Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 16:05:40 Player: CanadianCogs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (399) 399 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2212 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 65/100 System Corruption 1% Temperature Cool (23) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- EM Pulse Gun Shock Rifle > --- INVENTORY (5) ---- Small Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Shield Generator > --- WEAPON ----------- Maul Maul > --- INVENTORY -------- Small Storage Unit Seismic Detector EM Pulse Gun Shock Rifle Assault Cannon [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 7 6 9 9 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 5 | . 2 2 1 Utility 11 | 2 1 4 4 Device 8 | 1 1 4 2 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 2 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . 1 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 93 89 Engine 9 | . 14 11 6 Wheel 4 | . 15 . . Flight 28 | . 11 44 28 Device 19 | . 28 16 16 Processor 7 | . . . 18 Energy Gun 3 | . 10 . . Ballistic Gun 10 | . 17 19 . Impact Weapon 7 | . . 2 16 Naked Turns . | . . . . Heaviest Build 16 | 12 8 15 16 Greatest Support 32 | 32 32 16 16 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | . 2 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 2 Class Distribution -------------------- 39% | Mutant 38% | Sprinter 15% | Scavenger-Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Scavenger-Scout | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 399 | 217 17 69 96 Remotely . | . . . . Salvage Created 541 | 141 17 121 262 Parts 36 | 11 . 13 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . . 2 9 Melee 6 | . . 1 5 Guns 1 | . . 1 . Classes Destroyed 8 | 2 1 4 1 Builder 1 | . . 1 . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . . 1 2 Swarmer 6 | . . . 6 Grunt 3 | . . 1 2 Sentry 2 | . . 1 1 Best Kill Streak 5 | 2 1 2 5 Combat Bots Only 5 | . . 1 5 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 178 | . 1 9 168 Missed 51 | . 1 4 46 Damage Taken 1353 | . . 60 1293 Core 579 | . . 29 550 Absorbed by Shields 136 | . . 12 124 Regen/Repaired (Parts) 8 | . . 8 . Core Remaining (%) 97 | 100 100 92 . Volleys Fired 31 | 19 1 8 3 Largest 2 | 2 2 2 1 Hottest 60 | 60 60 40 44 Shots Fired 59 | 38 2 16 3 Gun 56 | 38 2 16 . Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 39 | 19 1 16 3 Thermal 20 | 19 1 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 7 4 12 5 Robot Miss Streak 3 | 3 . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 65 | 25 2 15 23 Core Hits 22 | 6 2 9 5 Critical Kills 3 | . . . 3 Critical Parts Destroyed 7 | 1 . . 6 Critical Strikes 11 | 1 . . 10 Destroy 1 | 1 . . . Smash 10 | . . . 10 Melee Attacks 37 | . . 2 35 Impact 37 | . . 2 35 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles 2 | . . . 2 Follow-up Attacks 6 | . . . 6 Damage Inflicted 1481 | 309 23 180 969 Guns 431 | 309 23 99 . Cannons 56 | . . . 56 Explosions . | . . . . Melee 994 | . . 81 913 Ramming . | . . . . Kinetic 333 | 165 13 99 56 Thermal 154 | 144 10 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 994 | . . 81 913 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 2 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 388 | . . . 388 Projectiles . | . . . . Explosions . | . . . . Melee 388 | . . . 388 Knockbacks 3 | . . . 3 Impact 2 | . . . 2 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . . 213 27 Average Temperature 60 | . . 71 12 Received Heat Transfer 426 | . . 18 408 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 10 | . . . 10 Impact Corruptions 13 | . . . 13 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | 325 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 558 | 25 79 250 558 Initial 105 | . 16 33 105 Average 127 | 9 53 74 298 Maximum Alert Level 2 | . . 1 2 Low Security (%) 77 | 100 100 95 31 Level 1 14 | . . 4 42 Level 2 8 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 3 9 30 Peak Tracking Total 16 | . 2 7 16 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 20 15 15 Successful 30 | . 14 10 6 Failed 20 | . 6 5 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 24 | . 14 1 9 Terminals 46 | . 20 11 15 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 5 2 Record 4 | . . 4 . Prototype ID Bank 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Security Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 9 1 4 Terminals 14 | . 9 1 4 Track 3 | . 2 . 1 Assimilate 2 | . 1 . 1 Botnet 3 | . 2 . 1 Detonate 1 | . 1 . . Disrupt 3 | . 2 . 1 Operators 1 | . 1 . . Sabotage 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 8 | . 3 3 2 Full Trace Events 5 | . 3 1 1 Feedback Events 2 | . . 1 1 Corruption 2 | . . 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 26 | . . . 26 Highest-Rated Ally 26 | . . . 26 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 756 | 151 176 189 240 Spaces Moved 764 | 83 226 221 234 Core 11 | 11 . . . Treads . | . . . . Legs . | . . . . Wheels 163 | 72 91 . . Hover . | . . . . Flight 590 | . 135 221 234 Fastest Speed 26 | 50 32 26 26 Average Speed 44 | 93 59 26 31 Slowest Speed 275 | 100 100 26 275 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 30 22 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1054 | 118 265 334 337 Wait 168 | 2 22 85 59 Move 759 | 82 225 220 232 Hop 1 | . . . 1 Pick Up 25 | 8 7 6 4 Fast Attach 2 | . 1 1 . Attach 20 | 7 3 3 7 Detach . | . . . . Swap 9 | . 2 5 2 Drop 9 | . 4 4 1 Fire 31 | 19 1 8 3 Melee 30 | . . 2 28 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 367 | -9/Materials | Repaired Seismic Detector 406 | -9/Materials | Repaired Imp. Terrain Scanner 509 | -9/Materials | Discovered new exit (range 7) 517 | -9/Materials | Entered another Materials area 517 | -8/Materials | Evolved 2 slots: Utility x2 744 | -8/Materials | Core integrity fell below 50% 756 | -8/Materials | Core integrity fell below 20% 757 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00735_ Imp. Terrain Scanner destroyed. 00736_ K-01 Serf collects debris. 00737_ Nuclear Core destroyed. 00738_ Slug penetrates Wall. 00738_ VTOL Module destroyed. 00740_ K-01 Serf collects debris. 00742_ Slug penetrates Wall. 00744_ K-01 Serf collects debris. 00745_ Slug penetrates G-47 Trooper. 00746_ Slug penetrates Wall. 00747_ K-01 Serf collects debris. 00747_ Maul destroyed. 00747_ Critical hit (Burn: +37). 00748_ Slug penetrates Y-45 Defender. 00749_ Slug penetrates Wall. 00750_ Wall collapses. 00750_ G-47 Trooper knocked back. 00752_ Penetrated by Slug. 00754_ Assault Cannon destroyed. 00754_ Penetrated by Slug. 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