Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 15:40:13 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (1278) 1278 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4623 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 525/700 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [NC] (21) Relay Coupler [Swarmer] (38) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (23) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Improved EM Pulse Cannon Katana > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Behemoth] [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Katana Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 52 | 3 3 7 9 17 13 Power 3 | . 1 . 1 1 . Engine 2 | . 1 . 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 . 2 2 7 4 Treads 3 | 2 . 1 . . . Leg 14 | . . 1 2 7 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . . . 2 6 4 Device 2 | . . . 2 . . Storage 4 | . . . . 4 . Processor 5 | . . . . 1 4 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 1 2 5 4 3 5 Energy Gun 7 | . 1 2 . 2 2 Energy Cannon 8 | . . 3 4 . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 26 | . 2 3 2 9 10 Power 2 | . . . . 1 1 Propulsion 12 | . 1 1 2 4 4 Utility 1 | . . . . . 1 Weapon 11 | . 1 2 . 4 4 Highest Loss Streak 8 | . 2 3 1 8 8 Average Slot Usage (%) 69 | . 48 23 46 74 87 Core 4 | . . . . 6 6 Treads 4 | . 27 11 4 . . Leg 21 | . . 2 13 28 29 Device 1 | . . . 9 3 . Storage 9 | . . . . 11 15 Processor 9 | . . . . 7 19 Protection 4 | . . . . 7 4 Energy Gun 2 | . 5 7 . . 2 Energy Cannon 3 | . . 2 15 1 1 Slashing Weapon 4 | . . . . 7 5 Naked Turns 5 | . . 5 . . . Heaviest Build 46 | 2 7 7 13 40 46 Greatest Support 60 | 40 40 3 33 40 60 Greatest Overweight (x) 2 | . 2 2 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 4 4 4 4 16 16 Average Capacity 10 | 4 4 4 4 11 16 Most Carried 15 | . 4 4 4 12 15 Average Carried 6 | . 2 3 2 5 10 Final Capacity 16 | 4 4 4 4 16 16 Final Carried 12 | . 4 3 4 12 10 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 657 | 117 125 128 87 120 80 Remotely . | . . . . . . Salvage Created 1190 | . 49 235 297 468 141 Parts 42 | . 3 5 9 17 8 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 20 | . 1 2 4 9 4 Melee 10 | . . . . 8 2 Guns 4 | . 1 1 . . 2 Cannons 5 | . . . 4 1 . AOE 1 | . . 1 . . . Classes Destroyed 7 | . 2 3 . 1 1 Worker 1 | . 1 . . . . Hauler 2 | . . 1 . . 1 Recycler 2 | . . 1 1 . . Swarmer 4 | . . . . . 4 Grunt 12 | . 1 . 3 8 . Duelist 1 | . . . . 1 . Sentry 3 | . . 2 1 . . Best Kill Streak 3 | . 1 2 3 3 3 Combat Bots Only 3 | . 1 2 1 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 3086 | . 588 400 261 787 1050 Core 718 | . 137 167 17 222 175 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 45 58 . 56 . Volleys Fired 61 | . 27 8 9 9 8 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 75 113 136 136 130 Shots Fired 89 | . 28 13 18 14 16 Gun 55 | . 27 7 . 5 16 Cannon 34 | . 1 6 18 9 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 26 | . 26 . . . . Thermal 56 | . 2 6 18 14 16 Explosive . | . . . . . . Electromagnetic 7 | . . 7 . . . Robot Hit Streak 14 | . 9 13 14 11 12 Robot Miss Streak 5 | . 2 5 1 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 88 | . 22 10 14 25 17 Core Hits 43 | . 5 8 8 14 8 Critical Hits 4 | . . . 3 1 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 2 1 . Melee Attacks 38 | . . . . 19 19 Impact . | . . . . . . Slashing 38 | . . . . 19 19 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1857 | . 320 258 290 625 364 Guns 605 | . 301 83 . 69 152 Cannons 511 | . 17 81 290 123 . Explosions 93 | . . 93 . . . Melee 624 | . . . . 425 199 Ramming 24 | . 2 1 . 8 13 Kinetic 306 | . 306 . . . . Thermal 760 | . 12 114 290 192 152 Explosive 60 | . . 60 . . . Electromagnetic 83 | . . 83 . . . Impact . | . . . . . . Slashing 624 | . . . . 425 199 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 81 | . . 52 . 20 9 Projectiles . | . . . . . . Explosions 52 | . . 52 . . . Melee 29 | . . . . 20 9 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 241 | . . 239 . 2 . Shots 3 | . . 3 . . . Rammed 8 | . 2 2 . 4 . Targets Rammed 10 | . 2 2 . 5 1 Kicked 2 | . . . . 1 1 Crushed . | . . . . . . Highest Temperature 336 | . . 82 84 4 336 Average Temperature 85 | . . 44 32 4 156 Received Heat Transfer 768 | . 273 45 153 297 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 1518 | . 25 198 518 407 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 406 | . 25 127 174 406 314 Average Influence 186 | . 11 45 121 289 217 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 48 | 100 100 100 100 23 23 Level 1 48 | . . . . 63 76 Level 2 3 | . . . . 12 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 3 2 . 1 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 11 11 6 10 19 Peak Tracking Total 12 | . 6 9 2 3 12 Tactical Retreats 8 | . 4 1 . 1 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 4 | . . 2 . 2 . Max in Single Turn 2 | . . 2 . 1 . Garrison Relay 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 4 | . 1 1 1 . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 8 | . 3 2 1 . 2 Successful 4 | . . 1 1 . 2 Failed 4 | . 3 1 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 2 . . 1 Terminals 7 | . 3 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . . 1 . . 1 Level Access Points 1 | . . 1 . . . Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Machine Destruction 7 | . . . . 7 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 1386 | 23 171 113 141 417 521 Spaces Moved 925 | 26 121 108 72 251 347 Core 283 | 21 114 108 29 11 . Treads 13 | 5 7 . 1 . . Legs 629 | . . . 42 240 347 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 120 Average Speed 102 | 71 77 50 93 117 120 Slowest Speed 160 | 160 160 150 160 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 35 20 6 47 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 40 | . . 34 . . 6 Melee 6 | . . . . . 6 Projectile . | . . . . . . AOE 34 | . . 34 . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 1204 | 28 168 152 126 327 403 Wait 75 | . 11 19 31 12 2 Move 921 | 25 120 107 72 250 347 Hop . | . . . . . . Pick Up 22 | . 3 2 3 11 3 Fast Attach 31 | 3 3 5 5 10 5 Attach 15 | . . 2 4 6 3 Detach 8 | . 1 2 2 2 1 Swap 6 | . . . . 1 5 Drop 17 | . 1 5 . 2 9 Fire 61 | . 27 8 9 9 8 Melee 38 | . . . . 19 19 Ram 1 | . . . . 1 . Kick 5 | . . . . 4 1 Crush 4 | . 2 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Core integrity fell below 50% 193 | -10/Materials | Discovered new exit (range 4) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Propulsion x2 249 | -9/Materials | Identified exit to Materials 304 | -9/Materials | Lost 3 parts (1n2w) 308 | -9/Materials | Build established: Mutant 308 | -9/Materials | Entered another Materials area 308 | -8/Materials | Evolved 2 slots: Utility x2 369 | -8/Materials | Garrison activated, responded to threat 449 | -8/Materials | Identified exit to Garrison 449 | -8/Materials | Entered Garrison 532 | -8/Garrison | Lost 8 parts (1p3n4w) 544 | -8/Garrison | Triggered checkpoint 602 | -8/Garrison | Garrison Relay disabled 644 | -8/Garrison | Triggered checkpoint 687 | -8/Garrison | Build established: Scavenger-Mutant 704 | -8/Garrison | Triggered checkpoint 746 | -8/Garrison | Discovered new exit (range 10) 764 | -8/Garrison | Installed Relay Interface Framework 813 | -8/Garrison | Garrison Relay disabled 866 | -8/Garrison | Entered Factory 866 | -7/Factory | Evolved 2 slots: Utility x2 1387 | -7/Factory | Self-destructed Last Messages --------------- 01211_ Acquired Imp. EM Pulse Cannon. 01238_ K-01 Serf cleans the Construction Platform. 01251_ Discarded Imp. Targeting Computer. 01251_ Acquired Imp. Melee Analysis Suite. 01336_ Destroyed VTOL Module. 01337_ Lgt. Nuclear Core destroyed. 01339_ C-30 ARC bursts open, deploying its payload. 01339_ S-27 Virus unfolds itself. 01348_ Kicked W-25 Informer out of the way. 01350_ Critical hit. 01350_ Imp. EM Pulse Cannon destroyed. 01353_ U-05 Engineer builds a Door. 01354_ Carbon-fiber Leg destroyed. 01366_ ALERT: Rogue bot located, Programmers report to Factory Zone 3X. 01366_ Carbon-fiber Leg destroyed. 01369_ S-27 Virus destroyed. 01372_ Carbon-fiber Leg destroyed. 01375_ Melee Analysis Suite destroyed. 01376_ Carbon-fiber Leg destroyed. 01386_ Katana destroyed. 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