Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.27 @ 22:10:19 Player: CrossedViper Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (405) 2025 Value Destroyed (15134) 15134 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (7448) 7448 TOTAL SCORE: 32127 Bonus ------- High Alert Combat Kills 4538 Follower Combat Kills 740 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 144/300 Energy 131/135 System Corruption 19% Temperature Cool (4) Movement Hovering (45) Location -5/Factory Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (4) --- Cooled Antigrav System Cooled Antigrav System (fused) Experimental Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Cooling System Large Storage Unit Machine Analyzer Transport Network Coupler Experimental Targeting Computer Centrium Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Matter Compressor (0) Improved Armor Integrity Analyzer Cooled Plasma Rifle Heavy Gatling Laser Heavy Gatling Laser XL Autogun Array Ionic Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Coolant Network Cargo Storage Unit Experimental Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- Heavy Laser Improved Heavy Laser 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- F-cell Engine Improved Heavy Treads Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Coolant Network Matter Compressor Experimental Sensor Array Improved Armor Integrity Analyzer Transmission Jammer Improved Light Armor Plating Proton Burst Cannon Proton Burst Cannon Compact Ion Cannon Compact Ion Cannon XL Autogun Array Scatter Rocket Array Ionic Axe [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . 2 . . . . 1 . . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . Parts Attached 281 | 6 5 5 15 . 16 8 16 30 12 16 26 9 31 11 . 46 . 29 Power 27 | 1 . . 2 . 1 . 2 2 3 2 2 . 1 2 . 5 . 4 Engine 17 | 1 . . 2 . 1 . 2 2 2 2 1 . 1 2 . 1 . . Core 4 | . . . . . . . . . 1 . . . . . . 2 . 1 Reactor 6 | . . . . . . . . . . . 1 . . . . 2 . 3 Propulsion 69 | 2 . . 3 . 5 . 6 7 4 5 8 4 6 . . 15 . 4 Treads 30 | 2 . . 3 . 3 . 6 3 4 5 1 . 1 . . 2 . . Leg 19 | . . . . . 2 . . . . . 5 4 3 . . 5 . . Wheel 9 | . . . . . . . . 4 . . . . 2 . . 3 . . Hover 10 | . . . . . . . . . . . 1 . . . . 5 . 4 Flight 1 | . . . . . . . . . . . 1 . . . . . . . Utility 54 | 1 1 3 2 . 4 . 2 5 1 5 6 2 6 . . 9 . 7 Device 26 | . . 1 1 . 3 . . 3 . 3 2 1 4 . . 6 . 2 Storage 7 | 1 1 . . . 1 . . 1 . 1 . . . . . 1 . 1 Processor 7 | . . . . . . . . 1 . . 2 1 1 . . . . 2 Hackware 2 | . . . . . . . 1 . . . . . . . . 1 . . Protection 12 | . . 2 1 . . . 1 . 1 1 2 . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 4 2 8 . 6 8 6 16 4 4 10 3 18 9 . 17 . 14 Energy Gun 34 | 2 . . 1 . . . . 3 1 2 6 2 8 2 . 2 . 5 Energy Cannon 13 | . . . . . . . . 2 . . 1 . 4 5 . 1 . . Ballistic Gun 57 | . 3 2 5 . 5 6 4 6 2 1 2 1 5 1 . 9 . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Launcher 21 | . 1 . 2 . 1 2 2 4 . . 1 . 1 1 . 4 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 1 . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 3 . 3 . . 8 3 1 9 1 5 . . 8 . 6 Parts Lost 75 | . . . . 1 5 1 3 4 . 8 1 1 16 4 . 18 . 13 Power 10 | . . . . . . . 1 1 . . . . 1 1 . 3 . 3 Propulsion 25 | . . . . . 3 1 . 2 . 4 . . 5 . . 6 . 4 Utility 13 | . . . . 1 1 . 1 . . 1 . . 1 1 . 5 . 2 Weapon 27 | . . . . . 1 . 1 1 . 3 1 1 9 2 . 4 . 4 Highest Loss Streak 9 | . . . . 1 4 1 3 2 . 6 1 1 7 2 . 9 . 8 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 89 99 91 88 85 88 88 99 89 73 84 83 65 73 64 76 77 Engine 7 | . 14 14 10 11 10 11 9 4 7 7 6 6 6 6 6 5 . . Treads 15 | . 28 28 32 33 26 8 26 13 25 25 11 . 1 6 6 2 . . Leg 6 | . . . . . 6 22 6 . . . 3 25 21 . . 9 . . Wheel 1 | . . . . . . . . 10 4 . . . 1 13 13 5 . . Hover 1 | . . . . . . . . . . . . . . . . . 23 22 Device 9 | . . . 10 11 12 11 9 8 12 7 10 11 12 6 6 7 11 7 Storage 7 | . 14 14 11 11 10 11 9 7 7 7 6 6 6 6 6 5 5 5 Processor 3 | . . . . . . . . 6 7 3 1 5 6 6 6 5 5 14 Protection 2 | . . 4 11 3 . . 2 . 2 5 6 . . . . 1 . . Energy Gun 9 | . 2 . . . . . . 3 22 18 19 26 17 5 . . 11 6 Energy Cannon 1 | . . . . . . . . 4 . . . . 2 11 26 10 . . Ballistic Gun 11 | . 24 28 21 22 21 20 13 20 7 8 5 . 5 1 . 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 14 36 32 38 38 46 41 41 54 58 170 188 188 176 188 188 200 50 54 Greatest Support 150 | 40 40 40 60 60 60 60 80 80 80 150 150 120 120 75 20 105 52 58 Greatest Overweight (x) 18 | . . . . . . . . 3 2 2 6 5 16 9 9 18 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 2 7 9 5 . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 30 30 30 30 30 30 30 15 15 Average Capacity 20 | 6 11 15 15 15 14 15 15 15 15 17 30 30 30 30 30 28 15 15 Most Carried 30 | 4 10 15 15 15 15 15 15 15 15 27 30 30 30 25 22 25 15 15 Average Carried 18 | 1 8 12 13 15 13 15 14 14 14 16 29 28 27 24 22 21 15 13 Final Capacity 30 | 8 15 15 15 15 15 15 15 15 15 30 30 30 30 30 30 15 15 15 Final Carried 30 | 2 10 14 15 15 15 15 15 15 15 26 30 28 23 22 22 15 15 13 Class Distribution -------------------- 31% | Mutant 19% | Hauler-Gunner 16% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Hauler-Tank 4% | Skirmisher 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Garrison Hauler-Tank | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Matter Collected 9623 | 189 303 83 674 91 671 116 980 643 221 567 750 223 928 114 70 1638 . 1362 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 17306 | . 361 100 938 92 396 244 847 660 139 1603 1909 981 3369 434 70 2955 . 2208 Parts 787 | . 25 12 58 3 57 16 65 30 8 48 52 38 136 18 4 130 . 87 Haulers Intercepted 22 | . 1 . 3 . . . 1 1 2 . 4 . 4 . . 5 . 1 Recyclers Shooed 18 | . . . 4 . . 1 2 1 . . 3 . 1 . . 4 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . 14 1 . . . Prevented 6 | . . . . . . . . . . . . . . 3 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Combat Hostiles Destroyed 289 | . 4 6 20 4 8 10 21 16 1 22 22 15 52 9 1 50 . 28 Guns 168 | . 1 6 13 4 2 3 8 11 1 22 10 14 44 4 . 16 . 9 Cannons 12 | . . . . . . . . 1 . . . . 2 3 1 5 . . AOE 104 | . 3 . 7 . 6 7 13 4 . . 11 . 4 2 . 28 . 19 Classes Destroyed 24 | . 7 1 2 2 2 . 1 2 . 1 2 . 2 1 . 1 . . Worker 27 | . . . 3 . . . 2 1 . . 1 . 4 . . 6 . 10 Builder 26 | . 1 . 1 . . 2 6 1 1 . . . 1 . . 9 . 4 Tunneler 2 | . . 1 . . . . 1 . . . . . . . . . . . Hauler 22 | . 1 . 3 . . . 1 1 2 . 4 . 4 . . 5 . 1 Recycler 23 | . 2 . 3 . . . . 2 . . 7 . . . . 3 . 6 Mechanic 3 | . . . . . . . . . . . . . 1 . . . . 2 Operator 5 | . 2 . . . . . 1 . . . . . . . . 1 . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 12 | . 3 . 1 . . . 3 . . . 1 . 1 . . 1 . 2 Swarmer 48 | . 2 6 7 . . 4 . 4 . 3 . . 9 . . 8 . 5 Cutter 4 | . . . . . . . . . . . . . . . . 4 . . Saboteur 2 | . . . . . . . . . . . 1 . 1 . . . . . Grunt 116 | . 2 . 12 2 . 5 15 6 1 6 4 7 30 7 . 13 . 6 Brawler 4 | . . . . . . . . . . . . . 2 . . 1 . 1 Duelist 7 | . . . . . . . 2 . . . . 1 2 1 . 1 . . Protector 7 | . . . . . . . . . . . 2 . 1 . . 2 . 2 Sentry 27 | . . . 1 . . . 4 2 . 8 1 5 2 . . 2 . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 13 | . . . . . . . . . . 2 2 1 . . . 4 . 4 Hunter 24 | . . . . . . . . 1 . . 6 . 2 . 1 10 . 4 Programmer 25 | . . . . . . . . 3 . 3 6 1 3 . . 5 . 4 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . Assembled 8 | . . . . 1 7 . . . . . . . . . . . . . Best Kill Streak 20 | . 4 4 6 2 7 7 6 5 2 6 16 6 10 4 1 13 . 20 Combat Bots Only 15 | . 3 3 5 2 6 5 5 4 1 6 12 6 7 4 1 10 . 15 Max Kills in Single Turn 7 | . 2 2 2 1 4 3 4 3 2 2 7 2 5 2 1 7 . 4 Gunslinging 1 | . . . . . . . . . . 1 . 1 1 . . 1 . . Exploded 6 | . 2 . 2 . 4 3 2 3 . . 6 . 3 2 . 5 . 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 7V-RTL (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Damage Taken 19899 | . 176 124 368 199 896 592 1005 1518 39 2146 1865 732 2714 871 18 3359 . 3277 Core 2388 | . 21 24 92 27 72 94 128 117 . 201 162 55 249 112 . 392 . 642 Absorbed by Shields 102 | . . . . . . . . . . . . 55 10 . . . . 37 Redirected to Shielding 8 | . . . 8 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 340 | . . . 65 . . . 71 . 5 171 . . . . . . . 28 Core Remaining (%) 62 | 100 . 82 . . . 28 76 . . 54 . . . . 32 . . . Volleys Fired 761 | . 23 11 61 16 89 37 73 35 3 49 47 47 104 21 1 87 . 57 Largest 4 | . 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 . 4 Hottest 380 | . 46 46 46 46 46 60 53 258 330 330 255 280 324 310 380 380 . 332 Shots Fired 1842 | . 43 22 116 32 164 64 112 103 12 156 171 181 374 59 4 138 . 91 Gun 1610 | . 40 22 111 32 161 59 87 81 12 156 168 181 350 25 . 50 . 75 Cannon 146 | . . . . . . . . 16 . . . . 23 33 4 70 . . Launcher 86 | . 3 . 5 . 3 5 25 6 . . 3 . 1 1 . 18 . 16 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 860 | . 40 22 111 32 161 59 87 66 3 60 40 . 90 . . 45 . 44 Thermal 851 | . . . . . . . . 31 9 96 128 181 275 46 2 52 . 31 Explosive 86 | . 3 . 5 . 3 5 25 6 . . 3 . 1 1 . 18 . 16 Electromagnetic 45 | . . . . . . . . . . . . . 8 12 2 23 . . Robot Hit Streak 31 | . 4 3 11 19 26 22 16 10 7 20 18 27 31 27 4 17 . 15 Robot Miss Streak 10 | . 5 3 6 1 2 2 2 10 2 4 4 3 3 2 1 5 . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . 1 Secondary Targets 39 | . . 2 5 . . . . 1 . 5 4 4 15 1 . 1 . 1 Max Gunslinging Chain 2 | . . 1 1 . . . . 1 . 1 1 2 2 1 . 1 . 1 Shots Hit Robots 1267 | . 16 10 64 22 125 48 70 81 7 129 120 69 262 50 3 102 . 89 Core Hits 995 | . 12 7 36 8 47 27 68 86 5 82 113 32 135 33 3 204 . 97 Critical Kills 12 | . . . 1 . 1 . 1 . . . . . 8 . . 1 . . Critical Parts Destroyed 22 | . . . . . . 4 . . . . . . 15 . . . . 3 Critical Strikes 56 | . . . 1 . 1 5 1 . . 1 4 4 35 . . 1 . 3 Burn 20 | . . . . . . . . . . . 4 4 12 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 34 | . . . 1 . 1 5 1 . . . . . 23 . . . . 3 Sever 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 61 | . . . . . . . . . . 28 . . . . . . . 33 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . 28 . . . . . . . 33 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . 12 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 50740 | . 645 194 1671 308 2251 1469 3333 2664 214 4737 5389 1801 6791 1848 173 9563 . 7689 Guns 25463 | . 312 191 1011 308 1832 754 970 1386 204 2710 2991 1801 5719 466 . 2754 . 2054 Cannons 3055 | . . . . . . . . 248 . . . . 391 783 109 1524 . . Explosions 18566 | . 315 . 618 . 419 715 2335 1030 . . 2347 . 598 599 64 5280 . 4246 Melee 3416 | . . . . . . . . . . 2027 . . . . . . . 1389 Ramming 240 | . 18 3 42 . . . 28 . 10 . 51 . 83 . . 5 . . Kinetic 12461 | . 312 191 1011 308 1832 754 970 1045 23 803 298 . 1061 . . 2613 . 1240 Thermal 15924 | . . . . . . . . 589 181 1907 2693 1801 4976 1030 90 1336 . 1321 Explosive 17525 | . 315 . 618 . 419 715 2335 1030 . . 2347 . 513 599 . 4895 . 3739 Electromagnetic 1174 | . . . . . . . . . . . . . 158 219 83 714 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3416 | . . . . . . . . . . 2027 . . . . . . . 1389 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 4 4 6 6 6 8 8 8 7 7 18 Average Corruption 6 | . . . . . . . . 3 4 5 4 6 6 8 8 4 4 11 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 274 | . . . . . . . . 12 9 68 33 33 49 21 . 12 1 36 Message Errors 48 | . . . . . . . . 1 5 14 9 5 5 3 . . . 6 Matter Fused 75 | . . . . . . . . 4 3 20 6 5 13 7 . 5 1 11 Heat Flow Errors 30 | . . . . . . . . 1 . 7 3 5 7 2 . 3 . 2 Energy Discharges 38 | . . . . . . . . 1 . 10 6 4 8 3 . 1 . 5 Parts Rejected 6 | . . . . . . . . 1 1 . . 1 3 . . . . . Parts Fused 6 | . . . . . . . . . . 2 . 2 1 . . . . 1 Data Loss (minor) 26 | . . . . . . . . 1 . 7 5 4 2 3 . 1 . 3 Data Loss (major) 18 | . . . . . . . . 1 . 3 2 5 3 1 . . . 3 Misfires 7 | . . . . . . . . 1 . 2 1 1 2 . . . . . Alerts 8 | . . . . . . . . . . 3 . 1 . 1 . 1 . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . 1 . . 1 . 5 1 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1012 | . 41 . 48 . 31 67 87 2 . 41 43 . . 2 . 106 . 544 Projectiles 35 | . . . . . . . . . . . . . . 2 . 33 . . Explosions 505 | . 41 . 48 . 31 67 87 2 . . 43 . . . . 73 . 113 Melee 472 | . . . . . . . . . . 41 . . . . . . . 431 Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 740 | . 30 . . . . . 167 . . . . . . 41 . 373 . 129 Shots 23 | . 1 . . . . . 4 . . . . . . 2 . 14 . 2 Rammed 12 | . 2 2 4 . . . 2 . 1 . 1 . . . . . . . Targets Rammed 27 | . 3 2 6 . . . 3 . 1 . 6 . 5 . . 1 . . Kicked 12 | . . . . . . . 1 . . . 5 . 5 . . 1 . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . Highest Temperature 662 | . 12 12 398 . 8 2 6 110 65 662 335 337 438 167 . 300 . 351 Average Temperature 110 | . 5 6 152 . 4 2 5 37 38 180 134 46 76 66 . 74 . 97 Received Heat Transfer 3702 | . 18 . 150 63 . 90 450 111 9 621 189 282 692 238 . 327 . 462 Effects 17 | . . . 2 . . . . . . 10 1 . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . Interference 9 | . . . 2 . . . . . . 4 . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . 2 . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . Total Turns 5 | . . . . . . . . . . . . . . 5 . . . . Longest Duration 5 | . . . . . . . . . . . . . . 5 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . 1 2 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . 2 1 3 . . 1 . . Combat Hostiles 5 | . . . . . . . . . . . 1 1 2 . . 1 . . Parts Melted 54 | . . . . . . . . . 2 1 13 6 26 4 . 1 . 1 Heat Transferred 25671 | . . . . . . . . 1025 300 3144 4386 2779 9311 1549 87 1621 . 1469 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 1 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Peak Influence 1671 | . 183 151 540 250 . 242 654 868 675 1671 911 1190 1158 . . 1274 430 961 Initial 877 | . . 6 . 210 . . 94 273 394 438 877 637 624 . . 344 406 301 Average 612 | . 61 80 292 181 . 126 364 440 521 966 735 1004 845 . . 548 417 575 Maximum Alert Level 5 | . . . 2 1 . 1 2 3 2 5 3 4 4 . . 4 2 3 Low Security (%) 15 | 100 100 100 26 34 . 82 15 . . . . . . . . 6 . . Level 1 18 | . . . 39 65 . 17 44 64 23 . . . . . . 42 . 19 Level 2 28 | . . . 34 . . . 39 26 76 35 54 3 17 . . 27 100 67 Level 3 26 | . . . . . . . . 9 . 21 45 71 78 . . 13 . 13 Level 4 9 | . . . . . . . . . . 36 . 24 4 . . 9 . . Level 5 . | . . . . . . . . . . 5 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . 6 . . 1 5 7 1 . 5 . 13 . . 11 . 6 Investigation 12 | . . . 4 . . . 2 2 1 . . . 1 . . 1 . 1 Extermination 7 | . . . . . . . . 1 . . 1 . 1 . . 2 . 2 Reinforcement 26 | . 1 . 2 . . 1 3 2 . . 2 . 7 . . 6 . 2 Assault 7 | . . . . . . . . . . . . . 4 . . 2 . 1 Garrison 4 | . . . . . . . . 2 . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 1 2 1 . . . . 1 . . 3 . 1 Haulers Reinforced 9 | . . . . . . . . 1 . . 1 . 5 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Distress Signals 17 | . . 1 5 . . . 4 1 . . . . 1 . . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 12 6 33 7 18 10 34 36 7 23 34 19 61 8 1 70 4 43 Peak Tracking Total 14 | . 5 3 6 2 10 6 4 9 2 5 12 6 6 4 1 14 4 11 Tactical Retreats 18 | . . . 2 1 4 . . 1 . 3 . 2 2 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Traps Triggered 26 | . . . . . . . . 4 2 3 1 9 3 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Machines Disabled 39 | . . . 1 . 4 . 3 4 1 4 1 . 5 . . 8 . 8 Max in Single Turn 4 | . . . 1 . 1 . 2 4 . 1 1 . 1 . . 4 . 4 Garrison Relay 4 | . . . . . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Machines Accessed 44 | . 1 1 7 . 2 . 4 6 3 3 5 2 2 . . 4 . 4 Terminals 28 | . 1 . 4 . . . 3 3 2 3 4 2 2 . . 1 . 3 Fabricators 6 | . . . . . . . . 3 . . . . . . . 3 . . Repair Stations 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . . . Total Hacks 109 | . 4 1 20 . 2 . 13 19 7 8 6 4 5 . . 10 . 10 Successful 38 | . 1 1 6 . 2 . 5 8 3 2 2 1 2 . . 2 . 3 Failed 71 | . 3 . 14 . . . 8 11 4 6 4 3 3 . . 8 . 7 Catastrophic 18 | . 2 . 2 . . . 2 2 1 . 2 1 1 . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 49 | . 4 . 10 . 1 . 6 13 1 . . . 3 . . 6 . 5 Terminals 76 | . 4 . 15 . . . 9 12 6 8 5 4 5 . . 1 . 7 Fabricators 16 | . . . . . . . . 7 . . . . . . . 9 . . Repair Stations 9 | . . . 2 . . . 4 . . . . . . . . . . 3 Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . . . Terminal Hacks 20 | . 1 1 2 . 2 . 2 5 1 2 1 1 1 . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . 3 . . . . . . . . . . 2 Scan Component 4 | . . . 1 . . . 2 . . . . . . . . . . 1 Repair 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 9 | . . . 2 . . . . 3 1 . . . 1 . . 2 . . Terminals 4 | . . . . . . . . 2 1 . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . . 1 1 . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . Haulers 2 | . . . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 5 . . . 4 6 2 2 4 2 2 . . 3 . 3 Full Trace Events 13 | . 1 . 4 . . . 2 1 1 . . 1 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Time 151 | . . . 26 . . . 26 . . . . . . . . . . 99 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Used RIF Installer 3 | . . . . . . . . . . 1 . 2 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . . 17 . . 4 . . . . . Machine Destruction 17 | . . . . . . . . . . 17 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Total Allies 7 | . . . . . . . . . 1 2 . 2 1 . . . 1 . Largest Group 2 | . . . . . . . . . 1 2 . 2 1 . . . 1 . Highest-Rated Group 100 | . . . . . . . . . 100 92 . 97 10 . . . 31 . Highest-Rated Ally 100 | . . . . . . . . . 100 92 . 51 10 . . . 31 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . 24 17 5 . 10 . . . . 9 . Total Damage 2424 | . . . . . . . . 1234 713 104 . 225 . . . . 148 . Kills 22 | . . . . . . . . 11 7 3 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Turns Passed 16683 | 75 664 502 764 613 1804 345 963 1154 324 2393 1537 1406 1494 510 42 1214 30 849 Spaces Moved 8114 | 49 358 283 318 334 999 51 460 804 193 900 550 665 601 212 17 416 75 829 Core 44 | 15 . . . . 29 . . . . . . . . . . . . . Treads 3814 | 34 358 283 318 334 651 . 288 45 132 900 458 . 2 1 . 10 . . Legs 1963 | . . . . . 319 51 172 . . . 92 665 507 . . 157 . . Wheels 1371 | . . . . . . . . 759 61 . . . 92 211 17 231 . . Hover 922 | . . . . . . . . . . . . . . . . 18 75 829 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 50 120 120 95 110 160 170 170 170 185 215 38 38 34 Average Speed 153 | 126 160 160 160 160 144 120 145 113 144 192 229 170 181 196 215 214 38 44 Slowest Speed 520 | 160 160 160 160 160 160 120 160 250 160 320 520 450 320 320 215 350 38 96 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 53 58 42 73 90 12 44 16 50 88 17 77 22 41 7 14 75 19 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . 2 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 . . . . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 124 | . 6 . 45 . . 25 20 14 . . . . . . . . . 14 Terrain Destroyed 931 | . 27 . 57 . 3 55 174 80 1 . 44 . 63 40 7 221 . 159 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Projectile 54 | . . . . . 3 3 . . 1 . . . 10 3 1 18 . 15 AOE 872 | . 27 . 57 . . 52 174 80 . . 44 . 50 37 6 203 . 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Fac Was Fac Total 10904 | 62 416 315 472 381 1207 267 640 977 227 1397 717 853 804 264 20 641 75 1169 Wait 1227 | . 7 . 52 32 57 172 76 54 1 375 31 80 44 7 3 45 1 190 Move 8099 | 48 357 282 317 333 998 50 459 803 193 899 550 664 600 211 16 416 74 829 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 153 | 8 14 9 8 . 21 . 5 11 1 12 25 1 5 8 . 17 . 8 Fast Attach 142 | . 1 2 9 . 2 . 9 25 9 12 18 6 17 . . 20 . 12 Attach 96 | 6 3 1 2 . 9 . 3 3 1 3 4 3 9 9 . 26 . 14 Detach 20 | . . . . . 1 . . . . . . . 1 . . 11 . 7 Swap 44 | . 1 2 4 . 5 8 4 2 2 1 4 . 6 2 . . . 3 Drop 180 | . 7 6 13 . 21 . 8 28 8 14 32 3 8 6 . 18 . 8 Fire 761 | . 23 11 61 16 89 37 73 35 3 49 47 47 104 21 1 87 . 57 Melee 61 | . . . . . . . . . . 28 . . . . . . . 33 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 12 | . . . . . . . 1 . . . 5 . 5 . . 1 . . Crush 15 | . 3 2 6 . . . 2 . 1 . 1 . . . . . . . Escape Stasis 77 | . . . . . . . . 16 8 4 . 37 5 . . . . 7 Rewire 12 | . . . . . . . . . . . . 12 . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 12) 654 | -10/Materials | Discovered new exit (range 11) 740 | -10/Materials | Entered Mines 772 | -10/Mines | Discovered new exit (range 10) 830 | -10/Mines | Met a Derelict bent on vengeance 891 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1002 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1061 | -10/Mines | Found a hidden stash of uninstalled traps 1157 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1160 | -10/Mines | Found Prototype Device 1160 | -10/Mines | Identified Exp. Sensor Array 1222 | -10/Mines | Discovered new exit (range 9) 1242 | -10/Mines | Entered Materials 1242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Identified exit to Mines 1353 | -9/Materials | Repaired Lgt. Treads 1617 | -9/Materials | Discovered new exit (range 5) 2006 | -9/Materials | Entered Mines 2019 | -9/Mines | Discovered new exit (range 9) 2059 | -9/Mines | Discovered new exit (range 14) 2160 | -9/Mines | Learned Materials trap positions 2424 | -9/Mines | Assembled infested the area 2429 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2611 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2611 | -9/Mines | Discovered new exit (range 5) 2619 | -9/Mines | Entered Exiles 2620 | -9/Exiles | Identified exit to Mines 2663 | -9/Exiles | Met 8R-AWN 2687 | -9/Exiles | Met EX-HEX 2762 | -9/Exiles | Met EX-DEC 2768 | -9/Exiles | Learned location of Zion (-7) 2927 | -9/Exiles | Discovered exit to Mines (range 14) 3084 | -9/Exiles | Warned about trapping Exiles lab 3141 | -9/Exiles | Met EX-BIN 3171 | -9/Exiles | Aligned with FarCom system 3173 | -9/Exiles | Given EX-Vault access code 3209 | -9/Exiles | Opened EX-Vault 3224 | -9/Exiles | Found Cloak of Protection 3230 | -9/Exiles | Found XL Autogun Array 3261 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3574 | -9/Exiles | Attacked by the Exiles 3770 | -9/Exiles | Lost 4 parts (3n1u) 3812 | -9/Exiles | Destroyed 8R-AWN 3875 | -9/Exiles | Found Prototype Ballistic Gun 3932 | -9/Exiles | Found Prototype Ballistic Gun 3946 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3957 | -9/Exiles | Found Prototype Processor 4162 | -9/Exiles | Destroyed EX-HEX 4215 | -9/Exiles | Destroyed EX-DEC 4244 | -9/Exiles | Destroyed EX-BIN 4317 | -9/Exiles | Found Prototype Device 4318 | -9/Exiles | Identified System Purifier 4327 | -9/Exiles | Found Deploy-a-Sentry 4423 | -9/Exiles | Stole two prototypes: XL Autogun Array, Deploy-a-Sentry 4423 | -9/Exiles | Entered Mines 4430 | -8/Mines | Core integrity fell below 50% 4622 | -8/Mines | 7V-RTL came to Exiles' defense 4696 | -8/Mines | Destroyed 7V-RTL 4747 | -8/Mines | Discovered new exit (range 13) 4768 | -8/Mines | Entered Materials 4768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4769 | -8/Materials | Loaded intel: 8 trap records 5032 | -8/Materials | Discovered new exit (range 11) 5229 | -8/Materials | Build established: Scavenger-Mutant 5234 | -8/Materials | Lost 3 parts (1p1u1w) 5288 | -8/Materials | Repaired Lgt. Treads 5660 | -8/Materials | Discovered new exit (range 10) 5731 | -8/Materials | Entered Factory 5731 | -7/Factory | Evolved 2 slots: Weapon x2 6142 | -7/Factory | Build established: Skirmisher 6214 | -7/Factory | Discovered new exit (range 5) 6241 | -7/Factory | Discovered new exit (range 19) 6532 | -7/Factory | DAS Turret deployed 6542 | -7/Factory | Cargo convoy interrupted 6619 | -7/Factory | Found Prototype Launcher 6619 | -7/Factory | Identified Scatter Rocket Array 6777 | -7/Factory | Garrison activated, responded to threat 6885 | -7/Factory | Entered Storage 6890 | -7/Storage | Met 01-MTF 6927 | -7/Storage | Build established: Scavenger-Skirmisher 7081 | -7/Storage | Found Prototype Protection 7081 | -7/Storage | Identified Lgt. Regenerative Plating 7151 | -7/Storage | Discovered new exit (range 8) 7209 | -7/Storage | Identified exit to Garrison 7209 | -7/Storage | Entered Garrison 7209 | -7/Garrison | Accompanied by 1 ally (01-MTF) 7214 | -7/Garrison | 01-MTF left 7261 | -7/Garrison | Installed Relay Interface Framework 7380 | -7/Garrison | Triggered checkpoint 8140 | -7/Garrison | Discovered new exit (range 19) 8244 | -7/Garrison | Lost 6 parts (3n1u2w) 8275 | -7/Garrison | Rescued a captive Derelict 8276 | -7/Garrison | Rescued a captive Derelict 8332 | -7/Garrison | Triggered checkpoint 8357 | -7/Garrison | Garrison Relay disabled 8373 | -7/Garrison | Garrison Relay disabled 8548 | -7/Garrison | Triggered checkpoint 8701 | -7/Garrison | Garrison Relay disabled 8757 | -7/Garrison | Discovered new exit (range 14) 8908 | -7/Garrison | Build established: Scavenger-Mutant 9152 | -7/Garrison | Triggered checkpoint 9419 | -7/Garrison | Garrison Relay disabled 9551 | -7/Garrison | Discovered new exit (range 14) 9602 | -7/Garrison | Entered Factory 9602 | -6/Factory | Evolved 2 slots: Utility x2 10023 | -6/Factory | Build established: Hauler-Tank 10044 | -6/Factory | Garrison activated, responded to threat 10861 | -6/Factory | Cargo convoy interrupted 10896 | -6/Factory | Destroyed 12 combat bots 10955 | -6/Factory | Found Prototype Processor 10956 | -6/Factory | Identified Spectral Analyzer 11104 | -6/Factory | Garrison activated, responded to threat 11139 | -6/Factory | Identified exit to Garrison 11139 | -6/Factory | Entered Garrison 11353 | -6/Garrison | Identified Exp. Targeting Computer 11434 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 11538 | -6/Garrison | Triggered checkpoint 11663 | -6/Garrison | Discovered new exit (range 14) 11768 | -6/Garrison | Build established: Hauler-Gunner 11852 | -6/Garrison | Discovered new exit (range 14) 12030 | -6/Garrison | Triggered checkpoint 12196 | -6/Garrison | Triggered checkpoint 12302 | -6/Garrison | Discovered new exit (range 13) 12319 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 12545 | -6/Garrison | Entered Factory 12895 | -6/Factory | First assault squad dispatched 13092 | -6/Factory | Lost 3 parts (1p2w) 13190 | -6/Factory | Identified exit to Lower Caves 13780 | -6/Factory | Core integrity fell below 50% 13820 | -6/Factory | Lost 7 parts (3n1u3w) 14003 | -6/Factory | Destroyed 7 combat bots 14039 | -6/Factory | Entered Lower Caves 14275 | -6/Lower Caves | Spotted B-75 Beast 14348 | -6/Lower Caves | Destroyed B-75 Beast 14534 | -6/Lower Caves | Discovered new exit (range 8) 14548 | -6/Lower Caves | Encountered a Warlord checkpoint 14549 | -6/Lower Caves | Entered another Lower Caves area 14568 | -6/Lower Caves | Discovered new exit (range 10) 14591 | -6/Lower Caves | Entered Factory 14591 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15237 | -5/Factory | Lost 9 parts (2p3n2u2w) 15303 | -5/Factory | Discovered new exit (range 14) 15390 | -5/Factory | Found Prototype Launcher 15402 | -5/Factory | Identified Mni. Smartbomb Launcher 15403 | -5/Factory | Found Mni. Smartbomb Launcher 15491 | -5/Factory | First assault squad dispatched 15581 | -5/Factory | Destroyed 10 combat bots 15692 | -5/Factory | Cargo convoy interrupted 15730 | -5/Factory | Lost 3 parts (2u1w) 15736 | -5/Factory | Destroyed 10 combat bots 15771 | -5/Factory | Found Prototype Device 15771 | -5/Factory | Identified Beam Splitter 15805 | -5/Factory | Sucked down chute 15805 | -5/Factory | Entered Waste 15806 | -5/Waste | Met a frightened Derelict 15818 | -5/Waste | Spotted C-40 Crusher 15819 | -5/Waste | Spotted C-40 Crusher 15820 | -5/Waste | EMP discharged 15820 | -5/Waste | Spotted C-40 Crusher 15820 | -5/Waste | Spotted C-40 Crusher 15823 | -5/Waste | Spotted C-40 Crusher 15830 | -5/Waste | Discovered new exit (range 13) 15835 | -5/Waste | Entered Factory 15972 | -5/Factory | Repaired Mni. Fusion Reactor? 15992 | -5/Factory | Core integrity fell below 50% 16028 | -5/Factory | Destroyed 8 combat bots 16172 | -5/Factory | System corruption reached 10% 16324 | -5/Factory | Discovered new exit (range 16) 16435 | -5/Factory | First assault squad dispatched 16569 | -5/Factory | Cargo convoy interrupted 16596 | -5/Factory | Core integrity fell below 20% 16627 | -5/Factory | Destroyed 15 combat bots 16653 | -5/Factory | Lost 8 parts (2p3n3w) 16684 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 16632_ U-05 Engineer lays Concrete. 16632_ U-05 Engineer builds a Wall. 16633_ U-05 Engineer lays Concrete. 16663_ Construction Platform disabled. 16667_ >> Machine Analyzer network decryption results: 16667_ Fabricator x2 16674_ Triggered Stasis Trap. 16674_ A bubble of rippling energy engulfs the area. 16674_ Field strength at 93. 16674_ Field strength at 86. 16675_ Field strength at 79. 16676_ Field strength at 72. 16677_ System corrupted: Energy discharge (-51). 16677_ Field strength at 65. 16678_ Field strength at 58. 16679_ Field strength at 40. 16680_ Field strength at 27. 16681_ Penetrated by Slug. 16681_ Knocked back. 16684_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????"""????????????"""???? | | ???????#?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | ############## """ #?????????????????????????? | | # ## """ #?????????????????????????? | | # ## """ #?????????????????????????? | | # ## #########?????????????????? | | =# ####+### #?????????????????? | | # # #?????????????????? | | ####" # ^ #?????????????????? | | # pp ^% H #?????????????????? | | # # #?????????????????? | | "" # # %^ @ #?????????????????? | | """ # ######## % #?????????????????? | | F" # # #### ###?????????????????? | | """ # # T #??# #???????????????????? | | "" # #% #??# #######?????????????? | | ############# #??# ## ?????????????? | | #####???####????###+###?## ## ?????????????? | | #######T ###### #?# # ?????????????? | | [! ### # ?????????????? | | [[[ *%! + ?????????????? | | ![%[[ ! =# # ?????????????? | | ############### # ######????????##???? | | ###?????????????####### #????????????? ??? | | #?????????????????????# #?????????????? ? | | #?????????????????????# ######?????????!! ! | | ??????????????????????# ### #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #??????????? "" | | ??????????????????????########## #??????????? "" | | ???????????????????????????????# #????????????"" | | ???????????????????????????????# #???????????? | | ???????????????????????????????# ##############+ | | ???????????????????????????????# | | ???????????????????????????????+ | | ???????????????????????????????# ^ = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 600 Resistance: TH 75 Core Shielding 20 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationHypercooledReactor Manual? 0 Play Time 01:50:06 Cumulative 726.8 hours Start 2023.08.27 @ 20:16:17 End 2023.08.27 @ 22:10:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 463 Adventurer 0 Explorer 7 Win Type - Total 53 Types 20/5/19/2/0/1/4/1/1 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f3421f9-38df-40d2-9ea4-2f2353597aff