Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.28 @ 20:52:58 Player: Kr00m Result: Destroyed by BV-MI4(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (905) 905 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 3429 Bonus ------- High Alert Combat Kills 29 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 68/100 System Corruption 0% Temperature Warning (398) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Small Storage Unit Relay Coupler [Programmer] (75) Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Plasma Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Plasma Flamer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 21 | 6 3 . 9 2 1 . Power 4 | 1 1 . 1 . 1 . Engine 4 | 1 1 . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads . | . . . . . . . Leg 4 | 2 . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | 1 1 . . 1 . . Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 . 6 1 . . Energy Gun 3 | 1 . . 2 . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 . . 3 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . 2 . . 5 Power 2 | . . . 1 . . 1 Propulsion 3 | . . . 1 . . 2 Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 5 | . . . 1 . . 5 To Critical Strikes . | . . . . . . . Average Backups 6 | . 6 8 7 6 6 7 Power 1 | . 1 1 1 2 1 1 Propulsion . | . 1 2 . . . . Utility 1 | . . 1 2 1 1 2 Weapon 3 | . 3 4 2 3 4 4 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 1 . 1 7 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 3 | . . . 1 . . 2 Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 95 100 98 88 88 85 Engine 11 | . 14 14 10 11 11 10 Leg 25 | . 28 28 31 22 22 20 Storage 16 | . 24 28 22 11 11 11 Processor 6 | . . . . 11 11 11 Energy Gun 1 | . . . 6 . . . Energy Cannon 6 | . . . . 10 11 11 Ballistic Gun 13 | . 14 14 21 11 11 11 Launcher 10 | . 13 14 4 11 11 11 Peak Build Rating 14 | 6 7 7 12 14 14 13 Average Rating 11 | 4 6 7 10 13 13 12 On Entrance 8 | . 6 7 7 11 14 13 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 22 | 11 14 14 19 22 22 18 Greatest Support 30 | 20 20 20 30 20 20 20 Greatest Overweight (x) 1 | . . . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 7 8 7 Average Carried 6 | . 6 8 7 6 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 7 7 7 7 Class Distribution -------------------- 76% | Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 731 | 219 129 . 302 . 70 11 Remotely . | . . . . . . . Salvage Created 998 | . 121 . 760 . . 117 Parts 84 | . 5 . 66 . . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 33 | . 4 . 25 . . 4 Guns 21 | . 2 . 19 . . . Cannons 3 | . . . . . . 3 AOE 9 | . 2 . 6 . . 1 Classes Destroyed 9 | . 2 . 4 . . 3 Worker 3 | . . . 3 . . . Builder 3 | . . . 3 . . . Watcher 3 | . 1 . 2 . . . Swarmer 13 | . . . 13 . . . Grunt 13 | . 4 . 9 . . . Sentry 3 | . . . 3 . . . Z-Technician 3 | . . . . . . 3 Z-Light 1 | . . . . . . 1 Assembled 3 | . . . . . . 3 Best Kill Streak 12 | . 3 . 12 . . 3 Combat Bots Only 12 | . 2 . 12 . . 3 Max Kills in Single Turn 3 | . 2 . 3 . . 3 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 180 | . 12 . 117 5 . 46 Missed 64 | . 7 . 43 1 . 13 Hits 116 | . 5 . 74 4 . 33 Melee 1 | . . . . . . 1 Projectile 115 | . 5 . 74 4 . 32 Critical Strikes 1 | . . . 1 . . . Damage Taken 1530 | . 52 . 608 35 . 835 Core 416 | . 9 . 93 8 . 306 Absorbed by Shields . | . . . . . . . Ignored by Resistances 432 | . 15 . 191 10 . 216 Regen/Repaired (Parts) 7 | . . . . . 7 . Core Remaining (%) 98 | 100 . 96 . . . . Volleys Fired 68 | . 8 . 43 . . 17 Largest 3 | . 2 . 3 . . 3 Hottest 115 | . 50 . 100 . . 115 Shots Fired 171 | . 13 . 123 . . 35 Gun 135 | . 8 . 112 . . 15 Cannon 15 | . . . . . . 15 Launcher 21 | . 5 . 11 . . 5 Special . | . . . . . . . Kinetic 111 | . 8 . 88 . . 15 Thermal 15 | . . . . . . 15 Explosive 21 | . 5 . 11 . . 5 Electromagnetic 24 | . . . 24 . . . Robot Hit Streak 19 | . 4 . 19 . . 10 Robot Miss Streak 3 | . 1 . 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 7 . . . Max Gunslinging Chain 2 | . . . 2 . . . Shots Hit Robots 110 | . 8 . 85 . . 17 Core Hits 87 | . 13 . 58 . . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 2 | . . . 2 . . . Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2517 | . 338 . 1529 . . 650 Guns 973 | . 38 . 861 . . 74 Cannons 268 | . . . . . . 268 Explosions 1276 | . 300 . 668 . . 308 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 730 | . 38 . 618 . . 74 Thermal 315 | . . . 47 . . 268 Explosive 1143 | . 300 . 535 . . 308 Electromagnetic 329 | . . . 329 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 66 | . . . 24 . . 42 Projectiles 24 | . . . . . . 24 Explosions 42 | . . . 24 . . 18 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . 16 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 392 | . 19 . 189 . . 392 Average Temperature 70 | . 9 . 49 . . 140 Received Heat Transfer 639 | . 39 . 285 27 . 288 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 308 | . . . 50 . . 258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 83 | 100 100 100 52 100 . . Level 1 8 | . . . 25 . . . Level 2 7 | . . . 22 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 568 | . 76 . 568 180 . . Initial 180 | . . . . 180 . . Average 101 | . 20 . 214 102 . . Influence Increases 927 | . 139 . 788 . . . Destroy 0b10 Robot/C 580 | . 80 . 500 . . . Destroy 0b10 Robot/NC 45 | . 5 . 40 . . . Destroy Leader 126 | . 22 . 104 . . . Successful Hack 3 | . 3 . . . . . Disable Machine 27 | . 9 . 18 . . . Destroy Structure 71 | . 20 . 51 . . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 60 | . . . 60 . . . Influence Decreases 927 | . 139 . 240 528 20 . Entered New Map 388 | . . . . 368 20 . Time Decay 459 | . 79 . 220 160 . . Lost Part 20 | . . . 20 . . . Purge Threat 60 | . 60 . . . . . Squads Dispatched 3 | . 1 . 1 1 . . Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 6 . 32 2 . 6 Peak Tracking Total 14 | . 3 . 14 2 . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . 1 . 2 . . 1 Max in Single Turn 2 | . 1 . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 9 | . 4 . 3 1 1 . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 8 . 7 1 4 . Successful 17 | . 7 . 5 1 4 . Failed 3 | . 1 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 21 | . . . . . 21 . Terminals 12 | . 8 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 7 . 3 1 4 . Record 5 | . 5 . . . . . Part Schematic 4 | . . . . . 4 . Open Door 1 | . . . . 1 . . Alert Level 3 | . . . 3 . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 151 | . . . . . 151 . Highest-Rated Ally 38 | . . . . . 38 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2755 | 68 343 232 512 328 1053 219 Spaces Moved 2071 | 51 260 194 324 179 898 165 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 2066 | 46 260 194 324 179 898 165 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 105 Average Speed 120 | 113 120 120 112 169 116 105 Slowest Speed 175 | 120 120 120 120 175 175 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 38 44 28 51 83 23 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . 19 . 74 . . 12 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 104 | . 19 . 74 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2210 | 58 279 193 393 203 902 182 Wait 19 | . . . . 19 . . Move 2065 | 50 259 193 323 178 897 165 Hop . | . . . . . . . Pick Up 23 | 2 8 . 9 2 2 . Fast Attach 7 | 6 . . 1 . . . Attach 4 | . 1 . 3 . . . Detach . | . . . . . . . Swap 11 | . 2 . 6 2 1 . Drop 13 | . 1 . 8 2 2 . Fire 68 | . 8 . 43 . . 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 12) 412 | -10/Materials | Entered Mines 459 | -10/Mines | Learned location of Storage (-7) 611 | -10/Mines | Assembled infested the area 616 | -10/Mines | Assisted by a Guerilla fighting off Assembled 626 | -10/Mines | Discovered new exit (range 9) 644 | -10/Mines | Entered Materials 644 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 890 | -9/Materials | Discovered new exit (range 7) 938 | -9/Materials | Build established: Gunner 969 | -9/Materials | Destroyed 12 combat bots 1156 | -9/Materials | Entered Mines 1162 | -9/Mines | Met a Derelict shopkeep closing up shop 1180 | -9/Mines | Met a Derelict bent on vengeance 1358 | -9/Mines | Found a hidden stash of uninstalled traps 1405 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1464 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1484 | -9/Mines | Entered Zion 1834 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1910 | -7/Zion | Found Relay Coupler [Programmer] 1974 | -7/Zion | Met Imprinter 2008 | -7/Zion | Imprinted 2010 | -7/Zion | Declared Zion's savior 2337 | -7/Zion | Visited the Megawrench Repair Shop 2369 | -7/Zion | Identified exit to Proximity Caves 2513 | -7/Zion | Opened final containment barrier to the Deep Caves 2531 | -7/Zion | Discovered new exit (range 5) 2533 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2537 | -7/Zion | Entered Deep Caves 2720 | -7/Deep Caves | Z-Facility disabled 2725 | -7/Deep Caves | Attacked by Z-Imprinter 2746 | -7/Deep Caves | Core integrity fell below 50% 2753 | -7/Deep Caves | Core integrity fell below 20% 2756 | -7/Deep Caves | Destroyed by BV-MI4(z) with Zionite Laser-S Last Messages --------------- as-85724 destroyed. Acquired 11 matter. NEW_ZION: Z-Facility proximity alert. 09-MCP(o) is busy at the terminal. Destroyed Hover Unit. Destroyed Datajack. 09-MCP(o) destroyed. Z-Facility disabled. TL-GIV(o) destroyed. RT-6HV(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Destroyed Prototype Hover Unit. Aluminum Leg+ destroyed. Lgt. Ion Engine+ destroyed. Overheating: Energy bleed (-21). Lgt. Assault Rifle destroyed. Hvy. Ion Cannon destroyed. QB-RS2(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ???????????????? #?????????????????????????? | | ?????????????? ?????###?????????????????? | | ?????????????? ##?### ##?????######?????? | | ????????????? ## # #???### ##????? | | ????????????? ##### #????# | | ????????????? #????# | | ?????????????? #????# | | ??????????????? #?????# | | ???????????????? #?????? | | ????????????????"""" ##????? | | ????????????????"""" ###### | | ????????????????"""" | | ??????????????"""""" z | | ??????????????""" I | | ??????????????"""""" @ !%= #### | | ????????????????"""" !! ###??? | | ????????????????"""" ##????? | | ???????????????" " #?????? | | ??????????????? = #?????? | | ??????????????""%*% #????? | | ??????????????" != #????? | | ??????????????""%/ #????# | | ??????????????""= ##???## | | ??????????????"""" #????# | | ???????????????"""""o ????# | | ???????????????? ????## | | ??????????????????? #?????# | | ??????????????????"" #??????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Everything Is Under Control Item+ Overwhelming Resistances Are Futile Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed ScrapoidFieldthrustTube Manual? 0 Play Time 00:51:26 Cumulative 3.9 hours Start 2025.10.28 @ 19:57:32 End 2025.10.28 @ 20:52:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be5952c1-7ba9-4b13-a9b5-e8c8f1f04aa6