upper Caves | Encountered a Warlord checkpoint 4274 | -4/Upper Caves | Learned location of 1 exit from Research 4293 | -4/Upper Caves | Discovered new exit (range 11) 4295 | -4/Upper Caves | Entered Warlord 4308 | -4/Warlord | Learned Quarantine trap positions 4308 | -4/Warlord | Learned Testing emergency access door positions 4308 | -4/Warlord | Learned 4 Research zone layouts 4308 | -4/Warlord | Learned 4 Quarantine zone layouts 4308 | -4/Warlord | Learned Factory fabricator intel 4308 | -4/Warlord | Learned Armory repair station intel 4367 | -4/Warlord | Found Prototype Special Weapon 4466 | -4/Warlord | Visited the Vortex Lab 4470 | -4/Warlord | Found Prototype Energy Gun 4470 | -4/Warlord | Identified Vortex Shotgun 4475 | -4/Warlord | Found Prototype Energy Cannon 4475 | -4/Warlord | Identified Vortex Driver 4485 | -4/Warlord | Warlord's base attacked by MAIN.C 4688 | -4/Warlord | Build established: Hacker-Mutant 4717 | -4/Warlord | Warlord forces counterattacked 4721 | -4/Warlord | Discovered new exit (range 14) 4725 | -4/Warlord | Entered Proximity Caves 4725 | -3/Proximity Caves | Identified RU-N14's Throwing Claymores v3 4728 | -3/Proximity Caves | Spotter reported a threat 4728 | -3/Proximity Caves | Spotter reported a threat 4824 | -3/Proximity Caves | Discovered new exit (range 11) 4827 | -3/Proximity Caves | Entered Research 4827 | -3/Research | Evolved 2 slots: Utility x2 4828 | -3/Research | Identified exit to Research 4830 | -3/Research | Loaded intel: 3 garrison access locations 4876 | -3/Research | Entered another Research area 4876 | -2/Research | Evolved 2 slots: Utility x2 4922 | -2/Research | Lost 3 parts (1p1n1u) 5004 | -2/Research | Found Prototype Processor 5004 | -2/Research | Identified Spectral Analyzer 5057 | -2/Research | Build established: Hacker-Sprinter 5130 | -2/Research | Discovered new exit (range 23) 5145 | -2/Research | Core integrity fell below 50% 5148 | -2/Research | Entered Quarantine 5149 | -2/Quarantine | Identified exit to Access 5150 | -2/Quarantine | Loaded intel: 18 trap records 5163 | -2/Quarantine | Found Alien Artifact 5163 | -2/Quarantine | Identified Core Reset Matrix 5163 | -2/Quarantine | Used Core Reset Matrix 5167 | -2/Quarantine | Detected hypermatrix surge 5167 | -2/Quarantine | Sensed 14 artifacts in vicinity 5175 | -2/Quarantine | Lost 12 parts (4p2n6u) 5186 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 5201 | -2/Quarantine | Found Sigix Broadsword 5220 | -2/Quarantine | Spotted Alpha 7 5276 | -2/Quarantine | Found Matter Drive 5328 | -2/Quarantine | Met incapacitated Sigix Warrior 5328 | -2/Quarantine | Lockdown squad dispatched 5333 | -2/Quarantine | Core integrity fell below 20% 5342 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05276_ Acquired Matter Drive. 05285_ Dropped Enh. Nova Cannon. 05304_ WCS6>>G15IR 8HDUQLXKESJWL 05320_ Connecting with Terminal... 05328_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Sigix Containment Pod: What have they done to you? Where are all your components? I cannot do anything in this state. Take me to our ship immediately. 05328_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 05328_ Connecting with Sigix Quarantine Controls... 05335_ Slug penetrates X-87 Electro. 05337_ Hacking Suite destroyed. 05339_ Slug penetrates R-10 Processor. 05339_ Slug penetrates Wall. 05339_ Slug penetrates U-05 Engineer. 05339_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | ""#?????????????????????#########???????????????? | | ""#????????????????????? ????????????????? | | ""#????????????????????? ????????????????? | | """#????????????????????? ?????????????????? | | ""#????????????????????? ?????????????????? | | T""#????????????????????# ??????????????????? | | #???????????????????????# #??????????????????? | | #???????????????????????# #??????????????????? | | #?########????########??# s #??????????????????? | | # """S""" #???# #??# s #??????????????????? | | # """ """ #???#""" #??# ss#??????????????????? | | + #???#""" #??# s #??????????????????? | | # ! = [ #???#""" #??# #??????????????????? | | ###########???# #??# #??????????????????? | | ##?????????????? ???# #??????????????????? | | #################+###### ##+##### ## ?? | | u ? | | x @ k ? | | x 7 R ? | | ########### #################+######+### ?? | | ##### ] # #? #???????????????????????? | | ## # #? #???????????????????????? | | " ## """ + # "" #???????????????????????? | | "" ## """ # # "" #???????????????????????? | | "" ## """ # + """" #???????????????????????? | | ##[ ?# # "!"" #???????????????????????? | | #######?# # """" #???????????????????????? | | #???????# #? #???????????????????????? | | #???????# #?#########???????????????????????? | | ####???????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | "????????### ###???????????????????????????????? | | "????????# ##########??????????????????????? | | " ######## #??????????????????????? | | # ] #??????????????????????? | | + #??????????????????????? | | " # #??????????????????????? | | " ####+### #??????????????????????? | | "??? # #### #??????????????????????? | | ??# "T" ####+#####?# #??????????????????????? | | ???# # #?# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 25 Armor Coverage 450 Resistance: KI 30 Utility Shielding 66 Phase Shifting 10 Evasion (%) 88 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Achievements -------------- Alien Roots Charge!!! Tester Challenges ------------ None Game ------ Seed ClaymoresInsulatedRipper Manual? 0 Play Time 01:51:57 Cumulative 44.7 hours Start 2024.04.27 @ 11:01:21 End 2024.04.27 @ 13:03:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f72e1ad8-cfa1-464e-bd9b-106949a3af35