Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 00:22:05 Player: Boatmurdered Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (193) 965 Value Destroyed (7459) 7459 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3493) 3493 TOTAL SCORE: 18557 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1682 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 48/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biomechanical Wings Improved Sensor Array Heavy Rocket Launcher Master Tearclaws Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Actuator Array Layered Light Armor Plating > --- WEAPON ----------- Vortex Rifle Vortex Rifle Vortex Rifle > --- INVENTORY -------- Light Neutrino Core Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Improved Sensor Array Improved Melee Analysis Suite Improved Propulsion Shielding Hacking Suite System Shield Vortex Rifle Heavy Rocket Launcher Master Tearclaws Master Tearclaws Spear Lance Lance [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Vortex Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Slots Evolved 10 | . . . . . 4 . . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . 1 . . 1 . . Utility 5 | . . . . . 4 . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 137 | 6 8 1 . 3 32 3 12 17 3 . 18 4 6 3 2 19 Power 14 | 1 1 . . . 3 1 3 1 1 . 1 . . 1 . 1 Engine 8 | 1 1 . . . 3 . 2 1 . . . . . . . . Core 6 | . . . . . . 1 1 . 1 . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 45 | 2 2 1 . . 8 1 4 5 1 . 8 2 3 . 1 7 Treads 24 | 2 2 1 . . 7 1 3 5 1 . 1 . 1 . . . Leg 13 | . . . . . . . . . . . 7 2 1 . 1 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 1 . 1 . . . . . 1 . . 5 Utility 46 | 1 3 . . 1 12 1 5 8 1 . 6 1 1 1 . 5 Device 15 | . 1 . . . 4 . 2 3 . . 3 . 1 1 . . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 10 | . 1 . . 1 3 1 1 1 . . . 1 . . . 1 Hackware 5 | . . . . . 1 . . 1 . . 1 . . . . 2 Protection 14 | . . . . . 4 . 2 3 1 . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 . . 2 9 . . 3 . . 3 1 2 1 1 6 Energy Gun 3 | . . . . . . . . . . . . . . . . 3 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . Ballistic Gun 9 | 2 1 . . 1 5 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . . Impact Weapon 4 | . . . . . . . . 2 . . 1 1 . . . . Slashing Weapon 4 | . . . . . 2 . . . . . . . 2 . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . . 1 . 3 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 . 1 1 . . 1 . 1 1 . 2 Corrupted Parts 5 | . . . . . . . . . . . 1 . 3 . . 1 System Corruption 28 | . . . . . . . . . . . 1 . 25 . . 2 Parts Lost 37 | . . . . . 1 1 . 2 2 . 8 1 2 . . 20 Power 4 | . . . . . . . . . 1 . 1 . . . . 2 Propulsion 17 | . . . . . . . . . 1 . 4 1 1 . . 10 Utility 11 | . . . . . 1 1 . 2 . . 3 . 1 . . 3 Weapon 5 | . . . . . . . . . . . . . . . . 5 Highest Loss Streak 17 | . . . . . 1 1 . 1 2 . 4 1 1 . . 17 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 18 | 3 11 20 20 20 19 20 19 19 19 20 19 15 16 16 17 17 Power 1 | . 1 3 3 2 1 1 1 1 . 1 . . . 1 1 . Propulsion 4 | . 3 4 4 4 5 5 6 4 5 5 5 4 4 4 4 5 Utility 7 | 1 3 9 9 9 8 9 6 10 10 10 9 7 8 8 8 6 Weapon 3 | 1 2 3 3 3 4 5 5 3 3 3 2 1 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 3 . . 3 13 . 9 5 1 . 2 . . . . 3 Power 4 | . . . . . 2 . 1 . . . 1 . . . . . Propulsion 4 | . . . . . 3 . . 1 . . . . . . . . Utility 16 | . 1 . . 2 3 . 5 3 . . . . . . . 2 Weapon 12 | . 2 . . 1 4 . 2 1 1 . . . . . . 1 Tool/Special 3 | . . . . . 1 . 1 . . . 1 . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 99 99 99 99 100 99 97 90 93 99 96 Engine 7 | . 14 14 14 14 9 5 3 6 5 . . . . . . . Core 2 | . . . . . . 3 5 . 1 7 5 6 6 5 5 4 Treads 21 | . 28 28 28 28 17 18 17 29 29 30 25 . . 5 5 2 Leg 3 | . . . . . . . . . . . 7 31 23 23 28 29 Device 6 | . 6 . 2 2 10 9 2 7 7 7 6 7 9 11 11 9 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 5 5 4 Processor 14 | . 6 14 11 11 11 12 24 15 15 15 13 17 20 17 17 18 Hackware 5 | . . . . . 6 9 9 6 7 7 12 6 2 . . . Protection 7 | . . . . . 16 13 9 6 7 7 6 6 6 4 5 4 Ballistic Gun 9 | . 27 28 28 14 16 6 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 5 7 7 6 12 13 10 10 3 Slashing Weapon 5 | . . . . . 1 11 18 8 7 7 6 . . . . . Peak Build Rating 93 | 7 10 10 12 14 42 42 41 53 51 45 69 64 65 69 72 93 Average Rating 36 | 5 8 10 10 13 34 40 39 47 49 45 57 62 56 66 71 79 On Entrance 37 | . 7 10 10 12 14 39 41 41 48 45 45 59 59 65 67 72 Avg Prop Armor Cover (%) 5 | . . . . . . . . 6 . . . 5 . 7 6 5 Naked Turns 9 | . . . . . . . . . . . . . . . . 9 Heaviest Build 88 | 14 49 48 49 52 68 68 67 79 79 58 67 62 68 71 71 88 Greatest Support 120 | 40 40 40 40 40 43 46 46 95 84 82 120 100 80 75 95 113 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 2 1 1 . 1 . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 3 11 20 19 19 19 20 19 19 19 20 19 17 18 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 20 20 20 20 20 19 20 20 20 16 18 18 19 20 5 Class Distribution -------------------- 45% | Mutant 34% | Gladiator 6% | Hacker-Gladiator 5% | Scavenger-Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Hacker-Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Matter Collected 3875 | 203 468 134 . 83 1094 295 246 423 74 . 322 100 69 105 31 228 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7885 | 149 521 78 . 62 1730 384 1460 1083 338 . 1132 97 233 155 49 414 Parts 319 | 10 31 8 . 3 81 16 67 44 5 . 28 2 5 4 5 10 Haulers Intercepted 10 | . 2 . . . 6 . 1 1 . . . . . . . . Recyclers Shooed 6 | 1 2 . . . 1 . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 3 . . . 1 . 4 . Prevented 4 | . . . . . . . . . 2 . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Combat Hostiles Destroyed 144 | . 10 4 . 2 25 10 20 21 7 . 18 3 4 3 5 12 Melee 66 | . . . . . 3 5 20 20 4 . 9 . 1 2 . 2 Guns 47 | . 10 4 . . 21 3 . . . . . . . . . 9 Cannons 2 | . . . . 2 . . . . . . . . . . . . AOE 9 | . . . . . 1 2 . . . . . . . . 5 1 Classes Destroyed 16 | 2 6 . . . 3 1 . 1 . . 1 1 . . . 1 Worker 6 | . 1 . . . . . 1 1 . . 3 . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . Tunneler 4 | 3 . . . . . . 1 . . . . . . . . . Hauler 10 | . 2 . . . 6 . 1 1 . . . . . . . . Recycler 8 | 1 1 . . . 2 . 3 . . . 1 . . . . . Operator 6 | . 2 . . . . . 2 1 . . 1 . . . . . Watcher 14 | . 2 . . . 4 . 5 1 . . 2 . . . . . Swarmer 27 | . 6 3 . 1 3 . 3 3 1 . 2 . . . 5 . Grunt 64 | . 4 1 . 1 14 6 11 8 2 . 8 . 2 3 . 4 Brawler 5 | . . . . . 1 . . . 2 . . . . . . 2 Duelist 3 | . . . . . . . . 1 1 . . . 1 . . . Sentry 19 | . . . . . 5 . 5 4 1 . 2 1 1 . . . Hunter 5 | . . . . . 2 1 1 . . . 1 . . . . . Programmer 18 | . . . . . . 3 . 5 . . 5 . . . . 5 Striker 1 | . . . . . . . . . . . . . . . . 1 Master Thief 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | 3 3 4 . 1 4 5 5 4 4 . 7 2 3 3 5 4 Combat Bots Only 5 | . 3 4 . 1 4 5 3 4 4 . 3 2 3 3 5 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 . . . . . . . . 3 1 Melee 1 | . . . . . 1 1 1 1 1 . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Hostile Shots Fired 995 | . 35 22 . 2 107 64 45 163 38 . 276 38 43 6 9 147 Missed 333 | . 10 6 . 1 30 12 11 54 12 . 107 22 13 . 4 51 Hits 662 | . 25 16 . 1 77 52 34 109 26 . 169 16 30 6 5 96 Melee 15 | . . . . . 1 . . 1 9 . . 1 2 . . 1 Projectile 647 | . 25 16 . 1 76 52 34 108 17 . 169 15 28 6 5 95 AOE 9 | . . . . . . . . . . . 1 . . . . 8 Critical Strikes 20 | . . . . . 2 2 1 3 2 . 7 . . . . 3 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . Damage Taken 10154 | . 268 182 . 6 1042 808 498 1268 572 . 2191 110 333 115 109 2652 Core 2206 | . 63 62 . . 223 118 20 211 153 . 262 21 52 21 . 1000 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 106 | . . . . . 47 17 . 22 20 . . . . . . . Regen/Repaired (Parts) 687 | . 57 . . . 98 . . 240 . . . . . . . 292 Core Remaining (%) 58 | 100 . . . 50 . . 34 . . 48 . . 60 . . . Volleys Fired 265 | 9 84 9 . 3 92 26 . . . . . . . . 3 39 Largest 3 | 2 2 2 . 2 2 2 . . . . . . . . 1 3 Hottest 120 | 40 100 40 . 83 50 50 . . . . . . . . 39 120 Shots Fired 473 | 18 161 18 . 6 179 38 . . . . . . . . 3 50 Gun 455 | 18 154 18 . 3 177 35 . . . . . . . . . 50 Cannon 3 | . . . . 3 . . . . . . . . . . . . Launcher 8 | . . . . . 2 3 . . . . . . . . 3 . Special 7 | . 7 . . . . . . . . . . . . . . . Kinetic 405 | 18 154 18 . 3 177 35 . . . . . . . . . . Thermal 10 | . 7 . . 3 . . . . . . . . . . . . Explosive 8 | . . . . . 2 3 . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . 50 Robot Hit Streak 20 | 8 15 7 . 3 20 14 . . . . . . . . 2 10 Robot Miss Streak 6 | 1 6 2 . 1 3 3 . . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . . 1 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . 1 Shots Hit Robots 578 | 13 89 14 . 3 144 37 74 65 30 . 42 7 10 10 2 38 Core Hits 219 | 5 34 6 . 2 66 16 23 19 5 . 10 . 2 3 9 19 Critical Kills 8 | . . . . . 2 . . 2 1 . 3 . . . . . Critical Parts Destroyed 28 | . . . . . . . . 4 5 . 12 3 1 2 . 1 Critical Strikes 54 | . . . . . 2 2 10 9 7 . 16 4 1 2 . 1 Destroy 2 | . . . . . 2 . . . . . . . . . . . Smash 34 | . . . . . . . . 6 6 . 15 4 1 2 . . Sever 17 | . . . . . . 2 10 3 1 . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 371 | . . . . . 14 32 93 91 34 . 75 8 11 11 . 2 Impact 159 | . . . . . . . . 48 26 . 58 8 11 8 . . Slashing 205 | . . . . . 14 32 93 41 8 . 17 . . . . . Piercing 5 | . . . . . . . . . . . . . . 3 . 2 Sneak Attacks 31 | . . . . . 1 . 16 6 . . 6 . . 2 . . Combat Hostiles 4 | . . . . . . . 1 1 . . . . . 2 . . Follow-up Attacks 37 | . . . . . . 1 7 7 6 . 8 2 1 5 . . Damage Inflicted 20455 | 158 998 151 . 50 2963 1208 4140 3211 1219 . 2434 320 437 511 403 2252 Guns 6030 | 158 998 151 . 13 2366 413 . . . . . . . . . 1931 Cannons 37 | . . . . 37 . . . . . . . . . . . . Explosions 1229 | . . . . . 239 352 . . . . . . . . 403 235 Melee 13133 | . . . . . 358 443 4140 3211 1219 . 2408 320 437 511 . 86 Ramming 26 | . . . . . . . . . . . 26 . . . . . Kinetic 4099 | 158 998 151 . 13 2366 413 . . . . . . . . . . Thermal 272 | . . . . 37 . . . . . . . . . . . 235 Explosive 994 | . . . . . 239 352 . . . . . . . . 403 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 5808 | . . . . . . . . 1659 963 . 2027 320 437 402 . . Slashing 7130 | . . . . . 358 443 4140 1552 256 . 381 . . . . . Piercing 195 | . . . . . . . . . . . . . . 109 . 86 Entropic 1931 | . . . . . . . . . . . . . . . . 1931 Highest Corruption 32 | . . . . 1 . 3 3 4 6 6 7 7 32 . . 10 Average Corruption 3 | . . . . 1 . 2 3 2 4 6 4 7 7 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 154 | . . . . 8 . 9 59 20 17 . 12 10 7 . . 12 Message Errors 36 | . . . . 1 . 3 13 4 7 . 3 1 2 . . 2 Matter Fused 41 | . . . . 1 . 3 10 9 2 . 4 6 4 . . 2 Heat Flow Errors 17 | . . . . . . . 12 2 2 . . . . . . 1 Energy Discharges 18 | . . . . 4 . 1 6 2 1 . 2 . 1 . . 1 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . 1 Parts Fused 3 | . . . . 1 . . . 1 1 . . . . . . . Data Loss (minor) 25 | . . . . 1 . 1 10 1 4 . 2 3 . . . 3 Data Loss (major) 9 | . . . . . . 1 6 1 . . . . . . . 1 Alerts 3 | . . . . . . . 2 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3040 | . . . . . 93 3 729 494 263 . 1070 147 78 163 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 12 | . . . . . 12 . . . . . . . . . . . Melee 3028 | . . . . . 81 3 729 494 263 . 1070 147 78 163 . . Knockbacks 21 | . . . . . . . . 9 2 . 8 . 2 . . . Impact 20 | . . . . . . . . 8 2 . 8 . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 25 . . . . . . . . 38 . Shots 2 | . . . . . . 1 . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . 3 . . . . . Kicked 3 | . . . . . . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 40 18 . 42 84 219 274 233 178 . 411 . . . . 111 Average Temperature 67 | . 13 9 . 18 24 94 105 100 99 . 133 . . . . 40 Received Heat Transfer 2412 | . 81 75 . . 513 351 189 213 126 . 552 24 84 39 . 165 Effects 3 | . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . . 3 3 . 11 3 3 1 . . Combat Hostiles 20 | . . . . . . . . 1 3 . 9 3 3 1 . . Parts Fried 31 | . . . . . . . . 6 1 . 14 6 4 . . . Impact Corruptions 79 | . . . . . . . . 20 7 . 37 6 5 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 224 | . . . . 74 . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Maximum Alert Level 2 | . . . . . . 2 1 1 . . 1 . . . . . Low Security (%) 91 | 100 100 100 . 100 100 30 92 90 . . 85 . . 100 . . Level 1 5 | . . . . . . 24 7 9 . . 14 . . . . . Level 2 2 | . . . . . . 44 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 540 | 5 138 100 . 36 151 540 263 232 . . 325 . . 134 . . Initial 263 | . . 15 . . . 51 263 21 . . 4 . . . . . Average 71 | 1 44 27 . 1 42 300 108 59 . . 57 . . 52 . . Influence Increases 4770 | 20 384 120 . 56 807 499 651 680 140 . 574 20 90 154 110 465 Destroy 0b10 Robot/C 2840 | . 200 80 . 40 500 200 400 420 140 . 360 20 80 60 100 240 Destroy 0b10 Robot/NC 245 | 20 40 . . . 60 . 65 20 . . 40 . . . . . Destroy Leader 598 | . 48 10 . 10 150 10 112 124 . . 104 . 10 10 10 . Allied During Kill 2 | . . . . . . . . 2 . . . . . . . . Successful Hack 183 | . 30 . . 6 13 . 22 62 . . 26 . . 24 . . Disable Machine 60 | . 15 . . . 15 15 15 . . . . . . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . Destroy Structure 132 | . 6 . . . 24 74 7 7 . . 14 . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 495 | . 45 30 . . 45 . 15 45 . . 30 . . 60 . 225 Influence Decreases 4653 | 20 344 70 90 56 728 38 1142 512 333 16 308 294 90 90 95 427 Entered New Map 747 | . . 25 90 . . 28 277 28 82 6 4 103 . . 25 79 Time Decay 3229 | 20 344 45 . 56 601 . 695 434 231 10 224 181 80 90 70 148 Lost Part 360 | . . . . . 10 10 . 20 20 . 80 10 10 . . 200 Lost Ally 60 | . . . . . 10 . 20 30 . . . . . . . . Purge Threat 257 | . . . . . 107 . 150 . . . . . . . . . Squads Dispatched 28 | . 1 . . 1 5 . 3 9 . . 9 . . . . . Investigation 7 | . . . . 1 2 . 1 1 . . 2 . . . . . Extermination 9 | . . . . . . . . 6 . . 3 . . . . . Reinforcement 6 | . 1 . . . . . 2 2 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Distress Signals 14 | . 3 . . . 3 . 6 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 267 | . 26 6 . 2 38 10 43 24 7 . 34 4 4 6 5 58 Peak Tracking Total 15 | . 3 3 . 1 3 3 4 5 7 . 10 3 3 4 5 15 Tactical Retreats 18 | . 2 2 . . 3 . 1 1 . . 1 . . 2 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Traps Triggered 4 | . . . . . 1 . 1 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . 5 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Machines Disabled 8 | . 1 . . . 1 4 1 . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Machines Accessed 62 | . 9 . 1 1 12 1 7 13 . . 11 . . 2 . 5 Terminals 32 | . 6 . . 1 8 1 4 6 . . 5 . . 1 . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . Repair Stations 5 | . 1 . . . 1 . . 2 . . 1 . . . . . Recycling Units 8 | . 2 . . . 1 . 1 2 . . 2 . . . . . Scanalyzers 4 | . . . . . 1 . 1 1 . . . . . 1 . . Garrison Access 5 | . . . . . 1 . 1 1 . . 2 . . . . . Total Hacks 212 | . 30 . 1 3 58 1 34 48 . . 23 . . 5 . 9 Successful 128 | . 18 . 1 1 41 1 16 28 . . 11 . . 2 . 9 Failed 81 | . 12 . . 2 16 . 17 19 . . 12 . . 3 . . Catastrophic 11 | . 1 . . 1 1 . 1 5 . . 2 . . . . . Database Lockouts 3 | . . . . . 1 . 1 1 . . . . . . . . Manual 108 | . 25 . 1 4 32 . 15 21 . . 9 . . 1 . . Terminals 117 | . 25 . . 3 36 1 21 17 . . 12 . . 2 . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . Repair Stations 18 | . 2 . . . 4 . . 11 . . 1 . . . . . Recycling Units 19 | . 3 . . . 3 . 2 6 . . 5 . . . . . Scanalyzers 35 | . . . . . 12 . 9 11 . . . . . 3 . . Garrison Access 11 | . . . . . 3 . 2 2 . . 4 . . . . . Terminal Hacks 38 | . 6 . 1 1 8 1 6 2 . . 4 . . . . 9 Record 7 | . . . . . . . . . . . . . . . . 7 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 2 . 1 1 . . 2 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 2 Branch Access Points 3 | . . . . . 1 . 1 . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . . . 4 . . 8 . . . . . . . . Scan Component 7 | . 1 . . . 2 . . 4 . . . . . . . . Repair 7 | . 1 . . . 2 . . 4 . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . 1 2 . . 2 . . . . . Retrieve Components 6 | . 1 . . . . . 1 2 . . 2 . . . . . Scanalyzer 29 | . . . . . 11 . 6 10 . . . . . 2 . . Insert Component 11 | . . . . . 5 . 2 4 . . . . . . . . Analyze 12 | . . . . . 5 . 2 5 . . . . . . . . Retrieve Study 6 | . . . . . 1 . 2 1 . . . . . 2 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 39 | . 9 . . . 17 . 3 6 . . 4 . . . . . Terminals 33 | . 9 . . . 15 . 3 4 . . 2 . . . . . Assimilate 7 | . . . . . 4 . 2 1 . . . . . . . . Botnet 13 | . 4 . . . 5 . . 2 . . 2 . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . Skim 11 | . 4 . . . 5 . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 . . 2 . . . . . Reject 2 | . . . . . . . . 1 . . 1 . . . . . Mask 2 | . . . . . . . . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . Intercept 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . . 1 12 . 6 13 . . 10 . . 2 . . Full Trace Events 4 | . . . . 1 1 . . 1 . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 5 . 2 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . 2 1 . . . . . 2 . . Parts Repaired 7 | . 1 . . . 2 . . 4 . . . . . . . . Time 195 | . 26 . . . 52 . . 117 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 9 . . . . . 9 13 . . 3 . . . . . Parts Scanalyzed 11 | . . . . . 5 . 2 4 . . . . . . . . Part Schematics Acquired 11 | . . . . . 5 . 2 4 . . . . . . . . Parts Damaged 2 | . . . . . 1 . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Total Allies 7 | . . . . 1 3 . 2 1 . . . . . . . . Largest Group 3 | . . . . 1 2 2 2 3 . . . . . . . . Highest-Rated Group 40 | . . . . 31 20 20 20 40 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 10 10 10 20 . . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . . 6 5 5 5 4 4 4 3 3 3 Total Orders 27 | . . . . . 4 11 5 6 . . 1 . . . . . STAY 14 | . . . . . 2 5 3 4 . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . FOLLOW 11 | . . . . . 2 5 2 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . . . . . Total Damage 137 | . . . . . . . . 137 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Active Infowar (turns) 10801 | . 1545 . 223 265 1728 . . 3107 642 24 1133 266 191 329 157 1191 Optics 2631 | . . . . . 497 . . . . . . 266 191 329 157 1191 Sensors 4906 | . . . . . . . . 3107 642 24 1133 . . . . . Traps 1231 | . . . . . 1231 . . . . . . . . . . . Seismic 2033 | . 1545 . 223 265 . . . . . . . . . . . . Jamming 26 | . . . . . . . . . . . 26 . . . . . Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . . 1 . 2 . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Turns Passed 24303 | 132 3122 217 1226 1644 4645 1219 3893 3406 778 24 1729 387 191 329 157 1204 Spaces Moved 9482 | 50 947 78 510 650 1496 319 1061 1531 433 16 752 266 118 185 134 936 Core 23 | 3 . . . . . . . . . . . . . . . 20 Treads 7684 | 47 947 78 510 650 1496 319 1061 1531 433 16 596 . . . . . Legs 1774 | . . . . . . . . . . . 156 266 118 185 134 915 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 160 240 240 240 217 217 200 152 152 156 120 120 120 108 108 50 Average Speed 184 | 153 209 240 240 240 226 232 215 155 153 156 149 120 120 114 108 110 Slowest Speed 245 | 160 240 240 240 240 245 240 240 208 235 156 190 120 120 120 108 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 98 14 90 95 69 47 56 36 59 3 48 41 18 5 21 88 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . 1 . . . . . 1 . Known Exits Taken 11 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 4 . . . . 1 . . 2 . . . . Spaces Dug 43 | . 6 . . . 5 3 7 7 1 . 14 . . . . . Terrain Destroyed 125 | . 6 . . . 28 9 7 7 1 . 14 . . . 35 18 Melee 37 | . . . . . 5 3 7 7 1 . 14 . . . . . Projectile 17 | . 6 . . . . . . . . . . . . . . 11 AOE 71 | . . . . . 23 6 . . . . . . . . 35 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp War Total 15446 | 84 1924 92 513 732 2604 737 2603 2438 508 15 1235 321 149 294 142 1055 Wait 4914 | 13 858 5 . 66 895 348 1401 743 41 . 361 40 11 94 . 38 Move 9466 | 49 946 77 509 649 1495 318 1060 1530 432 15 751 265 117 184 133 936 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | 7 18 . 2 5 27 . 18 18 2 . 11 3 1 1 2 5 Fast Attach 58 | 6 . . . . 14 1 6 9 1 . 7 1 2 3 1 7 Attach 44 | . 1 . . . 5 . 3 4 1 . 10 3 4 3 . 10 Detach 10 | . . . . . 1 . . . . . 2 1 4 2 . . Swap 115 | . 12 1 1 3 23 12 6 25 4 . 18 1 1 . 2 6 Drop 132 | . 5 . 1 6 39 1 29 20 1 . 14 1 . 2 1 12 Fire 265 | 9 84 9 . 3 92 26 . . . . . . . . 3 39 Melee 306 | . . . . . 13 31 80 76 26 . 58 6 9 5 . 2 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . 13 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 6) 1212 | -10/Materials | Repaired Lgt. Treads 1222 | -10/Materials | Discovered new exit (range 6) 2858 | -10/Materials | Discovered new exit (range 13) 3255 | -10/Materials | Entered Mines 3462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3462 | -10/Mines | Discovered new exit (range 5) 3472 | -10/Mines | Entered Exiles 3532 | -10/Exiles | Met 8R-AWN 3573 | -10/Exiles | Met EX-HEX 3669 | -10/Exiles | Met EX-DEC 3745 | -10/Exiles | Visited The Gauntlet 4116 | -10/Exiles | Met EX-BIN 4377 | -10/Exiles | Aligned with FarCom system 4380 | -10/Exiles | Given EX-Vault access code 4440 | -10/Exiles | Opened EX-Vault 4459 | -10/Exiles | Found Longsword +1 4476 | -10/Exiles | Found Supersonic Drone Bay 4523 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4669 | -10/Exiles | Discovered new exit (range 14) 4698 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Longsword +1 4698 | -10/Exiles | Entered Mines 4738 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5124 | -9/Mines | Received a Mining Laser from a helpful Derelict 5205 | -9/Mines | Learned Materials garrison access intel 5284 | -9/Mines | Identified exit to Materials 5445 | -9/Mines | Discovered exit to Materials (range 10) 6342 | -9/Mines | Entered Materials 6342 | -8/Materials | Evolved 4 slots: Utility x4 6343 | -8/Materials | Loaded intel: 1 garrison access location 6710 | -8/Materials | Garrison activated, responded to threat 6794 | -8/Materials | Identified exit to Garrison 7039 | -8/Materials | Build established: Scavenger-Mutant 7129 | -8/Materials | Discovered new exit (range 15) 7938 | -8/Materials | Repaired Lgt. Armor Plating 7965 | -8/Materials | Repaired Lgt. Treads 8176 | -8/Materials | Build established: Mutant 8218 | -8/Materials | Discovered new exit (range 16) 8267 | -8/Materials | Central database locked down 8360 | -8/Materials | Identified exit to Factory 8905 | -8/Materials | Learned location of 1 exit from Extension 9033 | -8/Materials | Learned location of 3 exits from Factory 9081 | -8/Materials | Learned 2 Storage zone layouts 9146 | -8/Materials | Learned Storage trap positions 9164 | -8/Materials | Learned 4 Recycling zone layouts 9339 | -8/Materials | Learned Recycling recycling unit intel 10987 | -8/Materials | Entered Garrison 10987 | -8/Garrison | Accompanied by 2 allies 11135 | -8/Garrison | Garrison Relay disabled 11269 | -8/Garrison | Triggered checkpoint 11356 | -8/Garrison | Core integrity fell below 50% 11466 | -8/Garrison | Garrison Relay disabled 11525 | -8/Garrison | Discovered new exit (range 14) 11554 | -8/Garrison | Identified exit to Materials 12206 | -8/Garrison | Entered Materials 12206 | -8/Materials | Accompanied by 2 allies 12414 | -8/Materials | Central database locked down 12517 | -8/Materials | Build established: Gladiator 16099 | -8/Materials | Entered Factory 16099 | -7/Factory | Accompanied by 2 allies 16099 | -7/Factory | Evolved 2 slots: Propulsion x2 16100 | -7/Factory | Identified exit to Lower Caves 16101 | -7/Factory | Identified exit to Factory 16101 | -7/Factory | FarCom data flow suspended 17451 | -7/Factory | Repaired Adv. Treads 17490 | -7/Factory | Repaired Adv. Treads 18561 | -7/Factory | Repaired Imp. Deuterium Engine 18582 | -7/Factory | Repaired Adv. Treads 18674 | -7/Factory | Watched by a mysterious "MATRIX" hacker 19219 | -7/Factory | Central database locked down 19440 | -7/Factory | Build established: Scavenger-Gladiator 19505 | -7/Factory | Entered Lower Caves 19511 | -7/Lower Caves | Met a Warlord Commander 19512 | -7/Lower Caves | Learned location of Warlord (-5) 19513 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19513 | -7/Lower Caves | Found Encrypted Comm Array 19800 | -7/Lower Caves | Build established: Gladiator 20024 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 20104 | -7/Lower Caves | Core integrity fell below 50% 20183 | -7/Lower Caves | Discovered new exit (range 11) 20197 | -7/Lower Caves | Identified exit to Lower Caves 20283 | -7/Lower Caves | Entered another Lower Caves area 20288 | -7/Lower Caves | Discovered exit to Factory (range 13) 20307 | -7/Lower Caves | Entered Factory 20307 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20320 | -6/Factory | Discovered new exit (range 79) 20333 | -6/Factory | Discovered new exit (range 219) 20477 | -6/Factory | Identified exit to Lower Caves 20679 | -6/Factory | Build established: Hacker-Gladiator 21820 | -6/Factory | Garrison activated, responded to threat 21990 | -6/Factory | Lost 3 parts (1n2u) 22036 | -6/Factory | Entered Lower Caves 22037 | -6/Lower Caves | Longsword +1 stolen by Master Thief 22038 | -6/Lower Caves | Encountered a Master Thief 22039 | -6/Lower Caves | Encountered a Master Thief 22059 | -6/Lower Caves | Lost 4 parts (1p2n1u) 22216 | -6/Lower Caves | Build established: Gladiator 22312 | -6/Lower Caves | Discovered new exit (range 9) 22340 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22422 | -6/Lower Caves | Identified exit to Lower Caves 22423 | -6/Lower Caves | Entered another Lower Caves area 22425 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22540 | -6/Lower Caves | Discovered new exit (range 5) 22543 | -6/Lower Caves | Identified exit to Factory 22565 | -6/Lower Caves | Learned 4 Factory zone layouts 22610 | -6/Lower Caves | System corruption reached 10% 22614 | -6/Lower Caves | System corruption reached 30% 22614 | -6/Lower Caves | Entered Factory 22614 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22615 | -5/Factory | Identified exit to Extension 22800 | -5/Factory | Discovered new exit (range 13) 22922 | -5/Factory | Build established: Scavenger-Gladiator 22922 | -5/Factory | Identified exit to Upper Caves 22943 | -5/Factory | Entered Upper Caves 22946 | -5/Upper Caves | Learned Factory stockpile data 23094 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23099 | -5/Upper Caves | Identified exit to Warlord 23100 | -5/Upper Caves | Entered Warlord 23225 | -5/Warlord | Opened side exit 23404 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23581 | -5/Warlord | Visited the Vortex Lab 23581 | -5/Warlord | Warlord's base attacked by MAIN.C 23593 | -5/Warlord | Found Prototype Energy Gun 23593 | -5/Warlord | Identified Vortex Rifle 23600 | -5/Warlord | Found Vortex Rifle 23605 | -5/Warlord | Found Vortex Rifle 23607 | -5/Warlord | Found Vortex Rifle 23722 | -5/Warlord | Met Warlord 23900 | -5/Warlord | Build established: Scavenger-Tank 23931 | -5/Warlord | Warlord forces counterattacked 23953 | -5/Warlord | P-80 Master assimilated allied IS-OQX(Y) 24018 | -5/Warlord | Spotted Striker 24029 | -5/Warlord | Spotted Executioner 24059 | -5/Warlord | Lost 5 allies 24129 | -5/Warlord | Spotted Executioner 24131 | -5/Warlord | Spotted Executioner 24134 | -5/Warlord | Spotted Striker 24165 | -5/Warlord | Destroyed Striker 24170 | -5/Warlord | Lost 3 allies 24193 | -5/Warlord | Lost 3 parts (2n1w) 24256 | -5/Warlord | Warlord base infiltrated, sounded retreat 24286 | -5/Warlord | Core integrity fell below 50% 24294 | -5/Warlord | System corruption reached 10% 24295 | -5/Warlord | Released all parts (7) 24297 | -5/Warlord | Core integrity fell below 20% 24298 | -5/Warlord | Spotted Executioner 24304 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 24294_ Slug penetrates Blast Doors. 24295_ The unstable cave ceiling collapses. 24295_ Released Imp. Melee Analysis Suite. 24295_ Released Imp. Signal Interpreter. 24295_ Released Hcp. Storage Unit. 24295_ Released Imp. Propulsion Shielding. 24295_ Released Hacking Suite. 24295_ Released System Shield. 24295_ Released Spear+. 24295_ Acquired 25 matter. 24296_ The unstable cave ceiling collapses. 24296_ Acquired 23 matter. 24297_ The unstable cave ceiling collapses. 24297_ Acquired 7 matter. 24298_ System corrupted: Matter fused (-7). 24298_ Acquired 7 matter. 24299_ Penetrated by Slug. 24299_ Slug penetrates Blast Doors. 24303_ Penetrated by Slug. 24303_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ###"#########"#""""%" #??????????????????? | | ###????????## # #??????????????????? | | #???????????####### #??????????????????? | | #?????????????????# #??????????????????? | | #????????????????#" "??????????????????? | | #??????????????#?## ##?????????????????? | | #??????????????#"# #?????????????????? | | #???????????????# #?????????????????? | | #???????????????# ##?????????????????? | | #???????????????# ####??????????????? | | #???????????????# # #??????????????? | | #???????????????## ##??????????????? | | #????????????????## #??????????????? | | #"#????????????????## ###????????????? | | "#????????????????# ### #?????? | | "#????????????????# " #?????? | | ##????????????????## ##??? | | %#?????###??????????# ##" "#? | | ####??""#??????????### "#??? #? | | ## ##""#????????????#### "#???? ?? | | # ""#???????????????## ??? #?? | | #""#???????##???????? ##" ? #?? | | # ""#???????# ####????#"# #?# ##? | | #= #""########## # ########" ##?? #? | | * %!/"" %"## # # ##??# ### ##? | | /![/"" % " @ #???# # #??? | | = ""==! [g ###?##[% #???? | | [ !%! %= %=[[%g#| =*!%!* % ##??? | | + *%=[%%![%=% [%%%%%%i[*[//%%## #??? | | /^ !*= %%%%=%= =*%%%g[%%[%%[!#### "??? | | ^ !!**=%!* == !![[=]!=#?# " ?? | | = "" //*[ #==%###?# ##?? | | "" " #!=*#?### #?? | | "" "####;;;# # # ; !#### # #?? | | ###""#####?? ##########; #?# #?? | | # #??#""#?????####????????? ### #?? | | ####??#""#????????????????? ### ##?? | | #?????#""#????????????????? ##?# #??? | | #??????""#???????????????? #??## ##??? | | ###??????????????????????? ????## #???? | | #??????????????????????# ^#?????# #???? | | X##??????????????????????# ??????## ##??? | | ##???????????????????????# ??????## #??? | | ????????????????????????? ?????## #??? | | ????????????????????????? ?????# #??? | | ???????????????????????? #??????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????## ##??? | | ?????????????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 6 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Seismic Detector | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Lgt. Armor Plating | 42% | -8/Materials Lgt. Treads | 67% | -8/Materials Adv. Treads | 45% | -7/Factory Adv. Treads | 68% | -7/Factory Imp. Deuterium Engine | 42% | -7/Factory Adv. Treads | 71% | -7/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Scythe | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Spear | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Into The Breach Morally Flexible Watch This! Challenges ------------ None Game ------ Seed CountertargetingProtonBrace Manual? 0 Play Time 03:27:16 Cumulative 53.7 hours Start 2026.08.23 @ 18:21:32 End 2026.08.24 @ 00:22:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9049f8c5-b2fb-4bc4-b1d6-0a85af766f1b