Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.22 @ 04:36:18 Player: cptwinky Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (451) 2255 Value Destroyed (22480) 22480 Prototype IDs (50) 1000 Alien Tech Used (7) 1400 Bonus (3129) 3129 TOTAL SCORE: 40364 Bonus ------- High Alert Combat Kills 2213 Follower Combat Kills 354 Met Data Miner 300 Met Zhirov 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1600 Matter 193/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- 0b10 Decoder Chip [Scout] Advanced Target Analyzer > --- WEAPON (3) ------- Lance > --- INVENTORY (4) ---- High-capacity Storage Unit Subatomic Replicator Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Force Field Improved Remote Shield Improved Hacking Suite System Shield System Purifier > --- WEAPON ----------- Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Advanced Trap Extractor Assault Drone Bay Subatomic Replicator Enhanced Quantum Rifle HERF Cannon Compact HERF Cannon Long-range Phase Cannon Nova Cannon Enhanced Nova Cannon Railgun Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Fusion Bomb Launcher Improved Datajack Lance CR-A16's Behemoth Slayer [Rating: 190] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Heavy Wave Gun Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 Utility 12 | . . . . . 3 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . . 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 540 | 7 17 6 2 . 41 19 6 7 . 16 52 15 6 7 . 28 13 16 9 8 56 43 2 28 23 24 32 57 Power 36 | 1 1 1 . . 2 1 1 . . 1 1 1 . . . 1 . 1 2 . 2 6 . 2 3 3 2 4 Engine 9 | 1 1 . . . . . 1 . . 1 1 1 . . . 1 . 1 1 . . . . . . . . . Core 8 | . . 1 . . 2 1 . . . . . . . . . . . . . . 1 3 . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 . 2 3 3 2 4 Propulsion 82 | 2 4 1 . . 8 5 1 2 . 2 12 . . . . 5 . 1 1 . 8 5 . . 3 3 2 17 Treads 42 | 1 3 1 . . 7 5 1 2 . 2 9 . . . . 2 . 1 . . 3 . . . . 2 2 1 Leg 24 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 1 . 16 Wheel 16 | 1 1 . . . 1 . . . . . 3 . . . . 3 . . 1 . 5 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 186 | 1 4 2 2 . 17 12 2 3 . 4 16 11 6 2 . 7 6 5 4 2 19 15 2 14 4 3 13 10 Device 90 | . 2 1 . . 3 4 2 1 . 1 7 6 2 2 . 1 4 3 2 2 14 5 1 8 1 1 10 7 Storage 18 | 1 1 . 2 . 4 2 . . . . . 1 . . . . . . . . 1 4 . 1 . . . 1 Processor 9 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 1 . 1 2 Hackware 11 | . . . . . 1 . . . . 1 2 . . . . 2 . 1 . . 3 . . . . 1 . . Protection 58 | . 1 1 . . 9 6 . 2 . 2 5 4 4 . . 3 2 1 2 . . 6 1 4 2 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 236 | 3 8 2 . . 14 1 2 2 . 9 23 3 . 5 . 15 7 9 2 6 27 17 . 12 13 15 15 26 Energy Gun 43 | 2 3 . . . . . 1 . . . . . . . . . . . . . 12 4 . 4 4 4 5 4 Energy Cannon 30 | . . . . . . . . . . . 9 . . . . 2 . . . . 2 3 . . 2 2 4 6 Ballistic Gun 57 | 1 3 1 . . 10 1 1 1 . 5 6 . . 1 . . 3 1 . 1 5 3 . 5 5 1 . 3 Ballistic Cannon 29 | . . . . . . . . . . . 2 . . . . 2 2 4 1 2 2 4 . . . 2 1 7 Launcher 26 | . 1 . . . 3 . . 1 . 4 2 . . . . 2 2 1 . 1 1 2 . 1 . . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 23 | . 1 . . . . . . . . . 4 2 . 2 . . . 2 1 2 2 . . . . 3 2 2 Piercing Weapon 20 | . . . . . . . . . . . . 1 . 2 . 7 . 1 . . 2 1 . . 1 3 . 2 Special Melee Weapon 7 | . . 1 . . 1 . . . . . . . . . . 2 . . . . 1 . . 2 . . . . Unidentified Prototypes 25 | . . . . . . . 1 . . . . . . . . . . . 5 . . 8 . 1 1 8 1 . Parts Lost 149 | . 3 . . . 12 . . 1 . 3 24 . 1 . . 9 . 3 . . 8 12 . . 13 5 12 43 Power 16 | . 1 . . . . . . . . . . . . . . . . . . . 1 3 . . 4 1 2 4 Propulsion 30 | . . . . . 5 . . 1 . . 4 . . . . 3 . 1 . . 1 1 . . 1 1 2 10 Utility 52 | . . . . . 2 . . . . 2 8 . 1 . . 4 . 2 . . 2 6 . . 6 . 6 13 Weapon 51 | . 2 . . . 5 . . . . 1 12 . . . . 2 . . . . 4 2 . . 2 3 2 16 Highest Loss Streak 37 | . 1 . . . 4 . . 1 . 1 5 . 1 . . 5 . 2 . . 5 3 . . 5 4 5 37 Average Slot Usage (%) 95 | . 96 100 99 100 98 99 100 99 100 100 94 99 99 100 100 91 100 99 97 94 90 87 89 96 94 76 78 80 Engine 3 | . 14 1 . . . . 1 7 7 7 6 6 6 6 6 5 5 5 4 5 2 . . . . . . . Core 2 | . . 12 14 14 9 7 5 . . . . . . . . . . . . . 2 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 4 5 5 8 6 7 7 Treads 14 | . 23 28 28 28 21 22 23 22 23 23 12 20 20 20 20 10 11 11 11 11 5 . . . . 3 8 4 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 7 21 19 18 11 . 13 Wheel 2 | . 4 . . . 4 . . . . . 3 . . . . 5 11 11 9 5 6 6 . . . . . . Device 8 | . 10 . . . 1 14 15 15 15 8 6 8 1 5 6 3 5 8 10 14 12 8 5 10 9 4 10 11 Storage 18 | . 14 14 22 28 25 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 14 14 14 13 11 Processor 4 | . . . . . . . . . . . 6 6 6 6 6 7 5 5 5 5 6 1 . 3 5 9 8 11 Hackware 5 | . . . . . 5 . . . . 5 3 . . . . 6 11 7 5 5 14 18 15 14 14 14 14 9 Protection 11 | . . 13 5 . 12 15 15 15 15 15 14 17 24 20 20 11 11 10 11 7 1 4 10 12 7 1 3 1 Energy Gun 1 | . 12 . . . . . . . . . . . . . . . . . . . 6 1 10 10 . 1 1 . Ballistic Gun 7 | . 14 27 28 28 17 15 14 14 15 14 7 . . . . . 9 5 5 4 4 5 . 2 11 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . 2 3 10 9 10 1 2 5 . . . . 2 Slashing Weapon 3 | . . . . . . . . . . . 2 17 13 13 13 5 . . 1 . . . . . . 2 2 2 Piercing Weapon 1 | . . . . . . . . . . . . 2 6 6 6 4 . . . . . . . . . 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 11 20 22 43 43 122 131 135 135 135 141 150 142 132 135 135 145 158 165 165 165 158 169 151 173 180 168 186 184 Greatest Support 172 | 10 46 46 46 46 69 66 66 66 63 63 88 88 88 88 88 53 53 24 28 28 70 120 120 120 120 160 160 172 Greatest Overweight (x) 12 | 1 1 . . . 7 3 2 2 2 2 12 1 1 1 1 5 6 6 6 5 5 2 1 1 1 1 1 2 Average Overweight (x) 2 | . . . . . 3 1 1 2 2 2 4 1 1 1 1 4 3 6 5 5 3 1 1 1 . . . . Largest Inventory Capacity 36 | 6 8 8 16 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 28 28 28 28 28 36 Average Capacity 25 | 5 6 8 12 16 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 4 8 8 13 14 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 25 28 28 28 28 28 Average Carried 24 | 3 6 7 9 12 19 27 27 27 28 26 24 27 27 27 28 26 27 27 27 27 26 26 24 26 26 24 25 25 Final Capacity 28 | 6 8 8 16 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 8 8 13 14 28 28 28 28 28 24 25 28 27 28 28 28 28 28 28 27 19 25 23 28 24 27 27 4 Class Distribution -------------------- 44% | Hauler-Mutant 10% | Trapper-Mutant 10% | Hacker-Mutant 10% | Mutant 6% | Hauler-Tank 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Hacker-Mutant | -3/Section 7 Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Matter Collected 12531 | 252 320 197 40 18 1135 590 163 414 . 514 1291 219 80 70 . 340 390 386 129 153 1223 1069 . 651 961 614 524 788 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21727 | 57 592 159 . 38 2053 730 364 651 . 685 1879 92 161 . 194 996 279 543 214 51 1861 1712 . 596 1846 1272 2593 2109 Parts 1040 | . 40 7 . 4 111 43 16 26 . 26 88 3 9 . 7 50 14 17 3 2 74 71 . 20 104 76 123 106 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . 10 25 . 30 . 13 3 . 7 . 15 15 1 6 . . . . . . . . Prevented 14 | . . . . . . . 6 3 . . . 1 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Combat Hostiles Destroyed 387 | . 16 4 . 3 42 10 5 13 . 23 38 2 4 . 3 16 9 10 . 5 33 29 . 10 23 19 35 35 Melee 58 | . . . . . . . . . . . 2 2 2 . 3 9 . . . . . . . . . 15 14 11 Guns 164 | . 13 4 . 3 39 10 3 12 . 11 13 . . . . . 4 1 . . 13 9 . 6 23 . . . Cannons 55 | . . . . . . . . . . . 16 . . . . 2 1 4 . . 7 12 . . . 3 2 8 AOE 79 | . 3 . . . 3 . 2 1 . 12 4 . . . . 3 4 3 . 5 6 4 . 3 . . 12 14 Classes Destroyed 22 | 1 3 . . . 5 2 1 3 . . 2 . 1 . . . . . . . . 1 . . 1 . 1 1 Worker 20 | . . . . . 2 1 . . . . 3 . . . . 1 . . . . 1 . . . 3 . 3 6 Builder 10 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 5 Tunneler 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Hauler 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | 1 1 . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . 2 1 Minesweeper 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 3 2 . . . . 3 . Swarmer 90 | . 6 . . 3 7 . . 3 . 12 7 2 . . . 9 5 . . 5 9 4 . 3 3 3 4 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 141 | . 10 4 . . 26 3 4 2 . 8 18 . . . 3 . 2 7 . . 12 9 . 3 10 4 8 8 Brawler 6 | . . . . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . 1 Duelist 9 | . . . . . 1 . . 4 . 1 . . . . . . 1 . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 45 | . . . . . 8 5 1 1 . 1 2 . . . . 2 1 1 . . 3 9 . 1 . 4 3 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 36 | . . . . . . . . 1 . . 4 . 3 . . 2 . 1 . . 2 2 . . 2 . 11 8 Programmer 49 | . . . . . . 2 . . . . 4 . . . . 2 . . . . 7 4 . 3 5 7 8 7 Behemoth 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 4 2 . 3 7 3 3 5 . 6 8 2 1 . 3 5 4 4 . 5 6 5 . 3 9 4 17 13 Combat Bots Only 13 | . 4 2 . 3 6 2 3 5 . 6 5 2 1 . 3 4 4 4 . 5 6 5 . 3 9 4 13 9 Max Kills in Single Turn 6 | 1 2 1 . 2 2 2 2 1 . 3 3 1 1 . 1 3 2 2 . 3 3 2 . 2 1 1 5 6 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 . 2 1 . 3 2 . . . . 2 2 2 . 3 3 2 . 2 . . 4 4 Melee 1 | . . . . . . . . . . . 1 1 1 . 1 1 . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Damage Taken 44096 | . 548 145 . 108 2687 919 145 759 . 1303 3952 134 357 15 190 1512 382 680 . 127 3563 3440 . 664 4141 3549 4644 10132 Core 4503 | . 93 60 . 9 197 48 11 51 . 70 287 32 14 15 . 89 . 29 . 47 594 401 . 28 366 277 168 1617 Absorbed by Shields 1787 | . . . . . . 240 33 126 . 12 . . . . . . . . . . . . . . 331 . 71 974 Core Remaining (%) 64 | 100 . . . 35 64 . . . . 74 . . . . 59 . . . . 83 . . 12 . . 65 88 . Volleys Fired 925 | 4 54 16 . 3 138 51 17 42 . 49 99 . . . . 23 22 14 . 7 87 95 . 33 72 14 38 47 Largest 3 | 2 2 2 . 2 2 2 2 2 . 2 3 . . . . 1 3 3 . 3 3 3 . 3 3 3 3 3 Hottest 283 | 70 85 46 . 46 50 50 50 50 . 50 270 . . . . 75 113 144 . 144 195 229 . 264 155 161 251 283 Shots Fired 1970 | 8 104 32 . 6 268 102 31 80 . 88 220 . . . . 23 59 38 . 17 236 157 . 87 210 34 69 101 Gun 1526 | 8 102 32 . 6 261 102 31 78 . 78 129 . . . . . 40 13 . 5 189 85 . 85 207 19 32 24 Cannon 387 | . . . . . . . . . . . 88 . . . . 20 17 23 . 10 46 67 . . 3 15 27 71 Launcher 57 | . 2 . . . 7 . . 2 . 10 3 . . . . 3 2 2 . 2 1 5 . 2 . . 10 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1395 | 4 52 32 . 6 261 102 28 78 . 78 137 . . . . 8 57 36 . 15 91 114 . 21 179 19 7 70 Thermal 244 | 4 50 . . . . . . . . . 52 . . . . . . . . . 55 2 . 64 3 2 . 12 Explosive 57 | . 2 . . . 7 . . 2 . 10 3 . . . . 3 2 2 . 2 1 5 . 2 . . 10 6 Electromagnetic 274 | . . . . . . . 3 . . . 28 . . . . 12 . . . . 89 36 . . 28 13 52 13 Robot Hit Streak 25 | 7 25 4 . 1 17 16 7 17 . 12 21 . . . . 9 8 22 . 25 12 16 . 17 12 14 17 20 Robot Miss Streak 8 | . 3 3 . 4 3 5 2 4 . 2 8 . . . . 1 3 2 . 2 6 4 . 2 5 2 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 2 . . 2 Secondary Targets 20 | . . . . 1 3 . . 4 . 3 . . . . . . . . . . 2 2 . 1 4 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . 1 . . . . . . . . . . 1 1 . 1 1 . . . Shots Hit Robots 1534 | 7 72 17 . 2 202 70 20 54 . 65 165 8 8 . 10 51 42 27 9 11 136 114 . 61 129 66 84 104 Core Hits 847 | 2 27 7 . 3 102 29 15 33 . 48 97 4 4 . 6 28 17 19 3 9 61 73 . 21 62 27 71 79 Critical Hits 133 | . . . . . 1 1 . 2 . . 1 . . . . 1 2 5 . 1 6 18 . 4 52 14 9 16 Critical Kills 59 | . . . . . 1 . . . . . 1 . . . . . 1 1 . 1 2 8 . 2 25 6 4 7 Critical Parts Destroyed 69 | . . . . . . 1 . 2 . . . . . . . 1 1 4 . . 3 9 . 1 27 7 4 9 Melee Attacks 461 | . 6 . . . 1 . . . . . 25 38 19 24 62 56 . 14 9 7 11 2 . . 3 69 67 48 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . 6 . . . . . . . . . 25 21 5 9 20 14 . 13 9 7 4 . . . . 48 53 42 Piercing 180 | . . . . . . . . . . . . 17 14 15 42 40 . 1 . . 6 2 . . 2 21 14 6 Sneak Attacks 13 | . . . . . 1 . . . . . 1 2 . . . 5 . . . . 1 . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . . . . . 1 3 . 4 7 . . . . . . . . . 4 6 . Damage Inflicted 54863 | 88 1148 289 . 48 3726 1426 595 1538 . 2443 5232 383 628 . 325 2090 1197 896 983 537 4684 4141 . 1581 1574 3490 7826 7995 Guns 17658 | 88 960 289 . 48 2821 1410 349 907 . 944 1571 . . . . . 639 166 . 72 2673 509 . 1294 1497 227 680 514 Cannons 9953 | . . . . . . . . . . . 2013 . . . . 515 291 391 . 76 961 2775 . . . 269 846 1816 Explosions 14365 | . 188 . . . 872 . 246 631 . 1499 1338 . 368 . . 371 267 339 . 389 1012 857 . 287 . . 2977 2724 Melee 12470 | . . . . . . . . . . . 270 383 260 . 325 1204 . . 983 . . . . . 57 2994 3323 2671 Ramming 417 | . . . . . 33 16 . . . . 40 . . . . . . . . . 38 . . . 20 . . 270 Kinetic 17609 | 51 528 289 . 48 2821 1410 286 907 . 944 1785 . . . . 174 930 557 . 148 1082 2208 . 84 1108 335 233 1681 Thermal 5174 | 37 432 . . . . . 24 . . . 1423 . . . . . . . . . 1444 283 . 1210 . . . 321 Explosive 11893 | . 188 . . . 686 . . 382 . 1499 1005 . . . . 371 267 339 . 389 240 631 . 287 . . 2885 2724 Electromagnetic 7357 | . . . . . 186 . 285 249 . . 709 . 368 . . 341 . . . . 1880 1019 . . 446 161 1385 328 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10236 | . . . . . . . . . . . 270 297 96 . 103 263 . . 983 . . . . . . 2623 3179 2422 Piercing 2177 | . . . . . . . . . . . . 86 164 . 222 941 . . . . . . . . . 371 144 249 Highest Corruption 23 | . 1 1 1 1 . 1 1 1 1 1 4 4 1 . . 3 2 . . . 5 7 6 2 10 23 4 6 Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 1 1 2 1 . . 2 1 . . . 3 4 6 1 4 16 1 2 Corruption Purged 30 | . . . . . . . . . . . . 4 1 . . 1 2 . . . 10 3 . . . . 7 2 Effects 232 | . 2 3 2 2 . 3 3 9 . 6 4 14 . . . 3 5 . . . 17 31 1 11 43 57 6 10 Message Errors 61 | . 1 1 1 . . 3 2 4 . 2 2 4 . . . 2 3 . . . 7 3 . 5 7 10 3 1 Matter Fused 22 | . . . . . . . . . . . 1 1 . . . . . . . . . 3 . . 5 9 . 3 Heat Flow Errors 24 | . . . . . . . . . . . . 4 . . . . . . . . 2 8 . 2 3 4 . 1 Energy Discharges 34 | . . 1 1 1 . . 1 3 . 3 . 1 . . . . 1 . . . 2 3 1 . 6 8 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Data Loss (minor) 31 | . . 1 . . . . . 1 . 1 1 4 . . . 1 1 . . . 3 2 . 3 5 8 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Targeting Errors 45 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 11 . 1 13 11 2 4 Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2042 | . . . . . 15 . . 41 . 51 245 113 31 . . 61 63 . 83 15 165 64 . 11 . 228 523 333 Projectiles 242 | . . . . . . . . . . . 6 . . . . 27 25 . . . 87 30 . . . 18 44 5 Explosions 630 | . . . . . 15 . . 41 . 51 171 . 30 . . . 38 . . 15 78 34 . 11 . . 107 39 Melee 1170 | . . . . . . . . . . . 68 113 1 . . 34 . . 83 . . . . . . 210 372 289 Knockbacks 22 | . . . . . . . . . . . 1 . . . . 2 2 2 . . 1 4 . . . 3 3 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 21 | . . . . . . . . . . . 1 . . . . 2 2 2 . . 1 4 . . . 3 3 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 496 | . 35 . . . . . . . . 17 97 . 46 . . 4 . . . 47 . 39 . . 9 . 108 94 Shots 14 | . 2 . . . . . . . . 1 1 . 1 . . 1 . . . 1 . 1 . . . . 4 2 Rammed 16 | . . . . . 6 1 . . . . 3 . . . . . . . . . 4 . . . 2 . . . Targets Rammed 34 | . . . . . 7 2 . . . . 3 . . . . . . . . . 4 . . . 2 . . 16 Kicked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Crushed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 36 105 6 . . 61 87 24 390 . 111 334 191 . . . 93 233 75 . . 222 274 . 396 129 213 216 132 Average Temperature 63 | 19 31 4 . . 13 21 10 51 . 52 96 86 . . . 34 100 18 . . 73 59 . 168 85 76 138 60 Received Heat Transfer 6054 | . 222 84 . . 1323 231 63 168 . 291 918 . . . 81 48 90 153 . . 447 546 . 78 506 327 129 349 Effects 6 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . 3 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . . . . . 3 . 2 . . 1 . . . . 8 4 . . . 1 7 2 Combat Hostiles 27 | . . . . . . . . . . . 3 . 2 . . 1 . . . . 7 4 . . . 1 7 2 Parts Fried 66 | . . . . . 1 . 2 . . . 5 . 5 . . 7 . . . . 16 10 . . 4 1 12 3 Impact Corruptions 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 12 | . . . . . . . . 1 . . 2 . . . . . . . . . 3 1 . 5 . . . . Heat Transferred 5972 | 111 1110 . . . . . 50 . . . 1495 . . . . . . . . . 1193 274 . 1443 . . . 296 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Peak Influence 1370 | 5 153 115 . 70 401 252 . . . . 679 . . . . 386 . . . . 451 574 . 243 300 413 934 1370 Average Influence 241 | 1 61 51 . 24 197 154 . . . . 359 . . . . 153 . . . . 176 275 . 64 109 175 439 814 Maximum Alert Level 4 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . 2 2 . 1 1 2 3 4 Low Security (%) 52 | 100 100 100 . 100 46 80 . . . . 17 . . . . 61 . . . . 55 22 . 95 70 63 29 . Level 1 28 | . . . . . 46 19 . . . . 33 . . . . 38 . . . . 42 66 . 4 29 31 26 . Level 2 11 | . . . . . 6 . . . . . 49 . . . . . . . . . 2 11 . . . 4 13 36 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 48 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 4 . . . 8 4 . 1 . 1 10 . . . . 3 . . . . 9 3 . 4 5 3 3 14 Investigation 16 | . 3 . . . 3 1 . . . . 2 . . . . 1 . . . . 2 1 . . . . . 3 Extermination 22 | . . . . . . 2 . . . . 3 . . . . 1 . . . . 4 1 . 3 2 2 1 3 Reinforcement 21 | . 1 . . . 2 1 . . . . 4 . . . . 1 . . . . . 1 . 1 3 1 1 5 Assault 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 3 Garrison 7 | . . . . . 3 . . . . . 1 . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Distress Signals 26 | . 2 . . . 2 2 . . . . 2 . . . . . . . . . 3 4 . . 1 1 8 1 Communications Jammed 78 | . . . . . . . . . . . . . . . . . . . . . 25 51 . . 2 . . . Distress Signals 77 | . . . . . . . . . . . . . . . . . . . . . 24 51 . . 2 . . . Times Spotted 589 | . 25 4 . 4 68 18 8 23 . 27 54 3 5 1 3 22 12 12 . 6 62 45 . 12 41 27 54 53 Peak Tracking Total 16 | . 4 2 . 4 6 3 4 6 . 7 5 3 2 1 3 4 5 4 . 5 8 8 . 4 11 5 9 16 Tactical Retreats 45 | . 3 . . . 8 2 1 2 . 1 6 . . . . 1 2 1 . . 5 3 . 2 3 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Traps Triggered 23 | . 3 . . . 1 1 1 . . . 3 . . . . . . . . . 6 5 . 1 1 . . 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 164 | . . 49 . . 20 . . . . . . . . . . 43 . . . . 16 . . 36 . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed 43 | . 5 3 . . 6 . . . . . 1 . . . . 2 . . . . 9 1 . 10 . 6 . . Reused 35 | . 3 . . . 3 . 2 2 . . 3 . 3 . . . . 1 . 2 6 1 . 4 4 1 . . Traps Extracted 39 | . . 4 . . 6 . 1 . . 1 1 1 . . . . 1 1 . 1 11 . . 11 . . . . Installed 53 | . . 4 . . 3 . 3 2 . 3 4 . 3 . . . . 2 . 3 14 . . 6 6 . . . Triggered 42 | . 3 . . . 3 . 2 2 . . 3 2 6 . . . . 2 . 3 6 1 . 4 4 1 . . Exploded 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Machines Disabled 39 | . 1 1 . . 3 . . . . 1 10 . . . . 1 . . . . 5 3 . 1 3 4 3 3 Max in Single Turn 2 | . 1 1 . . 1 . . . . . 2 . . . . 1 . . . . 1 1 . 1 1 1 1 1 Garrison Access 8 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 1 . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Machines Accessed 100 | . 9 1 1 . 12 6 . 1 3 . 12 1 . 1 1 4 . 1 4 1 9 3 . 2 12 3 6 7 Terminals 52 | . 7 . . . 7 2 . . . . 6 . . . 1 3 . . . 1 4 2 . 2 7 3 3 4 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Repair Stations 9 | . . . . . 1 2 . . . . 1 . . . . . . . . . 2 1 . . 2 . . . Recycling Units 7 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 2 . . . Garrison Access 10 | . . . . . 1 1 . . . . 2 . . . . . . . . . 2 . . . 1 . 2 1 Total Hacks 319 | . 25 1 1 . 38 21 . 1 21 . 30 1 . 6 2 17 . 1 17 2 29 19 . 10 38 12 14 13 Successful 186 | . 9 1 1 . 19 14 . 1 21 . 11 1 . 6 2 9 . 1 17 . 19 11 . 4 20 8 6 5 Failed 132 | . 15 . . . 19 7 . . . . 19 . . . . 8 . . . 2 10 8 . 6 18 4 8 8 Catastrophic 24 | . 3 . . . 1 1 . . . . 5 . . . . . . . . 2 2 . . . . 1 5 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 13 . . . 16 4 . . . . 7 . . . 2 6 . . . 2 12 7 . 9 13 8 5 2 Terminals 182 | . 20 . . . 28 6 . . . . 15 . . . 2 11 . . . 2 15 15 . 10 28 12 11 7 Fabricators 10 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 4 Repair Stations 33 | . . . . . 2 10 . . . . 4 . . . . . . . . . 8 4 . . 5 . . . Recycling Units 16 | . 5 . . . 5 2 . . . . 3 . . . . . . . . . . . . . . . 1 . Scanalyzers 15 | . . . . . 2 . . . . . 6 . . . . . . . . . 3 . . . 4 . . . Garrison Access 14 | . . . . . 1 3 . . . . 2 . . . . . . . . . 3 . . . 1 . 2 2 Terminal Hacks 109 | . 6 1 1 . 11 1 . 1 21 . 2 1 . 6 2 3 . 1 17 . 5 6 . 4 12 6 1 1 Record 12 | . . . 1 . . . . . 6 . . . . . . . . . 5 . . . . . . . . . Part Schematic 18 | . . . . . 1 . . . 6 . . . . 6 1 . . . 4 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 6 . . . . . . . . . . . . 1 . . 1 . . . Robot Analysis 8 | . 2 . . . . . . . . . . . . . 1 . . . 4 . . . . . . . 1 . Prototype ID Bank 10 | . 1 . . . 1 . . . 3 . . . . . . . . . 4 . . . . . 1 . . . Open Door 5 | . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 17 | . 1 . . . 4 . . . . . . . . . . 1 . . . . 3 3 . 2 2 1 . . Locate Traps 5 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 5 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . . 2 2 . 1 Fabricator Hacks 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 Load Schematic 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Build 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Repair Station Hacks 27 | . . . . . 1 10 . . . . 2 . . . . . . . . . 8 4 . . 2 . . . Scan Component 14 | . . . . . 1 5 . . . . 1 . . . . . . . . . 4 2 . . 1 . . . Repair 13 | . . . . . . 5 . . . . 1 . . . . . . . . . 4 2 . . 1 . . . Recycling Unit Hacks 5 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 5 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 9 | . . . . . 2 . . . . . 4 . . . . . . . . . 2 . . . 1 . . . Insert Component 6 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . 1 . . . Analyze 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 1 . 2 . Seal Access 7 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 1 . 2 . Unauthorized Hacks 22 | . 1 . . . 3 2 . . . . 1 . . . . 3 . . . . 3 1 . . 4 2 2 . Terminals 18 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . 3 1 . . 3 2 2 . Track 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 4 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . Botnet 10 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . . 2 1 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 . . . 11 5 . . . . 10 . . . 1 4 . . . 1 6 3 . 2 10 3 4 7 Full Trace Events 12 | . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . 2 1 . . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . . . . . . . . . 1 . . 1 . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter 384 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Total Robot Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Part Schematics Acquired 20 | . . . . . 1 . . . 6 . 1 . . 6 1 . . . 4 . 1 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Matter 477 | . . . . . . . . . . . . . . . . 126 . . . . . . . . . . . 351 Time 177 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . 93 Total Part Build Rating 15 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 7 Parts Repaired 13 | . . . . . . 5 . . . . 1 . . . . . . . . . 4 2 . . 1 . . . Time 444 | . . . . . . 196 . . . . 38 . . . . . . . . . 150 26 . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 13 . . . 1 . . . . . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 4 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . Non-combat 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . no_distress 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 4 | . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Total Allies 13 | . . 1 . . 1 . . 1 . 3 . . . . . . 1 . . . 1 . . . . . 1 4 Largest Group 2 | . . 1 1 . 1 . . 1 1 2 . . . . . . 1 1 . . 1 . . . . . 1 2 Highest-Rated Group 94 | . . 31 31 . 10 . . 20 20 94 . . . . . . 49 49 . . 24 . . . . . 26 60 Highest-Rated Ally 94 | . . 31 31 . 10 . . 20 20 94 . . . . . . 49 49 . . 24 . . . . . 26 30 Total Orders 13 | . . . . . 7 . . 2 . . . . . . . . . 1 . . 1 . . . . . 2 . STAY 8 | . . . . . 5 . . 1 . . . . . . . . . 1 . . . . . . . . 1 . ROAM 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 66 | . . . . . . . . 4 . 22 . . . . . . 2 6 . . . . . . . . . 32 Total Damage 1404 | . . . . . . . . 60 . 530 . . . . . . 89 131 . . . . . . . . . 594 Kills 10 | . . . . . . . . 2 . 5 . . . . . . 1 . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Robot Analysis Total 8 | . 2 . . . . . . . . . . . . . 1 . . . 4 . . . . . . . 1 . Derelict Logs Recovered 15 | . . 1 . 1 . . 1 . . . . 2 1 1 1 . 1 3 . 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decoded 0b10 Intel 101 | . . . . . . . . . . . . . . . . 5 . . . . . . . 14 15 13 30 24 Traps 66 | . . . . . . . . . . . . . . . . 5 . . . . . . . 10 9 12 16 14 Emergency Access 30 | . . . . . . . . . . . . . . . . . . . . . . . . 4 6 1 11 8 Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Exits 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Turns Passed 32325 | 69 962 898 608 130 2812 1417 890 1319 159 1141 2439 2839 1401 1699 725 837 802 1054 302 755 2143 868 15 1051 1455 937 1375 1223 Spaces Moved 14131 | 50 546 427 376 74 1282 505 429 565 78 454 975 600 729 852 332 292 359 620 176 449 994 379 9 463 732 353 522 509 Core 7 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 7711 | . 298 427 376 74 508 505 429 565 78 454 411 600 729 852 332 18 175 . . . 3 . . . . 133 522 222 Legs 1811 | . . . . . . . . . . . . . . . . . . . . . . 103 9 463 732 220 . 284 Wheels 4602 | 46 248 . . . 774 . . . . . 564 . . . . 274 184 620 176 449 991 276 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 130 180 180 203 206 206 140 180 180 180 180 140 140 150 140 150 110 110 150 150 117 117 147 50 Average Speed 163 | 82 128 160 160 160 159 190 184 204 206 206 172 180 180 180 180 145 172 150 149 150 136 128 150 150 149 152 174 148 Slowest Speed 310 | 90 160 160 160 160 200 220 203 206 206 206 310 180 180 180 180 200 200 150 150 150 240 150 150 150 150 167 185 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 49 | 4 94 93 58 23 72 17 53 73 69 67 31 74 82 82 58 9 60 63 61 62 24 30 5 16 94 24 19 18 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 12 | . 1 1 1 . . . 1 . 1 . . 1 . 1 . . 1 . 3 1 . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . 1 1 . Unknown Exits Taken 21 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 . . . Scrap Searched 31 | . . 2 . . . . 2 3 . 1 . 12 1 1 1 . 3 4 . 1 . . . . . . . . Spaces Dug 249 | . 3 . . . . . . . . 35 19 17 6 . 24 8 . 13 . 20 11 26 . . . 4 36 27 Terrain Destroyed 923 | . 12 . . . 41 . 3 24 . 96 106 17 33 . 24 29 20 45 . 28 97 88 . 26 . 9 103 122 Melee 120 | . 3 . . . . . . . . . 17 17 6 . 24 8 . 13 . 7 9 . . . . 4 9 3 Projectile 68 | . . . . . . . . . . . 12 . . . . 2 5 3 . 1 17 5 . . . 5 2 16 AOE 735 | . 9 . . . 41 . 3 24 . 96 77 . 27 . . 19 15 29 . 20 71 83 . 26 . . 92 103 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Total 20928 | 66 695 611 383 80 1789 875 504 664 77 580 1517 2317 790 991 374 596 490 696 205 509 1576 624 11 760 937 605 811 795 Wait 4086 | 2 53 97 . 1 240 278 31 20 . 36 314 1639 28 96 1 159 91 23 . 26 321 49 . 164 60 130 143 84 Move 14103 | 49 545 426 375 73 1281 504 428 564 77 453 974 599 728 851 331 291 358 619 175 448 993 378 8 462 731 352 521 509 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 4 9 4 4 2 33 12 9 5 . 3 27 15 5 9 . 9 1 3 3 4 15 29 . 10 19 4 12 8 Fast Attach 128 | 6 5 1 1 . 5 4 . . . 2 8 4 2 2 . 2 1 3 6 . 12 18 . 5 4 14 8 15 Attach 163 | . 3 . . . 15 3 . 2 . 3 25 1 2 1 . 10 . 2 1 . 7 18 1 1 11 11 15 31 Detach 55 | . 1 . 1 . 4 . . . . . 6 . . 2 . . . . . . 4 5 . 2 1 12 8 9 Swap 255 | 1 9 5 1 . 21 12 6 5 . 11 19 10 2 4 . 16 12 11 3 8 37 8 1 22 8 3 9 11 Drop 272 | . 10 9 1 1 21 9 10 5 . 7 13 19 6 11 . 3 4 5 8 6 37 22 1 19 20 4 4 17 Fire 925 | 4 54 16 . 3 138 51 17 42 . 49 99 . . . . 23 22 14 . 7 87 95 . 33 72 14 38 47 Melee 381 | . 6 . . . 1 . . . . . 25 30 14 15 42 40 . 14 9 7 11 2 . . 3 61 53 48 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 16 Crush 15 | . . . . . 7 2 . . . . 2 . . . . . . . . . 4 . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Rewire 33 | . . . . . . . . 19 . 13 . . . . . . 1 . . . . . . . . . . . Trap 217 | . . 53 . . 23 . 3 2 . 3 4 . 3 . . 43 . 2 . 3 30 . . 42 6 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Central database locked down 278 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Discovered new exit (range 13) 794 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Entered Mines 1040 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1452 | -10/Mines | Discovered new exit (range 8) 1606 | -10/Mines | Discovered new exit (range 13) 1610 | -10/Mines | Core integrity fell below 50% 1683 | -10/Mines | Learned location of Storage (-9) 1763 | -10/Mines | Received a Mining Laser from a helpful Derelict 1918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1920 | -10/Mines | Discovered new exit (range 5) 1930 | -10/Mines | Entered Exiles 1930 | -10/Exiles | Accompanied by 1 ally 1970 | -10/Exiles | Met 8R-AWN 1996 | -10/Exiles | Met EX-HEX 2073 | -10/Exiles | Met EX-DEC 2103 | -10/Exiles | Learned location of Zion (-6) 2522 | -10/Exiles | Discovered new exit (range 12) 2538 | -10/Exiles | Entered Mines 2607 | -9/Mines | Learned Materials security intel 2609 | -9/Mines | Discovered new exit (range 10) 2668 | -9/Mines | Entered Materials 2668 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2805 | -8/Materials | Garrison activated, responded to threat 3204 | -8/Materials | Lost 4 parts (1n1u2w) 3550 | -8/Materials | Build established: Hauler-Mutant 4732 | -8/Materials | Discovered new exit (range 16) 5480 | -8/Materials | Entered Factory 5480 | -7/Factory | Evolved 2 slots: Utility x2 5809 | -7/Factory | Identified exit to Lower Caves 6212 | -7/Factory | Repaired Imp. Medium Armor Plating 6637 | -7/Factory | Repaired Imp. Medium Armor Plating 6676 | -7/Factory | Repaired Insulated Plating 6705 | -7/Factory | Repaired Hcp. Storage Unit 6750 | -7/Factory | Repaired Imp. Medium Armor Plating 6897 | -7/Factory | Entered Lower Caves 6982 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7132 | -7/Lower Caves | Encountered a Warlord checkpoint 7244 | -7/Lower Caves | Learned location of Extension (-5) 7482 | -7/Lower Caves | Discovered new exit (range 8) 7787 | -7/Lower Caves | Entered another Lower Caves area 7794 | -7/Lower Caves | Arm. Treads stolen by Master Thief 7853 | -7/Lower Caves | Discovered new exit (range 15) 7880 | -7/Lower Caves | Build established: Trapper-Mutant 8452 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8776 | -7/Lower Caves | Build established: Hauler-Mutant 9034 | -7/Lower Caves | Discovered new exit (range 14) 9106 | -7/Lower Caves | Entered Data Miner 9106 | -7/Data Miner | Accompanied by 1 ally 9106 | -7/Data Miner | Discovered new exit (range 6) 9146 | -7/Data Miner | Met Data Miner 9187 | -7/Data Miner | Learned location of Section 7 (-3) 9187 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9220 | -7/Data Miner | Received God Mode back door access code from Data Miner 9265 | -7/Data Miner | Entered Proximity Caves 9265 | -6/Proximity Caves | Accompanied by 1 ally 9451 | -6/Proximity Caves | Escorted by Enhanced Grunt 9843 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10323 | -6/Proximity Caves | Discovered new exit (range 12) 10406 | -6/Proximity Caves | Entered Factory 10406 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10531 | -6/Factory | Repaired Arm. Treads 10645 | -6/Factory | Garrison activated, responded to threat 11239 | -6/Factory | Identified exit to Factory 11335 | -6/Factory | Lost 5 parts (1n2u2w) 11510 | -6/Factory | Spotted B-75 Beast 11658 | -6/Factory | Lost 5 parts (3u2w) 11658 | -6/Factory | Destroyed B-75 Beast 11873 | -6/Factory | Incoming investigation squad redirected 12485 | -6/Factory | Lost 5 parts (2n1u2w) 12651 | -6/Factory | Discovered new exit (range 11) 12845 | -6/Factory | Entered Lower Caves 14551 | -6/Lower Caves | Encountered a Warlord checkpoint 14611 | -6/Lower Caves | Learned Factory emergency access door positions 14654 | -6/Lower Caves | Build established: Trapper-Mutant 14901 | -6/Lower Caves | Discovered new exit (range 13) 15684 | -6/Lower Caves | Entered another Lower Caves area 15684 | -6/Lower Caves | Discovered exit to Factory (range 13) 15821 | -6/Lower Caves | Encountered a Warlord checkpoint 15944 | -6/Lower Caves | Learned Factory interactive machine intel 15973 | -6/Lower Caves | Imp. Cooling System stolen by Master Thief 16841 | -6/Lower Caves | Build established: Hauler-Mutant 16883 | -6/Lower Caves | Discovered new exit (range 11) 17085 | -6/Lower Caves | Entered Zion 17233 | -6/Zion | Discovered new exit (range 21) 17257 | -6/Zion | Found CR-A16's Pointy Stick 17460 | -6/Zion | Learned location of Armory (-4) 17525 | -6/Zion | Given the Hacking Drone Bay 17526 | -6/Zion | Found Prototype Device 17556 | -6/Zion | Identified Hacking Drone Bay 17701 | -6/Zion | Learned Factory interactive machine intel 18784 | -6/Zion | Entered Proximity Caves 19349 | -5/Proximity Caves | Learned 4 Factory zone layouts 19476 | -5/Proximity Caves | Discovered exit to Factory (range 4) 19509 | -5/Proximity Caves | Entered Factory 19509 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19510 | -5/Factory | Identified exit to Upper Caves 19512 | -5/Factory | Loaded intel: 47 interactive machine locations 19541 | -5/Factory | Spotted B-75 Beast 19558 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 19561 | -5/Factory | Destroyed B-75 Beast 19626 | -5/Factory | Identified exit to Extension 19966 | -5/Factory | Lost 5 parts (2n3u) 20315 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 20346 | -5/Factory | Entered Upper Caves 20455 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20687 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21081 | -5/Upper Caves | Discovered new exit (range 10) 21148 | -5/Upper Caves | Entered another Upper Caves area 21148 | -5/Upper Caves | Accompanied by 1 ally 21148 | -5/Upper Caves | Discovered new exit (range 9) 21421 | -5/Upper Caves | Build established: Trapper-Tank 21422 | -5/Upper Caves | Learned location of 1 exit from Factory 21533 | -5/Upper Caves | Spotted B-75 Beast 21674 | -5/Upper Caves | Destroyed B-75 Beast 21932 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21982 | -5/Upper Caves | Discovered new exit (range 5) 22013 | -5/Upper Caves | Build established: Hauler-Tank 22202 | -5/Upper Caves | Entered Zhirov 22202 | -5/Zhirov | Discovered new exit (range 3) 22229 | -5/Zhirov | Met Zhirov 22262 | -5/Zhirov | Learned location of Quarantine (-3) 22262 | -5/Zhirov | Learned location of Testing (-2) 22262 | -5/Zhirov | Learned location of Command (-1) 22271 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22294 | -5/Zhirov | Found Alien Artifact 22294 | -5/Zhirov | Identified Integrated Dissipator 22294 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22408 | -5/Zhirov | Found Alien Artifact 22504 | -5/Zhirov | Entered Proximity Caves 22686 | -4/Proximity Caves | Learned Research garrison access intel 22761 | -4/Proximity Caves | Spotted B-86 Titan 22788 | -4/Proximity Caves | Learned Research security intel 23185 | -4/Proximity Caves | Discovered new exit (range 21) 23259 | -4/Proximity Caves | Entered Factory 23259 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23260 | -4/Factory | Identified exit to Upper Caves 23261 | -4/Factory | Identified exit to Research 23262 | -4/Factory | Loaded intel: 44 interactive machine locations 23435 | -4/Factory | Identified exit to Armory 23876 | -4/Factory | Repaired Adv. Cooling System 23928 | -4/Factory | Repaired Magnetic Acceleration Cannon? 24204 | -4/Factory | Incoming investigation squad redirected 24249 | -4/Factory | Garrison activated, responded to threat 24281 | -4/Factory | Build established: Hauler-Gunner 24594 | -4/Factory | Discovered exit to Research (range 6) 24701 | -4/Factory | Repaired Arm. Huge Wheel 24724 | -4/Factory | Repaired Arm. Huge Wheel 24909 | -4/Factory | Build established: Hacker-Skirmisher 25401 | -4/Factory | Core integrity fell below 50% 25402 | -4/Factory | Entered Armory 25431 | -4/Armory | Lost 5 parts (1p1n3w) 25774 | -4/Armory | Repaired Hcp. Storage Unit 25788 | -4/Armory | Repaired Hcp. Storage Unit 26152 | -4/Armory | Build established: Hacker-Mutant 26178 | -4/Armory | Discovered exit to Research (range 10) 26201 | -4/Armory | Core integrity fell below 20% 26237 | -4/Armory | Lost 3 parts (1p1u1w) 26269 | -4/Armory | Identified Transdimensional Reconstructor 26269 | -4/Armory | Warped through subspace to slip node 26269 | -4/Armory | Discovered new exit (range 1) 26270 | -4/Armory | Entered Lab 26270 | -4/Lab | Discovered exit to Research (range 9) 26285 | -4/Lab | Entered Research 26285 | -3/Research | Evolved 2 slots: Utility x2 26287 | -3/Research | Loaded intel: 3 garrison access locations 26564 | -3/Research | Build established: Hacker-Tank 26657 | -3/Research | Found Fusion Bomb Launcher 27325 | -3/Research | Discovered new exit (range 8) 27336 | -3/Research | Entered Quarantine 27515 | -3/Quarantine | Found Alien Artifact 27856 | -3/Quarantine | Discovered new exit (range 8) 27886 | -3/Quarantine | Identified Core Reset Matrix 27924 | -3/Quarantine | Found Alien Impact Weapon 28081 | -3/Quarantine | Repaired Hyp. Railgun 28116 | -3/Quarantine | Found Alien Artifact 28313 | -3/Quarantine | Found Alien Slashing Weapon 28438 | -3/Quarantine | Destroyed 9 combat bots 28448 | -3/Quarantine | System corruption reached 10% 28611 | -3/Quarantine | Identified Core Stripper 28613 | -3/Quarantine | Found Fusion Bomb Launcher 28659 | -3/Quarantine | Spotted Fortress 28731 | -3/Quarantine | Lost 5 parts (2p1n1u1w) 28774 | -3/Quarantine | Discovered new exit (range 5) 28791 | -3/Quarantine | Entered Section 7 28807 | -3/Section 7 | Found Alien Artifact 28807 | -3/Section 7 | Identified Integrity Redistributor 28807 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-108) 28847 | -3/Section 7 | Identified exit to Research 28904 | -3/Section 7 | Build established: Hacker-Mutant 28964 | -3/Section 7 | Identified Sigix Broadsword 29261 | -3/Section 7 | Spotted S7 Guard 29273 | -3/Section 7 | Found Alien Artifact 29273 | -3/Section 7 | Identified Core Regenerator 29273 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 29321 | -3/Section 7 | Destroyed S7 Guard 29329 | -3/Section 7 | Found Prototype Protection 29329 | -3/Section 7 | Identified Hvy. Regenerative Plating 29348 | -3/Section 7 | Lost 4 parts (1p1n2w) 29507 | -3/Section 7 | Found Alien Artifact 29507 | -3/Section 7 | Identified Integrated Reactor 29507 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29632 | -3/Section 7 | Found Integrated Reactor 29632 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29728 | -3/Section 7 | Entered Research 29728 | -2/Research | Evolved 2 slots: Utility x2 29833 | -2/Research | Found Prototype Device 29833 | -2/Research | Identified System Purifier 29837 | -2/Research | Found System Purifier 30565 | -2/Research | Destroyed 13 combat bots 30646 | -2/Research | Lost 5 parts (2n2u1w) 30978 | -2/Research | First assault squad dispatched 31049 | -2/Research | Identified exit to Access 31103 | -2/Research | Entered Access 31103 | -1/Access | Evolved 2 slots: Propulsion x2 31297 | -1/Access | Fabricated S-43 Plague? 31565 | -1/Access | Destroyed 9 combat bots 31619 | -1/Access | Build established: Scavenger-Mutant 31820 | -1/Access | Incoming assault squad redirected 31822 | -1/Access | Incoming investigation squad redirected 31853 | -1/Access | First assault squad dispatched 31918 | -1/Access | Fabricated Assault Drone Bay? 32057 | -1/Access | Build established: Scavenger-Gladiator 32182 | -1/Access | Lost 4 parts (1p2u1w) 32231 | -1/Access | Identified exit to Surface 32242 | -1/Access | Destroyed 7 combat bots 32277 | -1/Access | Incoming investigation squad redirected 32291 | -1/Access | Core integrity fell below 50% 32315 | -1/Access | Core integrity fell below 20% 32326 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 32314_ Penetrated by Slug. 32314_ System Shield destroyed. 32314_ Penetrated by Slug. 32315_ Slug penetrates Wall. 32316_ K-01 Serf collects debris. 32316_ CR-A16's Behemoth Slayer destroyed. 32316_ Penetrated by Slug. 32316_ R-10 Processor collects Unknown Protection. 32317_ Dropped Hcp. Storage Unit. 32319_ System corrupted: Railgun targeting data glitched. 32319_ Critical hit. 32319_ Railgun destroyed. 32319_ K-01 Serf collects debris. 32320_ Penetrated by Slug. 32322_ System corrupted: Heat flow error (+159). 32322_ H-88 Terminator destroyed. 32323_ K-01 Serf collects debris. 32324_ Penetrated by Slug. 32325_ Acquired 48 matter. 32326_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????? % ########### ??????????? | | ??????????? ##??????????????????????? | | ??????????? # ???????????????????????? | | ??????????? " =# # #???????????????????????? | | ???????????""" #######?????????????????? | | ??????????"""" # = ??????????????? | | ??????? ? 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