Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 20:54:57 Player: Ethranok Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (125) 625 Value Destroyed (3830) 3830 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 6841 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 48/100 System Corruption 5% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (25) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Compact Matter Pod (0) Triangulator Sensor Array Improved Sensor Array Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Core Analyzer Kinecellerator Kinecellerator ECM Suite Improved Hardlight Generator Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Targeting Computer Hardened Medium Armor Plating Reactive Plating Hardlight Generator > --- WEAPON ----------- Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Medium Storage Unit High-capacity Matter Pod Triangulator Sensor Array Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Kinecellerator ECM Suite Hardened Medium Armor Plating Improved Hardlight Generator Hacking Suite System Shield Heavy Assault Rifle Shotgun Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Assault Cannon Mini Grenade Launcher Plasma Cutter [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 78 | 7 8 20 20 23 Power 8 | 2 1 3 1 1 Engine 7 | 2 . 3 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 20 | 2 1 6 5 6 Treads 18 | 2 1 4 5 6 Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 2 5 8 6 Device 6 | . . 2 2 2 Storage 4 | 1 1 1 . 1 Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 9 | . 1 2 5 1 Artifact . | . . . . . Weapon 28 | 2 4 6 6 10 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 15 | 1 3 5 3 3 Ballistic Cannon 7 | . 1 1 2 3 Launcher 3 | . . . . 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 35 | . 3 7 4 21 Power 4 | . 1 2 . 1 Propulsion 13 | . 1 2 4 6 Utility 9 | . . 3 . 6 Weapon 9 | . 1 . . 8 Highest Loss Streak 13 | . 2 2 2 13 To Critical Strikes . | . . . . . Average Backups 16 | 1 3 7 22 23 Power 2 | . 1 . 2 3 Propulsion . | . . . . . Utility 7 | . . 2 8 12 Weapon 6 | . . 3 10 6 Tool/Special . | . . . . . Unused Backups 24 | 1 2 5 . 16 Power 4 | . . 2 . 2 Propulsion 1 | 1 . . . . Utility 14 | . 1 . . 13 Weapon 5 | . 1 3 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 85 76 82 89 Engine 8 | . 9 8 9 6 Core 1 | . 4 2 . . Treads 19 | . 27 17 17 19 Device 9 | . . 5 13 12 Storage 10 | . 14 11 9 9 Processor 3 | . . . 4 7 Protection 10 | . 2 8 15 11 Ballistic Gun 10 | . 18 21 2 5 Ballistic Cannon 8 | . 8 . 10 11 Peak Build Rating 43 | 6 9 18 29 43 Average Rating 23 | 3 6 11 24 37 On Entrance 12 | . 6 9 18 27 Avg Prop Armor Cover (%) 16 | 26 . 9 . 4 Naked Turns . | . . . . . Heaviest Build 131 | 13 20 99 120 131 Greatest Support 66 | 40 40 40 62 66 Greatest Overweight (x) 7 | 1 5 7 5 5 Average Overweight (x) 1 | . . . 2 1 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 20 | 6 9 12 25 25 Most Carried 25 | 5 8 23 25 25 Average Carried 16 | 1 3 7 22 23 Final Capacity 25 | 8 10 25 25 25 Final Carried 24 | 1 3 22 24 18 Class Distribution -------------------- 53% | Mutant 22% | Tank 13% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3947 | 183 486 849 905 1524 Remotely . | . . . . . Salvage Created 3569 | . 341 1250 799 1179 Parts 207 | . 30 87 42 48 Haulers Intercepted 6 | . 1 3 1 1 Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 97 | . 11 26 27 33 Melee 1 | . . . . 1 Guns 47 | . 4 25 9 9 Cannons 44 | . 7 1 18 18 AOE 5 | . . . . 5 Classes Destroyed 14 | . 4 4 1 5 Worker 5 | . . 3 . 2 Builder 4 | . . 2 . 2 Hauler 6 | . 1 3 1 1 Recycler 3 | . . 2 1 . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 8 | . 2 4 2 . Swarmer 26 | . 6 14 6 . Grunt 51 | . 5 7 13 26 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 13 | . . 5 5 3 Hunter 3 | . . . 3 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 4 7 3 6 Combat Bots Only 5 | . 3 5 3 5 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 865 | . 92 180 208 385 Missed 252 | . 26 52 50 124 Hits 613 | . 66 128 158 261 Melee 31 | . . . . 31 Projectile 582 | . 66 128 158 230 Critical Strikes 15 | . . . 7 8 Damage Taken 7999 | . 812 1341 1956 3890 Core 1414 | . 241 235 228 710 Absorbed by Shields 272 | . . . . 272 Redirected to Shielding 51 | . . 51 . . Ignored by Resistances 145 | . . . 88 57 Regen/Repaired (Parts) 89 | . . . 89 . Core Remaining (%) 50 | 100 3 41 58 . Volleys Fired 337 | . 47 79 102 109 Largest 3 | . 2 2 2 3 Hottest 125 | . 50 60 74 125 Shots Fired 672 | . 93 158 166 255 Gun 338 | . 61 157 35 85 Cannon 320 | . 32 1 131 156 Launcher 13 | . . . . 13 Special 1 | . . . . 1 Kinetic 654 | . 93 158 166 237 Thermal 5 | . . . . 5 Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 7 12 24 11 Robot Miss Streak 6 | . 6 4 6 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 4 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 427 | . 52 97 113 165 Core Hits 220 | . 25 50 48 97 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 2 8 4 Destroy 3 | . . 2 1 . Blast 11 | . . . 7 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10605 | . 695 1643 2990 5277 Guns 3596 | . 365 1623 516 1092 Cannons 5406 | . 329 20 2467 2590 Explosions 1505 | . . . . 1505 Melee . | . . . . . Ramming 88 | . 1 . 7 80 Kinetic 8952 | . 694 1643 2983 3632 Thermal 60 | . . . . 60 Explosive 1505 | . . . . 1505 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . . 48 Message Errors 12 | . . . . 12 Matter Fused 11 | . . . . 11 Heat Flow Errors 8 | . . . . 8 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 157 | . 5 . 38 114 Projectiles 92 | . 5 . 33 54 Explosions 49 | . . . . 49 Melee 16 | . . . 5 11 Knockbacks 45 | . 3 . 15 27 Impact . | . . . . . Kinetic 43 | . 3 . 15 25 Secondary 2 | . . . . 2 Self-Inflicted Damage 90 | . . . . 90 Shots 3 | . . . . 3 Rammed 8 | . 1 . 1 6 Targets Rammed 10 | . 1 . 1 8 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 423 | . 26 10 423 328 Average Temperature 90 | . 9 4 101 97 Received Heat Transfer 2427 | . 123 306 639 1359 Effects 6 | . . . 4 2 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 1 1 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions 2 | . . . 1 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 111 | . . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 86 | 100 100 100 95 62 Level 1 13 | . . . 4 35 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 465 | . 90 185 256 465 Initial 115 | . . . 70 115 Average 92 | . 26 102 46 149 Influence Increases 2830 | . 303 732 806 989 Destroy 0b10 Robot/C 1940 | . 220 520 540 660 Destroy 0b10 Robot/NC 140 | . 15 70 20 35 Destroy Leader 478 | . 46 124 156 152 Successful Hack 38 | . 6 . 6 26 Disable Machine 105 | . . 15 60 30 Destroy Structure 99 | . 1 3 24 71 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 2469 | . 303 564 720 882 Entered New Map 237 | . . . 98 139 Time Decay 1790 | . 273 504 479 534 Lost Part 320 | . 30 60 21 209 Purge Threat 122 | . . . 122 . Squads Dispatched 24 | . 1 2 6 15 Investigation 11 | . 1 . 3 7 Extermination 3 | . . . . 3 Reinforcement 6 | . . 2 2 2 Assault 2 | . . . . 2 Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 159 | . 17 44 51 47 Peak Tracking Total 10 | . 4 8 6 10 Tactical Retreats 10 | . 1 4 4 1 ECM-based Alert Blocks 14 | . . 6 8 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 4 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 4 2 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 25 | . 5 3 7 10 Terminals 11 | . 3 2 3 3 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . 1 1 Recycling Units 5 | . 2 1 1 1 Scanalyzers 4 | . . . 2 2 Garrison Access . | . . . . . Total Hacks 68 | . 9 5 29 25 Successful 33 | . 4 2 19 8 Failed 32 | . 4 2 9 17 Catastrophic 5 | . 1 . 1 3 Database Lockouts 3 | . 1 1 1 . Manual 20 | . 7 5 5 3 Terminals 17 | . 5 4 4 4 Fabricators 8 | . . . . 8 Repair Stations 6 | . . . 3 3 Recycling Units 14 | . 4 1 5 4 Scanalyzers 23 | . . . 17 6 Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Robot Analysis 3 | . 2 1 . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks 5 | . . . . 5 Load Schematic 3 | . . . . 3 Build 2 | . . . . 2 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 6 | . 2 1 1 2 Report Inventory 5 | . 2 1 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer 15 | . . . 14 1 Insert Component 6 | . . . 6 . Analyze 6 | . . . 6 . Retrieve Study 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 4 1 6 10 Full Trace Events 11 | . 1 . 3 7 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built 4 | . . . . 4 Authchips . | . . . . . Time 109 | . . . . 109 Total Part Build Rating 12 | . . . . 12 Part Studies Acquired 3 | . . . 2 1 Parts Repaired 1 | . . . 1 . Time 51 | . . . 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4545 | . . 935 1991 1619 Sensors 1029 | . . 19 1010 . Traps 1619 | . . . . 1619 ECM 2800 | . . 935 1865 . Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7310 | 58 767 1829 2208 2448 Spaces Moved 2413 | 35 348 689 510 831 Core 25 | 16 6 3 . . Treads 2337 | 19 342 635 510 831 Legs . | . . . . . Wheels 51 | . . 51 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 235 185 Average Speed 231 | 124 160 194 349 223 Slowest Speed 560 | 160 300 480 560 392 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 54 69 44 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 131 | . . . 24 107 Melee . | . . . . . Projectile 50 | . . . 24 26 AOE 81 | . . . . 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3488 | 50 468 1027 756 1187 Wait 471 | . 34 177 92 168 Move 2409 | 34 347 688 509 831 Hop . | . . . . . Pick Up 114 | 8 19 45 18 24 Fast Attach . | . . . . . Attach 59 | 6 11 8 13 21 Detach 4 | . . . 3 1 Swap 36 | 1 3 12 9 11 Drop 46 | 1 6 18 9 12 Fire 337 | . 47 79 102 109 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 10 | . 1 . 1 8 Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 414 | -10/Materials | Central database locked down 544 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Core integrity fell below 20% 802 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Utility x2 1346 | -9/Materials | Central database locked down 1612 | -9/Materials | Discovered new exit (range 6) 1890 | -9/Materials | Core integrity fell below 50% 2020 | -9/Materials | Build established: Scavenger-Mutant 2031 | -9/Materials | Discovered new exit (range 16) 2462 | -9/Materials | Discovered new exit (range 16) 2591 | -9/Materials | Build established: Mutant 2655 | -9/Materials | Entered another Materials area 2655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -8/Materials | Garrison activated, responded to threat 3068 | -8/Materials | Central database locked down 3280 | -8/Materials | Repaired Hvy. Ion Engine 4856 | -8/Materials | Discovered new exit (range 4) 4863 | -8/Materials | Entered Factory 4863 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5169 | -7/Factory | Build established: Tank 5221 | -7/Factory | Fabricated Adv. Treads (x2) 5303 | -7/Factory | Discovered new exit (range 15) 6023 | -7/Factory | Lost 3 parts (1n1u1w) 6537 | -7/Factory | Lost 3 parts (1n2u) 6801 | -7/Factory | Discovered new exit (range 13) 6802 | -7/Factory | Build established: Gunner 7033 | -7/Factory | Fabricated Adv. Treads (x2) 7121 | -7/Factory | Garrison activated, responded to threat 7294 | -7/Factory | Core integrity fell below 50% 7306 | -7/Factory | Core integrity fell below 20% 7311 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07281_ Destroyed Com. Wheel. 07281_ M-28 Smith destroyed. 07282_ Mni. Grenade Launcher destroyed. 07282_ Adv. Treads+ destroyed. 07285_ Imp. Trap Scanner destroyed. 07285_ Adv. Treads+ destroyed. 07286_ L-41 Fighter knocked back. 07289_ G-50 Soldier destroyed. 07289_ Plasma Cutter destroyed. 07290_ L-41 Fighter knocked back. 07291_ System corrupted: Matter fused (-6). 07291_ Assault Cannon+ destroyed. 07298_ Flak Gun severed. 07300_ Imp. Assault Rifle destroyed. 07301_ The unstable cave ceiling collapses. 07301_ Adv. Assault Cannon destroyed. 07303_ L-41 Fighter knocked back. 07309_ Assault Cannon+ destroyed. 07309_ Hcp. Matter Pod destroyed. 07310_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???# #??????????#### # " F" #??????????????????? | | ???# #?????????????# # """" #??????????????????? | | ???# #?????????????# ########??????????????????? | | #### #?????????????# #?????????????????????????? | | "" # #????????###### ##????????????????????????? | | " =" #????????# #????????????????????????? | | = != ########## #????????????????????????? | | [|" = % % #????????????????????????? | | " * #????????????????????????? | | "" # % #????????????????????????? | | "" ############## #????????????????????????? | | "" #????????????# #?+??????????????????????? | | ####???????####### ##? ??????????????????????? | | ???????????# # #?? ??????????????????????? | | ???????????# # #?# ??????????????????????? | | ???????????#! + #?# ??????????????????????? | | ???????????# # #?# #?????????????????????? | | ???????????# # #?# #?????????????????????? | | ???????????# + #?# #?????????????????????? | | ???????????# ### ###?# #?????????????????????? | | ???????????# #?# #???# #?????????????????????? | | ???????????# #?# #???# ###???????????????????? | | ???????????# #?# #?### # ## ##???????????????? | | ???????????# #?# #?# #???????????????? | | ???????????# #?# ### % # #???????????????? | | ???????????#######?# @l[* ###?????????????? | | ???????????????????#i### l%%g%=!%% ??????? | | ???????????????????# #?# =% #### #???????????? | | ???????????????????# #?# ! #??????????????? | | ???????????????????# #?# % + ????????????? | | ???????????????????# #?### # ! ####???????????? | | ???????????????????#+#????#### #??????????????? | | ??????????????????????????????? #??????????????? | | ????????????????????????????????[ #??????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 493 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Repaired ---------- Hvy. Ion Engine | 19% | -8/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Close Call Just What I Needed Challenges ------------ None Game ------ Seed SwordMicrowarpWand Manual? 0 Play Time 01:20:12 Cumulative 12.2 hours Start 2026.09.11 @ 19:35:00 End 2026.09.11 @ 20:54:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7387ec-e5bc-41a9-ad57-37470db7c41e