Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.02 @ 11:06:40 Player: Luigi Panache Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (2854) 2854 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 7466 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1150) Ox22 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit System Shield > --- WEAPON (4) ------- Chainsword > --- INVENTORY (20) --- Matter Filter Weapon Cycler Advanced ECM Suite Focal Shield Focal Shield Flak Gun Assault Cannon Heavy Flak Cannon Precision Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Gravmag System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler System Shield > --- WEAPON ----------- Enhanced Autogun Assault Cannon Magnetic Acceleration Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Treads Advanced Treads Compact Wheel Compact Matter Pod Matter Filter Advanced ECM Suite Improved Medium Armor Plating Focal Shield Focal Shield Drone Bay Lightning Gun Assault Cannon Gauss Cannon Heavy Flak Cannon Flail Great Maul Chainsword Chainsword Ripper [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . 1 Utility 2 | . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 111 | 6 6 2 4 . 22 22 7 5 2 35 Power 11 | 1 . . . . 3 3 . . . 4 Engine 6 | 1 . . . . . 2 . . . 3 Core 5 | . . . . . 3 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 . 1 . 8 6 . . . 14 Treads 15 | . 2 . 1 . 3 5 . . . 4 Leg 14 | 2 . . . . 5 . . . . 7 Wheel 2 | . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . 1 . . . . Utility 26 | 1 1 2 3 . 5 5 3 . . 6 Device 10 | . . . 1 . 4 3 . . . 2 Storage 10 | 1 1 2 2 . 1 . 2 . . 1 Processor 4 | . . . . . . 2 1 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 41 | 2 3 . . . 6 8 4 5 2 11 Energy Gun 11 | . . . . . 4 4 2 . . 1 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 6 | 2 1 . . . . 1 . 1 . 1 Ballistic Cannon 5 | . . . . . . 1 . 1 . 3 Launcher 5 | . . . . . . 1 1 . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . 2 Slashing Weapon 10 | . 2 . . . 2 1 . 2 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . . Parts Lost 51 | . . . . . 17 3 2 3 2 24 Power 8 | . . . . . 3 . . . 1 4 Propulsion 20 | . . . . . 7 2 . 1 1 9 Utility 8 | . . . . . 4 1 . . . 3 Weapon 15 | . . . . . 3 . 2 2 . 8 Highest Loss Streak 9 | . . . . . 9 2 1 3 2 8 Average Slot Usage (%) 89 | . 89 100 99 100 80 96 99 84 78 83 Engine 6 | . 14 14 11 11 2 6 7 7 4 2 Core 1 | . . . . . 3 . . . . 3 Treads 17 | . 6 28 33 33 19 11 30 23 19 5 Leg 10 | . 21 . . . 10 22 . . . 18 Device 5 | . . . 10 11 10 15 . . . 3 Storage 17 | . 20 28 21 22 18 18 15 15 15 13 Processor 2 | . . . . . . 2 15 7 7 1 Hackware 1 | . . . . . . . . . . 4 Energy Gun 1 | . . . . . 5 3 19 . . . Ballistic Gun 3 | . 12 . . . . . . 6 7 4 Ballistic Cannon 3 | . . . . . . 2 . 6 4 7 Launcher 1 | . . . . . . . 2 . 6 3 Slashing Weapon 12 | . 13 28 22 22 11 11 . 14 11 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 11 19 47 56 56 62 73 93 90 94 108 Greatest Support 89 | 20 40 40 60 60 80 89 89 89 67 60 Greatest Overweight (x) 27 | . . 1 . . 18 3 1 1 2 27 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 6 10 16 18 18 18 18 20 20 20 20 Average Capacity 17 | 4 7 12 16 18 18 18 18 20 20 20 Most Carried 20 | 6 10 16 16 18 18 18 18 20 20 20 Average Carried 16 | 2 7 11 15 16 16 17 17 18 20 17 Final Capacity 20 | 6 10 16 18 18 18 18 20 20 20 20 Final Carried 20 | 6 10 16 16 18 17 18 17 20 20 10 Class Distribution -------------------- 41% | Mutant 16% | Hacker-Mutant 15% | Hauler-Mutant 10% | Scavenger-Mutant 7% | Hauler-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Matter Collected 2253 | 278 112 140 160 . 182 300 40 154 31 856 Remotely . | . . . . . . . . . . . Salvage Created 3130 | 73 170 . 216 . 642 940 54 197 39 799 Parts 141 | . 8 . 16 . 37 41 3 4 2 30 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 3 4 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 66 | . 4 . 4 . 16 13 1 6 4 18 Melee 24 | . . . 4 . 5 12 . 1 . 2 Guns 22 | . 4 . . . 11 1 . 3 1 2 Cannons 8 | . . . . . . . . . . 8 AOE 10 | . . . . . . . 1 2 3 4 Classes Destroyed 13 | 1 1 . 1 . 4 3 2 . . 1 Worker 7 | . . . . . 2 3 1 . . 1 Builder 4 | . . . . . . 2 . . . 2 Tunneler 1 | . . . . . 1 . . . . . Recycler 9 | 1 . . 1 . 1 6 . . . . Mechanic 1 | . . . . . . . . . . 1 Watcher 2 | . . . . . . . 1 . . 1 Swarmer 17 | . . . . . 5 7 . 1 4 . Grunt 30 | . 4 . 3 . 7 3 . 2 . 11 Brawler 3 | . . . . . . 1 . 2 . . Duelist 1 | . . . . . 1 . . . . . Sentry 7 | . . . 1 . 3 1 . 1 . 1 Hunter 2 | . . . . . . 1 . . . 1 Programmer 6 | . . . . . . . 1 . . 5 Best Kill Streak 6 | 1 3 . 2 . 6 6 3 4 4 2 Combat Bots Only 6 | . 3 . 2 . 5 6 1 4 4 2 Max Kills in Single Turn 2 | 1 1 . 1 . 2 2 2 2 2 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . . . . 1 1 2 2 Melee 1 | . . . 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Damage Taken 7556 | . 133 . 66 . 1917 548 247 762 276 3607 Core 1536 | . 20 . . . 372 77 13 161 42 851 Absorbed by Shields 26 | . . . . . 26 . . . . . Core Remaining (%) 75 | 100 . 92 . 100 . 18 . . 69 . Volleys Fired 150 | 3 14 . . . 24 31 3 8 4 63 Largest 4 | 2 2 . . . 2 2 4 3 3 3 Hottest 258 | 40 40 . . . 130 124 258 173 107 122 Shots Fired 270 | 6 24 . . . 37 37 11 20 12 123 Gun 154 | 6 24 . . . 37 25 7 7 4 44 Cannon 92 | . . . . . . 11 3 8 . 70 Launcher 24 | . . . . . . 1 1 5 8 9 Special . | . . . . . . . . . . . Kinetic 158 | 6 24 . . . . 11 . 2 4 111 Thermal 73 | . . . . . 35 25 7 6 . . Explosive 18 | . . . . . . 1 1 5 4 7 Electromagnetic 21 | . . . . . 2 . 3 7 4 5 Robot Hit Streak 31 | 6 11 . . . 31 14 17 18 13 25 Robot Miss Streak 4 | . 2 . . . 2 1 . 1 1 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 329 | 6 19 . 11 2 57 57 11 18 3 145 Core Hits 168 | 2 9 . 5 . 46 27 7 16 7 49 Critical Hits 4 | . . . . . 1 . . . . 3 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 . . . . 2 Melee Attacks 152 | . . . 18 2 23 41 . 7 . 61 Impact 37 | . . . . . . . . 2 . 35 Slashing 115 | . . . 18 2 23 41 . 5 . 26 Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . 3 1 4 9 . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 14 | . . . . . 3 2 . 2 . 7 Damage Inflicted 11020 | 70 251 . 387 98 1612 2334 397 832 364 4675 Guns 2298 | 70 251 . . . 616 367 143 96 39 716 Cannons 1702 | . . . . . . 94 60 77 . 1471 Explosions 1678 | . . . . . . 61 194 453 325 645 Melee 5338 | . . . 387 98 996 1812 . 206 . 1839 Ramming 4 | . . . . . . . . . . 4 Kinetic 2587 | 70 251 . . . . 94 . 10 39 2123 Thermal 1292 | . . . . . 594 367 245 86 . . Explosive 1547 | . . . . . . 61 92 453 325 616 Electromagnetic 252 | . . . . . 22 . 60 77 . 93 Impact 954 | . . . . . . . . 30 . 924 Slashing 4384 | . . . 387 98 996 1812 . 176 . 915 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . . 1 5 Average Corruption 2 | . . . . . . 1 . . 1 2 Corruption Purged . | . . . . . . . . . . . Effects 24 | . . . . . . . . . . 24 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 4 | . . . . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Targeting Errors 7 | . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 943 | . . . 89 50 50 382 38 13 86 235 Projectiles 62 | . . . . . . . 13 . . 49 Explosions 147 | . . . . . . . 25 13 86 23 Melee 734 | . . . 89 50 50 382 . . . 163 Knockbacks 33 | . . . . . . . . . . 33 Impact 9 | . . . . . . . . . . 9 Kinetic 21 | . . . . . . . . . . 21 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 574 | . . . . . . 16 52 88 117 301 Shots 15 | . . . . . . 1 1 2 3 8 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 2 . . . 408 173 332 479 42 231 Average Temperature 102 | . 2 . . . 157 50 162 283 14 52 Received Heat Transfer 2358 | . 96 . 39 . 765 90 108 270 . 990 Effects 9 | . . . . . 2 . . 7 . . Shutdowns 3 | . . . . . 1 . . 2 . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 7 Impact Corruptions 10 | . . . . . . . . . . 10 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . . . Heat Transferred 2280 | . . . . . 1022 814 259 185 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Peak Influence 230 | 5 98 31 148 48 230 229 107 . . 230 Initial 48 | . 2 31 . 48 15 34 15 . . 44 Average 62 | 3 60 22 49 48 62 63 42 . . 88 Maximum Alert Level 1 | . . . . . 1 1 . . . 1 Low Security (%) 96 | 100 100 100 100 100 97 96 100 . . 92 Level 1 3 | . . . . . 2 3 . . . 7 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . . 2 . . 9 Investigation 7 | . 1 . 1 . . . 1 . . 4 Extermination 4 | . . . . . . . 1 . . 3 Reinforcement 3 | . . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Distress Signals 2 | . . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 5 . 7 . 23 20 9 10 4 44 Peak Tracking Total 8 | . 4 . 2 . 5 4 8 7 4 4 Tactical Retreats 18 | . . . . . 2 1 . 4 . 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Disabled 10 | . . . . . . 2 2 2 . 4 Max in Single Turn 2 | . . . . . . 1 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Accessed 16 | . 1 . 3 . 2 4 1 . . 5 Terminals 12 | . 1 . 1 . 2 4 1 . . 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 64 | . 7 . 10 . 5 10 4 . . 28 Successful 42 | . 6 . 8 . 4 7 2 . . 15 Failed 22 | . 1 . 2 . 1 3 2 . . 13 Catastrophic 2 | . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . . . . . . . 8 Terminals 52 | . 7 . 4 . 5 10 4 . . 22 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 7 | . . . 3 . . . . . . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 6 . 4 . 4 7 2 . . 11 Record 12 | . . . 1 . . 4 2 . . 5 Prototype ID Bank 4 | . 1 . 1 . 2 . . . . . Open Door 3 | . . . . . . 3 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . Alert Level 5 | . 1 . 1 . 1 . . . . 2 Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . 4 Scan Component 3 | . . . 1 . . . . . . 2 Repair 3 | . . . 1 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . 3 . 2 2 1 . . 5 Full Trace Events 6 | . . . 1 . . . 1 . . 4 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 Time 89 | . . . 13 . . . . . . 76 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 1 . . . Highest-Rated Group 99 | . . . . . . 99 92 . . . Highest-Rated Ally 99 | . . . . . . 99 92 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . 1 . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 3 1 . Drone Launches 19 | . . . . . . 15 . . . 4 Drone Recoveries 6 | . . . . . . 3 . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Turns Passed 6614 | 96 265 547 623 136 715 1028 275 890 329 1710 Spaces Moved 3078 | 61 147 320 280 81 276 413 163 494 186 657 Core 16 | 6 . . . . 2 . . . . 8 Treads 2105 | . 35 320 280 81 171 154 163 494 186 221 Legs 923 | 55 112 . . . 103 259 . . . 394 Wheels 34 | . . . . . . . . . . 34 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 150 148 148 148 165 150 Average Speed 164 | 113 129 168 160 160 173 158 154 169 168 173 Slowest Speed 1400 | 120 160 180 160 160 950 210 168 170 185 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 6 30 72 28 16 21 52 7 57 20 15 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . 3 . 1 . . . 4 . . Spaces Dug 4 | . . . 2 . . 2 . . . . Terrain Destroyed 243 | . . . 2 . . 25 11 50 50 105 Melee 2 | . . . 2 . . . . . . . Projectile 8 | . . . . . . 4 . . . 4 AOE 233 | . . . . . . 21 11 50 50 101 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Total 4173 | 79 201 330 424 84 442 691 180 521 191 1030 Wait 569 | 3 13 . 112 . 86 146 3 . . 206 Move 3068 | 60 146 319 279 80 275 412 162 493 185 657 Hop . | . . . . . . . . . . . Pick Up 91 | 7 11 7 11 2 14 16 3 7 . 13 Fast Attach 24 | 5 4 . 1 . 2 8 . . . 4 Attach 55 | 1 1 . 2 . 15 4 4 5 . 23 Detach 3 | . 1 . . . . . . 1 . 1 Swap 32 | . 1 2 1 . 5 10 3 . 2 8 Drop 41 | . 10 2 3 . 2 19 2 2 . 1 Fire 150 | 3 14 . . . 24 31 3 8 4 63 Melee 133 | . . . 15 2 19 39 . 5 . 53 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 835 | -10/Mines | Discovered new exit (range 14) 909 | -10/Mines | Entered Materials 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 996 | -9/Materials | Repaired Hcp. Storage Unit 1373 | -9/Materials | Discovered new exit (range 14) 1532 | -9/Materials | Entered Mines 1567 | -9/Mines | Met a Derelict bent on vengeance 1577 | -9/Mines | Discovered new exit (range 13) 1612 | -9/Mines | Learned Materials trap positions 1668 | -9/Mines | Entered Materials 1668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -8/Materials | Identified exit to Storage 1670 | -8/Materials | Loaded intel: 24 trap records 1904 | -8/Materials | Lost 6 parts (1p2n1u2w) 2161 | -8/Materials | Core integrity fell below 50% 2222 | -8/Materials | Lost 9 parts (2p4n3u) 2383 | -8/Materials | Entered Storage 2546 | -8/Storage | Build established: Scavenger-Mutant 2924 | -8/Storage | Core integrity fell below 20% 3110 | -8/Storage | Met 01-MTF 3229 | -8/Storage | Build established: Mutant 3376 | -8/Storage | Discovered new exit (range 15) 3411 | -8/Storage | Entered Factory 3411 | -7/Factory | Accompanied by 1 ally (01-MTF) 3411 | -7/Factory | Evolved 2 slots: Weapon x2 3416 | -7/Factory | 01-MTF left 3673 | -7/Factory | Discovered new exit (range 8) 3686 | -7/Factory | Entered Lower Caves 3688 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3753 | -7/Lower Caves | Lost 3 parts (1n2w) 3936 | -7/Lower Caves | Learned 4 Factory zone layouts 3997 | -7/Lower Caves | Learned 4 Factory zone layouts 4009 | -7/Lower Caves | Build established: Hauler-Mutant 4550 | -7/Lower Caves | Learned Factory emergency access door positions 4552 | -7/Lower Caves | Discovered new exit (range 15) 4576 | -7/Lower Caves | Entered another Lower Caves area 4577 | -7/Lower Caves | Encountered a Warlord checkpoint 4583 | -7/Lower Caves | Learned location of Zion (-7) 4641 | -7/Lower Caves | Discovered new exit (range 9) 4905 | -7/Lower Caves | Entered Factory 4905 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4906 | -6/Factory | Identified exit to Factory 5053 | -6/Factory | Build established: Hauler-Gunner 5103 | -6/Factory | Repaired Adv. Treads 5568 | -6/Factory | Build established: Hacker-Mutant 6472 | -6/Factory | Lost 8 parts (2p3n1u2w) 6542 | -6/Factory | Core integrity fell below 50% 6571 | -6/Factory | Core integrity fell below 20% 6615 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06577_ Slug penetrates Wall. 06585_ Penetrated by Slug. 06585_ Critical hit. 06585_ Penetrated by Slug. 06585_ Y-54 Guardian destroyed. 06588_ Penetrated by Slug. 06591_ Imp. Medium Armor Plating destroyed. 06596_ Penetrated by Slug. 06596_ Slug penetrates Wall. 06598_ R-10 Processor collects Flak Gun. 06602_ R-10 Processor collects Lgt. Treads. 06604_ Penetrated by Slug. 06604_ R-10 Processor suffers critical hit. 06604_ R-10 Processor destroyed. 06609_ Acquired Flak Gun. 06610_ Penetrated by Slug. 06610_ Slug penetrates Wall. 06610_ Acquired 5 matter. 06611_ R-10 Processor collects Com. Wheel. 06615_ Penetrated by Slug. 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