Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 20:16:04

Player: celerysam

Result: Destroyed by Piercing Trap

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (576)      576
Prototype IDs (12)         240
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1341

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     346/350
System Corruption          1%
Temperature                Cool (2)
Movement                   Walking (120)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1+1) ------
             Ion Engine (+)
  Subdweller Power Source
>            --- PROPULSION (2) ---
    Improved Aluminum Leg
    Improved Aluminum Leg
>            --- UTILITY (2) ------
       Small Storage Unit
             Structural Scanner
>            --- WEAPON (2) -------
             Powered Cannon
>            --- INVENTORY (8) ----
  Subdweller Monowheel
  Subdweller Monowheel
             Signal Interpreter
    Hardened Light Armor Plating
    Improved Assault Rifle
             Battle Cannon
    Enhanced Flamer
             Flail

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
  Subdweller Power Source
>            --- PROPULSION -------
    Improved Aluminum Leg
    Improved Aluminum Leg
>            --- UTILITY ----------
       Small Storage Unit
             Structural Scanner
>            --- WEAPON -----------
             Powered Cannon
>            --- INVENTORY --------
             Ion Engine
  Subdweller Monowheel
  Subdweller Monowheel
             Signal Interpreter
    Hardened Light Armor Plating
    Improved Assault Rifle
             Battle Cannon
             Flail
[Rating: 24]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Aluminum Leg
  Leg                      Improved Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
  Processor                Improved Targeting Computer
Weapon                     Improved Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Powered Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Battle Cannon
  Impact Weapon            Flail

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             41   | 8   25  8   
  Power                    7    | 1   3   3   
    Engine                 7    | 1   3   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               13   | 4   7   2   
    Treads                 .    | .   .   .   
    Leg                    9    | 2   5   2   
    Wheel                  4    | 2   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   4   .   
    Device                 2    | .   2   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   16   | 2   11  3   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          6    | .   6   .   
    Ballistic Cannon       5    | .   4   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   1   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 2    | .   2   .   
  Power                    .    | .   .   .   
  Propulsion               1    | .   1   .   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      2    | .   2   .   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   93  92  
  Engine                   17   | .   13  19  
  Leg                      24   | .   21  26  
  Wheel                    1    | .   3   .   
  Device                   11   | .   8   12  
  Storage                  12   | .   12  12  
  Processor                2    | .   6   .   
  Energy Gun               1    | .   4   .   
  Energy Cannon            3    | .   .   6   
  Ballistic Gun            10   | .   15  6   
  Ballistic Cannon         4    | .   1   6   
  Impact Weapon            1    | .   3   .   
Peak Build Rating          24   | 6   13  24  
  Average Rating           14   | 4   11  18  
  On Entrance              6    | .   6   12  
Naked Turns                .    | .   .   .   
Heaviest Build             25   | 13  17  25  
  Greatest Support         26   | 20  26  26  
  Greatest Overweight (x)  2    | .   2   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   7   8   
  Most Carried             8    | 8   8   8   
  Average Carried          7    | 3   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 6   6   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           769  | 195 260 314 
  Remotely                 .    | .   .   .   
Salvage Created            776  | .   415 361 
  Parts                    68   | .   44  24  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      13   | .   .   13  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  21   | .   13  8   
  Guns                     13   | .   13  .   
  Cannons                  6    | .   .   6   
Classes Destroyed          7    | .   5   2   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Watcher                  1    | .   1   .   
  Swarmer                  9    | .   9   .   
  Grunt                    4    | .   4   .   
  Sentry                   1    | .   .   1   
  Subdweller               7    | .   .   7   
Best Kill Streak           8    | .   8   2   
  Combat Bots Only         6    | .   6   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        121  | .    86   35   
  Missed                   39   | .    26   13   
Damage Taken               1100 | .    496  604  
  Core                     256  | .    83   173  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              73   | .    38   35   
  Largest                  2    | .    2    2    
  Hottest                  73   | .    73   62   
Shots Fired                105  | .    65   40   
  Gun                      67   | .    62   5    
  Cannon                   38   | .    3    35   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  54   | .    45   9    
  Thermal                  51   | .    20   31   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         17   | .    9    17   
  Robot Miss Streak        5    | .    5    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           68   | .    42   26   
  Core Hits                28   | .    20   8    
  Critical Kills           2    | .    .    2    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         5    | .    3    2    
    Burn                   2    | .    2    .    
    Meltdown               2    | .    .    2    
    Destroy                1    | .    1    .    
Melee Attacks              5    | .    1    4    
  Impact                   5    | .    1    4    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1779 | .    639  1140 
  Guns                     679  | .    638  41   
  Cannons                  1099 | .    .    1099 
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  1    | .    1    .    
  Kinetic                  564  | .    464  100  
  Thermal                  1214 | .    174  1040 
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  9    | .    1    8    
    Message Errors         4    | .    .    4    
    Heat Flow Errors       1    | .    .    1    
    Energy Discharges      1    | .    1    .    
    Parts Rejected         1    | .    .    1    
    Data Loss (minor)      1    | .    .    1    
    Misfires               1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            10   | .    .    10   
  Projectiles              10   | .    .    10   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    .    1    
  Impact                   .    | .    .    .    
  Kinetic                  1    | .    .    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             1    | .    1    .    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        176  | .    84   176  
  Average Temperature      26   | .    31   20   
  Received Heat Transfer   123  | .    30   93   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              2    | .    .    2    
  Combat Hostiles          2    | .    .    2    
  Parts Melted             6    | .    2    4    
  Heat Transferred         666  | .    666  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             302  | .   302 .   
  Initial                  .    | .   .   .   
  Average                  127  | .   137 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         85   | 100 83  .   
  Level 1                  14   | .   16  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              35   | .   20  15  
  Peak Tracking Total      7    | .   7   6   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            9    | .   6   3   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   3   1   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   8   9   
  Successful               12   | .   3   9   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             11   | .   2   9   
  Record                   8    | .   .   8   
  Alert Level              2    | .   2   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2180 | 68   858  1254 
Spaces Moved               1545 | 45   572  928  
  Core                     7    | 5    2    .    
  Treads                   .    | .    .    .    
  Legs                     1397 | 32   437  928  
  Wheels                   141  | 8    133  .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   120  
  Average Speed            117  | 105  113  120  
  Slowest Speed            190  | 120  190  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       51   | 3    97   55   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 3    | .    1    2    
Terrain Destroyed          5    | .    1    4    
  Melee                    1    | .    1    .    
  Projectile               4    | .    .    4    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1805 | 64   710  1031 
  Wait                     80   | .    48   32   
  Move                     1543 | 44   571  928  
  Hop                      .    | .    .    .    
  Pick Up                  37   | 12   13   12   
  Fast Attach              14   | .    14   .    
  Attach                   15   | 6    5    4    
  Detach                   1    | .    .    1    
  Swap                     12   | 2    6    4    
  Drop                     24   | .    13   11   
  Fire                     73   | .    38   35   
  Melee                    5    | .    1    4    
  Ram                      .    | .    .    .    
  Kick                     1    | .    1    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 1 exit: [Rec])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 15)
   69 | -11/Scrapyard | Entered Materials
   78 | -10/Materials | Discovered new exit (range 13)
  271 | -10/Materials | Discovered new exit (range 11)
  315 | -10/Materials | Build established: Mutant
  319 | -10/Materials | Discovered new exit (range 7)
  456 | -10/Materials | Discovered new exit (range 5)
  511 | -10/Materials | Discovered new exit (range 14)
  913 | -10/Materials | Discovered new exit (range 13)
  927 | -10/Materials | Entered Subcaves
 1516 | -10/Subcaves  | Visited 4L-MR0's lab
 1543 | -10/Subcaves  | Found Powered Cannon
 1545 | -10/Subcaves  | Attached Powered Cannon, gained temporary slot: Power
 1610 | -10/Subcaves  | Core integrity fell below 50%
 1657 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 1734 | -10/Subcaves  | Disturbed a concealed Subdweller
 1801 | -10/Subcaves  | Discovered new exit (range 15)
 1814 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2167 | -10/Subcaves  | Core integrity fell below 20%
 2181 | -10/Subcaves  | Destroyed by Piercing Trap

 Last Messages 
---------------
01966_ Triggered Piercing Trap.
01966_ Spikes shoot up from the floor.
01966_ Critical hit (Impale). <x3>
01978_ Searching scrap...
01978_ Found Sub. Laser.
01978_ Found 57 Matter.
01980_ Searching scrap...
01980_ Found Sub. Laser.
01980_ Found 46 Matter.
02019_ MA-OYN(R) destroyed.
02021_ System corrupted: Component data lost.
02028_ Dropped Sub. Power Source.
02035_ Acquired 10 matter.
02111_ DZWLHWBJC0AYTLI=3>QLCNO
02166_ Triggered Shrapnel Trap.
02166_ An expanding cloud of shrapnel blasts out
  in all directions.
02181_ Triggered Piercing Trap.
02181_ Spikes shoot up from the floor.
02181_ Critical hit (Impale).

 Map 
-----
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| ##?????????????####         ######  ############## |
| ##??????????????####  ##      ###    #   %    #### |
| ##???????????????########      ##                  |
| ##????????????????########%   ####                 |
| ##????????????????????###"   ####     # #  ## ##   |
| ##??????????????????####""   ######  ############  |
| ##?????????????????#####    "#####%  ############# |
| ##????????????????####      " #####  #####?????### |
| ??????????????????###       " #####  ## ##??????## |
| ??????????????????##        ""#####     ##?????### |
| ??????????????????####  #      ######  ###?????### |
| ###???????????????#### ####   ########  ##?????##  |
| #####??????????????##   # #   ###??##  ###?????### |
|  ##############????##        ###???### ########### |
|    ############????###      %###???##   ########## |
|          ####  ????##   # #  ###???##    # # #  ## |
|           ##    ??####  ####  ###??##              |
| #               ?##### ######  ######              |
|    ###           ###   ###?########      #         |
|   #####          ##    ###??########   ######      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          20
Energy Capacity            400
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Targeting Accuracy         6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MetafiberStealthMagmablaster
  Manual?         0
Play Time         00:27:35
  Cumulative      228.8 hours
  Start           2025.04.29 @ 19:36:45
  End             2025.04.29 @ 20:16:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          329
  Rogue           329
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             37
Gallery%          64
Achievement%      43
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bf6dd7ac-ccc3-42ba-8509-2cccebea54b1