Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 11:13:46 Player: Dull Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (624) 624 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2014 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 159/300 Energy 250/250 System Corruption 3% Temperature Warm (181) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Makeshift Shrapnel Gun Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Fission Core Aluminum Leg Improved Heat Sink Improved Heat Sink Sensor Array Experimental Sensor Array Targeting Computer Tractor Beam Particle Gun XL Autogun Array Hammer Hammer Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Spread Laser Hammer > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Wheel Wheel Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Sensor Array Targeting Computer Core Shielding Power Shielding Tractor Beam Particle Gun Spread Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle Light Cannon Hammer Hammer Mining Claw [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 1 20 3 6 7 Power 5 | . 4 . . 1 Engine 5 | . 4 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 8 . . 2 Treads 2 | . 2 . . . Leg 3 | . 3 . . . Wheel 5 | . 3 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 2 2 2 Device 4 | 1 1 1 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 12 | . 5 1 4 2 Energy Gun 4 | . 3 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 1 1 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 11 | . 10 . . 1 Power 2 | . 2 . . . Propulsion 3 | . 3 . . . Utility 2 | . 1 . . 1 Weapon 4 | . 4 . . . Highest Loss Streak 4 | . 4 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 100 85 99 Engine 13 | . 13 14 14 14 Treads 1 | . 3 . . . Leg 12 | . 13 14 14 3 Wheel 13 | . 9 14 14 24 Device 2 | . 4 . . . Storage 14 | . 14 14 14 14 Protection 11 | . 8 14 14 13 Energy Gun 11 | . 14 14 . 4 Ballistic Gun 5 | . 2 9 . 12 Impact Weapon 6 | . 9 4 5 . Peak Build Rating 19 | 9 11 19 16 17 Average Rating 11 | 7 9 12 11 16 On Entrance 11 | 6 9 11 13 16 Naked Turns . | . . . . . Heaviest Build 92 | 13 91 92 92 92 Greatest Support 40 | 20 40 10 10 20 Greatest Overweight (x) 29 | . 29 9 9 9 Average Overweight (x) 6 | . 5 9 8 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 Most Carried 25 | 6 25 25 25 25 Average Carried 21 | 6 17 24 24 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 25 24 24 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 698 | 210 317 80 . 91 Remotely . | . . . . . Salvage Created 912 | 126 601 78 . 107 Parts 62 | 7 46 2 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 15 2 . 4 Guns 20 | . 14 2 . 4 AOE 1 | . 1 . . . Classes Destroyed 8 | 2 5 . . 1 Worker 2 | . 2 . . . Builder 2 | . 2 . . . Tunneler 1 | 1 . . . . Recycler 2 | 1 . 1 . . Watcher 2 | . 2 . . . Swarmer 8 | . 5 2 . 1 Grunt 12 | . 10 . . 2 Duelist 1 | . . . . 1 Best Kill Streak 5 | 2 5 3 . 3 Combat Bots Only 4 | . 4 2 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 167 | . 109 19 . 39 Missed 39 | . 25 5 . 9 Damage Taken 1529 | 21 1017 107 . 384 Core 254 | . 145 25 . 84 Absorbed by Shields . | . . . . . Redirected to Shielding 26 | . 8 4 . 14 Core Remaining (%) 100 | 100 . . . . Volleys Fired 112 | 4 88 7 . 13 Largest 2 | 2 2 2 . 2 Hottest 88 | 80 80 88 . 88 Shots Fired 162 | 8 113 15 . 26 Gun 156 | 8 113 15 . 20 Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 70 | . 44 7 . 19 Thermal 61 | . 46 8 . 7 Explosive . | . . . . . Electromagnetic 31 | 8 23 . . . Robot Hit Streak 11 | 1 11 4 . 6 Robot Miss Streak 11 | 2 6 11 . 6 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 119 | 3 89 9 . 18 Core Hits 59 | 2 38 7 . 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Smash 1 | . 1 . . . Melee Attacks 8 | . 7 1 . . Impact 8 | . 7 1 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 3 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1782 | 87 1241 156 . 298 Guns 1396 | 43 999 109 . 245 Cannons 53 | . . . . 53 Explosions 71 | 44 27 . . . Melee 262 | . 215 47 . . Ramming . | . . . . . Kinetic 687 | . 439 50 . 198 Thermal 584 | 44 381 59 . 100 Explosive . | . . . . . Electromagnetic 249 | 43 206 . . . Impact 262 | . 215 47 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 20 20 7 3 Message Errors 12 | . 6 4 1 1 Matter Fused 11 | . 4 3 3 1 Heat Flow Errors 5 | . 1 2 1 1 Energy Discharges 6 | . 2 3 1 . Parts Fused 2 | . 1 1 . . Data Loss (minor) 7 | . 4 3 . . Data Loss (major) 3 | . . 2 1 . Misfires 3 | . 2 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 104 | . 80 7 . 17 Projectiles 17 | . . . . 17 Explosions 11 | . 11 . . . Melee 76 | . 69 7 . . Knockbacks 4 | . 1 1 . 2 Impact 2 | . 1 1 . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 60 | 21 39 . . . Shots 2 | 1 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | 56 264 253 172 211 Average Temperature 77 | 24 66 79 92 127 Received Heat Transfer 510 | . 438 . . 72 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 4 . . . Impact Corruptions 4 | . 3 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 915 | 50 660 75 . 130 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 192 | 10 192 83 . 81 Initial 28 | . 6 28 . . Average 34 | 7 47 11 . 64 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 22 3 . 6 Peak Tracking Total 4 | . 4 3 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 17 . 23 . Successful 32 | . 9 . 23 . Failed 8 | . 8 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 6 . 23 . Record 23 | . . . 23 . Part Schematic 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 46 | . . . . 46 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 22 | . . . . 22 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3315 | 39 1432 1116 470 258 Spaces Moved 1449 | 22 556 506 228 137 Core 1 | . 1 . . . Treads 30 | . 30 . . . Legs 64 | 22 42 . . . Wheels 1354 | . 483 506 228 137 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 215 200 140 Average Speed 200 | 120 203 215 200 146 Slowest Speed 1500 | 120 1500 215 215 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 3 96 88 60 40 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 10 | 6 4 . . . Melee 1 | . 1 . . . Projectile . | . . . . . AOE 9 | 6 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1695 | 26 736 518 244 171 Wait 35 | . 27 . . 8 Move 1445 | 21 555 505 227 137 Hop . | . . . . . Pick Up 36 | . 31 1 2 2 Fast Attach 8 | 1 5 . 2 . Attach 18 | . 9 . 4 5 Detach 2 | . . . 2 . Swap 11 | . 6 3 . 2 Drop 20 | . 8 1 7 4 Fire 112 | 4 88 7 . 13 Melee 8 | . 7 1 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 437 | -10/Materials | Lost 4 parts (1p1n1u1w) 636 | -10/Materials | Core integrity fell below 50% 753 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Identified exit to Mines 1015 | -10/Materials | Discovered new exit (range 11) 1386 | -10/Materials | Discovered new exit (range 16) 1472 | -10/Materials | Entered Mines 1634 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1639 | -10/Mines | Found Prototype Device 1640 | -10/Mines | Identified Exp. Sensor Array 1673 | -10/Mines | Learned 4 Materials zone layouts 1742 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1744 | -10/Mines | Discovered new exit (range 5) 1815 | -10/Mines | Discovered new exit (range 9) 1857 | -10/Mines | Learned location of Mines (-9) 1896 | -10/Mines | Learned location of 1 exit from Materials 2218 | -10/Mines | Discovered new exit (range 6) 2588 | -10/Mines | Entered Exiles 2639 | -10/Exiles | Met 8R-AWN 2678 | -10/Exiles | Met EX-HEX 2738 | -10/Exiles | Met EX-BIN 2766 | -10/Exiles | Aligned with FarCom system 2768 | -10/Exiles | Given EX-Vault access code 2832 | -10/Exiles | Opened EX-Vault 2845 | -10/Exiles | Found Prototype Device 2845 | -10/Exiles | Identified PSU Rigger 2862 | -10/Exiles | Found Prototype Ballistic Gun 2902 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2921 | -10/Exiles | Exiles lab attacked by MAIN.C 2974 | -10/Exiles | Learned location of Zion (-6) 3032 | -10/Exiles | Discovered new exit (range 14) 3058 | -10/Exiles | Left Exiles lab with XL Autogun Array 3058 | -10/Exiles | Entered Mines 3070 | -9/Mines | Core integrity fell below 20% 3138 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3230 | -9/Mines | Learned location of Storage (-8) 3316 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03204_ T-07 Excavator is excavating. 03230_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 03232_ Y9-SQA(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 03232_ Y9-SQA(g) slips back into the shadows. 03263_ K-01 Serf collects debris. 03277_ System corrupted: Matter fused (-7). 03286_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 03298_ RY-2UT(g) destroyed. 03303_ System corrupted: Heat flow error (+194). 03303_ S-10 Pest destroyed. 03303_ Destroyed Flight Unit. 03303_ S-10 Pest knocked back. 03306_ Destroyed Lgt. Ion Engine. 03306_ S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | ?????????# ### #????????????????????????????? | | ?????????# ## #?????? #????????????????????? | | ?????????# #??? #????????????????????? | | ??????????# ## #?????????????????????? | | ########### #??????????????????????? | | # ## #??????????????????????? | | # ###? #??????????????????????? | | # ###### ###???? ##??????????????????????? | | # #????## ##?????? ##???????????????????????? | | # #?????## ##???????? #????????????????????????? | | # #??????# #??????????#????????????????????????? | | # #??????# #???????????????????????????????????? | | # #?????? ???????????????????????????????????? | | # #????? #?????????????????????????????????? | | # #???? """" #?????????????????????????????????? | | # #??? """" ?????????????????????????????????? | | # #?? 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