Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 01:03:07 Player: Username Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2470) 2470 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5965 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 138/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Medium Treads Heavy Ion Cannon Heavy Ion Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core Fusion Compressor > --- PROPULSION ------- Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Small Storage Unit Advanced Weight Redist. System Phase Shifter > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Fission Core Light Treads Medium Treads Heavy Ion Cannon Heavy Ion Cannon Phase Cannon Magnetic Acceleration Cannon Powered Hammer [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . 1 . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . . . 1 1 Weapon 1 | . . . 1 . . Parts Attached 135 | 10 6 24 32 43 20 Power 33 | 1 1 7 8 11 5 Engine 21 | 1 1 7 5 7 . Core 12 | . . . 3 4 5 Reactor . | . . . . . . Propulsion 38 | 4 1 5 10 14 4 Treads 2 | . . 1 . 1 . Leg 7 | 2 . . . 5 . Wheel 20 | 2 1 4 1 8 4 Hover 7 | . . . 7 . . Flight 2 | . . . 2 . . Utility 25 | 3 3 3 8 4 4 Device 12 | . 1 1 6 2 2 Storage 9 | 3 1 1 2 2 . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 39 | 2 1 9 6 14 7 Energy Gun 7 | 1 . . 4 . 2 Energy Cannon 10 | . . 1 2 3 4 Ballistic Gun 9 | 1 . 5 . 3 . Ballistic Cannon 6 | . 1 3 . 1 1 Launcher 5 | . . . . 5 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . 1 4 12 7 14 Power 10 | . . 1 3 3 3 Propulsion 22 | . 1 3 7 4 7 Utility 2 | . . . 1 . 1 Weapon 4 | . . . 1 . 3 Highest Loss Streak 7 | . 1 3 6 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 99 78 77 83 81 Engine 12 | . 14 18 14 16 . Core 5 | . . . 1 2 18 Treads 1 | . . 7 . 1 . Leg 4 | . . . . 12 . Wheel 13 | . 27 8 4 7 22 Hover 2 | . . . 19 . . Device 9 | . 12 5 7 9 12 Storage 8 | . 14 11 2 9 5 Processor 2 | . . 5 6 . 2 Energy Gun 3 | . 7 . 11 . 3 Energy Cannon 5 | . . 1 6 4 11 Ballistic Gun 4 | . 14 12 2 2 . Ballistic Cannon 3 | . 6 7 . 3 . Launcher 2 | . . . . 5 1 Impact Weapon 1 | . . . . 4 . Naked Turns 112 | . . . 46 8 58 Heaviest Build 61 | 15 31 39 41 56 61 Greatest Support 71 | 32 32 42 40 45 71 Greatest Overweight (x) 20 | . 1 12 3 2 20 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 Average Capacity 9 | 7 12 13 6 7 7 Most Carried 15 | 7 12 15 8 8 8 Average Carried 7 | 3 9 12 4 6 7 Final Capacity 15 | 8 15 8 5 8 5 Final Carried 12 | 5 12 8 2 8 5 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Mutant 14% | Gunner 10% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2518 | 350 189 359 419 620 581 Remotely . | . . . . . . Salvage Created 2895 | 110 209 357 413 808 998 Parts 216 | 7 22 38 26 60 63 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . . . 1 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 56 | . 8 10 7 15 16 Melee 4 | . . . . 4 . Guns 13 | . 3 2 3 . 5 Cannons 28 | . 3 8 3 3 11 AOE 8 | . 2 . . 6 . Classes Destroyed 13 | 2 4 2 1 3 1 Worker 12 | 2 1 1 . 4 4 Builder 13 | . . 2 . 7 4 Hauler 1 | . . . . . 1 Recycler 4 | 1 . . 1 2 . Mechanic 1 | . . . . 1 . Operator 3 | . 1 1 1 . . Watcher 9 | . 1 2 2 . 4 Swarmer 19 | . 3 6 2 . 8 Cutter 1 | . . . . 1 . Grunt 25 | . 5 2 2 10 6 Sentry 6 | . . 2 1 2 1 Hunter 2 | . . . 2 . . Programmer 3 | . . . . 2 1 Best Kill Streak 6 | 1 3 6 3 4 4 Combat Bots Only 6 | . 3 6 3 3 3 Max Kills in Single Turn 3 | 1 3 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 543 | . 50 52 120 120 201 Missed 183 | . 14 11 51 39 68 Damage Taken 4757 | . 405 389 962 877 2124 Core 1386 | . 76 90 252 115 853 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 69 77 54 83 . Volleys Fired 214 | 10 26 44 43 31 60 Largest 3 | 2 2 2 3 3 3 Hottest 255 | 60 60 83 179 195 255 Shots Fired 442 | 20 52 88 86 47 149 Gun 193 | 20 32 48 57 6 30 Cannon 234 | . 20 40 29 28 117 Launcher 15 | . . . . 13 2 Special . | . . . . . . Kinetic 162 | 10 46 74 10 21 1 Thermal 227 | . . 14 54 13 146 Explosive 15 | . . . . 13 2 Electromagnetic 38 | 10 6 . 22 . . Robot Hit Streak 16 | 5 9 16 9 8 7 Robot Miss Streak 9 | 1 3 7 9 3 9 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 258 | 15 32 43 46 51 71 Core Hits 147 | 4 13 19 20 35 56 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 8 | . 1 . 1 6 . Burn 1 | . . . 1 . . Blast 2 | . 1 . . 1 . Smash 3 | . . . . 3 . Sever 2 | . . . . 2 . Melee Attacks 32 | . . . . 32 . Impact 28 | . . . . 28 . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks 7 | . . . . 7 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7361 | 219 646 712 979 2745 2060 Guns 1981 | 219 247 328 564 68 555 Cannons 2710 | . 263 382 271 432 1362 Explosions 1550 | . 136 . 144 1144 126 Melee 1101 | . . . . 1101 . Ramming 19 | . . 2 . . 17 Kinetic 1374 | 98 438 571 35 232 . Thermal 3078 | . 136 139 633 253 1917 Explosive 1270 | . . . . 1144 126 Electromagnetic 504 | 121 72 . 311 . . Impact 980 | . . . . 980 . Slashing 136 | . . . . 136 . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 2 Average Corruption 2 | . . . . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 8 6 Message Errors 6 | . . . . 4 2 Matter Fused 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 345 | . 18 . 21 251 55 Projectiles 75 | . . . . 28 47 Explosions 78 | . 18 . 21 31 8 Melee 192 | . . . . 192 . Knockbacks 17 | . 5 2 . 8 2 Impact 9 | . . . . 7 2 Kinetic 7 | . 5 2 . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 111 | . 25 . 53 25 8 Shots 3 | . 1 . 1 1 . Rammed 10 | . . 1 . . 9 Targets Rammed 10 | . . 1 . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1124 | . 18 361 418 237 1124 Average Temperature 150 | . 6 90 157 73 189 Received Heat Transfer 1026 | . 186 39 252 249 300 Effects 59 | . . 5 11 . 43 Shutdowns 18 | . . . 1 . 17 Energy Bleed 8 | . . 2 3 . 3 Interference 17 | . . 3 5 . 9 Matter Decay 7 | . . . 1 . 6 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . 1 . 3 Damage (major) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 6 | . 1 . 1 4 . Impact Corruptions 12 | . . . . 12 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 3 2 4 Heat Transferred 5042 | . 100 296 1260 333 3053 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 357 | 15 278 307 238 306 357 Initial 94 | . 9 62 94 73 82 Average 153 | 5 124 187 144 171 144 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 67 | 100 72 59 66 66 69 Level 1 32 | . 27 40 33 33 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 1 2 4 7 Investigation 1 | . 1 . . . . Extermination 2 | . . . . 1 1 Reinforcement 13 | . 1 1 2 3 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . . 1 4 Haulers Reinforced 3 | . . . . 2 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 2 2 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 15 23 26 20 37 Peak Tracking Total 9 | . 5 5 9 3 9 Tactical Retreats 18 | . 2 1 3 5 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . 2 . . 1 3 Max in Single Turn 2 | . 2 . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 2 2 3 1 3 Terminals 8 | . 2 2 2 . 2 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 24 | . 8 3 8 1 4 Successful 16 | . 3 2 6 1 4 Failed 8 | . 5 1 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 18 | . 8 3 4 . 3 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 10 | . 3 2 2 . 3 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Unreport Threat 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 4 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 1 1 . . Used . | . . . . . . Hacking Detections 5 | . 2 . 1 1 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 206 | . . . 206 . . Retrieved Matter 435 | . . . 435 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4389 | 162 483 771 617 1360 996 Spaces Moved 3206 | 113 384 390 721 756 842 Core 248 | 28 . 1 96 22 101 Treads 303 | . . 196 . 107 . Legs 320 | 40 . . . 280 . Wheels 1770 | 45 384 193 60 347 741 Hover 565 | . . . 565 . . Flight . | . . . . . . Fastest Speed 48 | 50 100 80 48 50 50 Average Speed 104 | 94 100 153 58 144 87 Slowest Speed 1050 | 120 115 650 240 260 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 41 34 47 10 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . 6 . 8 55 44 Melee . | . . . . . . Projectile 37 | . . . 3 4 30 AOE 76 | . 6 . 5 51 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3786 | 149 430 474 845 919 969 Wait 42 | . 2 . 15 4 21 Move 3201 | 112 383 389 720 755 842 Hop . | . . . . . . Pick Up 90 | 14 10 11 17 30 8 Fast Attach 30 | . . 3 7 13 7 Attach 53 | 10 1 5 12 20 5 Detach 4 | 1 . . 1 2 . Swap 52 | . 5 16 13 10 8 Drop 58 | 2 3 5 17 22 9 Fire 214 | 10 26 44 43 31 60 Melee 32 | . . . . 32 . Ram 9 | . . . . . 9 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 875 | -9/Materials | Lost 3 parts (1p2n) 1247 | -9/Materials | Discovered new exit (range 9) 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1778 | -8/Materials | Build established: Gunner 1813 | -8/Materials | Lost 3 parts (1p2n) 1861 | -8/Materials | Released all parts (6) 1888 | -8/Materials | Lost 3 parts (3n) 2021 | -8/Materials | Discovered new exit (range 10) 2033 | -8/Materials | Lost 6 parts (2p2n1u1w) 2034 | -8/Materials | Entered Factory 2034 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2222 | -7/Factory | Discovered new exit (range 12) 2941 | -7/Factory | Build established: Scavenger-Mutant 3394 | -7/Factory | Entered another Factory area 3394 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3702 | -6/Factory | Spotted B-75 Beast 3954 | -6/Factory | Build established: Scavenger-Tank 4314 | -6/Factory | Core integrity fell below 50% 4332 | -6/Factory | Released all parts (7) 4349 | -6/Factory | Core integrity fell below 20% 4360 | -6/Factory | Lost 7 parts (1p4n2w) 4390 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04331_ Overheating: Matter decay (-17). 04332_ Released Fission Core. 04332_ Released Phase Cannon. 04332_ Released Hvy. Plasma Cannon. 04332_ Released Sml. Storage Unit. 04332_ Released Fission Core. 04332_ Released Adv. Weight Redist. System. 04332_ Released Broken Target Analyzer. 04332_ Slug penetrates Wall. 04336_ Slammed into R-10 Processor. 04341_ R-10 Processor knocked back. 04343_ System corrupted: Substantial component data lost. 04343_ Slammed into R-10 Processor. 04347_ R-10 Processor knocked back. 04350_ Slammed into R-10 Processor. [Achievement: Hey, That's Mine!] 04361_ KNUI/VWJP&ATP4P>V#FLDXM401JB 04378_ Slug penetrates Wall. 04390_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????# +???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ???????????????########### #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# """" # #???????????????????? | | ???????????????#! 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""""""""" #?????????????? | | ?????# """ """" # # #?????????????? | | ?????# "R """" # # ! #?????????????? | | ?????# """ # ##############?????????????? | | ?????# "" # #??????????????????????????? | | ?????# # #??????????????????????????? | | ?????###/########## #??????????????????????????? | | ???????# #????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 51 Energy Capacity 730 Matter Stores 327 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Hey, That's Mine! Challenges ------------ None Game ------ Seed SubatomicDrainedTube Manual? 0 Play Time 01:30:23 Cumulative 7.1 hours Start 2024.03.31 @ 23:32:27 End 2024.04.01 @ 01:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d9422c-d7ce-4341-b363-106efebb5110