Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.28 @ 09:07:00 Player: Lukysa Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (276) 1380 Value Destroyed (10804) 10804 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3192) 3192 TOTAL SCORE: 23336 Bonus ------- High Alert Combat Kills 900 Follower Combat Kills 116 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 214/300 Energy 16/100 System Corruption 11% Temperature Critical (622) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Wave Gun Enhanced Nova Cannon Improved Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Precision Energy Filter Improved Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- Gatling Laser Wave Gun Wave Gun Wave Gun Wave Gun > --- INVENTORY -------- Reinforced Antimatter Reactor Myomer Leg Advanced VSS Leg Advanced Power Amplifier Advanced Cryofiber Web Improved Phase Shifter Force Field Wave Gun Wave Gun Heavy Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon Rocket Launcher Improved Plasma Cutter Powered Hammer [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 2 . . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 . Utility 5 | . . . . . . . . 1 . . . 2 1 . . . . 1 Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Parts Attached 199 | 6 9 4 13 . 1 9 18 15 41 6 8 19 13 . 3 15 13 6 Power 31 | 1 2 1 2 . . . 2 6 7 . 1 3 . . . 3 3 . Engine 16 | 1 2 1 2 . . . 1 3 5 . . . . . . 1 . . Core 9 | . . . . . . . 1 3 2 . 1 . . . . . 2 . Reactor 6 | . . . . . . . . . . . . 3 . . . 2 1 . Propulsion 48 | 2 3 1 2 . . 3 5 4 14 . 2 4 1 . . 2 4 1 Treads 10 | . . . . . . . . . 8 . 2 . . . . . . . Leg 17 | . . . . . . . . . 5 . . 4 1 . . 2 4 1 Wheel 20 | 2 3 1 1 . . 3 5 4 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 61 | 1 3 1 3 . . 2 5 2 11 . 2 7 10 . 2 5 5 2 Device 44 | . 2 1 1 . . 2 4 1 9 . 2 2 9 . . 4 5 2 Storage 7 | 1 1 . 2 . . . 1 . . . . 1 1 . . . . . Processor 5 | . . . . . . . . . 1 . . 2 . . 1 1 . . Hackware 2 | . . . . . . . . . . . . 1 . . 1 . . . Protection 3 | . . . . . . . . 1 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 1 6 . 1 4 6 3 9 6 3 5 2 . 1 5 1 3 Energy Gun 20 | 1 . . . . . . . 2 6 3 . . 1 . . 4 1 2 Energy Cannon 14 | . . . . . 1 . 2 . 2 2 1 3 1 . 1 . . 1 Ballistic Gun 16 | 1 . 1 6 . . 4 4 . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . 1 . . . . . . . . . . Launcher 5 | . . . . . . . . . 1 1 2 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 3 . . . 1 1 . 3 . 3 1 . . . 1 . Corrupted Parts 3 | . . . . . . . . . 3 . . . . . . . . . System Corruption 14 | . . . . . . . . . 14 . . . . . . . . . Parts Lost 47 | . 4 . 1 . . 1 . 1 14 . 1 1 2 . . 4 2 16 Power 8 | . 1 . . . . . . . 3 . 1 . 1 . . . . 2 Propulsion 14 | . 2 . 1 . . 1 . 1 6 . . . . . . . . 3 Utility 12 | . 1 . . . . . . . 2 . . . 1 . . 1 2 5 Weapon 13 | . . . . . . . . . 3 . . 1 . . . 3 . 6 Highest Loss Streak 16 | . 2 . 1 . . 1 . 1 4 . 1 1 2 . . 3 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 2 6 8 8 9 9 9 9 9 8 8 8 9 11 13 13 13 14 13 Power . | . 1 1 1 1 1 1 . . . 1 . . . . . . . . Propulsion . | . 1 1 . . . . . . . . . . 1 3 2 3 1 1 Utility 3 | . . 2 3 2 2 1 2 2 3 2 3 5 4 4 5 5 4 3 Weapon 4 | . 2 2 3 6 6 5 5 6 4 4 3 3 3 4 3 2 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 5 2 5 . . 1 . 2 5 1 1 . 5 . . 6 1 6 Power 4 | . . . 4 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . . . . . . 3 . . Utility 16 | . 1 . 1 . . . . . 4 1 1 . 3 . . 3 . 2 Weapon 14 | . 4 2 . . . . . 2 1 . . . 2 . . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 95 99 97 88 82 88 90 91 92 100 99 99 96 94 93 94 96 98 Engine 6 | . 13 14 11 11 11 11 6 3 8 7 5 . . . . 1 1 . Core 3 | . . . . . . . 2 9 5 7 8 1 . . . . 8 8 Reactor 2 | . . . . . . . . . . . . 11 11 5 5 6 5 4 Treads 8 | . . . . . . . . . 12 30 30 19 . . . . . . Leg 8 | . . . . . . . . . 8 . . 6 26 29 29 29 31 27 Wheel 11 | . 26 28 30 22 22 29 35 29 3 . . . . . . . . . Device 12 | . 12 13 5 11 11 11 9 13 9 7 11 11 18 23 20 20 22 27 Storage 7 | . 14 13 16 11 11 11 9 7 7 7 7 6 5 5 5 5 5 4 Processor 1 | . . . . . . . . . . . . 5 5 5 5 5 . . Protection 1 | . . . . . . . . 1 4 7 3 1 . . . . . . Energy Gun 7 | . 7 . . . . . . 4 12 15 6 5 5 5 5 4 21 22 Energy Cannon 10 | . . . . . 5 7 9 20 15 15 10 12 10 11 11 8 . . Ballistic Gun 5 | . 14 14 31 33 22 18 18 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 12 3 4 5 5 4 . . Peak Build Rating 127 | 6 8 19 22 20 34 37 46 55 56 42 56 73 93 87 87 97 114 127 Average Rating 48 | 5 7 8 16 20 26 31 40 48 39 41 46 65 82 87 84 84 108 123 On Entrance 46 | . 6 8 9 20 20 34 24 46 40 40 42 52 73 82 87 82 97 113 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 . . 10 . . . 10 . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . 6 Heaviest Build 96 | 12 20 20 31 29 45 45 55 68 70 54 61 74 84 72 72 96 84 93 Greatest Support 98 | 26 26 20 36 26 26 30 42 48 80 80 94 94 80 80 80 82 98 92 Greatest Overweight (x) 17 | . 1 . 1 1 1 4 1 1 17 . . 4 1 . . 1 . 1 Average Overweight (x) . | . . . . 1 . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 25 15 15 15 15 15 15 Average Capacity 10 | 7 8 9 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 14 Most Carried 15 | 5 10 10 10 10 10 10 10 10 10 10 10 10 15 14 15 15 15 15 Average Carried 10 | 2 6 9 9 10 10 9 9 9 9 9 9 9 12 14 14 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | 5 10 10 10 10 10 10 10 10 10 10 10 10 15 14 15 15 15 5 Class Distribution -------------------- 41% | Scavenger-Skirmisher 25% | Skirmisher 7% | Scavenger-Mutant 5% | Pyromaniac-Skirmisher 5% | Mutant 4% | Tank 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Pyromaniac-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Matter Collected 5340 | 232 498 110 436 72 10 397 646 165 613 36 529 438 269 306 103 279 165 36 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12923 | 27 437 109 985 75 . 698 1249 1548 1671 95 843 789 1379 1179 103 615 804 317 Parts 522 | 3 32 6 63 6 . 23 66 57 61 8 20 32 67 3 1 28 33 13 Haulers Intercepted 13 | . 2 . 3 . . . 3 2 . . . 1 1 . 1 . . . Recyclers Shooed 10 | . 1 1 1 . . 2 1 3 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 207 | . 10 3 17 4 . 12 18 23 28 1 24 12 22 6 . 12 11 4 Guns 82 | . 9 2 17 4 . 7 11 2 8 1 3 2 3 . . 1 10 2 Cannons 65 | . 1 1 . . . . 1 15 13 . 9 8 8 3 . 6 . . AOE 39 | . . . . . . 4 4 3 3 . 11 1 8 2 . 2 . 1 Classes Destroyed 21 | 1 5 . 2 . . 1 3 1 5 . . 1 . 1 . 1 . . Worker 16 | . 3 . 1 1 . 4 2 2 . . . 3 . . . . . . Builder 6 | . . . . . . . 4 2 . . . . . . . . . . Tunneler 3 | 1 . . . . . 2 . . . . . . . . . . . . Hauler 13 | . 2 . 3 . . . 3 2 . . . 1 1 . 1 . . . Recycler 12 | . . . 3 . . 1 2 2 . . . . 3 . . . 1 . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . Operator 3 | . . . . . . . 1 . . 1 . . 1 . . . . . Watcher 14 | . 2 . 1 . . . 3 . 2 . 1 1 . . . . 2 2 Swarmer 42 | . 6 1 6 4 . . . 4 4 . 3 . 7 . . 4 3 . Cutter 3 | . . . . . . . . . 3 . . . . . . . . . Grunt 69 | . 4 2 8 . . 10 7 11 3 . 8 6 6 . . 2 . 2 Brawler 5 | . . . . . . . . . 1 . 3 . 1 . . . . . Duelist 8 | . . . . . . 2 1 1 4 . . . . . . . . . Sentry 31 | . . . 3 . . . 8 4 8 1 3 2 2 . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . 3 2 . Hunter 15 | . . . . . . . 2 1 3 . 3 1 1 . . . 4 . Programmer 17 | . . . . . . . . 2 . . 4 2 4 . . 2 1 2 Heavy 3 | . . . . . . . . . . . . 1 . . . 1 1 . Behemoth 2 | . . . . . . . . . 1 . . . 1 . . . . . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . Best Kill Streak 11 | 1 3 2 11 4 . 5 7 7 5 1 3 3 7 3 1 4 7 4 Combat Bots Only 6 | . 3 2 6 4 . 4 3 4 4 1 3 3 6 3 . 4 6 4 Max Kills in Single Turn 5 | 1 1 1 2 1 . 3 5 5 3 1 2 2 4 2 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 1 1 3 . 2 1 4 1 . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Hostile Shots Fired 1228 | . 76 9 61 23 . 31 60 126 190 18 190 92 69 . . 68 62 153 Missed 402 | . 16 2 19 11 . 11 23 60 66 11 71 36 14 . . 24 21 17 Hits 826 | . 60 7 42 12 . 20 37 66 124 7 119 56 55 . . 44 41 136 Melee 3 | . . . . . . . . . 3 . . . . . . . . . Projectile 823 | . 60 7 42 12 . 20 37 66 121 7 119 56 55 . . 44 41 136 AOE 7 | . . . . . . . . . 5 . . . 1 . . . 1 . Critical Strikes 24 | . . . . . . 2 2 . 1 . 2 3 3 . . 2 2 7 Part Disruptions 8 | . . . . . . . . 1 . . . . . . . 7 . . Damage Taken 11280 | . 498 63 301 47 . 258 530 539 1919 50 814 662 1223 33 . 727 746 2870 Core 2608 | . 139 20 98 . . 63 60 39 535 9 40 42 24 6 . 46 172 1315 Absorbed by Shields 773 | . . . 60 19 . 43 . 155 . . 252 144 . . . . . 100 Ignored by Resistances 3122 | . 151 19 115 24 . 85 146 211 460 16 331 227 331 9 . 206 204 587 Regen/Repaired (Parts) 51 | . . . . . . . 51 . . . . . . . . . . . Core Remaining (%) 70 | 100 . 36 . . . 59 89 . . . 11 95 . . . 92 85 . Volleys Fired 562 | 1 57 10 47 8 . 34 46 41 81 4 58 45 43 16 1 30 29 11 Largest 5 | 2 2 2 3 3 . 3 4 4 4 4 4 4 3 4 3 3 4 5 Hottest 405 | 60 60 50 69 69 . 275 306 340 405 275 211 235 240 283 240 285 323 404 Shots Fired 1445 | 2 113 20 141 24 . 74 110 97 239 14 119 97 99 63 3 67 114 49 Gun 835 | 2 91 10 141 24 . 70 98 6 95 8 46 27 24 15 1 18 114 45 Cannon 537 | . 22 10 . . . 4 12 91 142 6 53 52 68 32 2 43 . . Launcher 62 | . . . . . . . . . 2 . 20 8 6 16 . 6 . 4 Special 11 | . . . . . . . . . . . . 10 1 . . . . . Kinetic 433 | 1 79 20 141 24 . 70 98 . . . . . . . . . . . Thermal 902 | 1 34 . . . . 4 12 97 206 8 99 79 92 47 3 61 114 45 Explosive 62 | . . . . . . . . . 2 . 20 8 6 16 . 6 . 4 Electromagnetic 37 | . . . . . . . . . 31 6 . . . . . . . . Robot Hit Streak 37 | 1 14 7 27 24 . 18 15 15 19 25 26 35 33 37 10 31 15 20 Robot Miss Streak 5 | . 3 2 2 1 . 5 5 3 4 . 3 2 1 1 . 1 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 2 . 4 . . 2 1 . . . . . . . . 1 3 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . 1 1 1 Shots Hit Robots 978 | 1 80 12 110 15 . 49 77 66 133 9 64 69 70 52 3 57 83 28 Core Hits 562 | 1 30 5 45 5 . 43 62 53 82 4 56 37 37 14 1 20 44 23 Critical Kills 7 | . . 1 . . . 1 1 . . . 1 . . 1 1 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . . . . . . Critical Strikes 23 | . . 1 . . . 2 2 . . . 3 2 3 1 1 4 2 2 Burn 14 | . . . . . . . . . . . 2 2 3 . . 3 2 2 Meltdown 4 | . . . . . . . . . . . 1 . . 1 1 1 . . Destroy 5 | . . 1 . . . 2 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30903 | 12 840 140 1304 238 . 1341 2104 2414 4509 192 3238 2005 3430 3825 104 2236 2032 939 Guns 11541 | 12 615 70 1304 238 . 940 1420 126 1677 140 522 408 533 328 38 433 2032 705 Cannons 10501 | . 225 70 . . . 57 75 1755 2128 52 936 1139 1772 925 66 1301 . . Explosions 8536 | . . . . . . 344 609 533 381 . 1778 458 1125 2572 . 502 . 234 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 325 | . . . . . . . . . 323 . 2 . . . . . . . Kinetic 4582 | . 540 140 1304 238 . 940 1420 . . . . . . . . . . . Thermal 18671 | 12 300 . . . . 401 684 2414 3634 88 1458 1547 2305 1253 104 1734 2032 705 Explosive 6848 | . . . . . . . . . 179 . 1778 458 1125 2572 . 502 . 234 Electromagnetic 477 | . . . . . . . . . 373 104 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 14 14 15 . . 8 8 11 1 11 Average Corruption 12 | . . . . . . . . . 12 14 14 . . 5 8 9 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 214 | . . . . . . . . . 105 12 66 . . 5 6 18 . 2 Message Errors 46 | . . . . . . . . . 27 2 12 . . 1 3 . . 1 Matter Fused 47 | . . . . . . . . . 25 3 14 . . 2 . 3 . . Heat Flow Errors 24 | . . . . . . . . . 13 . 5 . . 1 1 3 . 1 Energy Discharges 37 | . . . . . . . . . 17 4 11 . . . 1 4 . . Parts Rejected 3 | . . . . . . . . . . . 2 . . . . 1 . . Parts Fused 3 | . . . . . . . . . 1 . 1 . . . . 1 . . Data Loss (minor) 23 | . . . . . . . . . 9 3 6 . . 1 1 3 . . Data Loss (major) 5 | . . . . . . . . . 4 . 1 . . . . . . . Misfires 6 | . . . . . . . . . 4 . 1 . . . . 1 . . Alerts 7 | . . . . . . . . . 3 . 3 . . . . 1 . . Misdirections 4 | . . . . . . . . . 1 . 3 . . . . . . . Weapon Failures 9 | . . . . . . . . . 1 . 7 . . . . 1 . . Overload Shots 39 | . . . . . . . . 2 11 . 5 . 12 4 1 4 . . Effects 4 | . . . . . . . . . 1 . . . 2 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Heat Surge 3 | . . . . . . . . . 1 . . . 1 1 . . . . Overflow Damage 294 | . . . . . . . 5 68 14 . 50 22 72 . . 63 . . Projectiles 248 | . . . . . . . . 65 3 . 41 22 54 . . 63 . . Explosions 41 | . . . . . . . 5 3 6 . 9 . 18 . . . . . Melee 5 | . . . . . . . . . 5 . . . . . . . . . Knockbacks 8 | . . 1 . . . . . . 6 . 1 . . . . . . . Impact 7 | . . . . . . . . . 6 . 1 . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 662 | . . . . . . 48 57 155 60 . 178 58 . 35 . 38 . 33 Shots 38 | . . . . . . 6 5 8 9 . 4 1 . 2 . 1 . 2 Rammed 74 | . . . . . . . . . 73 . 1 . . . . . . . Targets Rammed 75 | . . . . . . . . . 73 . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . Highest Temperature 1451 | 20 60 36 70 . . 411 352 535 784 287 240 342 138 216 204 453 758 1451 Average Temperature 164 | 15 21 17 17 . . 117 127 176 181 129 55 128 24 60 68 163 311 847 Received Heat Transfer 2363 | . 213 36 152 . . 179 234 134 366 30 176 223 150 . . 60 . 410 Effects 127 | . . . . . . . . 15 64 . 1 . . . . 2 14 31 Shutdowns 23 | . . . . . . . . 5 11 . . . . . . . 1 6 Energy Bleed 19 | . . . . . . . . 2 9 . 1 . . . . . 3 4 Interference 28 | . . . . . . . . . 19 . . . . . . 1 5 3 Matter Decay 2 | . . . . . . . . . . . . . . . . 1 . 1 Short Circuit 5 | . . . . . . . . . 5 . . . . . . . . . Damage (minor) 9 | . . . . . . . . . 5 . . . . . . . 2 2 Damage (major) 32 | . . . . . . . . 8 11 . . . . . . . 3 10 Damage (core) 9 | . . . . . . . . . 4 . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . Robots Melted 24 | . . . . . . 1 2 3 4 . 1 1 4 1 1 4 1 1 Combat Hostiles 21 | . . . . . . 1 2 3 4 . 1 1 3 1 . 3 1 1 Parts Melted 124 | . . . . . . 7 15 24 24 . 6 6 8 2 2 11 13 6 Heat Transferred 37049 | 25 675 . . . . 2400 3600 5747 6642 161 2348 2528 3232 1788 150 2784 3631 1338 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Maximum Alert Level 5 | . . . 1 . . 1 1 1 5 3 4 2 2 . . 1 1 1 Low Security (%) 38 | 100 100 100 64 100 . 73 54 66 4 . . . 32 100 100 62 38 99 Level 1 20 | . . . 35 . . 26 45 33 7 15 18 15 45 . . 37 61 . Level 2 21 | . . . . . . . . . 26 68 33 84 21 . . . . . Level 3 11 | . . . . . . . . . 33 16 37 . . . . . . . Level 4 5 | . . . . . . . . . 19 . 10 . . . . . . . Level 5 1 | . . . . . . . . . 8 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . Peak Influence 1735 | 5 60 49 307 171 . 246 374 276 1735 794 1246 598 512 103 38 307 312 207 Initial 789 | . . . . 91 . . 34 . 121 789 232 566 143 15 38 2 139 132 Average 405 | . 16 5 152 121 . 154 173 117 864 495 739 462 268 65 9 147 202 93 Influence Increases 8082 | 5 288 79 477 95 . 376 727 734 1794 49 1044 485 801 148 5 327 353 295 Destroy 0b10 Robot/C 4080 | . 200 60 340 80 . 240 360 460 580 20 520 240 440 . . 240 220 80 Destroy 0b10 Robot/NC 375 | 5 35 . 40 5 . 35 75 40 40 5 10 25 25 . 5 5 15 10 Destroy Leader 864 | . 48 10 88 10 . 40 142 114 30 10 60 84 100 . . 40 64 24 Allied During Kill 16 | . . . . . . . . . 7 . 9 . . . . . . . Successful Hack 274 | . 4 . . . . . 41 24 26 14 12 1 41 . . . . 111 Disable Machine 216 | . . 9 9 . . 9 36 54 54 . . 27 9 . . . 9 . Anti-Garrison Action 1100 | . . . . . . . . . 900 . 200 . . . . . . . Destroy Structure 887 | . 1 . . . . 22 73 42 97 . 203 93 126 148 . 42 . 40 Lose Combat Pursuer 270 | . . . . . . 30 . . 60 . 30 15 60 . . . 45 30 Influence Decreases 8005 | 5 288 79 200 306 66 270 833 537 256 1406 176 1390 1088 139 63 25 368 510 Entered New Map 2765 | . . . . 186 66 . 72 . 76 946 146 680 198 39 25 3 168 160 Time Decay 3637 | 5 254 79 190 120 . 260 424 377 . 160 . 690 570 100 38 . 180 190 Lost Part 446 | . 34 . 10 . . 10 . 10 140 . 10 10 20 . . 22 20 160 Lost Ally 70 | . . . . . . . . . 40 . 20 10 . . . . . . Purge Threat 1087 | . . . . . . . 337 150 . 300 . . 300 . . . . . Squads Dispatched 44 | . 1 . 1 . . . 6 13 . . . 7 6 . . 2 5 3 Investigation 19 | . 1 . 1 . . . 2 7 . . . 2 4 . . . 1 1 Extermination 9 | . . . . . . . . 3 . . . 3 1 . . . 1 1 Reinforcement 10 | . . . . . . . 4 . . . . 2 . . . 2 2 . Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . . 3 . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Distress Signals 12 | . 3 . 1 . . . 2 1 1 . 2 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 24 5 21 4 . 12 26 27 33 2 28 16 32 6 . 12 15 12 Peak Tracking Total 6 | . 4 3 5 4 . 4 5 4 4 1 5 3 6 4 . 4 6 6 Tactical Retreats 19 | . 6 . . . . 2 . . 4 . 2 1 2 . . . 1 1 ECM-based Alert Blocks 8 | . 8 . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Traps Triggered 15 | . . . . . . . 1 1 8 1 1 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Machines Disabled 30 | . . 1 1 . . 1 4 6 9 . 3 3 1 . . . 1 . Max in Single Turn 2 | . . 1 1 . . 1 1 2 2 . 2 1 1 . . . 1 . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Machines Accessed 60 | . 5 1 4 . 1 . 10 11 2 4 2 4 9 . 1 . 2 4 Terminals 31 | . 4 . . . . . 8 4 2 1 2 1 6 . 1 . . 2 Fabricators 6 | . . . . . . . . 2 . 1 . . 2 . . . . 1 Repair Stations 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . Recycling Units 7 | . 1 . 1 . . . . 2 . 1 . 1 1 . . . . . Scanalyzers 8 | . . . 2 . . . 1 1 . . . 1 . . . . 2 1 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . Total Hacks 151 | . 11 1 8 . 1 . 39 26 3 10 4 10 21 . 4 . 5 8 Successful 85 | . 6 1 7 . 1 . 23 13 2 5 2 5 10 . 1 . 4 5 Failed 65 | . 5 . . . . . 16 13 1 5 2 5 11 . 3 . 1 3 Catastrophic 14 | . 1 . . . . . 2 4 . 1 . 1 5 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 18 | . . . . . 1 . 9 1 . 2 . . 5 . . . . . Terminals 84 | . 10 . . . . . 27 10 3 5 4 2 15 . 4 . . 4 Fabricators 11 | . . . . . . . . 4 . 2 . . 4 . . . . 1 Repair Stations 10 | . . . 1 . . . 4 4 . . . 1 . . . . . . Recycling Units 10 | . 1 . 1 . . . . 2 . 2 . 2 2 . . . . . Scanalyzers 31 | . . . 6 . . . 8 4 . . . 5 . . . . 5 3 Garrison Access 3 | . . . . . . . . 2 . 1 . . . . . . . . Terminal Hacks 41 | . 5 1 . . 1 . 13 4 2 3 2 . 8 . 1 . . 1 Record 5 | . . . . . . . . 1 . . . . 3 . . . . 1 Robot Analysis 3 | . . . . . . . 1 1 . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 1 . 1 . . . . . . . . Unreport Threat 8 | . . . . . . . 3 1 . 2 . . 2 . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . 1 . . 2 . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . Build 4 | . . . . . . . . 1 . 1 . . 1 . . . . 1 Repair Station Hacks 4 | . . . 1 . . . 2 1 . . . . . . . . . . Scan Component 3 | . . . 1 . . . 1 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . 2 . . . . . . . . . . Report Inventory 4 | . 1 . 1 . . . . 2 . . . . . . . . . . Scanalyzer 28 | . . . 5 . . . 8 3 . . . 5 . . . . 4 3 Insert Component 9 | . . . 1 . . . 4 1 . . . 1 . . . . 1 1 Analyze 7 | . . . 1 . . . 2 1 . . . 1 . . . . 1 1 Retrieve Study 12 | . . . 3 . . . 2 1 . . . 3 . . . . 2 1 Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 1 . 3 . . . 9 10 1 3 2 4 8 . . . 2 4 Full Trace Events 18 | . 1 . 1 . . . 2 6 . . . 2 4 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 2 . . . . 1 . . . . 1 1 Parts Built 5 | . . . . . . . . 1 . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . 99 . . . . 47 . . . . 46 Total Part Build Rating 30 | . . . . . . . . 2 . . . . 10 . . . . 18 Part Studies Acquired 12 | . . . 3 . . . 2 1 . . . 3 . . . . 2 1 Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 16 | . . . . . . . 16 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 2 1 . . . 1 . . . . 1 1 Part Schematics Acquired 6 | . . . 1 . . . 2 . . . . 1 . . . . 1 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . 5 1 . . . . . Non-combat 6 | . . . . . . . . . . . . 5 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . . 7 1 . . . . . generate_anomaly 1 | . . . . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . . . . . 1 . . . . . . mark_security 1 | . . . . . . . . . . . . 1 . . . . . . overload_power 3 | . . . . . . . . . . . . 2 1 . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . . streamctrl_low 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Total Allies 7 | . . . . . . . . . 2 2 . 2 . 1 . . . . Largest Group 2 | . . . . . . . . . 2 2 2 2 . 1 1 . . . Highest-Rated Group 64 | . . . . . . . . . 48 64 64 60 . 31 15 . . . Highest-Rated Ally 40 | . . . . . . . . . 32 32 32 40 . 31 15 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . 9 . 8 . . 14 . . . . Total Damage 608 | . . . . . . . . . 121 . 274 . . 213 . . . . Kills 3 | . . . . . . . . . 1 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Active Infowar (turns) 1248 | . 680 566 . . . . . . . . . . . . . 2 . . Sensors 650 | . 84 566 . . . . . . . . . . . . . . . . ECM 598 | . 596 . . . . . . . . . . . . . . 2 . . Robot Analysis Total 3 | . . . . . . . 1 1 . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Turns Passed 13816 | 57 784 577 473 240 337 539 1022 930 3113 330 1341 1382 1142 207 191 378 374 399 Spaces Moved 8918 | 46 674 659 350 212 335 495 924 772 1370 144 686 734 590 135 153 182 271 186 Core 18 | 2 . . . . . . . . 4 . . . . . . . . 12 Treads 1992 | . . . . . . . . . 663 144 686 499 . . . . . . Legs 2183 | . . . . . . . . . 443 . . 235 590 135 153 182 271 174 Wheels 4725 | 44 674 659 350 212 335 495 924 772 260 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 70 100 85 70 72 87 95 160 160 105 105 105 105 102 85 50 Average Speed 122 | 87 85 80 81 100 99 83 86 92 186 160 162 152 153 105 105 135 97 159 Slowest Speed 900 | 90 95 80 100 100 100 130 90 98 900 160 165 400 175 105 105 175 102 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 82 85 38 44 63 86 66 21 86 6 72 14 26 83 3 91 7 6 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 . . . . 1 . . . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 19 | . . . . . . . . . . . . 19 . . . . . . Terrain Destroyed 789 | . . . . . . 25 81 37 7 . 225 120 93 162 . 21 . 18 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 48 | . . . . . . 1 9 7 2 . 4 10 13 2 . . . . AOE 741 | . . . . . . 24 72 30 5 . 221 110 80 160 . 21 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Fac Res Total 10697 | 57 780 693 447 222 337 563 1059 906 1707 234 812 921 748 158 181 267 337 268 Wait 484 | . 14 6 4 3 . . 32 50 32 67 44 76 61 7 16 6 10 56 Move 8903 | 45 673 658 349 211 334 494 923 772 1369 144 685 733 590 134 152 181 270 186 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 138 | 5 16 6 13 . . 10 10 7 21 3 5 9 13 . 3 13 2 2 Fast Attach 134 | 6 4 2 8 . 1 3 8 9 32 5 4 13 12 . 3 11 11 2 Attach 53 | . 3 1 2 . . 8 3 3 9 . 2 4 2 1 . 3 3 9 Detach 7 | . . . . . . . 4 . . . . 1 . . . . 2 . Swap 72 | . 2 3 5 . . 3 12 5 6 3 6 13 6 . 1 6 1 . Drop 218 | . 11 7 19 . 2 11 21 19 40 8 6 20 21 . 5 17 9 2 Fire 562 | 1 57 10 47 8 . 34 46 41 81 4 58 45 43 16 1 30 29 11 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 75 | . . . . . . . . . 73 . 2 . . . . . . . Escape Stasis 22 | . . . . . . . . . 22 . . . . . . . . . Rewire 29 | . . . . . . . . . 22 . . 7 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Discovered new exit (range 6) 242 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 532 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Entered Mines 852 | -10/Mines | Found the Drone Emporium 857 | -10/Mines | Found Prototype Device 857 | -10/Mines | Identified Bomb Drone Bay 997 | -10/Mines | Build established: Scavenger-Mutant 1022 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1102 | -10/Mines | Learned location of Storage (-9) 1177 | -10/Mines | Discovered new exit (range 8) 1365 | -10/Mines | Learned 2 Materials zone layouts 1367 | -10/Mines | Discovered new exit (range 9) 1419 | -10/Mines | Entered Materials 1419 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1420 | -9/Materials | Identified exit to Materials 1562 | -9/Materials | Discovered new exit (range 15) 1697 | -9/Materials | Discovered new exit (range 15) 1866 | -9/Materials | Central database locked down 1892 | -9/Materials | Entered Mines 1921 | -9/Mines | Met a Derelict bent on vengeance 1984 | -9/Mines | Discovered exit to Materials (range 3) 2087 | -9/Mines | Learned location of Zion (-6) 2117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2117 | -9/Mines | Discovered new exit (range 5) 2123 | -9/Mines | Build established: Tank 2132 | -9/Mines | Entered Exiles 2158 | -9/Exiles | Met 8R-AWN 2185 | -9/Exiles | Met EX-HEX 2214 | -9/Exiles | Met EX-BIN 2227 | -9/Exiles | Aligned with FarCom system 2228 | -9/Exiles | Given EX-Vault access code 2298 | -9/Exiles | Opened EX-Vault 2306 | -9/Exiles | Found Firepult 2329 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2360 | -9/Exiles | Met EX-DEC 2460 | -9/Exiles | Discovered new exit (range 10) 2469 | -9/Exiles | Left Exiles lab with Firepult 2469 | -9/Exiles | Entered Mines 2469 | -8/Mines | Discovered exit to Materials (range 13) 2882 | -8/Mines | Build established: Scavenger-Skirmisher 2955 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2967 | -8/Mines | Discovered exit to Materials (range 11) 3008 | -8/Mines | Entered Materials 3008 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3222 | -8/Materials | Discovered new exit (range 15) 3711 | -8/Materials | Repaired Arm. Wheel+ 4030 | -8/Materials | Entered Factory 4030 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4206 | -7/Factory | Build established: Pyromaniac-Skirmisher 4293 | -7/Factory | Fabricated Cld. Ion Engine (x1) 4579 | -7/Factory | Garrison activated, responded to threat 4955 | -7/Factory | Build established: Skirmisher 4960 | -7/Factory | Identified exit to Garrison 4960 | -7/Factory | Entered Garrison 5092 | -7/Garrison | Triggered checkpoint 5212 | -7/Garrison | Triggered checkpoint 5228 | -7/Garrison | Triggered checkpoint 5312 | -7/Garrison | Discovered new exit (range 14) 5394 | -7/Garrison | Build established: Scavenger-Skirmisher 5680 | -7/Garrison | Triggered checkpoint 5722 | -7/Garrison | Learned Factory security intel 6003 | -7/Garrison | System corruption reached 10% 6190 | -7/Garrison | Spotted B-75 Beast 6229 | -7/Garrison | Lost 3 parts (1p1n1u) 6235 | -7/Garrison | Core integrity fell below 50% 6276 | -7/Garrison | Destroyed B-75 Beast 6541 | -7/Garrison | Discovered new exit (range 10) 6638 | -7/Garrison | Core integrity fell below 20% 6678 | -7/Garrison | Lost 4 parts (1p2n1w) 6930 | -7/Garrison | Build established: Scavenger-Mutant 7237 | -7/Garrison | Build established: Scavenger-Skirmisher 7532 | -7/Garrison | Discovered new exit (range 9) 7581 | -7/Garrison | Installed Relay Interface Framework 7774 | -7/Garrison | Triggered checkpoint 8073 | -7/Garrison | Entered Factory 8309 | -7/Factory | Fabricated Y-54 Guardian (x2) 8403 | -7/Factory | Identified exit to Garrison 8403 | -7/Factory | Entered Garrison 8403 | -7/Garrison | Accompanied by 2 allies 8425 | -7/Garrison | Triggered checkpoint 8661 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4c 8783 | -7/Garrison | Triggered checkpoint 9097 | -7/Garrison | Phase Generator disabled 9243 | -7/Garrison | Triggered checkpoint 9288 | -7/Garrison | Discovered new exit (range 11) 9449 | -7/Garrison | Triggered checkpoint 9468 | -7/Garrison | Build established: Skirmisher 9561 | -7/Garrison | Discovered new exit (range 14) 9589 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9665 | -7/Garrison | Garrison Relay disabled 9744 | -7/Garrison | Entered Factory 9744 | -6/Factory | Evolved 2 slots: Utility x2 9977 | -6/Factory | Discovered new exit (range 6) 11126 | -6/Factory | Entered another Factory area 11126 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11499 | -5/Factory | Build established: Gunner 11613 | -5/Factory | Fabricated Arm. Leg (x2) 11678 | -5/Factory | Spotted B-75 Beast 11688 | -5/Factory | Destroyed B-75 Beast 11753 | -5/Factory | Discovered new exit (range 18) 11987 | -5/Factory | Build established: Skirmisher 12026 | -5/Factory | First assault squad dispatched 12268 | -5/Factory | Sucked down chute 12268 | -5/Factory | Entered Waste 12269 | -5/Waste | Met a frightened Derelict 12283 | -5/Waste | EMP discharged 12289 | -5/Waste | Spotted C-40 Crusher 12302 | -5/Waste | Destroyed C-40 Crusher 12315 | -5/Waste | Spotted C-40 Crusher 12318 | -5/Waste | Spotted C-40 Crusher 12318 | -5/Waste | Spotted C-40 Crusher 12320 | -5/Waste | Spotted C-40 Crusher 12333 | -5/Waste | Destroyed C-40 Crusher 12352 | -5/Waste | Destroyed C-40 Crusher 12352 | -5/Waste | Destroyed C-40 Crusher 12358 | -5/Waste | Spotted C-40 Crusher 12383 | -5/Waste | EMP discharged 12390 | -5/Waste | Destroyed C-40 Crusher 12398 | -5/Waste | Destroyed C-40 Crusher 12452 | -5/Waste | Discovered new exit (range 16) 12475 | -5/Waste | Entered Factory 12475 | -5/Factory | Accompanied by 1 ally 12665 | -5/Factory | Identified exit to DSF 12666 | -5/Factory | Entered DSF 12691 | -5/DSF | Additional patrols routed to DSF 12717 | -5/DSF | System corruption reached 10% 12747 | -5/DSF | Lost 3 parts (3w) 12866 | -5/DSF | Discovered new exit (range 15) 12926 | -5/DSF | Sterilization system engaged 12946 | -5/DSF | Ambient heat levels rising (+10) 12961 | -5/DSF | Ambient heat levels rising (+10) 12976 | -5/DSF | Ambient heat levels rising (+10) 12991 | -5/DSF | Ambient heat levels rising (+10) 13006 | -5/DSF | Ambient heat levels rising (+10) 13021 | -5/DSF | Ambient heat levels rising (+10) 13036 | -5/DSF | Ambient heat levels rising (+10) 13044 | -5/DSF | Entered Factory 13044 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13108 | -4/Factory | Garrison activated, responded to threat 13378 | -4/Factory | Build established: Scavenger-Skirmisher 13407 | -4/Factory | Discovered new exit (range 11) 13418 | -4/Factory | Entered Research 13418 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13566 | -3/Research | Fabricated Enh. Nova Cannon (x2) 13789 | -3/Research | Garrison activated, responded to threat 13803 | -3/Research | Core integrity fell below 50% 13807 | -3/Research | System corruption reached 10% 13811 | -3/Research | Released all parts (12) 13815 | -3/Research | Core integrity fell below 20% 13817 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13811_ Released Rnf. Antimatter Reactor. 13811_ Released Imp. VSS Leg+. 13811_ Released Arm. Leg+. 13811_ Released Imp. Weapon Cycler. 13811_ Released Arm. Leg+. 13811_ Released Lrg. Storage Unit. 13811_ Released Mic. Fission Core. 13811_ Released Adv. Power Amplifier. 13812_ U-05 Engineer builds a Wall. 13813_ Overheating: Energy bleed (-1). 13813_ Penetrated by Slug. 13815_ Overheating: Core damaged (-156). 13815_ Penetrated by Slug. 13815_ Slug penetrates Wall. 13816_ Overheating: Energy bleed (-2). 13816_ U-05 Engineer lays Concrete. 13816_ Slug penetrates Wall. 13816_ Penetrated by Slug. 13816_ Detecting nearby Garrison Access. 13817_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????##############????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ??????????????????????????????????#### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????????########### | | ????????????????????????# ## | | ????????????????????????# ## [ | | ????????????????????????# ## | | ????????????????????????# !####+ | | ????????????????????????# #??# | | ????????????????????????# #??# | | ????????????????????????# #### | | ????????????????????????# + | | ?????????????????????#??# ##### | | ?????????????????????# ?#####+####???? | | ?????????????????????# ### ####### | | ?????????????????????# "" | | ?????????????????????# T" | | ?????????????????????###### ####### | | ?????????######???????????## ##??# | | ?????????# #????????????# #???# | | ?????????# /g??????###### #???# | | ?????????# ######### ##### | | ?????????# @# ## + | | ?????????# h ##### | | ?????????# #???# | | ?????????# #???# | | ?????????# #???# | | ?????????# [gpRh% #???#### | | ?????????####### %!=##u#### #??????? | | ?????????????# g==g!% # #??????? | | ?????????????# |==]*] # #??????? | | ?????????????# [ "!=[""" # #??????? | | ?????????????# ""*S""" #! #??????? | | ?????????????# #%=#??????? | | ?????????????# #= #??????? | | ?????????????#####+######### +??????? | | ???????????????????????????? #??????? | | ???????????????????????????? ???????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 50 Energy Generation 55 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 68 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Enh. Nova Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Ion Engine | x1 | -7/Factory Y-54 Guardian | x2 | -7/Factory | Preloaded Arm. Leg | x2 | -5/Factory Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Arm. Wheel | 49% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Wave Gun | -4/Factory | Hacked Imp. VSS Leg | -4/Factory | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Error 47 Mindtrick Pyromaniac Challenges ------------ None Game ------ Seed CouplerOmegaInterpreter Manual? 0 Play Time 03:29:37 Cumulative 93.5 hours Start 2025.12.27 @ 01:14:10 End 2025.12.28 @ 09:07:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 29 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d53491fb-7bd6-489d-800a-7b749907a96d