Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 19:31:00 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1899) 1899 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 4925 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 445/700 Matter 148/300 Energy 274/275 System Corruption 2% Temperature Cool (1) Movement Hovering (51) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Airjet Cooled Airjet Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Trap Scanner Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Improved Heat Sink Target Analyzer Improved Utility Shielding Heavy Particle Gun Heavy Ion Cannon Assault Cannon Advanced Assault Cannon Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Transport Network Coupler Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Airjet Airjet Aerolev Unit Xenon Bombardment Thruster Improved Heat Sink Medium Storage Unit Weight Redist. System Utility Shielding Heavy Particle Gun Assault Cannon Improved Grenade Launcher Missile Launcher Mining Laser Katana [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Sensor Array Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 100 | . 14 20 35 31 Power 11 | . 2 4 2 3 Engine 11 | . 2 4 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 32 | . 4 7 12 9 Treads 17 | . 2 5 10 . Leg 2 | . 2 . . . Wheel 1 | . . 1 . . Hover 4 | . . . 1 3 Flight 8 | . . 1 1 6 Utility 27 | . 4 5 11 7 Device 10 | . . 1 5 4 Storage 4 | . 3 . . 1 Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 9 | . . 4 3 2 Artifact . | . . . . . Weapon 30 | . 4 4 10 12 Energy Gun 9 | . 1 1 4 3 Energy Cannon 5 | . . 1 3 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon 9 | . 3 1 . 5 Launcher 3 | . . 1 1 1 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 2 7 1 Parts Lost 12 | . 2 1 . 9 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 3 | . . 1 . 2 Weapon 3 | . 2 . . 1 Highest Loss Streak 6 | . 1 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 99 99 87 Engine 10 | . 14 11 9 6 Treads 17 | . 24 13 26 . Leg 3 | . 3 8 . . Flight 3 | . . . . 29 Device 5 | . . 3 8 12 Storage 10 | . 14 11 9 7 Processor 14 | . 12 11 20 15 Protection 8 | . . 17 6 2 Energy Gun 6 | . 12 3 6 1 Energy Cannon 2 | . . . 7 . Ballistic Gun 3 | . 10 . 4 . Ballistic Cannon 7 | . 5 17 . 1 Naked Turns . | . . . . . Heaviest Build 62 | 12 53 61 62 56 Greatest Support 60 | 20 40 40 60 40 Greatest Overweight (x) 5 | . 2 5 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 17 20 20 10 Most Carried 20 | 6 20 20 20 20 Average Carried 17 | 6 14 19 19 9 Final Capacity 20 | 8 20 20 20 10 Final Carried 20 | 6 14 20 20 10 Class Distribution -------------------- 44% | Scavenger-Mutant 39% | Mutant 8% | Sprinter 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1819 | 200 254 593 576 196 Remotely . | . . . . . Salvage Created 2498 | . 497 913 1045 43 Parts 152 | . 35 59 57 1 Haulers Intercepted 12 | . 1 5 6 . Recyclers Shooed 4 | . . 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 13 23 17 1 Guns 17 | . 9 2 6 . Cannons 28 | . 4 16 7 1 AOE 7 | . . 5 2 . Classes Destroyed 10 | . 4 5 . 1 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Hauler 12 | . 1 5 6 . Recycler 4 | . . 3 1 . Mechanic 1 | . . 1 . . Watcher 4 | . 2 1 1 . Swarmer 18 | . 3 11 4 . Grunt 25 | . 10 7 8 . Sentry 10 | . . 5 5 . Programmer 1 | . . . . 1 Best Kill Streak 8 | . 3 8 4 1 Combat Bots Only 7 | . 3 7 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3898 | . 847 1128 848 1075 Core 584 | . 138 138 53 255 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . . 10 10 60 Core Remaining (%) 74 | 100 44 65 90 . Volleys Fired 195 | . 58 61 60 16 Largest 2 | . 2 2 2 2 Hottest 138 | . 79 124 138 103 Shots Fired 354 | . 114 110 112 18 Gun 162 | . 85 20 56 1 Cannon 164 | . 29 80 52 3 Launcher 15 | . . 10 4 1 Special 13 | . . . . 13 Kinetic 174 | . 68 77 26 3 Thermal 146 | . 31 23 78 14 Explosive 15 | . . 10 4 1 Electromagnetic 19 | . 15 . 4 . Robot Hit Streak 13 | . 6 11 13 7 Robot Miss Streak 6 | . 4 6 5 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 201 | . 69 58 71 3 Core Hits 111 | . 29 43 37 2 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 2 3 3 . Burn 3 | . . 2 1 . Meltdown 2 | . . . 2 . Blast 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4706 | . 986 1906 1733 81 Guns 1358 | . 603 153 581 21 Cannons 2348 | . 383 998 909 58 Explosions 998 | . . 755 243 . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1937 | . 670 937 272 58 Thermal 1671 | . 218 270 1162 21 Explosive 942 | . . 699 243 . Electromagnetic 154 | . 98 . 56 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | . . 29 9 . Projectiles 28 | . . 19 9 . Explosions 10 | . . 10 . . Melee . | . . . . . Knockbacks 12 | . 4 8 . . Impact . | . . . . . Kinetic 12 | . 4 8 . . Secondary . | . . . . . Self-Inflicted Damage 180 | . . 143 . 37 Shots 4 | . . 3 . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 432 | . 212 259 432 248 Average Temperature 75 | . 60 60 109 54 Received Heat Transfer 1461 | . 390 252 486 333 Effects 8 | . . 4 4 . Energy Bleed 3 | . . 2 1 . Interference 3 | . . 2 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 10 | . . 2 8 . Heat Transferred 3251 | . 500 642 2072 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 715 | . 205 715 454 323 Initial 211 | . . 86 211 206 Average 215 | . 91 192 332 219 Maximum Alert Level 3 | . 1 3 2 1 Low Security (%) 47 | 100 95 70 . 12 Level 1 41 | . 4 20 77 87 Level 2 9 | . . 7 22 . Level 3 . | . . 2 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 1 1 2 Investigation 6 | . 2 1 1 2 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 11 | . 4 3 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 26 40 30 28 Peak Tracking Total 12 | . 5 4 5 12 Tactical Retreats 20 | . 10 2 1 7 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . 1 6 . . Max in Single Turn 2 | . 1 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 22 | . 5 7 3 7 Terminals 15 | . 4 5 3 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 50 | . 13 20 5 12 Successful 24 | . 7 13 1 3 Failed 26 | . 6 7 4 9 Catastrophic 8 | . 2 1 1 4 Database Lockouts . | . . . . . Manual 26 | . 6 11 5 4 Terminals 31 | . 8 13 5 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 11 | . 5 3 . 3 Scanalyzers 6 | . . 4 . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . 3 7 1 2 Record 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Level Access Points 2 | . . 1 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 3 | . 2 1 . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 2 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 2 . . Monitor 1 | . . 1 . . Reject 1 | . 1 . . . Mask 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Watchers 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 3 2 5 Full Trace Events 5 | . 1 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5435 | 8 1123 2045 1585 674 Spaces Moved 3059 | 7 401 724 750 1177 Core . | . . . . . Treads 1553 | . 363 436 750 4 Legs 321 | 7 38 276 . . Wheels 12 | . . 12 . . Hover 180 | . . . . 180 Flight 993 | . . . . 993 Fastest Speed 28 | 120 120 155 160 28 Average Speed 141 | 120 220 246 164 34 Slowest Speed 470 | 120 260 470 245 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . . 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 50 53 56 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . 1 64 41 9 Melee . | . . . . . Projectile 5 | . 1 1 3 . AOE 110 | . . 63 38 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3810 | 6 530 877 1006 1391 Wait 305 | . 24 40 94 147 Move 3047 | 6 400 723 749 1169 Hop 4 | . . . . 4 Pick Up 67 | . 20 16 24 7 Fast Attach 22 | . 1 2 13 6 Attach 32 | . 8 5 6 13 Detach 13 | . 2 1 4 6 Swap 46 | . 5 13 16 12 Drop 78 | . 12 16 40 10 Fire 195 | . 58 61 60 16 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 7) 1054 | -10/Materials | Discovered new exit (range 4) 1081 | -10/Materials | Core integrity fell below 50% 1132 | -10/Materials | Entered another Materials area 1132 | -9/Materials | Evolved 2 slots: Utility x2 2259 | -9/Materials | Build established: Scavenger-Mutant 2637 | -9/Materials | Discovered new exit (range 8) 2989 | -9/Materials | Identified exit to Materials 3005 | -9/Materials | Destroyed 7 combat bots 3177 | -9/Materials | Entered another Materials area 3177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3497 | -8/Materials | Identified exit to Factory 4418 | -8/Materials | Build established: Scavenger-Skirmisher 4762 | -8/Materials | Entered Factory 4762 | -7/Factory | Evolved 2 slots: Propulsion x2 5028 | -7/Factory | Build established: Sprinter 5203 | -7/Factory | Lost 6 parts (3n2u1w) 5436 | -7/Factory | Self-destructed Last Messages --------------- 05228_ System corrupted: Heat flow error (+263). 05242_ P-60 Hacker destroyed. 05249_ Acquired 43 matter. 05249_ K-01 Serf collects debris. 05249_ Acquired 4 matter. 05254_ Acquired Gravmag System. 05297_ Connecting with DSF Access... 05300_ Dropped Hvy. Ion Engine. 05321_ W-25 Informer sends out distress signal. 05331_ Xenon Bombardment Thruster destroyed. 05345_ BX=NP3K35 05381_ Imp. Ion Engine destroyed. 05387_ System corrupted: Component data lost. 05391_ Acquired Deuterium Engine. 05410_ Acquired Wheel. 05414_ Acquired Airjet. 05416_ System corrupted: Matter fused (-9). 05433_ Gravmag System destroyed. 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""""#??????????? | | # """ # # / = #??????????? | | # """ # #####+####??????????? | | # """ # #??????????? | | # # #??????????? | | # + = #??????????? | | # # #??????????? | | # [ """ # #??????????? | | # """"# #####+#####?????????? | | # "F""# # ! #?????????? | | # ""# + """" #?????????? | | # """# # """" % #?????????? | | # ! "" # # """" #?????????? | | # # # """" #?????????? | | ######### # """" #?????????? | | ????????####### """" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseSubatomicThrower Manual? 0 Play Time 01:52:39 Cumulative 51.4 hours Start 2022.03.25 @ 00:09:00 End 2022.03.26 @ 19:31:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37fb80c3-686a-4122-91a9-531c7eadd4b7