Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.03 @ 21:55:14 Player: Drago Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (105) 525 Value Destroyed (4167) 4167 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 12027 Bonus ------- High Alert Combat Kills 346 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Advanced Reaction Control System Improved Hardlight Generator Chronowheel Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Machine Analyzer Advanced Targeting Computer Improved Armor Integrity Analyzer Layered Light Armor Plating Graphene Brace Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Coil Gun Railgun Tiamat Missile Launcher Force Lance > --- INVENTORY -------- Micro Fission Core Matter Compressor Advanced Reaction Control System Improved Hardlight Generator Chronowheel Force Lance [Rating: 110] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Focal Shield Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 . . . . . Utility 7 | . . 1 . . . . 2 1 2 . . . 1 Weapon 2 | . . 1 . . . 1 . . . . . . . Parts Attached 103 | 8 5 14 1 1 4 7 4 7 9 1 . 7 35 Power 12 | 1 2 1 . . 1 . . . . 1 . 2 4 Engine 5 | 1 2 1 . . . . . . . . . . 1 Core 5 | . . . . . 1 . . . . . . 2 2 Reactor 2 | . . . . . . . . . . 1 . . 1 Propulsion 18 | 2 . 2 . . . 2 . 2 2 . . 1 7 Treads . | . . . . . . . . . . . . . . Leg 15 | . . 2 . . . 1 . 2 2 . . 1 7 Wheel 2 | 2 . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 3 2 3 . 1 2 1 4 3 5 . . 1 17 Device 18 | 2 . 1 . . 2 1 . 1 3 . . . 8 Storage 4 | 1 . . . 1 . . . . . . . . 2 Processor 8 | . . . . . . . 1 1 1 . . . 5 Hackware 1 | . . . . . . . . . . . . . 1 Protection 11 | . 2 2 . . . . 3 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 1 8 1 . 1 4 . 2 2 . . 3 7 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . Ballistic Gun 15 | 2 . 4 . . 1 3 . 1 . . . 3 1 Ballistic Cannon 5 | . 1 1 . . . . . . 2 . . . 1 Launcher 3 | . . . 1 . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 . . 1 . . . 2 Parts Lost 33 | . 1 4 . . . . . 2 . . . 2 24 Power 6 | . 1 . . . . . . . . . . 1 4 Propulsion 9 | . . 1 . . . . . . . . . . 8 Utility 10 | . . 1 . . . . . 2 . . . . 7 Weapon 8 | . . 2 . . . . . . . . . 1 5 Highest Loss Streak 7 | . 1 1 . . . . . 1 . . . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 1 7 6 8 8 9 8 8 7 8 10 10 9 6 Power . | . . . 1 1 1 1 1 1 1 1 1 . . Propulsion 1 | . . 1 2 2 2 1 2 1 3 3 3 3 1 Utility 2 | . 4 3 1 1 1 1 2 2 1 3 3 3 2 Weapon 1 | . 1 1 4 4 4 2 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . . 3 . . 1 2 1 . . . . 3 3 Power 3 | . . . . . 1 . . . . . . 1 1 Propulsion 2 | . . 1 . . . . . . . . . 1 . Utility 6 | . . 2 . . . 1 1 . . . . 1 1 Weapon 1 | . . . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 96 100 94 96 99 98 98 97 100 100 98 88 Engine 3 | . 13 11 11 11 5 . . . . . . . . Core 4 | . . . . . 5 9 7 6 5 1 . 1 6 Leg 19 | . . 7 22 22 22 26 23 26 23 23 23 23 19 Wheel 2 | . 28 12 . . . . . . . . . . . Device 9 | . 6 9 . . 8 9 7 8 9 11 11 11 14 Storage 9 | . 14 11 11 11 11 9 7 6 5 5 5 5 9 Processor 7 | . . . . . . . 6 10 16 17 17 17 12 Protection 9 | . 7 12 22 17 11 9 14 12 11 11 11 11 3 Ballistic Gun 20 | . 20 15 32 33 33 33 23 24 21 17 17 17 9 Ballistic Cannon 2 | . 7 9 . . . . . . 1 5 5 3 1 Slashing Weapon 1 | . . . . . . 2 7 1 . . . . 1 Peak Build Rating 110 | 9 10 21 20 20 25 31 35 48 69 73 73 85 110 Average Rating 47 | 6 9 14 20 19 22 29 34 44 60 72 73 77 85 On Entrance 36 | . 7 10 20 20 20 25 30 35 48 69 73 73 77 Naked Turns 52 | . . . . . . . . . . . . . 52 Heaviest Build 74 | 12 21 34 31 31 33 35 37 40 50 59 59 63 74 Greatest Support 88 | 32 32 34 34 34 34 51 51 71 72 78 78 79 88 Greatest Overweight (x) 3 | 3 . 1 . . . . . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 8 8 8 9 10 10 10 10 10 10 10 10 10 Average Carried 7 | 1 7 6 8 8 9 8 8 7 8 10 10 9 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 7 8 8 9 9 10 9 7 10 10 10 10 5 Class Distribution -------------------- 32% | Scavenger-Tank 16% | Skirmisher 16% | Tank 13% | Mutant 9% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Matter Collected 5072 | 273 204 573 58 . 304 449 76 279 147 155 . 938 1616 Remotely . | . . . . . . . . . . . . . . Salvage Created 4146 | 61 213 443 54 . 213 315 23 248 134 238 . 885 1319 Parts 243 | 12 24 27 6 . 20 18 1 16 7 3 . 43 66 Haulers Intercepted 4 | . 1 2 . . . 1 . . . . . . . Recyclers Shooed 7 | 1 1 . . . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 91 | . 7 9 17 . 8 3 1 4 2 1 . 11 28 Guns 44 | . 4 3 3 . 5 3 1 4 1 . . 5 15 Cannons 19 | . 3 6 . . . . . . 1 1 . 6 2 AOE 28 | . . . 14 . 3 . . . . . . . 11 Classes Destroyed 18 | 1 4 3 1 . . 1 . 2 . 1 . 3 2 Worker 6 | . . . . . . 1 . 3 . . . . 2 Tunneler 6 | 4 . . . . 2 . . . . . . . . Hauler 4 | . 1 2 . . . 1 . . . . . . . Recycler 4 | . . 1 . . 1 1 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . . . . 1 Watcher 5 | . 2 3 . . . . . . . . . . . Swarmer 23 | . 5 3 3 . 8 . 1 . . . . . 3 Grunt 21 | . 2 3 . . . 1 . 2 . . . 3 10 Brawler 1 | . . . . . . . . . . . . . 1 Sentry 9 | . . 3 . . . 2 . . 2 . . . 2 Specialist 5 | . . . . . . . . . . . . 5 . Hunter 4 | . . . . . . . . . . . . 2 2 Programmer 11 | . . . . . . . . 1 . . . . 10 Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . . . . . 1 . . . Assembled 14 | . . . 14 . . . . . . . . . . Best Kill Streak 15 | 3 10 5 15 . 7 2 1 5 1 1 . 2 7 Combat Bots Only 14 | . 5 4 14 . 4 1 1 2 1 1 . 2 6 Max Kills in Single Turn 7 | 1 1 2 7 . 2 1 1 1 1 1 . 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 7 | . . . 7 . 2 . . . . . . . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Hostile Shots Fired 686 | . 82 62 22 . 23 10 10 43 5 . . 75 354 Missed 261 | . 19 19 13 . 7 4 6 20 . . . 34 139 Damage Taken 6784 | . 538 534 126 . 172 103 60 425 128 . . 876 3822 Core 1523 | . 90 127 12 . 10 . . 30 23 . . 73 1158 Absorbed by Shields 554 | . . . . . . . . . . . . . 554 Ignored by Resistances 460 | . . . . . . . . . . . . 198 262 Core Remaining (%) 87 | 100 64 . . . 62 100 100 96 . . . 90 . Volleys Fired 244 | 6 27 44 9 . 15 11 4 15 6 5 . 33 69 Largest 4 | 2 2 3 3 . 3 4 3 4 4 4 . 4 4 Hottest 141 | 40 53 106 69 . 71 94 69 99 125 125 . 141 134 Shots Fired 638 | 12 54 105 19 . 39 38 12 57 24 20 . 130 128 Gun 480 | 12 33 51 15 . 36 38 12 56 18 15 . 101 93 Cannon 130 | . 21 54 . . . . . . 6 5 . 29 15 Launcher 28 | . . . 4 . 3 . . 1 . . . . 20 Special . | . . . . . . . . . . . . . . Kinetic 607 | 12 54 102 15 . 36 38 12 56 24 20 . 130 108 Thermal 3 | . . 3 . . . . . . . . . . . Explosive 28 | . . . 4 . 3 . . 1 . . . . 20 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 7 16 4 . 3 11 2 10 8 6 . 14 13 Robot Miss Streak 7 | 1 5 3 4 . 7 1 3 3 2 2 . 3 5 Penetration Max 2 | . . . . . . . . 1 . . . 1 2 Secondary Targets 3 | . 1 . . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . 1 Shots Hit Robots 404 | 7 26 71 9 . 15 32 6 34 14 15 . 92 83 Core Hits 242 | 4 11 24 31 . 12 14 2 16 8 2 . 29 89 Critical Kills 9 | . . . . . 1 . . . . 1 . 6 1 Critical Parts Destroyed 12 | . 1 2 . . 1 . . 1 . 1 . 4 2 Critical Strikes 29 | . 2 4 . . 2 . . 1 . 3 . 14 3 Destroy 25 | . 1 1 . . 2 . . 1 . 3 . 14 3 Blast 3 | . 1 2 . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . Melee Attacks 16 | . . 3 . . . 2 2 . . . . . 9 Impact 3 | . . 3 . . . . . . . . . . . Slashing 5 | . . . . . . 2 2 . . . . . 1 Piercing 8 | . . . . . . . . . . . . . 8 Sneak Attacks 5 | . . 1 . . . 2 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12597 | 98 442 1210 1095 . 397 559 144 1022 275 265 . 1481 5609 Guns 5553 | 98 213 392 113 . 202 443 60 644 187 185 . 1153 1863 Cannons 1785 | . 229 719 . . . . . . 88 80 . 328 341 Explosions 4762 | . . . 982 . 195 . . 378 . . . . 3207 Melee 480 | . . 99 . . . 116 84 . . . . . 181 Ramming 17 | . . . . . . . . . . . . . 17 Kinetic 7269 | 98 442 1042 113 . 202 443 60 644 275 265 . 1481 2204 Thermal 859 | . . 69 . . . . . . . . . . 790 Explosive 3972 | . . . 982 . 195 . . 378 . . . . 2417 Electromagnetic . | . . . . . . . . . . . . . . Impact 99 | . . 99 . . . . . . . . . . . Slashing 200 | . . . . . . 116 84 . . . . . . Piercing 181 | . . . . . . . . . . . . . 181 Highest Corruption 14 | . . . . . . . . . . 11 11 11 14 Average Corruption 6 | . . . . . . . . . . 7 11 11 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 64 | . . . . . . . . . . 6 7 15 36 Message Errors 11 | . . . . . . . . . . 3 . 2 6 Matter Fused 16 | . . . . . . . . . . 1 3 2 10 Heat Flow Errors 4 | . . . . . . . . . . . . . 4 Energy Discharges 9 | . . . . . . . . . . 1 1 3 4 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . 1 3 1 6 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . . . 2 3 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 294 | . 2 103 27 . . 22 . . . . . 3 137 Projectiles 9 | . 2 4 . . . . . . . . . 3 . Explosions 164 | . . . 27 . . . . . . . . . 137 Melee 121 | . . 99 . . . 22 . . . . . . . Knockbacks 10 | . 4 1 . . . . . . . . . 2 3 Impact . | . . . . . . . . . . . . . . Kinetic 10 | . 4 1 . . . . . . . . . 2 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . 8 . 48 . . . . . . . 81 Shots 4 | . . . 1 . 1 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 1954 | . 72 241 56 . 73 90 6 134 110 177 . 1954 265 Average Temperature 129 | . 27 59 28 . 29 29 3 42 48 82 . 465 56 Received Heat Transfer 723 | . 54 165 20 . . 63 . 75 . . . 36 310 Effects 39 | . . . . . . . . . . . . 39 . Shutdowns 8 | . . . . . . . . . . . . 8 . Energy Bleed 4 | . . . . . . . . . . . . 4 . Interference 6 | . . . . . . . . . . . . 6 . Matter Decay 3 | . . . . . . . . . . . . 3 . Short Circuit 6 | . . . . . . . . . . . . 6 . Damage (minor) 3 | . . . . . . . . . . . . 3 . Damage (major) 9 | . . . . . . . . . . . . 9 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . 1 . Heat Transferred 711 | . . 111 . . . . . . . . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Maximum Alert Level 3 | . 1 . . . . . . . . . . 1 3 Low Security (%) 84 | 100 99 100 100 . 100 100 100 100 100 100 100 52 55 Level 1 7 | . . . . . . . . . . . . 47 18 Level 2 3 | . . . . . . . . . . . . . 13 Level 3 3 | . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Peak Influence 1084 | 10 193 123 86 . 115 41 40 184 50 4 . 330 1084 Initial 172 | . . 64 2 . . 41 . . 27 4 . 3 172 Average 126 | 1 80 37 44 . 40 6 3 80 11 . . 200 326 Influence Increases 3605 | 20 258 312 114 . 258 117 50 269 103 . 5 347 1752 Destroy 0b10 Robot/C 1520 | . 140 180 60 . 160 60 20 80 40 . . 220 560 Destroy 0b10 Robot/NC 145 | 20 15 35 . . 15 15 . 15 . . . 5 25 Destroy Leader 358 | . 36 70 10 . 20 22 . 30 20 . . 30 120 Successful Hack 70 | . 5 8 . . . 5 . . 39 . 5 . 8 Disable Machine 465 | . . 15 . . 15 . . 120 . . . 30 285 Destroy Structure 582 | . 2 4 29 . 18 . . 9 4 . . 2 514 Lose Combat Pursuer 465 | . 60 . 15 . 30 15 30 15 . . . 60 240 Influence Decreases 2123 | 20 105 369 50 . 151 158 50 212 116 4 . 20 868 Time Decay 1817 | 20 105 343 50 . 151 158 50 192 116 4 . . 628 Lost Part 306 | . . 26 . . . . . 20 . . . 20 240 Squads Dispatched 39 | . 1 3 . . . 4 2 6 . . . 3 20 Investigation 3 | . . 1 . . . . . . . . . . 2 Extermination 6 | . . . . . . . . 1 . . . . 5 Reinforcement 17 | . 1 2 . . . 1 . 2 . . . 3 8 Assault 4 | . . . . . . 2 . . . . . . 2 Garrison 9 | . . . . . . 1 2 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Distress Signals 7 | . . 2 . . . 1 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 190 | . 17 18 25 . 10 11 10 15 1 6 . 13 64 Peak Tracking Total 20 | . 6 5 20 . 4 3 5 5 1 5 . 6 16 Tactical Retreats 18 | . 3 . 2 . 1 1 1 1 . . . 2 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Traps Triggered 5 | . . . . . . 1 . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Machines Disabled 31 | . . 1 . . 1 . . 8 . . . 2 19 Max in Single Turn 9 | . . 1 . . 1 . . 4 . . . 1 9 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Machines Accessed 28 | . 2 4 . 5 . 6 1 . 5 . 1 . 4 Terminals 17 | . 1 4 . . . 5 1 . 4 . 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 76 | . 6 18 . 12 . 14 2 . 14 . 1 . 9 Successful 44 | . 4 11 . 12 . 6 1 . 7 . 1 . 2 Failed 32 | . 2 7 . . . 8 1 . 7 . . . 7 Catastrophic 5 | . 1 . . . . 1 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 4 3 . 1 . 8 . . 4 . . . 2 Terminals 53 | . 4 18 . . . 13 2 . 13 . 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units 6 | . 2 . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 33 | . 1 8 . 12 . 4 1 . 5 . 1 . 1 Record 14 | . . . . 11 . . . . 2 . . . 1 Prototype ID Bank 2 | . . 1 . . . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 3 | . . 1 . . . 1 . . 1 . . . . Locate Traps 3 | . . 3 . . . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 1 3 . . . 1 . . 2 . . . . Terminals 7 | . 1 3 . . . 1 . . 2 . . . . Botnet 6 | . 1 2 . . . 1 . . 2 . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 2 4 . . . 5 . . 5 . 1 . 4 Full Trace Events 2 | . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 . . . Total Damage 375 | . . . . . . . . . . 375 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Active Infowar (turns) 5492 | 75 163 838 . . 133 . 471 572 499 160 152 322 2107 Terrain 54 | 54 . . . . . . . . . . . . . Seismic 1155 | 21 163 838 . . 133 . . . . . . . . Machine Analysis 4283 | . . . . . . . 471 572 499 160 152 322 2107 Jamming 31 | . . . . . . . . . 31 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Turns Passed 8019 | 138 373 995 119 690 467 841 497 572 499 160 152 350 2166 Spaces Moved 5549 | 107 267 683 70 529 313 589 335 379 369 116 125 163 1504 Core 104 | 11 . . . . . . . . . . . . 93 Treads . | . . . . . . . . . . . . . . Legs 4610 | . . 211 70 529 313 589 335 379 369 116 125 163 1411 Wheels 835 | 96 267 472 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 130 130 130 130 130 127 123 122 122 112 50 Average Speed 121 | 100 100 112 130 130 130 130 130 128 124 122 122 124 118 Slowest Speed 260 | 200 100 200 130 130 130 130 130 130 127 123 122 260 195 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 36 49 13 92 82 45 12 9 10 94 5 69 31 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . . Spaces Dug 69 | . . 2 . . 29 . . . . . . . 38 Terrain Destroyed 499 | . 1 3 37 . 29 . . 10 1 . . 1 417 Melee 5 | . . 2 . . . . . . . . . . 3 Projectile 39 | . 1 1 . . . . . . 1 . . . 36 AOE 454 | . . . 37 . 29 . . 10 . . . . 378 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Total 6332 | 123 320 823 82 532 341 637 384 435 395 124 124 251 1761 Wait 276 | . 11 53 1 . 5 8 37 29 . . . 32 100 Move 5537 | 106 266 682 69 528 312 588 334 378 369 115 124 162 1504 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 3 7 13 . 1 . 8 1 1 4 . . 5 11 Fast Attach 51 | 7 . 6 . . 3 5 1 2 6 2 . 4 15 Attach 32 | . 1 4 . . . 3 2 3 1 . . 1 17 Detach 3 | . . . . . . 1 . . . . . . 2 Swap 39 | 1 4 5 2 1 3 2 1 4 2 . . 3 11 Drop 78 | . 4 13 . 2 3 9 2 3 7 2 . 11 22 Fire 244 | 6 27 44 9 . 15 11 4 15 6 5 . 33 69 Melee 16 | . . 3 . . . 2 2 . . . . . 9 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 779 | -9/Materials | Discovered new exit (range 13) 802 | -9/Materials | Build established: Tank 1115 | -9/Materials | Build established: Mutant 1507 | -9/Materials | Entered Mines 1508 | -9/Mines | Assembled infested the area 1520 | -9/Mines | Met 8R-AWN 1539 | -9/Mines | Destroyed 14 combat bots 1573 | -9/Mines | Discovered new exit (range 5) 1626 | -9/Mines | Entered Exiles 1636 | -9/Exiles | Build established: Tank 1658 | -9/Exiles | Welcomed by 8R-AWN 1680 | -9/Exiles | Met EX-HEX 1746 | -9/Exiles | Met EX-DEC 1772 | -9/Exiles | Visited The Gauntlet 1938 | -9/Exiles | Learned location of Zion (-7) 2095 | -9/Exiles | Met EX-BIN 2117 | -9/Exiles | Aligned with FarCom system 2119 | -9/Exiles | Given EX-Vault access code 2177 | -9/Exiles | Opened EX-Vault 2186 | -9/Exiles | Found Chronowheel 2214 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2298 | -9/Exiles | Discovered new exit (range 14) 2316 | -9/Exiles | Left Exiles lab with Chronowheel 2316 | -9/Exiles | Entered Mines 2619 | -8/Mines | Build established: Skirmisher 2754 | -8/Mines | Discovered new exit (range 12) 2783 | -8/Mines | Entered Materials 2783 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3004 | -8/Materials | Identified exit to Garrison 3347 | -8/Materials | Garrison activated, responded to threat 3399 | -8/Materials | Met 7R-MNS 3475 | -8/Materials | Identified exit to Factory 3624 | -8/Materials | Entered Factory 3624 | -7/Factory | Evolved 2 slots: Utility x2 3625 | -7/Factory | Caught up to 7R-MNS 3749 | -7/Factory | Identified exit to DSF 3944 | -7/Factory | Build established: Scavenger-Tank 4013 | -7/Factory | Garrison activated, responded to threat 4089 | -7/Factory | Discovered new exit (range 7) 4121 | -7/Factory | Entered another Factory area 4121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4122 | -6/Factory | Caught up to 7R-MNS 4232 | -6/Factory | Spotted B-75 Beast 4277 | -6/Factory | Destroyed B-75 Beast 4296 | -6/Factory | Garrison activated, responded to threat 4367 | -6/Factory | Discovered new exit (range 12) 4693 | -6/Factory | Entered another Factory area 4693 | -5/Factory | Evolved 2 slots: Utility x2 4765 | -5/Factory | Found Prototype Processor 4765 | -5/Factory | Identified Exp. Targeting Computer 5040 | -5/Factory | Discovered new exit (range 15) 5055 | -5/Factory | Discovered new exit (range 16) 5192 | -5/Factory | Sucked down chute 5192 | -5/Factory | Entered Waste 5193 | -5/Waste | Met a frightened Derelict 5199 | -5/Waste | Spotted C-40 Crusher 5207 | -5/Waste | EMP discharged 5220 | -5/Waste | Destroyed C-40 Crusher 5252 | -5/Waste | Spotted C-40 Crusher 5266 | -5/Waste | Spotted C-40 Crusher 5273 | -5/Waste | Spotted C-40 Crusher 5275 | -5/Waste | Spotted C-40 Crusher 5280 | -5/Waste | Spotted C-40 Crusher 5307 | -5/Waste | EMP discharged 5307 | -5/Waste | System corruption reached 10% 5334 | -5/Waste | Discovered new exit (range 16) 5352 | -5/Waste | Entered Factory 5504 | -5/Factory | Identified exit to DSF 5504 | -5/Factory | Entered DSF 5534 | -5/DSF | Additional patrols routed to DSF 5717 | -5/DSF | Sterilization system engaged 5737 | -5/DSF | Ambient heat levels rising (+10) 5752 | -5/DSF | Ambient heat levels rising (+10) 5767 | -5/DSF | Ambient heat levels rising (+10) 5772 | -5/DSF | Discovered new exit (range 16) 5782 | -5/DSF | Ambient heat levels rising (+10) 5797 | -5/DSF | Ambient heat levels rising (+10) 5812 | -5/DSF | Ambient heat levels rising (+10) 5827 | -5/DSF | Ambient heat levels rising (+10) 5842 | -5/DSF | Ambient heat levels rising (+10) 5854 | -5/DSF | Entered Factory 5854 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6344 | -4/Factory | Lost 3 parts (2u1w) 6820 | -4/Factory | Build established: Scavenger-Gunner 7493 | -4/Factory | Build established: Scavenger-Mutant 7604 | -4/Factory | First assault squad dispatched 7735 | -4/Factory | Garrison activated, responded to threat 7793 | -4/Factory | System corruption reached 10% 7942 | -4/Factory | Lost 5 parts (2n3u) 7968 | -4/Factory | Released all parts (8) 7998 | -4/Factory | Lost 7 parts (2p3n2w) 8009 | -4/Factory | Core integrity fell below 50% 8015 | -4/Factory | Core integrity fell below 20% 8020 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07999_ The floor emits a surge of raw power. 07999_ System corrupted (+2). 08000_ Penetrated by Slug. 08007_ Drone sends a signal. 08008_ Penetrated by Slug. 08008_ K-01 Serf collects debris. 08011_ Penetrated by Slug. 08011_ Slug penetrates G-67 Veteran. 08011_ Penetrated by Slug. 08011_ Acquired 29 matter. 08012_ Acquired 33 matter. 08012_ Acquired 5 matter. 08013_ Drone destroyed. 08014_ Penetrated by Slug. 08015_ K-01 Serf collects debris. 08017_ Slug penetrates Wall. 08017_ Penetrated by Slug. 08017_ Slug penetrates Wall. 08018_ K-01 Serf collects debris. 08020_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# " " """"" #???????????????? | | ???# " " """"" #?????????????#?? | | ???###"""" """"#"" # #?????????"""?# ? | | ?????#### # # ! #?????????"""?# | | ????????# """ ! # # #?????????"""?# | | ????????# """ # ####+########?????????F"?? | | ????????# """ ! # # #????????"""?? | | ?????????? # # ! #????????""???? | | ??????????""""" + + !#?????????????? | | ??????????""""" # # #????"""?"""???? | | ??????????"""? # # #????"""?"""???? | | ?????????????? ?##"" # !#????"""?"""???? | | ??????????????##??#"" ########??????????????? | | ??????????????????#G # #??????????????? | | ??????????????????#"" + !#????##???????? | | ??????????????????#"" # #????# #??##### | | ????????????###???# # #?????# ### | | ??????????### ##### + """ ########!# | | ?????????## ## #g ##### """ % = = = [ | | ?????????# # ##?## """ #######!## | | ?????????# # g ## # #?????# ### = | | ?????????# # # # ####/###?????# #?### | | ?????????# s k ###h####????# #???###? | | ?????????# gsg% ;;###### #??????? | | ?????????# # %l h #??????? | | ?????????# #h % b@ ####"###+#??????? | | ?????????# #;## ## #? ?? ??????? | | ?????????# # # # ??? ??????? | | ?????????#+####+#### """" # + ??? ??????? | | ########?# #??# #??#= """" + # ???? ??????? | | # #?# #??# #??# """" # # ???? ??????# | | # #?# #??# #??# """" # # ?????! ??????# | | # #?# #??# #??# """" !# ##????#####+????# | | # #?# #??# #??# """" # #?????????# ##### | | # #?# #??#h#??# """" # #?????????# # | | # #?# ####h#??# # #???""""??# # | | # #?# #??########?# #???""""??# # | | # #?# h#??????######Y #?? """"??# / | | # #?# ######## # """" ## % # | | # #?# + ## " | | # #?# ^ # ! !## " | | # #?# !! """ """ #?? ! # | | # #?# !! """ """ ########## | | ####+##### ! """ """ % | | ?# ^ % | | ?# ""Y"" ] | | ?# """"" #######+#########""" | | ?# #### ##/% # | | ?# + """" ?#!!"" ### | | ?# ###+##+####### """" ?#!!"""#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 715 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: KI 25 Resistance: EX 25 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed OvertunedMakeshiftCarapace Manual? 0 Play Time 01:51:35 Cumulative 56.9 hours Start 2025.03.03 @ 19:55:50 End 2025.03.03 @ 21:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3db04ce7-7bff-49bb-9ffd-7103dfe79019