Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.27 @ 13:15:27 Player: Judas Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2786) 2786 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6811 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (90) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Wheel Wheel Hover Unit Improved Cryofiber Web Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Recoil Stabilizer Kinecellerator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Cryofiber Web Medium Storage Unit Hardened Medium Armor Plating Hacking Suite Arc Projector Enhanced Autogun Gauss Rifle Improved Grenade Launcher Great Maul [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 5 | . . 1 1 1 . . 2 Weapon 1 | . . 1 . . . . . Parts Attached 69 | 3 2 12 16 10 11 6 9 Power 10 | . 1 2 1 1 2 . 3 Engine 6 | . 1 1 . 1 1 . 2 Core 4 | . . 1 1 . 1 . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 . 3 7 5 2 . 2 Treads 6 | . . . 4 . 2 . . Leg 2 | . . . . . . . 2 Wheel 11 | 2 . 3 1 5 . . . Hover 2 | . . . 2 . . . . Flight . | . . . . . . . . Utility 16 | 1 1 3 2 3 2 2 2 Device 10 | 1 . 2 1 2 1 2 1 Storage 3 | . 1 . 1 . . . 1 Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 22 | . . 4 6 1 5 4 2 Energy Gun 2 | . . . . . 1 . 1 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 14 | . . 3 5 1 4 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 42 | . . 3 6 1 13 7 12 Power 6 | . . . 1 . 2 1 2 Propulsion 9 | . . 1 2 . 3 1 2 Utility 12 | . . 2 . 1 5 1 3 Weapon 15 | . . . 3 . 3 4 5 Highest Loss Streak 13 | . . 2 3 1 13 7 8 To Critical Strikes . | . . . . . . . . Average Backups 7 | 6 7 9 9 9 8 4 6 Power . | 1 1 1 . . . . . Propulsion . | 4 3 1 . . . . 1 Utility 3 | . 1 4 5 4 3 2 3 Weapon 3 | 1 2 2 3 5 4 1 1 Tool/Special . | . . . . . . . . Unused Backups 21 | . 2 9 3 . . . 7 Power 1 | . . 1 . . . . . Propulsion 6 | . 1 2 . . . . 3 Utility 9 | . . 3 2 . . . 4 Weapon 5 | . 1 3 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 65 | . 100 95 94 95 72 22 32 Engine 2 | . 14 9 . 1 5 . . Core 2 | . . 1 8 5 . . . Treads 3 | . . . 7 8 6 . . Wheel 9 | . 28 22 7 18 13 . . Hover 1 | . . . 8 . . . . Device 11 | . 14 13 17 20 7 6 7 Storage 8 | . 14 11 9 7 7 7 5 Processor 4 | . . 7 9 8 7 . . Energy Gun 1 | . 14 2 . . 2 . 1 Ballistic Gun 13 | . 14 26 22 22 19 . . Launcher 1 | . . . . . . 5 . Peak Build Rating 36 | 9 10 16 29 36 36 22 32 Average Rating 18 | 8 9 12 23 33 26 9 18 On Entrance 17 | 6 9 10 16 26 36 22 13 Avg Prop Armor Cover (%) 4 | . . . 3 8 6 6 . Naked Turns . | . . . . . . . . Heaviest Build 38 | 15 20 25 26 30 38 38 30 Greatest Support 70 | 20 20 26 66 70 58 20 31 Greatest Overweight (x) 9 | 4 . 1 1 1 7 5 9 Average Overweight (x) 1 | . . . . . . 4 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 6 10 Average Carried 7 | 6 7 9 9 9 8 4 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 8 9 9 10 10 6 4 5 Class Distribution -------------------- 48% | Mutant 21% | Scavenger-Skirmisher 19% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2390 | 228 75 396 676 193 479 139 204 Remotely . | . . . . . . . . Salvage Created 4119 | 102 298 654 1326 445 808 151 335 Parts 203 | 10 15 43 73 20 33 1 8 Haulers Intercepted 4 | . 1 1 2 . . . . Recyclers Shooed 3 | . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . . . . 29 1 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 62 | . 5 11 20 2 15 3 6 Melee 1 | . . . . . . . 1 Guns 52 | . 4 11 17 2 15 2 1 Cannons 3 | . . . 3 . . . . AOE 4 | . . . . . . 1 3 Classes Destroyed 14 | 2 3 4 2 2 1 . . Worker 11 | . . 2 5 . . . 4 Builder 2 | . . . . 1 . . 1 Tunneler 3 | 1 . 1 1 . . . . Hauler 4 | . 1 1 2 . . . . Recycler 8 | 1 . 1 2 4 . . . Operator 4 | . . 2 1 . . . 1 Watcher 3 | . 1 1 1 . . . . Swarmer 11 | . . 3 4 . 4 . . Grunt 28 | . 5 4 10 . 4 . 5 Brawler 3 | . . . 1 . 2 . . Duelist 6 | . . . . . 3 2 1 Sentry 12 | . . 4 4 1 2 1 . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 11 | 1 3 5 11 2 6 2 6 Combat Bots Only 8 | . 3 4 8 1 6 2 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 725 | . 18 52 109 15 151 210 170 Missed 225 | . 5 10 30 2 51 74 53 Hits 500 | . 13 42 79 13 100 136 117 Melee 29 | . . . 1 . 18 10 . Projectile 471 | . 13 42 78 13 82 126 117 AOE 2 | . . . . . . . 2 Critical Strikes 11 | . . . 3 . 2 1 5 Damage Taken 6100 | . 130 460 875 103 1483 1011 2038 Core 1716 | . 24 90 115 4 238 387 858 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1750 | . 38 131 259 32 415 321 554 Core Remaining (%) 71 | 100 90 77 79 . . 10 . Volleys Fired 202 | 6 15 39 73 12 39 11 7 Largest 3 | 2 2 3 3 3 3 3 2 Hottest 143 | 70 70 90 118 75 108 86 143 Shots Fired 503 | 12 30 105 196 36 92 24 8 Gun 475 | 12 30 104 177 36 92 21 3 Cannon 20 | . . . 19 . . . 1 Launcher 8 | . . 1 . . . 3 4 Special . | . . . . . . . . Kinetic 441 | 6 15 98 177 36 88 21 . Thermal 49 | 6 15 6 19 . . . 3 Explosive 8 | . . 1 . . . 3 4 Electromagnetic 5 | . . . . . 4 . 1 Robot Hit Streak 67 | 3 20 39 67 17 20 12 10 Robot Miss Streak 2 | 2 1 1 2 1 1 1 . Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 1 3 . 4 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . Shots Hit Robots 411 | 7 27 78 156 24 82 20 17 Core Hits 166 | 3 13 30 60 10 29 9 12 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . 2 . . . 2 Critical Strikes 8 | . 3 . 2 . . . 3 Burn 3 | . 3 . . . . . . Destroy 3 | . . . 2 . . . 1 Smash 2 | . . . . . . . 2 Melee Attacks 9 | . . . . . . . 9 Impact 6 | . . . . . . . 6 Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7471 | 82 365 999 2245 492 1538 440 1310 Guns 5784 | 82 365 999 1878 492 1538 357 73 Cannons 393 | . . . 367 . . . 26 Explosions 594 | . . . . . . 83 511 Melee 700 | . . . . . . . 700 Ramming . | . . . . . . . . Kinetic 5372 | 46 176 922 1878 492 1501 357 . Thermal 742 | 36 189 77 367 . . . 73 Explosive 594 | . . . . . . 83 511 Electromagnetic 63 | . . . . . 37 . 26 Impact 449 | . . . . . . . 449 Slashing 251 | . . . . . . . 251 Piercing . | . . . . . . . . Highest Corruption 16 | . . . 1 2 16 16 . Average Corruption 8 | . . . 1 1 9 12 . Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 72 | . . . 4 2 24 42 . Message Errors 19 | . . . 1 . 5 13 . Matter Fused 16 | . . . 2 1 4 9 . Heat Flow Errors 9 | . . . . . 3 6 . Energy Discharges 9 | . . . . 1 1 7 . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 10 | . . . 1 . 5 4 . Data Loss (major) 3 | . . . . . 2 1 . Misfires 1 | . . . . . . 1 . Alerts 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 244 | . . . . . . . 244 Projectiles . | . . . . . . . . Explosions 5 | . . . . . . . 5 Melee 239 | . . . . . . . 239 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 345 | 18 89 116 210 88 345 213 223 Average Temperature 62 | 9 37 33 51 34 107 79 129 Received Heat Transfer 2325 | . 96 228 423 18 354 276 930 Effects 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 5 | . . . . . . . 5 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 6 | . 3 1 1 . . . 1 Heat Transferred 1887 | 111 777 222 666 . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 122 | 5 77 100 122 34 . . 65 Initial 24 | . . 24 12 14 . . . Average 31 | 1 15 45 60 5 . . 5 Influence Increases 1787 | 10 134 356 632 90 320 60 185 Destroy 0b10 Robot/C 1240 | . 100 220 400 40 300 60 120 Destroy 0b10 Robot/NC 175 | 10 10 40 60 25 . . 30 Destroy Leader 264 | . 24 74 106 20 20 . 20 Successful Hack 39 | . . 8 27 4 . . . Disable Machine 9 | . . . 9 . . . . Destroy Structure 30 | . . 14 . 1 . . 15 Lose Combat Pursuer 30 | . . . 30 . . . . Influence Decreases 1787 | 10 67 388 629 114 314 80 185 Entered New Map 103 | . . 43 23 24 7 6 . Time Decay 1104 | 10 67 163 443 90 217 24 90 Lost Part 325 | . . 30 60 . 90 50 95 Purge Threat 255 | . . 152 103 . . . . Squads Dispatched 9 | . 1 1 3 2 . . 2 Investigation 2 | . 1 . 1 . . . . Extermination 3 | . . . . 2 . . 1 Reinforcement 3 | . . 1 1 . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 8 14 31 2 15 3 10 Peak Tracking Total 9 | . 4 4 9 1 7 3 5 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 19 | . 4 7 7 1 . . . Terminals 16 | . 4 5 6 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 7 14 16 1 . . . Successful 27 | . 4 11 11 1 . . . Failed 11 | . 3 3 5 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 27 | . 5 9 12 1 . . . Terminals 32 | . 7 10 14 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 4 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 3 4 . . . . Record 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . Unreport Threat 4 | . . 2 2 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 4 2 . . . . Retrieve Study 6 | . . 4 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 3 4 5 1 . . . Terminals 13 | . 3 4 5 1 . . . Botnet 13 | . 3 4 5 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 3 5 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . 4 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2823 | 67 314 397 1012 466 375 . 192 Optics 2117 | . . 264 1012 466 375 . . Sensors 192 | . . . . . . . 192 Terrain 511 | 67 314 130 . . . . . Seismic 1212 | . . 193 999 20 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . . . 3 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4867 | 76 314 397 1012 466 776 1210 616 Spaces Moved 2739 | 43 305 286 616 371 538 407 173 Core 537 | 1 . . . . 3 405 128 Treads 448 | . . . 174 93 179 2 . Legs 79 | 34 . . . . . . 45 Wheels 1388 | 8 305 286 155 278 356 . . Hover 287 | . . . 287 . . . . Flight . | . . . . . . . . Fastest Speed 46 | 80 80 70 46 92 90 200 120 Average Speed 142 | 115 80 79 112 113 122 288 250 Slowest Speed 500 | 250 80 95 160 200 400 300 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 43 27 44 10 75 48 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . 6 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 56 | . . 12 . . . 28 16 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 56 | . . 12 . . . 28 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3334 | 58 346 380 789 401 601 427 332 Wait 210 | . 14 10 64 . 3 . 119 Move 2732 | 42 304 285 615 370 537 406 173 Hop . | . . . . . . . . Pick Up 64 | 5 6 19 9 2 7 3 13 Fast Attach 20 | . . . 11 8 1 . . Attach 41 | 3 . 9 2 1 11 5 10 Detach 1 | . . . . . 1 . . Swap 14 | . 2 4 3 1 1 2 1 Drop 41 | 2 5 14 12 7 1 . . Fire 202 | 6 15 39 73 12 39 11 7 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 77 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 402 | -9/Materials | Discovered new exit (range 14) 724 | -9/Materials | Discovered new exit (range 16) 788 | -9/Materials | Entered another Materials area 788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -8/Materials | Garrison activated, responded to threat 960 | -8/Materials | Build established: Scavenger-Skirmisher 1293 | -8/Materials | Discovered new exit (range 15) 1381 | -8/Materials | Destroyed 8 combat bots 1386 | -8/Materials | Lost 3 parts (1n2w) 1461 | -8/Materials | Lost 3 parts (1p1n1w) 1800 | -8/Materials | Entered Factory 1800 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2104 | -7/Factory | Build established: Scavenger-Gunner 2238 | -7/Factory | Discovered new exit (range 12) 2266 | -7/Factory | Entered Lower Caves 2431 | -7/Lower Caves | Learned Factory trap positions 2436 | -7/Lower Caves | Identified exit to Lower Caves 2437 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2455 | -7/Lower Caves | Encountered a Warlord checkpoint 2599 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2640 | -7/Lower Caves | System corruption reached 10% 2704 | -7/Lower Caves | Lost 13 parts (2p3n5u3w) 2744 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3042 | -7/Lower Caves | Entered another Lower Caves area 3044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3079 | -7/Lower Caves | Core integrity fell below 50% 3083 | -7/Lower Caves | Learned Factory terminal intel 3109 | -7/Lower Caves | Lost 7 parts (1p1n1u4w) 3130 | -7/Lower Caves | Core integrity fell below 20% 3352 | -7/Lower Caves | Build established: Mutant 3559 | -7/Lower Caves | Learned location of Zion (-6) 4222 | -7/Lower Caves | Discovered new exit (range 9) 4252 | -7/Lower Caves | Entered Factory 4252 | -6/Factory | Evolved 2 slots: Utility x2 4253 | -6/Factory | Loaded intel: 128 trap records 4254 | -6/Factory | Loaded intel: 27 terminal locations 4697 | -6/Factory | Spotted B-75 Beast 4707 | -6/Factory | Lost 3 parts (1u2w) 4750 | -6/Factory | Core integrity fell below 50% 4782 | -6/Factory | Core integrity fell below 20% 4806 | -6/Factory | Lost 8 parts (2p2n2u2w) 4868 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- detected, Programmers report to Factory Zone 5F. 04771_ K-01 Serf collects debris. 04773_ Acquired 10 matter. 04773_ Sneak attack on K-01 Serf. 04773_ Destroyed Wheel. 04773_ K-01 Serf destroyed. 04775_ K-01 Serf collects debris. 04775_ Imp. Grenade Launcher destroyed. 04775_ Adv. Heat Sink destroyed. 04778_ K-01 Serf collects debris. 04780_ Acquired Wheel+. 04782_ K-01 Serf collects debris. 04784_ Sneak attack on K-01 Serf. 04784_ Destroyed Lgt. Ion Engine. 04784_ K-01 Serf destroyed. 04819_ The unstable cave ceiling collapses. 04856_ Acquired Lgt. Fission Core. 04862_ Critical hit (Meltdown: +240). 04863_ Mak. Axe destroyed. Map ----- +----------------------------------------------------+ | ???????? + ""???? | | ???????? # ???? | | ???????? #?"????? | | ?????????+#+###### " #?"????? | | ?????????????????# " %#??????? | | ?????????????????##"" #??????? | | ????????????????###"" #??????? | | ????????????????+ #??????? | | ????????????????###"" / %######## | | ???????????????????#" % # ! # | | ??????????????????## !! # | | ??????????????????# # | | ??????????????????# # # | | ????????????????### #BB% # | | ????????????????+ BB%% # | | ????????????????### # % # | | ????????####??????# p % # # | | ???????# # % ; # | | ???????# # # # | | ???????# + # # | | ???????# # # # | | ???????# + #? # | | ???????# # #+###### | | ???????# ??# #????? | | ???????# ????# % #????? | | ???????# ??????# @ #????? | | ???????? ????????# #????? | | ???????? ??????????#% #;####### | | ????????????????????# "# # | | ????????????#########+;; "# # | | ????????????# #! # """ # | | ????????????# + + """ # | | ????????????# # # """ # | | ????????????# !] #; ## # | | ????????????# ]] ## ##+###### | | ????????????# ## ???????? | | ????????????# ## ???????? | | ????????????# ## ???????? | | ????????????######+##### ??????? | | ???????????????????????? ??????? | | ????????????????????????^^^^?????? | | ????????????????????????^ ^?????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ????????????????????????? ???????? | | ?????????????????????????????????? | | ??????????????????????????????""?? | | ??????????????????????????????T"?? | | ??????????????????????????????""?? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overwhelming Resistances Are Futile Spot Them First Challenges ------------ None Game ------ Seed ProjectionLegSlayer Manual? 0 Play Time 01:08:41 Cumulative 112.8 hours Start 2026.01.27 @ 12:04:28 End 2026.01.27 @ 13:15:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 199 Rogue 187 Adventurer 7 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2915fe51-32c5-42e2-852e-d886b0ad396c