Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.23 @ 16:27:16 // Winter2019/RPGLIKE Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (2262) 11310 Value Destroyed (132071) 132071 Prototype IDs (296) 5920 Alien Tech Used (10) 2000 Bonus (198805) 198805 TOTAL SCORE: 362206 Bonus ------- Triggered High Security 7000 High Alert Combat Kills 130742 Follower Combat Kills 7578 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 1000 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2215 Cogmind --------- Core Integrity 261/1500 Matter 255/400 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (9) ---- Experimental Energy Well (600) Experimental Matter Compressor (28) Zionite Shade Armor Long-range Tractor Beam Subatomic Replicator Zionite Alpha Cannon Mk. II Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Desublimator Experimental Power Amplifier Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor Graphene Brace Experimental Force Field > --- WEAPON ----------- Multirail Multirail Multirail Multirail Multirail Multirail Multirail Multirail > --- INVENTORY -------- Protomatter Protomatter Experimental Energy Well Experimental Matter Compressor Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Zionite Alpha Cannon Mk. II Hypervelocity Multirail [Rating: 285] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Utility Advanced Cooling System Device Advanced Cooling System Storage High-capacity Matter Pod Processor Experimental Core Analyzer Hackware Hacking Suite Protection Zionite Shade Armor Artifact Spacefold Activator Weapon Enhanced Coil Gun Energy Gun Medium Laser Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Enhanced Coil Gun Ballistic Cannon Perforator Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 21 | 4 3 . 5 1 3 . 1 . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . Power 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | 1 1 . 2 . 1 . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Weapon 7 | 2 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 6 8 3 18 2 14 6 6 . 6 14 8 . . 2 4 10 . 4 9 2 4 2 13 7 8 4 2 1 9 15 20 3 21 11 9 17 16 7 Power 28 | 1 2 . 3 . 3 . 1 . 1 2 . . . . . 3 . . . . 1 2 . . 2 1 1 . . 1 1 1 . 1 1 . . . Engine 13 | 1 2 . 3 . 3 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 2 1 1 . . 1 1 1 . 1 1 . . . Propulsion 14 | 2 . . 1 . 1 3 . . 1 2 . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Treads 14 | 2 . . 1 . 1 3 . . 1 2 . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | . 3 1 6 2 5 1 4 . 2 5 7 . . . 3 4 . 2 1 . 3 . 5 1 1 2 1 1 4 11 15 2 8 10 3 7 7 1 Device 94 | . 2 1 3 2 2 1 2 . 2 5 6 . . . 3 2 . 2 1 . 3 . 3 1 . 2 1 . 4 8 10 2 7 6 3 5 4 1 Storage 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . . . . Processor 12 | . . . . . 2 . 1 . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 3 . . . . . 2 . Hackware 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Protection 9 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 2 . . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Weapon 121 | 3 3 2 8 . 5 2 1 . 2 5 1 . . 2 1 3 . 2 8 2 . . 8 6 3 1 . . 3 3 4 . 13 . 5 10 9 6 Energy Gun 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . Energy Cannon 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 104 | 1 3 2 8 . 5 2 1 . 2 4 1 . . 1 1 3 . 1 8 1 . . 7 5 3 1 . . 3 2 3 . 11 . 4 10 8 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 7 1 2 5 4 2 . 2 1 Parts Lost 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 90 99 94 98 100 98 100 100 91 89 90 90 90 89 90 91 91 87 91 90 91 89 91 91 91 92 92 91 91 91 89 87 87 87 84 83 83 Engine 2 | . 11 9 11 11 10 10 8 9 9 1 . . . . . 4 4 4 4 4 2 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 7 9 9 9 9 9 5 4 4 4 4 4 10 12 12 11 11 11 11 11 11 10 8 7 7 6 3 3 3 Treads 10 | . 23 18 18 17 20 20 19 19 19 10 9 9 9 9 9 8 8 8 8 8 8 8 8 8 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Device 22 | . 14 11 18 17 16 20 19 19 19 19 18 19 19 19 18 17 17 18 22 25 24 25 23 23 23 23 23 26 29 29 29 25 26 25 26 25 26 26 Storage 1 | . 5 9 6 5 3 . . . . . . . . . . . . . . . . . . . 1 3 3 3 . . 1 . . . . . . . Processor 11 | . . . . . 4 10 9 14 14 14 14 14 14 14 14 15 17 16 13 12 12 12 12 12 11 11 11 11 11 11 9 15 15 15 15 15 11 11 Ballistic Gun 33 | . 29 42 38 35 36 40 38 38 38 37 38 38 38 36 38 34 34 33 29 32 33 33 32 31 31 29 30 30 29 30 29 30 29 30 29 30 29 28 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 152 | 7 13 16 49 52 57 59 61 61 63 71 72 72 72 72 73 84 78 79 84 84 96 102 110 113 127 130 130 127 127 124 131 125 125 127 125 134 152 150 Greatest Support 160 | 40 40 40 60 60 82 103 103 103 109 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 1 1 2 2 2 3 4 4 4 4 5 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 9 9 9 9 Average Capacity 6 | . 1 1 2 2 2 3 4 4 4 4 5 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 9 9 9 Most Carried 9 | 1 1 2 2 2 3 4 4 4 4 5 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 9 9 9 9 Average Carried 6 | . . 1 1 2 2 3 4 4 4 4 5 6 5 5 7 6 7 6 6 7 7 6 6 6 6 7 7 6 6 7 7 7 7 7 8 8 8 7 Final Capacity 9 | 1 1 2 2 2 3 4 4 4 4 5 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 9 9 9 9 Final Carried 9 | . 1 2 2 2 3 4 4 4 4 5 6 6 6 7 7 7 7 7 7 7 7 7 6 7 7 7 7 7 7 8 8 8 8 8 8 9 7 7 Class Distribution -------------------- 85% | Scavenger-Executioner 8% | Executioner 3% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Executioner | -9/Materials Executioner | -9/Mines Executioner | -8/Materials Executioner | -8/Garrison Scavenger-Executioner | -8/Materials Scavenger-Executioner | -8/Garrison Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Waste Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Data Miner Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Zion Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Extension Scavenger-Executioner | -5/Cetus Scavenger-Executioner | -5/Archives Scavenger-Executioner | -5/Hub_04(d) Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Armory Scavenger-Executioner | -4/Lab Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 78622 | 260 472 196 1471 87 1784 1583 865 700 1607 1176 2744 359 623 286 936 2612 425 793 90 404 812 284 2161 1579 1130 480 1197 3700 3307 529 4332 2977 4695 3980 2986 4320 16821 3859 Remotely 69101 | . 58 . . . 286 1583 865 700 1607 876 2584 359 473 286 928 2506 418 777 90 404 808 284 1527 1021 1121 480 1197 3700 3089 252 4064 2817 4685 3728 2986 4036 15961 2545 Salvage Created 155349 | . 960 448 2436 32 2962 1398 1081 798 1750 742 4892 595 192 153 1075 3583 550 938 . 396 1338 393 5357 2340 3590 623 1927 10157 10177 126 11916 11244 10721 9791 11330 11513 26632 1193 Parts 6674 | . 60 30 180 4 158 99 83 34 123 27 141 18 25 15 47 226 18 46 . 25 63 7 297 133 152 48 133 500 322 18 450 294 608 327 278 442 1069 174 Haulers Intercepted 44 | . 1 . 5 . 6 . 5 . 3 . 5 . . . 1 2 . . . . 1 . 3 1 . . 2 . . . 1 2 2 1 1 2 . . Recyclers Shooed 18 | . 3 . 3 . 1 . . . 1 . . . . . 1 1 . . . . . . 2 1 . . . . . . 2 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 198 | . . . . . . . . . . . . 18 25 . 62 . 17 48 . 28 . . . . . . . . . . . . . . . . . . Prevented 14 | . . . . . . . . . . . . . . . 5 . 1 . . 8 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 2295 | . 22 14 55 3 45 38 15 20 25 6 80 11 9 4 17 55 9 19 . 9 19 1 70 35 55 4 33 140 162 1 149 135 155 141 147 126 439 27 Guns 2288 | . 22 14 55 3 45 38 15 20 25 6 80 11 9 4 17 55 9 18 . 9 17 1 69 35 55 4 32 140 162 1 149 135 155 141 147 126 439 25 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Classes Destroyed 34 | . 8 2 4 . 3 2 1 1 . 1 . . 2 . . . . 2 . . . . . . . . . 1 . . 3 1 2 . . . 1 . Worker 58 | . 2 2 4 . 1 . 2 . 12 . 1 . . . . 6 . . . . 3 . 3 1 . . 4 1 . . 5 . 3 . . 3 5 . Builder 49 | . 1 3 1 . 3 . 1 . 4 . . . . . . 1 . . . . 2 . 6 5 . . . 2 . . 3 1 1 . 2 13 . . Tunneler 13 | . . 1 1 . 1 . 1 . 1 . 1 . . . . 3 . . . . 1 . 1 1 . . . . . . 1 . . . . . . . Hauler 44 | . 1 . 5 . 6 . 5 . 3 . 5 . . . 1 2 . . . . 1 . 3 1 . . 2 . . . 1 2 2 1 1 2 . . Recycler 41 | . 1 1 3 . 3 . 1 . 2 . . . . . 1 3 . . . . 1 . 5 2 . . . 1 . . 3 . . 1 1 7 5 . Carrier 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 9 13 3 4 1 2 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 63 | . 1 . . . 1 . . . . . 8 . . . . 1 . . . . . . . . 5 . . . 8 . 7 7 4 5 7 2 7 . Operator 28 | . . . 1 . 1 . 1 . 3 . . . . . . 3 . . . . . . . 2 . 9 1 . 2 . . . 2 . . 2 1 . Watcher 58 | . 2 . 4 . 4 1 3 . 4 . 1 . . . 1 1 . . . . 1 . 2 1 1 . 2 4 1 . 5 3 4 2 . 5 6 . Swarmer 162 | . 3 5 11 3 6 7 . 8 . . . 8 3 . 1 5 3 1 . 2 5 . 4 7 4 . 5 . 1 . . 5 5 . . 21 39 . Cutter 14 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Saboteur 82 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 7 13 . 7 8 9 9 10 3 13 . Grunt 837 | . 19 6 31 . 23 18 8 7 17 . 44 3 2 . 9 20 5 7 . 6 7 . 30 15 19 . 12 58 47 . 52 37 58 58 54 47 118 . Brawler 133 | . . . . . . 1 . 1 1 . 7 . . . 3 . . 5 . . . . 3 6 5 . . 11 8 . 12 7 5 10 14 5 29 . Duelist 128 | . . . 3 . 1 1 2 . 1 . 6 . 1 . . 1 . 3 . . 1 . 1 . 4 . 1 12 8 . 10 10 7 11 11 7 26 . Protector 121 | . . . 1 . . . 1 . 1 . 5 . . . . 2 . . . . . . 2 1 2 . 2 13 12 . 11 13 10 8 10 7 20 . Researcher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 4 . . . Sentry 89 | . . . 9 . 10 3 3 . 3 . 1 . 1 . 4 5 1 1 . . 2 . 2 3 4 4 5 3 3 . 2 . 9 6 . 3 2 . Demolisher 13 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 33 | . . . . . 2 . . 1 . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . 23 . Hunter 200 | . . . . . 2 3 . . . . 9 . 1 . . 7 . . . 1 1 . 13 1 2 . 4 15 21 . 15 14 14 6 5 12 54 . Programmer 278 | . . . . . . 5 . 1 2 . 7 . . . . 5 . . . . 2 . 7 . 6 . . 16 47 . 23 30 20 17 21 6 63 . Heavy 17 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 3 . . . 1 3 2 . 2 . . . . 1 2 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Behemoth 18 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 2 . . . . . . 1 . 2 2 . 4 3 . Compactor 7 | . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Tracker 12 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 3 2 . 2 . 2 . . Combat Programmer 12 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 2 . 1 . 2 2 . Investigator 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 2 1 . . Striker 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 5 11 3 5 . Executioner 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 8 6 8 1 10 . Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 47 | . 5 5 12 3 15 7 13 10 7 5 26 4 3 3 5 13 4 8 . 3 12 1 19 8 15 7 6 33 44 1 24 43 36 35 40 34 47 6 Combat Bots Only 47 | . 3 5 8 3 14 7 5 10 4 5 26 4 3 3 5 12 4 8 . 3 6 1 12 8 15 3 6 21 43 1 20 40 34 33 39 22 47 6 Max Kills in Single Turn 8 | . 2 1 2 1 3 2 2 3 4 1 3 3 3 1 2 4 2 2 . 2 4 1 5 4 4 2 4 4 6 1 6 8 5 4 5 6 7 2 Gunslinging 4 | . 1 . 1 . 2 1 1 2 . . 1 2 2 . 1 2 1 1 . 1 3 . 3 2 3 1 2 3 3 . 2 4 3 3 4 3 4 1 Exploded 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 3 Data Miner (-7/Data Miner) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 5294 | . 71 27 98 11 98 63 18 21 48 . 89 16 57 5 54 198 12 15 . 11 28 . 159 26 34 6 73 335 303 5 235 290 536 293 287 388 715 669 Missed 2156 | . 21 6 28 4 31 17 7 10 15 . 16 2 22 1 21 44 2 5 . 2 4 . 40 9 12 3 16 157 155 2 104 124 247 130 118 153 283 345 Damage Taken 33834 | . 548 236 1079 81 771 492 274 129 222 . 928 163 323 147 279 1627 87 100 . 116 322 . 1358 148 264 36 825 2191 1642 39 1288 1565 2885 1659 1945 2497 4131 3437 Core 25783 | . 438 192 840 60 575 384 210 99 169 . 725 124 256 115 213 1261 66 78 . 89 252 . 996 100 198 27 595 1712 1278 30 993 1194 2207 1291 1517 1979 2909 2611 Absorbed by Shields 29082 | . . . 47 32 297 183 102 52 98 . 329 61 125 51 111 1133 93 105 . 121 336 . 1204 155 280 38 857 1535 1580 41 1345 1643 3020 1738 2032 2373 4365 3600 Reduced by Siege Mode 1066 | . . . . . . . . . . . 34 . 10 6 13 62 1 2 . . 8 . 19 6 10 . 17 62 60 4 59 78 149 87 97 75 180 27 Redirected to Core 23444 | . 353 146 743 60 483 330 187 99 155 . 668 124 223 115 213 1176 66 78 . 89 226 . 903 100 187 27 555 1588 1226 30 925 1122 2130 1182 1376 1653 2640 2266 Ignored by Resistances 9555 | . . . . . . . . . . . . . . . . . . . . . . . 73 27 46 . 31 . . . 167 369 458 250 324 809 3827 3174 Regen/Repaired (Parts) 262 | . . . . . . . . . . 71 . . . . . . . . . . . . . . . . . . . . . . 191 . . . . . Core Remaining (%) 85 | 100 . 100 . 98 . . . 100 . . . . . . 100 . . . . 100 . . . . . . 100 . . 100 . . 94 . 36 . . 17 Volleys Fired 2434 | . 84 33 92 7 65 78 25 36 46 23 83 11 16 8 26 80 12 21 . 12 24 8 73 35 32 13 36 120 125 7 136 95 151 105 86 99 376 155 Largest 8 | . 3 5 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Hottest 405 | . 110 100 138 138 190 205 210 210 215 215 223 223 223 223 223 223 223 223 . 223 223 223 237 252 258 260 260 260 260 250 250 250 270 270 270 360 360 405 Shots Fired 16584 | . 252 157 532 42 443 421 201 195 363 184 655 82 127 64 199 617 96 168 . 96 193 64 552 275 245 105 280 891 823 32 959 720 936 814 660 761 2644 736 Gun 16502 | . 252 157 532 42 443 421 201 195 363 184 655 82 127 64 199 617 96 168 . 96 193 64 552 275 245 105 280 891 823 32 959 720 936 814 660 761 2641 657 Cannon 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 79 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16435 | . 192 157 532 42 443 421 201 195 363 184 655 82 127 64 199 617 96 168 . 96 193 64 552 275 245 105 280 891 823 32 956 720 932 814 660 761 2641 657 Thermal 67 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 79 Robot Hit Streak 87 | . 17 15 16 6 24 26 21 23 31 47 36 12 20 45 63 35 42 40 . 36 46 22 69 23 52 20 32 72 56 30 53 87 78 57 86 69 81 48 Robot Miss Streak 21 | . 6 4 6 2 3 2 3 3 2 2 3 1 4 . 1 2 1 1 . 1 3 1 3 3 1 1 2 4 2 . 5 3 2 2 2 10 21 6 Penetration Max 2 | . . . . . . 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . 2 1 2 1 1 2 2 . 2 2 2 2 2 2 2 1 Secondary Targets 1032 | . 3 4 14 1 11 13 4 9 4 3 36 6 3 . 10 21 1 6 . 2 8 . 26 11 33 1 14 77 74 . 62 80 86 85 72 65 174 13 Max Gunslinging Chain 5 | . 1 1 1 1 2 2 2 3 1 1 2 3 2 . 2 2 1 1 . 2 3 . 3 2 3 1 3 4 4 . 3 5 4 3 4 4 4 2 Shots Hit Robots 10524 | . 153 94 270 10 268 207 90 92 176 163 444 33 73 43 135 393 61 117 . 51 101 54 355 119 200 54 158 619 541 26 617 516 655 589 466 468 1495 618 Core Hits 7635 | . 71 41 120 3 120 86 47 46 95 24 266 19 25 27 61 193 21 40 . 24 51 12 183 83 113 24 79 330 335 11 372 339 394 436 442 537 1986 579 Critical Kills 371 | . . 1 1 . 1 1 2 2 1 1 6 1 1 . 2 4 . 1 . . 2 . 8 5 18 5 8 31 37 . 51 39 37 21 29 17 33 5 Critical Parts Destroyed 421 | . 2 2 2 . 1 2 . 1 4 . 9 . 2 . 2 6 . . . . 1 . 12 4 15 3 11 41 68 . 51 28 32 30 34 19 33 6 Critical Strikes 840 | . 4 3 3 . 2 3 2 3 5 5 16 1 3 . 5 11 . 1 . 2 3 2 21 9 34 11 19 75 105 . 102 72 75 53 66 38 73 13 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 837 | . 2 3 3 . 2 3 2 3 5 5 16 1 3 . 5 11 . 1 . 1 3 2 21 9 34 11 19 75 105 . 102 72 75 53 66 38 73 13 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . . 1 . . . 1 . 3 . . 6 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 6 . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 421989 | . 1397 806 4378 201 4109 3333 1982 1554 3975 3436 10921 626 1405 1016 3058 8902 1064 2317 . 1177 3539 1294 11562 5407 8777 2177 7095 26325 28870 724 32553 25355 33707 28777 29163 26862 74649 19496 Guns 415484 | . 1397 794 3686 171 4018 3333 1956 1554 3896 3436 10907 620 1405 944 3052 8536 1064 2317 . 1028 2552 1294 11364 5362 8777 2177 6604 26312 28870 724 32395 25355 33707 28757 29163 26814 74507 16636 Cannons 2860 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2860 Explosions 2558 | . . . 643 . . . . . . . . . . . . 288 . . . . 987 . 149 . . . 491 . . . . . . . . . . . Melee 256 | . . . . . . . . . . . . . . 72 . . . . . 149 . . 35 . . . . . . . . . . . . . . . Ramming 831 | . . 12 49 30 91 . 26 . 79 . 14 6 . . 6 78 . . . . . . 14 45 . . . 13 . . 158 . . 20 . 48 142 . Kinetic 415059 | . 972 794 3686 171 4018 3333 1956 1554 3896 3436 10907 620 1405 944 3052 8536 1064 2317 . 1028 2552 1294 11364 5362 8777 2177 6604 26312 28870 724 32395 25355 33707 28757 29163 26814 74507 16636 Thermal 2343 | . 425 . 643 . . . . . . . . . . . . 288 . . . . 987 . . . . . . . . . . . . . . . . . Explosive 149 | . . . . . . . . . . . . . . . . . . . . . . . 149 . . . . . . . . . . . . . . . Electromagnetic 491 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 491 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 184 | . . . . . . . . . . . . . . . . . . . . 149 . . 35 . . . . . . . . . . . . . . . Phasic 2860 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2860 Highest Corruption 20 | . 3 3 . . 3 7 7 2 2 1 5 5 5 5 5 5 5 5 5 . 1 1 9 9 9 9 9 3 18 20 5 14 14 . . . . . Average Corruption 4 | . 1 3 . . 1 4 4 2 1 1 1 5 5 5 4 1 5 5 5 . 1 1 4 9 9 6 7 2 10 19 2 7 14 . . . . . Corruption Purged 21 | . . . . . . . 5 . 2 . . . . . 5 . . . . . . . . . . 9 . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 10 . Effects 712 | . 10 22 . . 17 35 18 10 4 5 30 25 23 5 5 17 24 33 3 . 2 5 27 40 33 6 6 13 84 16 45 40 109 . . . . . Message Errors 141 | . 4 6 . . 7 9 3 2 1 3 2 4 . 1 1 3 4 7 . . . 1 5 6 5 1 2 1 15 3 11 9 25 . . . . . Matter Fused 144 | . . 2 . . 1 5 3 5 1 . 6 5 6 2 1 7 7 8 . . . 1 7 9 5 2 3 3 9 3 11 8 24 . . . . . Heat Flow Errors 68 | . . 3 . . 2 5 2 1 . . 2 4 3 . . 2 8 6 . . . 1 3 5 3 . . . 6 . 3 4 5 . . . . . Energy Discharges 85 | . . 2 . . 2 2 3 . 1 1 4 6 7 1 . 2 . 6 2 . 1 . 2 5 2 1 . 2 10 3 4 6 10 . . . . . Parts Rejected 6 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . Parts Fused 9 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 . . 1 . . . . . . Data Loss (minor) 85 | . 2 5 . . 1 5 3 . 1 1 4 2 4 . 1 1 1 3 . . . . 2 5 6 . . 1 13 4 2 3 15 . . . . . Data Loss (major) 32 | . 2 1 . . 2 1 1 . . . 2 2 1 . . . 1 1 1 . . 1 . 2 1 1 . 1 4 . 2 2 3 . . . . . Misfires 30 | . . 2 . . 1 3 2 . . . . 1 . . . 1 1 1 . . 1 . 3 1 1 1 . 1 5 . 3 1 1 . . . . . Alerts 17 | . . . . . 1 2 . . . . . . . 1 . . 1 . . . . 1 . . 2 . . . 2 . 3 . 4 . . . . . Weapon Failures 95 | . . . . . . 3 1 2 . . 9 1 1 . 2 1 1 1 . . . . 4 6 8 . 1 2 16 3 6 6 21 . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . Overflow Damage 396 | . . . 67 . . . . . . . . . . . . 59 . . . . 234 . . 1 . . . . . . 18 . . . . . 7 10 Projectiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Explosions 360 | . . . 67 . . . . . . . . . . . . 59 . . . . 234 . . . . . . . . . . . . . . . . . Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 18 . . . . . 7 . Knockbacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . . 58 . . . . . . . . . . . . . . . . . . . 97 . . . 218 . . . . . . . 74 . . . Shots 7 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . . . Rammed 73 | . . 3 10 3 6 . . . 9 . 1 1 . . 1 10 . . . . . . 3 3 . . . 1 . . 10 . . 1 . 3 8 . Targets Rammed 86 | . . 4 12 3 10 . 1 . 12 . 1 1 . . 1 11 . . . . . . 3 3 . . . 1 . . 10 . . 1 . 3 9 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 13 | . . 1 2 . 4 . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 304 | . 304 206 56 3 142 178 169 187 116 296 216 177 178 . 29 262 194 196 . 187 264 225 301 164 165 62 64 34 190 . 266 247 213 163 163 163 163 143 Average Temperature 80 | . 76 60 11 2 37 40 45 46 46 119 43 71 47 . 11 23 45 64 . 59 95 97 78 45 20 18 19 11 72 . 66 59 38 99 100 103 120 81 Received Heat Transfer 4204 | . 297 132 292 . 243 120 60 24 62 . 234 30 60 . 112 260 25 28 . 29 32 . 125 34 58 . 87 376 140 . 273 125 287 164 124 136 204 31 Siege Activations 277 | . . . . . . . . . . . 13 . 3 3 4 16 3 7 . 4 3 1 12 5 7 . 8 21 15 1 28 13 17 20 7 14 45 7 Total Turns 6278 | . . . . . . . . . . . 583 . 46 35 62 320 19 59 . 34 21 6 128 36 113 . 74 279 376 15 745 432 273 398 438 152 1574 60 Longest Duration 380 | . . . . . . . . . . . 251 . 27 22 29 52 9 22 . 13 7 6 39 18 35 . 16 52 116 15 110 157 45 87 166 26 380 12 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . 1 . . 3 . Heat Transferred 2650 | . 1300 . 500 . . . . . . . . . . . . 200 . . . . 650 . . . . . . . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . 2 . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 20266 | . 394 264 1069 466 1065 2459 1698 1893 1419 474 3363 . . . . 1420 . . . . 860 311 2284 2083 3244 1581 2111 4636 6567 . 3875 5821 7893 8093 8619 8687 20266 . Initial 5559 | . . 109 5 416 75 555 1198 1094 993 474 191 . . . . . . . . . 58 301 77 1118 1166 1297 553 1100 2271 . . 2179 3273 4439 4551 5171 5559 . Average 3963 | . 242 86 694 371 653 1537 1534 1609 1038 397 1295 . . . . 639 . . . . 339 306 873 1408 1993 1528 1243 2554 4915 . 1493 3916 6021 6486 6805 6563 13691 . Maximum Alert Level 5 | . 1 1 3 2 3 5 5 5 4 2 5 . . . . 4 . . . . 3 1 5 5 5 4 5 5 5 . 5 5 5 5 5 5 5 . Low Security (%) 7 | 100 29 92 3 3 10 . . . . . 11 . . . . 8 . . . . 41 . 28 . . . . . . . 8 . . . . . . . Level 1 7 | . 70 7 11 48 4 . . . . 38 20 . . . . 13 . . . . 16 99 7 . . . . . . . . . . . . . . . Level 2 8 | . . . 25 48 25 10 . . . 61 3 . . . . 43 . . . . 30 . 14 . . . 10 . . . 10 . . . . . . . Level 3 13 | . . . 58 . 59 15 . 4 70 . 13 . . . . 27 . . . . 11 . 10 . . . 48 . . . 21 . . . . . . . Level 4 11 | . . . . . . 24 54 28 29 . 13 . . . . 7 . . . . . . 15 72 43 100 8 36 . . 28 . . . . . . . Level 5 11 | . . . . . . 49 45 67 . . 1 . . . . . . . . . . . 7 27 . . 7 1 15 . . 19 27 29 13 41 8 . High Security 38 | . . . . . . . . . . . 36 . . . . . . . . . . . 15 . 56 . 24 61 84 . 30 80 72 70 86 58 91 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 . . Squads Dispatched 468 | . 8 . 9 . 8 . 5 . 8 . 31 . . . 2 23 . 1 . . 3 . 23 4 14 . 10 34 35 . 42 36 39 36 34 24 39 . Investigation 47 | . 7 . 6 . 5 . . . 3 . 4 . . . 2 3 . . . . 1 . 3 2 . . 1 3 1 . 2 . 1 . 1 . 2 . Extermination 18 | . . . . . . . . . 2 . 1 . . . . 4 . . . . 1 . 1 . . . . . . . 3 1 2 2 . 1 . . Reinforcement 39 | . 1 . 1 . 2 . 1 . 1 . 3 . . . . 3 . . . . 1 . 9 1 . . 1 2 1 . 3 . 5 1 1 1 1 . Assault 325 | . . . 2 . . . 1 . 2 . 23 . . . . 3 . 1 . . . . 10 1 14 . 5 27 33 . 29 32 30 28 32 16 36 . Garrison 21 | . . . . . 1 . 3 . . . . . . . . 6 . . . . . . . . . . 3 . . . 1 . 1 3 . 3 . . Intercept 18 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . 4 3 . 2 . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 2 . . 1 . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 44 | . 2 . 3 . 1 . 2 . 1 . 1 . . . 1 4 . . . . 2 . 2 2 2 . . 1 3 . 1 1 1 2 . 1 11 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2892 | . 33 14 65 3 56 38 26 20 32 6 121 9 9 4 19 68 9 22 . 14 26 5 89 36 76 6 36 168 186 1 190 183 228 180 192 148 513 61 Peak Tracking Total 44 | . 4 3 6 2 7 5 5 7 5 3 15 4 3 3 7 13 3 10 . 4 7 1 11 6 10 1 7 15 19 1 16 25 22 16 24 16 44 4 Tactical Retreats 52 | . . 1 2 . 2 2 . . 1 . 1 . . . . 1 . 2 . . . . 2 1 . . . 5 5 . 3 1 5 . 1 1 16 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 30 | . 3 . 4 1 2 . 1 . 2 . 1 . . . 1 1 . . . . 1 . 3 . . . 1 1 . . 2 . . 3 2 . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 238 | . . . 6 3 2 10 4 6 2 . 10 . . . 3 22 . . . . 11 . 13 5 2 5 29 10 16 1 9 5 27 5 14 7 8 3 Max in Single Turn 13 | . . . 2 1 1 2 1 2 1 . 2 . . . 1 10 . . . . 5 . 2 2 . 1 13 1 2 1 1 1 3 1 2 1 2 1 Garrison Access 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 1 . . . . Garrison Relay 9 | . . . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 85 | . 9 . 9 1 13 3 3 3 5 . 5 1 1 . 3 5 . . . . . . 5 5 . . . 3 1 1 3 . 2 1 1 . 2 . Terminals 50 | . 7 . 7 . 10 3 2 3 4 . 3 . . . 1 2 . . . . . . 1 5 . . . . . . . . . . . . 2 . Fabricators 13 | . . . . . . . . . 1 . 1 . . . 1 2 . . . . . . 1 . . . . 3 1 . 2 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 1 . . . . Garrison Access 5 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 237 | . 34 . 25 1 42 6 10 4 13 . 12 1 1 . 5 13 . . . . . . 11 10 . . . 12 3 1 14 . 10 1 5 . 3 . Successful 118 | . 16 . 15 1 26 1 4 2 4 . 5 1 1 . 3 4 . . . . . . 10 3 . . . 5 2 1 7 . 2 1 2 . 2 . Failed 118 | . 18 . 9 . 16 5 6 2 9 . 7 . . . 2 9 . . . . . . 1 7 . . . 7 1 . 7 . 8 . 3 . 1 . Catastrophic 25 | . 1 . 2 . 1 4 . 1 2 . 2 . . . . 1 . . . . . . . 3 . . . 2 . . 3 . 2 . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 197 | . 24 . 18 . 21 . 3 . 8 . 4 . . . 1 7 . . . . 9 . 10 7 1 . 23 10 7 . 21 9 . 5 3 6 . . Terminals 151 | . 30 . 23 . 39 6 9 4 10 . 9 . . . 1 5 . . . . . . 2 10 . . . . . . . . . . . . 3 . Fabricators 42 | . . . . . . . . . 3 . 1 . . . 3 5 . . . . . . 2 . . . . 12 3 . 8 . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 6 . 10 1 . . . . Garrison Access 8 | . . . . . 1 . 1 . . . 2 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 57 | . 10 . 9 1 19 1 1 2 2 . 1 1 1 . 1 1 . . . . . . 1 3 . . . . . 1 . . . . . . 2 . Record 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . 1 1 . 1 . . . . . . . 1 3 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 2 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 16 | . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . 5 2 . 3 . . . 2 . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 2 . . . 1 . . . Build 8 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 2 1 . 1 . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 3 . 2 1 . . . . Insert Component 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . 2 1 . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 6 . 6 . 6 . 2 . 2 . 3 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Terminals 18 | . 5 . 4 . 4 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 17 | . 4 . 4 . 4 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Haulers 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . 6 . 10 3 2 3 5 . 5 . . . 2 5 . . . . . . 4 3 . . . 3 1 . 3 . 1 . 1 . . . Full Trace Events 39 | . 8 . 3 . 3 3 1 1 3 . 2 . . . . 3 . . . . . . 2 2 . . . 3 1 . 2 . 1 . 1 . . . Feedback Events 6 | . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Corruption 6 | . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 83 | . . . . . 1 . . . . . . . . . . . . . 14 . . . 1 . . . 25 11 . . 11 13 4 . 3 . . . Parts Built 8 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 1 . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 639 | . . . . . . . . . . . . . . . . 95 . . . . . . 64 . . . . 168 84 . 204 . . . 24 . . . Total Part Build Rating 44 | . . . . . . . . . . . . . . . . 10 . . . . . . 16 . . . . 6 6 . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 12 . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Machine Destruction 20 | . . . . . . 12 . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Programmers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . 3 . . 1 . . . . . 11 . . 2 . . . . . 6 . . . . 4 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 131 | . . . . 3 . 3 . . 1 19 . . . . 13 . . 2 6 . 3 . 2 11 4 . . . 4 . . . . 1 . 2 57 . Largest Group 33 | . . . . 3 3 3 3 . 1 19 19 . . . 10 8 . 2 8 8 3 3 5 6 7 . . . 2 . . . . 1 . 2 33 . Highest-Rated Group 3063 | . . . . 76 76 63 63 . 32 465 465 . . . 225 225 . 61 275 275 196 196 298 233 575 . . . 96 . . . . 29 . 55 3063 . Highest-Rated Ally 269 | . . . . 31 31 21 21 . 32 35 35 . . . 41 41 . 32 40 40 85 85 85 159 137 . . . 65 . . . . 29 . 29 269 . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 2 . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 4 . 1 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 993 | . . . . 4 8 . 25 . 5 . 180 . . . 17 30 . . . 36 13 18 31 61 105 . . . 3 . . . . . . . 457 . Total Damage 45189 | . . . . 64 123 . 626 . 212 . 4864 . . . 317 1089 . . . 827 685 1282 1693 1650 3784 . . . 122 . . . . . . . 27851 . Kills 228 | . . . . . 1 . 12 . 4 . 39 . . . . 7 . . . 6 4 5 12 10 16 . . . . . . . . . . . 112 . Allies Corrupted 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 141 | . 3 . 1 . 3 . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 1 . . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 6 2 1 . 5 2 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 54301 | 65 1251 1472 2299 825 1843 1529 911 697 2009 648 1824 1129 1002 216 1236 2514 901 1187 1418 979 603 402 1380 1065 724 293 600 1612 2025 336 3406 1426 2068 2308 1379 1023 6747 949 Spaces Moved 23189 | 48 560 629 1089 493 931 770 430 345 983 315 475 666 557 78 523 1073 515 622 861 530 289 199 573 480 229 94 223 611 804 170 1328 466 840 944 443 341 2359 303 Core 30 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 23146 | 22 560 629 1089 493 931 770 430 345 983 315 475 666 557 78 523 1073 515 622 861 530 289 199 573 480 229 94 223 611 804 170 1328 466 840 944 443 328 2359 299 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 156 163 163 163 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 160 | 116 160 160 160 160 156 161 163 163 166 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 158 Slowest Speed 167 | 160 160 160 160 160 160 163 163 163 167 167 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Exploration Rate (%) 59 | 4 95 96 79 98 86 87 47 78 29 95 21 92 77 66 57 27 70 65 88 77 11 99 17 72 56 78 32 18 75 94 28 46 51 35 67 12 66 22 Regions Visited 38 Branch Regions 21 Pre-discovered Areas 34 | . 1 2 2 . 2 . . . . . . 1 . 21 . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 26 | . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . 1 . 2 . . . . . . . 2 3 . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . Spaces Dug 372 | . . . . . . . . 2 . . . . . . . 8 . 1 . 1 . . 11 9 . . 144 9 13 . 37 14 11 3 7 50 50 2 Terrain Destroyed 3192 | . . . 37 5 . 78 5 82 4 2 27 10 4 1 9 92 4 13 . 4 99 2 109 75 28 40 392 212 237 . 229 181 257 176 233 196 292 57 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 1994 | . . . . . . 1 5 8 3 2 6 9 4 1 7 15 3 10 . 4 5 2 70 70 28 40 75 212 222 . 229 181 257 164 133 143 53 32 AOE 966 | . . . 37 5 . 77 . 74 . . 18 . . . . 74 . . . . 93 . 37 5 . . 317 . 15 . . . . 11 98 34 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 35871 | 55 762 1034 1419 508 1153 939 593 426 1268 426 1357 706 633 150 865 1684 566 775 902 635 393 271 888 705 523 213 398 1017 1330 229 2364 967 1303 1536 944 627 4714 593 Wait 7672 | . 81 347 132 . 75 39 101 33 189 51 754 9 42 44 159 419 31 94 23 79 54 59 161 109 213 84 88 185 284 14 771 310 134 364 349 72 1679 40 Move 23143 | 47 559 628 1088 492 930 769 429 343 983 314 474 665 556 77 522 1072 514 621 860 529 289 198 572 479 228 93 222 610 803 169 1327 465 839 943 442 332 2358 302 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 1 1 1 2 . 3 1 . . 1 3 4 . 1 2 . 3 . 3 1 1 . 1 2 3 1 1 2 2 4 5 10 5 9 8 1 4 8 8 Fast Attach 199 | 6 7 3 9 1 13 6 6 . 5 9 7 . . . 4 8 . 2 8 . 3 2 11 4 8 4 2 . 7 13 10 3 17 8 4 4 4 1 Attach 11 | . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . 2 2 . 2 . . . 1 . Detach 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Swap 92 | . 1 . 9 1 1 . . . 1 5 . . . 2 . 1 . 2 . 2 1 . 2 3 . . . 1 2 2 8 . 7 4 5 13 12 7 Drop 252 | 1 3 . 15 2 12 6 3 . 7 13 9 . 1 1 2 4 . 3 9 1 4 3 10 5 8 5 4 2 9 16 19 9 17 13 7 8 12 9 Fire 2434 | . 84 33 92 7 65 78 25 36 46 23 83 11 16 8 26 80 12 21 . 12 24 8 73 35 32 13 36 120 125 7 136 95 151 105 86 99 376 155 Melee 11 | . . . . . . . . . . . . . . 1 . . . 1 . 3 . . 6 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 86 | . . 4 12 3 10 . 1 . 12 . 1 1 . . 1 11 . . . . . . 3 3 . . . 1 . . 10 . . 1 . 3 9 . Escape Stasis 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 5 10 10 . . . Rewire 234 | . . . . . . 17 . . 6 . . . . . 135 1 . 19 . . . . . 34 . . . . 22 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1597 | . 26 18 60 2 44 23 28 14 18 8 24 20 17 15 16 84 9 8 . 8 18 . 48 30 33 13 44 96 74 . 70 70 122 80 40 92 255 70 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x2) 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Gunner 423 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Reached level 2 648 | -10/Materials | Build established: Scavenger-Gunner 855 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Build established: Gunner 1022 | -10/Materials | Discovered new exit (range 10) 1085 | -10/Materials | Reached level 3 1095 | -10/Materials | Upgraded with Utility slot (x1) 1095 | -10/Materials | Upgraded with Weapon slot (x2) 1317 | -10/Materials | Entered Mines 1463 | -10/Mines | Discovered new exit (range 8) 1484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -10/Mines | Discovered new exit (range 5) 1570 | -10/Mines | Learned location of Storage (-7) 1658 | -10/Mines | Build established: Scavenger-Gunner 1770 | -10/Mines | Discovered new exit (range 8) 1777 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2145 | -10/Mines | Excavation squad dispatched 2145 | -10/Mines | A large section of the Mines collapsed 2316 | -10/Mines | Reached level 4 2703 | -10/Mines | Discovered new exit (range 6) 2789 | -10/Mines | Entered Materials 2791 | -9/Materials | Reached level 5 2799 | -9/Materials | Upgraded with Weapon slot (x1) 2902 | -9/Materials | Destroyed 8 combat bots 2915 | -9/Materials | Reached level 6 2958 | -9/Materials | Upgraded with Propulsion slot (x1) 2958 | -9/Materials | Upgraded with Utility slot (x1) 3103 | -9/Materials | Build established: Scavenger-Executioner 3205 | -9/Materials | Reached level 7 3256 | -9/Materials | Upgraded with Power slot (x1) 3256 | -9/Materials | Upgraded with Utility slot (x1) 3469 | -9/Materials | Reached level 8 3593 | -9/Materials | Discovered new exit (range 8) 3892 | -9/Materials | Discovered new exit (range 8) 4082 | -9/Materials | Crushed by falling debris 4197 | -9/Materials | Build established: Executioner 4282 | -9/Materials | Discovered new exit (range 16) 4389 | -9/Materials | First assault squad dispatched 4618 | -9/Materials | Reached level 9 4633 | -9/Materials | Discovered new exit (range 15) 4692 | -9/Materials | Central database locked down 4916 | -9/Materials | Sterilization system engaged 4916 | -9/Materials | Non-combat units ordered to evacuate 5016 | -9/Materials | Combat units ordered to evacuate 5088 | -9/Materials | Entered Mines 5207 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5211 | -9/Mines | Upgraded with Propulsion slot (x1) 5308 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5470 | -9/Mines | Discovered new exit (range 5) 5607 | -9/Mines | Discovered new exit (range 13) 5727 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5757 | -9/Mines | Received a Mining Laser from a helpful Derelict 5847 | -9/Mines | Learned 2 Materials zone layouts 5913 | -9/Mines | Entered Materials 5913 | -8/Materials | Accompanied by 3 allies 5915 | -8/Materials | Reached level 10 5918 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5925 | -8/Materials | Upgraded with Weapon slot (x1) 6076 | -8/Materials | Reached level 11 6115 | -8/Materials | Lost 3 allies 6183 | -8/Materials | Destroyed 14 combat bots 6337 | -8/Materials | Reached level 12 6513 | -8/Materials | Upgraded with Utility slot (x1) 6601 | -8/Materials | Identified exit to Garrison 6701 | -8/Materials | Garrison activated, responded to threat 6758 | -8/Materials | Discovered new exit (range 16) 7074 | -8/Materials | Reached level 13 7316 | -8/Materials | Upgraded with Weapon slot (x1) 7756 | -8/Materials | Entered Garrison 7800 | -8/Garrison | Triggered checkpoint 7812 | -8/Garrison | Garrison Relay disabled 7910 | -8/Garrison | Triggered checkpoint 7910 | -8/Garrison | Triggered checkpoint 8008 | -8/Garrison | Build established: Scavenger-Executioner 8009 | -8/Garrison | Destroyed 7 combat bots 8016 | -8/Garrison | Triggered checkpoint 8047 | -8/Garrison | Reached level 14 8105 | -8/Garrison | Warlord forces raided the area 8199 | -8/Garrison | Discovered new exit (range 10) 8214 | -8/Garrison | Identified exit to Materials 8274 | -8/Garrison | Triggered checkpoint 8335 | -8/Garrison | Garrison Relay disabled 8335 | -8/Garrison | Garrison Relay disabled 8342 | -8/Garrison | Triggered checkpoint 8412 | -8/Garrison | Build established: Executioner 8446 | -8/Garrison | Garrison Relay disabled 8636 | -8/Garrison | Garrison Relay disabled 8676 | -8/Garrison | Phase Generator disabled 8701 | -8/Garrison | Discovered exit to Materials (range 11) 8862 | -8/Garrison | Triggered checkpoint 8877 | -8/Garrison | Discovered exit to Materials (range 14) 8974 | -8/Garrison | Triggered checkpoint 9098 | -8/Garrison | Triggered checkpoint 9122 | -8/Garrison | Garrison Relay disabled 9285 | -8/Garrison | Entered Materials 9285 | -8/Materials | Accompanied by 3 allies 9351 | -8/Materials | Garrison activated, responded to threat 9390 | -8/Materials | Identified exit to Garrison 9393 | -8/Materials | Build established: Scavenger-Executioner 9490 | -8/Materials | Reached level 15 9492 | -8/Materials | Upgraded with Utility slot (x1) 9798 | -8/Materials | Discovered new exit (range 9) 9819 | -8/Materials | Identified exit to Factory 10085 | -8/Materials | First assault squad dispatched 10196 | -8/Materials | Entered Garrison 10225 | -8/Garrison | Phase Generator disabled 10345 | -8/Garrison | Destroyed 10 combat bots 10513 | -8/Garrison | Discovered exit to Factory (range 56) 10513 | -8/Garrison | Discovered exit to Factory (range 76) 10513 | -8/Garrison | Discovered exit to Factory (range 34) 10624 | -8/Garrison | Garrison Relay disabled 10638 | -8/Garrison | Garrison Relay disabled 10716 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10847 | -8/Garrison | Garrison Relay disabled 10893 | -8/Garrison | Entered Factory 10895 | -7/Factory | Reached level 16 12180 | -7/Factory | Discovered new exit (range 8) 12190 | -7/Factory | Identified exit to Lower Caves 12493 | -7/Factory | First assault squad dispatched 12741 | -7/Factory | Identified exit to Storage 12864 | -7/Factory | Reached level 17 12902 | -7/Factory | Sucked down chute 12902 | -7/Factory | Entered Waste 12936 | -7/Waste | Spotted C-40 Crusher 12949 | -7/Waste | Destroyed C-40 Crusher 12958 | -7/Waste | Spotted C-40 Crusher 12963 | -7/Waste | Spotted C-40 Crusher 12969 | -7/Waste | Destroyed C-40 Crusher 12972 | -7/Waste | Spotted C-40 Crusher 12975 | -7/Waste | Spotted C-40 Crusher 12981 | -7/Waste | Destroyed C-40 Crusher 12986 | -7/Waste | Destroyed C-40 Crusher 12997 | -7/Waste | Destroyed C-40 Crusher 13078 | -7/Waste | Spotted C-40 Crusher 13079 | -7/Waste | Destroyed C-40 Crusher 13252 | -7/Waste | Discovered new exit (range 16) 13336 | -7/Waste | Identified exit to Factory 13390 | -7/Waste | Warlord forces began an assault 13550 | -7/Waste | Entered Factory 13550 | -7/Factory | Accompanied by 19 allies 14350 | -7/Factory | First assault squad dispatched 14469 | -7/Factory | Reached level 18 14471 | -7/Factory | Discovered exit to Lower Caves (range 14) 14516 | -7/Factory | Lost 5 allies 14688 | -7/Factory | P-60 Hacker assimilated allied KO-7WZ(b) 14705 | -7/Factory | High security lockdown imminent 14717 | -7/Factory | P-60 Hacker assimilated allied OC-22Q(g) 14743 | -7/Factory | Lost 4 allies 14785 | -7/Factory | High security lockdown engaged 14946 | -7/Factory | Destroyed 8 combat bots 15076 | -7/Factory | Destroyed 23 combat bots 15186 | -7/Factory | Reached level 19 15252 | -7/Factory | Destroyed 26 combat bots 15316 | -7/Factory | Core integrity fell below 50% 15342 | -7/Factory | Destroyed 11 combat bots 15374 | -7/Factory | Entered Lower Caves 15380 | -7/Lower Caves | Met a Warlord Commander 15381 | -7/Lower Caves | Learned location of Warlord (-5) 16350 | -7/Lower Caves | Discovered new exit (range 16) 16383 | -7/Lower Caves | Identified exit to Lower Caves 16503 | -7/Lower Caves | Entered another Lower Caves area 16545 | -7/Lower Caves | Discovered new exit (range 3) 16547 | -7/Lower Caves | Identified exit to Factory 17241 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17369 | -7/Lower Caves | Spotted B-75 Beast 17435 | -7/Lower Caves | Destroyed B-75 Beast 17498 | -7/Lower Caves | Discovered new exit (range 5) 17503 | -7/Lower Caves | Identified exit to Data Miner 17505 | -7/Lower Caves | Entered Data Miner 17507 | -7/Data Miner | Discovered new exit (range 6) 17538 | -7/Data Miner | Met Data Miner 17560 | -7/Data Miner | Destroyed Data Miner 17563 | -7/Data Miner | Interfaced with the Data Conduit 17652 | -7/Data Miner | Found Prototype Hackware 17661 | -7/Data Miner | Found Prototype Hackware 17716 | -7/Data Miner | Identified exit to Proximity Caves 17721 | -7/Data Miner | Entered Proximity Caves 18077 | -6/Proximity Caves | Reached level 20 18250 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18335 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 18501 | -6/Proximity Caves | Discovered exit to Factory (range 3) 18736 | -6/Proximity Caves | Spotted B-75 Beast 18749 | -6/Proximity Caves | Destroyed B-75 Beast 18758 | -6/Proximity Caves | Fabricated Y-54 Guardian? 18777 | -6/Proximity Caves | Lost 5 allies 18957 | -6/Proximity Caves | Entered Factory 18957 | -6/Factory | Accompanied by 8 allies 18958 | -6/Factory | Loaded intel: 258 machine locations 19024 | -6/Factory | Identified exit to Lower Caves 19157 | -6/Factory | Lost 4 allies 19316 | -6/Factory | Fabricated Force Field (x2) 19322 | -6/Factory | Upgraded with Power slot (x1) 19664 | -6/Factory | Reached level 21 19768 | -6/Factory | Upgraded with Utility slot (x1) 20040 | -6/Factory | Intercept squad dispatched 20067 | -6/Factory | Spotted Tracker 20071 | -6/Factory | Destroyed Tracker 20100 | -6/Factory | Found Exp. Targeting Computer 20131 | -6/Factory | Spotted Combat Programmer 20138 | -6/Factory | Destroyed Combat Programmer 20400 | -6/Factory | Discovered new exit (range 11) 20640 | -6/Factory | Spotted B-75 Beast 20656 | -6/Factory | Destroyed B-75 Beast 20707 | -6/Factory | First assault squad dispatched 20798 | -6/Factory | Core integrity fell below 50% 20997 | -6/Factory | Garrison activated, responded to threat 21206 | -6/Factory | Garrison activated, responded to threat 21232 | -6/Factory | Intercept squad dispatched 21252 | -6/Factory | Spotted Tracker 21256 | -6/Factory | Destroyed Tracker 21282 | -6/Factory | Cargo convoy interrupted 21299 | -6/Factory | Spotted Combat Programmer 21311 | -6/Factory | Destroyed Combat Programmer 21312 | -6/Factory | Core integrity fell below 20% 21335 | -6/Factory | Destroyed 12 combat bots 21471 | -6/Factory | Entered Lower Caves 21790 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22102 | -6/Lower Caves | Discovered new exit (range 13) 22371 | -6/Lower Caves | Identified exit to Lower Caves 22372 | -6/Lower Caves | Entered another Lower Caves area 22599 | -6/Lower Caves | Encountered a Warlord checkpoint 22782 | -6/Lower Caves | Found Alien Artifact 22782 | -6/Lower Caves | Identified Core Expander 22782 | -6/Lower Caves | Installed Core Expander, added new Utility slot 22994 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 23004 | -6/Lower Caves | Reached level 22 23071 | -6/Lower Caves | Destroyed 8 combat bots 23190 | -6/Lower Caves | Learned Factory non-interactive machine intel 23360 | -6/Lower Caves | Identified exit to Factory 23531 | -6/Lower Caves | Discovered new exit (range 16) 23553 | -6/Lower Caves | Identified exit to Zion 23559 | -6/Lower Caves | Entered Zion 23559 | -6/Zion | Accompanied by 2 allies 23629 | -6/Zion | System corruption cleaned by Quarantine Array 24035 | -6/Zion | Learned location of 1 exit from Factory 24245 | -6/Zion | Found CR-A16's Pointy Stick 24644 | -6/Zion | Imprinted 24646 | -6/Zion | Declared Zion's savior 24780 | -6/Zion | Gained Derelict followers 24934 | -6/Zion | Discovered new exit (range 13) 24951 | -6/Zion | Identified exit to Proximity Caves 24977 | -6/Zion | Entered Proximity Caves 24977 | -5/Proximity Caves | Accompanied by 8 allies 25159 | -5/Proximity Caves | Spotted B-75 Beast 25171 | -5/Proximity Caves | Allies destroyed B-75 Beast 25296 | -5/Proximity Caves | Learned Factory stockpile data 25393 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25935 | -5/Proximity Caves | Discovered exit to Factory (range 6) 25956 | -5/Proximity Caves | Entered Factory 25956 | -5/Factory | Accompanied by 3 allies 25957 | -5/Factory | Identified exit to Extension 25958 | -5/Factory | Identified exit to Upper Caves 25958 | -5/Factory | Reached level 23 25960 | -5/Factory | Loaded intel: 246 machine locations 25961 | -5/Factory | Loaded intel: 192 non-interactive machine locations 26441 | -5/Factory | Retrieved Zion intel report: Branch Access 26442 | -5/Factory | Zion Heavy squad teleported in 26519 | -5/Factory | Zion Infowar Resupply teleported in 26559 | -5/Factory | Sucked down chute 26559 | -5/Factory | Entered Waste 26560 | -5/Waste | 1 allies followed down the chute 26595 | -5/Waste | 2 allies followed down the chute 26604 | -5/Waste | Spotted C-40 Crusher 26608 | -5/Waste | Allies destroyed C-40 Crusher 26646 | -5/Waste | Spotted C-40 Crusher 26651 | -5/Waste | Destroyed C-40 Crusher 26698 | -5/Waste | Spotted C-40 Crusher 26700 | -5/Waste | Allies destroyed C-40 Crusher 26706 | -5/Waste | Spotted C-40 Crusher 26708 | -5/Waste | Allies destroyed C-40 Crusher 26718 | -5/Waste | Spotted C-40 Crusher 26722 | -5/Waste | Spotted C-40 Crusher 26723 | -5/Waste | Allies destroyed C-40 Crusher 26729 | -5/Waste | Allies destroyed C-40 Crusher 26744 | -5/Waste | Discovered new exit (range 16) 26955 | -5/Waste | Identified exit to Factory 26961 | -5/Waste | Entered Factory 26961 | -5/Factory | Accompanied by 3 allies 26962 | -5/Factory | Loaded intel: 261 machine locations 27147 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 27207 | -5/Factory | Reached level 24 27276 | -5/Factory | Discovered exit to Extension (range 6) 27276 | -5/Factory | Upgraded with Utility slot (x1) 27408 | -5/Factory | Retrieved Zion intel report: Active Garrisons 27409 | -5/Factory | Zion Hacker squad teleported in 27540 | -5/Factory | Spotted B-75 Beast 27573 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 27576 | -5/Factory | Destroyed B-75 Beast 27627 | -5/Factory | Discovered new exit (range 15) 27649 | -5/Factory | Identified exit to Factory 27738 | -5/Factory | Destroyed 9 combat bots 27790 | -5/Factory | Cargo convoy interrupted 27830 | -5/Factory | Destroyed 12 combat bots 27861 | -5/Factory | First assault squad dispatched 27991 | -5/Factory | Fabricated Adv. Weapon Cycler? 28035 | -5/Factory | Destroyed 12 combat bots 28123 | -5/Factory | Reached level 25 28123 | -5/Factory | High security lockdown imminent 28173 | -5/Factory | Destroyed 10 combat bots 28203 | -5/Factory | High security lockdown engaged 28341 | -5/Factory | Entered Extension 28342 | -5/Extension | Loaded intel: 37 machine locations 29016 | -5/Extension | Disrupted transfer network 29020 | -5/Extension | Spotted B-75 Beast 29034 | -5/Extension | Destroyed B-75 Beast 29062 | -5/Extension | Lost 3 allies 29063 | -5/Extension | Rescued A7 29077 | -5/Extension | Spotted B-75 Beast 29079 | -5/Extension | Destroyed B-75 Beast 29121 | -5/Extension | Destroyed 8 combat bots 29167 | -5/Extension | Rescued a captive Derelict 29180 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 29218 | -5/Extension | Rescued a captive Derelict 29241 | -5/Extension | First assault squad dispatched 29284 | -5/Extension | Energy Cycler disabled 29284 | -5/Extension | Rescued a captive Derelict 29286 | -5/Extension | Rescued a captive Derelict 29288 | -5/Extension | Rescued a captive Derelict 29291 | -5/Extension | Rescued a captive Derelict 29291 | -5/Extension | Rescued a captive Derelict 29387 | -5/Extension | Discovered exit to Factory (range 10) 29389 | -5/Extension | Discovered new exit (range 6) 29403 | -5/Extension | High security lockdown imminent 29403 | -5/Extension | Identified exit to Cetus 29406 | -5/Extension | Entered Cetus 29406 | -5/Cetus | Accompanied by 3 allies (A7) 29407 | -5/Cetus | Loaded intel: 24 machine locations 29411 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 29429 | -5/Cetus | Spotted Cetus Guard 29429 | -5/Cetus | Spotted Cetus Guard 29430 | -5/Cetus | Destroyed Cetus Guard 29432 | -5/Cetus | Spotted Cetus Guard 29433 | -5/Cetus | Destroyed Cetus Guard 29433 | -5/Cetus | Spotted Cetus Guard 29436 | -5/Cetus | Destroyed Cetus Guard 29436 | -5/Cetus | Destroyed Cetus Guard 29517 | -5/Cetus | Started Cetus Manufacturing Module 29542 | -5/Cetus | Manufactured an Enhanced Grunt 29567 | -5/Cetus | Manufactured an Enhanced Grunt 29592 | -5/Cetus | Manufactured an Enhanced Grunt 29617 | -5/Cetus | Manufactured an Enhanced Grunt 29631 | -5/Cetus | Cetus Manufacturing Module disabled 29657 | -5/Cetus | Discovered new exit (range 16) 29710 | -5/Cetus | Spotted Cetus Guard 29710 | -5/Cetus | Spotted Cetus Guard 29713 | -5/Cetus | Destroyed Cetus Guard 29713 | -5/Cetus | Spotted Cetus Guard 29720 | -5/Cetus | Destroyed Cetus Guard 29720 | -5/Cetus | Spotted Cetus Guard 29723 | -5/Cetus | Destroyed Cetus Guard 29723 | -5/Cetus | High security lockdown imminent 29723 | -5/Cetus | Destroyed Cetus Guard 29740 | -5/Cetus | Discovered exit to Factory (range 15) 29748 | -5/Cetus | Scared off Revision 17 29752 | -5/Cetus | Reached level 26 29803 | -5/Cetus | High security lockdown engaged 29812 | -5/Cetus | Upgraded with Utility slot (x1) 29913 | -5/Cetus | Destroyed 15 combat bots 29974 | -5/Cetus | Destroyed 12 combat bots 30039 | -5/Cetus | Destroyed 13 combat bots 30064 | -5/Cetus | Identified exit to Archives 30130 | -5/Cetus | Entered Archives 30130 | -5/Archives | Accompanied by 1 ally (A7) 30131 | -5/Archives | Loaded intel: 8 machine locations 30203 | -5/Archives | Discovered new exit (range 16) 30358 | -5/Archives | Discovered exit to Factory (range 16) 30392 | -5/Archives | Discovered new exit (range 16) 30414 | -5/Archives | Identified exit to Hub_04(d) 30423 | -5/Archives | Entered Hub_04(d) 30424 | -5/Hub_04(d) | Loaded intel: 102 machine locations 30453 | -5/Hub_04(d) | Garrison activated, responded to threat 30521 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 30552 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 30619 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 30660 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 30688 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 30704 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 30723 | -5/Hub_04(d) | First assault squad dispatched 30752 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 30826 | -5/Hub_04(d) | Network Hub disabled 30829 | -5/Hub_04(d) | Network Hub disabled 30863 | -5/Hub_04(d) | Spotted Lightning 30865 | -5/Hub_04(d) | Spotted Lightning 30867 | -5/Hub_04(d) | Spotted Lightning 30875 | -5/Hub_04(d) | Destroyed Lightning 30875 | -5/Hub_04(d) | High security lockdown imminent 30875 | -5/Hub_04(d) | Destroyed Lightning 30881 | -5/Hub_04(d) | Destroyed Lightning 30929 | -5/Hub_04(d) | Found Exp. Phase Shifter 30955 | -5/Hub_04(d) | High security lockdown engaged 31023 | -5/Hub_04(d) | Entered Factory 31024 | -4/Factory | Loaded intel: 277 machine locations 31153 | -4/Factory | Reached level 27 31273 | -4/Factory | First assault squad dispatched 31406 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 31507 | -4/Factory | Fabricated Enh. Coil Gun? 31524 | -4/Factory | Retrieved Zion intel report: Guard Positions 31647 | -4/Factory | High security lockdown imminent 31674 | -4/Factory | Destroyed 9 combat bots 31727 | -4/Factory | High security lockdown engaged 31733 | -4/Factory | Discovered new exit (range 15) 31755 | -4/Factory | Identified exit to Upper Caves 31873 | -4/Factory | Destroyed 11 combat bots 31914 | -4/Factory | Core integrity fell below 50% 31948 | -4/Factory | Destroyed 19 combat bots 31996 | -4/Factory | Reached level 28 32013 | -4/Factory | Intercept squad dispatched 32032 | -4/Factory | Spotted Tracker 32041 | -4/Factory | Destroyed Tracker 32097 | -4/Factory | Destroyed 21 combat bots 32103 | -4/Factory | Destroyed Combat Programmer 32161 | -4/Factory | Destroyed 8 combat bots 32304 | -4/Factory | Destroyed 8 combat bots 32372 | -4/Factory | Sterilization system engaged 32372 | -4/Factory | Non-combat units ordered to evacuate 32395 | -4/Factory | Destroyed 16 combat bots 32452 | -4/Factory | Destroyed 7 combat bots 32472 | -4/Factory | Combat units ordered to evacuate 32585 | -4/Factory | Discovered new exit (range 8) 32597 | -4/Factory | Identified exit to Armory 32635 | -4/Factory | Entered Armory 32636 | -4/Armory | Loaded intel: 65 machine locations 32885 | -4/Armory | First assault squad dispatched 32904 | -4/Armory | Retrieved Zion intel report: Trap Installations 32940 | -4/Armory | Fabricated Enh. Coil Gun (x1) 32940 | -4/Armory | High security lockdown imminent 32976 | -4/Armory | Destroyed 8 combat bots 33020 | -4/Armory | High security lockdown engaged 33097 | -4/Armory | Reached level 29 33269 | -4/Armory | Destroyed 28 combat bots 33447 | -4/Armory | Destroyed 22 combat bots 33520 | -4/Armory | System corruption reached 10% 33565 | -4/Armory | Destroyed 26 combat bots 33601 | -4/Armory | P-70 Sage assimilated allied Swordsman 7a 33626 | -4/Armory | Destroyed 8 combat bots 33804 | -4/Armory | Sterilization system engaged 33804 | -4/Armory | Non-combat units ordered to evacuate 33870 | -4/Armory | Destroyed 43 combat bots 33904 | -4/Armory | Combat units ordered to evacuate 34028 | -4/Armory | Discovered new exit (range 6) 34035 | -4/Armory | Identified exit to Research 34104 | -4/Armory | Ambient heat levels rising (+10) 34254 | -4/Armory | Ambient heat levels rising (+10) 34404 | -4/Armory | Ambient heat levels rising (+10) 34462 | -4/Armory | Discovered exit to Research (range 3) 34554 | -4/Armory | Ambient heat levels rising (+10) 34652 | -4/Armory | Discovered new exit (range 5) 34658 | -4/Armory | Identified exit to Lab 34660 | -4/Armory | Entered Lab 34660 | -4/Lab | Discovered exit to Research (range 9) 34662 | -4/Lab | Reached level 30 34678 | -4/Lab | Hidden lab's door opened automatically 34678 | -4/Lab | Sensor layout match revealed 34679 | -4/Lab | Gained access to the hidden lab's interior 34705 | -4/Lab | Detected by scanners 34714 | -4/Lab | Confronted by A5 34725 | -4/Lab | Destroyed A5 34735 | -4/Lab | Found Alien Artifact 34780 | -4/Lab | Found Alien Artifact 34780 | -4/Lab | Identified Integrated Reactor 34780 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 34820 | -4/Lab | Identified Ghost Barrier 34830 | -4/Lab | Found Prototype Hackware 34830 | -4/Lab | Identified Quantum Router 34836 | -4/Lab | Found Prototype Protection 34836 | -4/Lab | Identified Med. Regenerative Plating 34852 | -4/Lab | Found Prototype Energy Gun 34852 | -4/Lab | Identified Hyp. EM Gauss Rifle 34894 | -4/Lab | Found Alien Artifact 34909 | -4/Lab | Found Alien Artifact 34909 | -4/Lab | Identified Core Regenerator 34909 | -4/Lab | Used Core Regenerator, restored core integrity (+49) 34947 | -4/Lab | Decrypted terminal 34996 | -4/Lab | Entered Research 34997 | -3/Research | Loaded intel: 122 machine locations 35069 | -3/Research | Retrieved Zion intel report: Prototype Schematics 35128 | -3/Research | Retrieved Zion intel report: Component Stockpiles 35216 | -3/Research | Garrison activated, responded to threat 35240 | -3/Research | Identified Core Reset Matrix 35240 | -3/Research | Identified Transdimensional Reconstructor 35241 | -3/Research | Identified Deep Network Scanner 35265 | -3/Research | Found Exp. Focal Shield 35335 | -3/Research | Spotted B-86 Titan 35345 | -3/Research | Destroyed B-86 Titan 35384 | -3/Research | Destroyed 15 combat bots 35410 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 35507 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 35632 | -3/Research | Intercept squad dispatched 35670 | -3/Research | Spotted Tracker 35671 | -3/Research | Destroyed Tracker 35700 | -3/Research | Spotted Combat Programmer 35704 | -3/Research | Destroyed Combat Programmer 36032 | -3/Research | Retrieved Zion intel report: Trap Installations 36246 | -3/Research | First assault squad dispatched 36260 | -3/Research | Terminal network hard line cut 36303 | -3/Research | Intercept squad dispatched 36338 | -3/Research | Spotted Tracker 36338 | -3/Research | Spotted Tracker 36338 | -3/Research | Destroyed Tracker 36359 | -3/Research | Reached level 31 36378 | -3/Research | Spotted Combat Programmer 36384 | -3/Research | Destroyed Combat Programmer 36389 | -3/Research | Destroyed Tracker 36504 | -3/Research | Discovered new exit (range 4) 36510 | -3/Research | Identified exit to Quarantine 36573 | -3/Research | Cargo convoy interrupted 37149 | -3/Research | Destroyed 7 combat bots 37370 | -3/Research | High security lockdown imminent 37450 | -3/Research | High security lockdown engaged 37576 | -3/Research | Spotted Executioner 37577 | -3/Research | Destroyed Executioner 37617 | -3/Research | Spotted Striker 37619 | -3/Research | Destroyed Striker 37641 | -3/Research | Found Exp. Core Analyzer 37643 | -3/Research | Destroyed 12 combat bots 37654 | -3/Research | Found Exp. Core Analyzer 37716 | -3/Research | Spotted Executioner 37716 | -3/Research | Destroyed Executioner 37786 | -3/Research | Spotted Investigator 37788 | -3/Research | Destroyed Investigator 37837 | -3/Research | Destroyed 20 combat bots 37996 | -3/Research | Destroyed 16 combat bots 38023 | -3/Research | Sterilization system engaged 38023 | -3/Research | Non-combat units ordered to evacuate 38055 | -3/Research | Spotted Executioner 38055 | -3/Research | Destroyed Executioner 38055 | -3/Research | Reached level 32 38061 | -3/Research | Spotted Striker 38061 | -3/Research | Destroyed Striker 38082 | -3/Research | Destroyed 9 combat bots 38100 | -3/Research | Found Adv. Kinecellerator 38123 | -3/Research | Combat units ordered to evacuate 38142 | -3/Research | Spotted Executioner 38144 | -3/Research | Spotted Striker 38147 | -3/Research | Spotted Striker 38147 | -3/Research | Spotted Executioner 38147 | -3/Research | Spotted Executioner 38147 | -3/Research | Destroyed Executioner 38153 | -3/Research | Destroyed Striker 38156 | -3/Research | Destroyed Striker 38162 | -3/Research | Destroyed Executioner 38183 | -3/Research | Destroyed 11 combat bots 38323 | -3/Research | Ambient heat levels rising (+10) 38402 | -3/Research | Entered Quarantine 38403 | -3/Quarantine | Loaded intel: 57 machine locations 38519 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 38535 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 38580 | -3/Quarantine | Cryocooling Duct disabled 38595 | -3/Quarantine | Ambient heat levels rising (+20) 38595 | -3/Quarantine | Non-combat units ordered to evacuate 38622 | -3/Quarantine | Found Alien Artifact 38682 | -3/Quarantine | High security lockdown imminent 38762 | -3/Quarantine | High security lockdown engaged 38773 | -3/Quarantine | Spotted Fortress 38800 | -3/Quarantine | Destroyed Fortress 38823 | -3/Quarantine | Found Prototype Device 38823 | -3/Quarantine | Identified Exp. EM Disruption Field 38829 | -3/Quarantine | Found Prototype Reactor 38829 | -3/Quarantine | Identified Vortex Chain Reactor 38834 | -3/Quarantine | Found Exp. Force Field 38882 | -3/Quarantine | Destroyed 10 combat bots 38913 | -3/Quarantine | Destroyed 7 combat bots 38933 | -3/Quarantine | Spotted Investigator 38933 | -3/Quarantine | Spotted Executioner 38934 | -3/Quarantine | Scanned by Researcher 38935 | -3/Quarantine | Destroyed Executioner 38944 | -3/Quarantine | Destroyed Investigator 38965 | -3/Quarantine | Destroyed 9 combat bots 38996 | -3/Quarantine | Destroyed 9 combat bots 39092 | -3/Quarantine | Spotted Striker 39093 | -3/Quarantine | Destroyed Striker 39135 | -3/Quarantine | Destroyed 18 combat bots 39306 | -3/Quarantine | Destroyed 13 combat bots 39314 | -3/Quarantine | Spotted Executioner 39318 | -3/Quarantine | Destroyed Executioner 39348 | -3/Quarantine | Destroyed 9 combat bots 39435 | -3/Quarantine | Intercept squad dispatched 39439 | -3/Quarantine | Spotted Tracker 39439 | -3/Quarantine | Spotted Tracker 39444 | -3/Quarantine | Destroyed Tracker 39447 | -3/Quarantine | Destroyed Tracker 39451 | -3/Quarantine | Spotted Combat Programmer 39453 | -3/Quarantine | Destroyed Combat Programmer 39456 | -3/Quarantine | Destroyed Combat Programmer 39528 | -3/Quarantine | Spotted Executioner 39531 | -3/Quarantine | Destroyed Executioner 39537 | -3/Quarantine | Spotted Striker 39539 | -3/Quarantine | System corruption reached 10% 39540 | -3/Quarantine | Destroyed Striker 39543 | -3/Quarantine | Reached level 33 39565 | -3/Quarantine | Core integrity fell below 50% 39566 | -3/Quarantine | Spotted Executioner 39566 | -3/Quarantine | Destroyed Executioner 39582 | -3/Quarantine | Sterilization system engaged 39582 | -3/Quarantine | Non-combat units ordered to evacuate 39593 | -3/Quarantine | Destroyed 40 combat bots 39682 | -3/Quarantine | Combat units ordered to evacuate 39819 | -3/Quarantine | Discovered new exit (range 6) 39825 | -3/Quarantine | Identified exit to Section 7 39828 | -3/Quarantine | Entered Section 7 39829 | -3/Section 7 | Loaded intel: 152 machine locations 39845 | -3/Section 7 | Spotted S7 Guard 39858 | -3/Section 7 | Found Alien Artifact 39870 | -3/Section 7 | Destroyed S7 Guard 40104 | -3/Section 7 | Found Alien Artifact 40104 | -3/Section 7 | Identified Integrated Mediator 40104 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 40116 | -3/Section 7 | First assault squad dispatched 40233 | -3/Section 7 | Destroyed 13 combat bots 40243 | -3/Section 7 | Discovered new exit (range 11) 40293 | -3/Section 7 | Identified Core Membrane 40293 | -3/Section 7 | Identified Subatomic Replicator 40297 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 40397 | -3/Section 7 | High security lockdown imminent 40401 | -3/Section 7 | Scanned by Researcher 40477 | -3/Section 7 | High security lockdown engaged 40504 | -3/Section 7 | Destroyed 14 combat bots 40543 | -3/Section 7 | Spotted S7 Guard 40557 | -3/Section 7 | Destroyed S7 Guard 40584 | -3/Section 7 | Destroyed 28 combat bots 40621 | -3/Section 7 | Found Alien Artifact 40629 | -3/Section 7 | Spotted Executioner 40632 | -3/Section 7 | Destroyed Executioner 40641 | -3/Section 7 | Spotted Executioner 40641 | -3/Section 7 | Spotted Investigator 40644 | -3/Section 7 | Destroyed Executioner 40644 | -3/Section 7 | Destroyed Investigator 40671 | -3/Section 7 | Destroyed 15 combat bots 40719 | -3/Section 7 | Spotted Alpha 7 40727 | -3/Section 7 | Spotted Alpha 7 40733 | -3/Section 7 | Destroyed Alpha 7 40748 | -3/Section 7 | Destroyed Alpha 7 40768 | -3/Section 7 | Found Prototype Ballistic Gun 40768 | -3/Section 7 | Identified Multirail 40789 | -3/Section 7 | Spotted Executioner 40792 | -3/Section 7 | Spotted Striker 40795 | -3/Section 7 | Warped through subspace 40913 | -3/Section 7 | Destroyed 12 combat bots 40952 | -3/Section 7 | Destroyed Executioner 40994 | -3/Section 7 | Destroyed 10 combat bots 40994 | -3/Section 7 | Destroyed Executioner 41000 | -3/Section 7 | Destroyed Executioner 41005 | -3/Section 7 | Spotted Striker 41005 | -3/Section 7 | Spotted Executioner 41005 | -3/Section 7 | Spotted Striker 41006 | -3/Section 7 | Destroyed Executioner 41009 | -3/Section 7 | Destroyed Striker 41010 | -3/Section 7 | Sterilization system engaged 41010 | -3/Section 7 | Non-combat units ordered to evacuate 41012 | -3/Section 7 | Destroyed Striker 41080 | -3/Section 7 | Destroyed 34 combat bots 41096 | -3/Section 7 | Destroyed Striker 41110 | -3/Section 7 | Combat units ordered to evacuate 41145 | -3/Section 7 | Spotted B-99 Colossus 41159 | -3/Section 7 | Destroyed B-99 Colossus 41172 | -3/Section 7 | Found Multirail 41248 | -3/Section 7 | Spotted Executioner 41248 | -3/Section 7 | Spotted Executioner 41249 | -3/Section 7 | Destroyed Executioner 41249 | -3/Section 7 | Destroyed Executioner 41276 | -3/Section 7 | Found Transdimensional Reconstructor 41285 | -3/Section 7 | Found Transdimensional Reconstructor 41310 | -3/Section 7 | Ambient heat levels rising (+10) 41414 | -3/Section 7 | Found Alien Artifact 41414 | -3/Section 7 | Identified Integrated Dissipator 41414 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41460 | -3/Section 7 | Ambient heat levels rising (+10) 41543 | -3/Section 7 | Found Alien Artifact 41543 | -3/Section 7 | Identified Integrity Redistributor 41543 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-37) 41610 | -3/Section 7 | Ambient heat levels rising (+10) 41685 | -3/Section 7 | Spotted B-86 Titan 41686 | -3/Section 7 | Destroyed B-86 Titan 41760 | -3/Section 7 | Ambient heat levels rising (+10) 41782 | -3/Section 7 | Found Alien Artifact 41782 | -3/Section 7 | Identified Spacefold Activator 41891 | -3/Section 7 | Identified exit to Research 41896 | -3/Section 7 | Entered Research 41897 | -2/Research | Loaded intel: 102 machine locations 41914 | -2/Research | Zion Zionite Resupply teleported in 41918 | -2/Research | Found Prototype Protection 41918 | -2/Research | Identified Zio. Weapon Casing 42029 | -2/Research | Identified Integrated Thermoelectric Network 42029 | -2/Research | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 42167 | -2/Research | Zion Recon squad teleported in 42179 | -2/Research | First assault squad dispatched 42187 | -2/Research | Reached level 34 42201 | -2/Research | Garrison activated, responded to threat 42253 | -2/Research | Destroyed 12 combat bots 42574 | -2/Research | High security lockdown imminent 42586 | -2/Research | Intercept squad dispatched 42595 | -2/Research | Destroyed 9 combat bots 42611 | -2/Research | Spotted Tracker 42611 | -2/Research | Destroyed Tracker 42611 | -2/Research | Spotted Tracker 42614 | -2/Research | Destroyed Tracker 42651 | -2/Research | Spotted Combat Programmer 42654 | -2/Research | High security lockdown engaged 42659 | -2/Research | Destroyed Combat Programmer 42822 | -2/Research | Spotted Executioner 42822 | -2/Research | Spotted Executioner 42827 | -2/Research | Destroyed Executioner 42830 | -2/Research | Destroyed Executioner 42857 | -2/Research | Destroyed 22 combat bots 42913 | -2/Research | Spotted Executioner 42917 | -2/Research | Destroyed Executioner 42945 | -2/Research | Destroyed Investigator 42951 | -2/Research | Destroyed Striker 42983 | -2/Research | Destroyed 11 combat bots 43059 | -2/Research | Spotted Executioner 43062 | -2/Research | Spotted Investigator 43064 | -2/Research | Destroyed Investigator 43064 | -2/Research | Destroyed Executioner 43087 | -2/Research | Spotted Striker 43087 | -2/Research | Destroyed Striker 43105 | -2/Research | Reached level 35 43135 | -2/Research | Destroyed 21 combat bots 43234 | -2/Research | Spotted Striker 43237 | -2/Research | Destroyed Striker 43237 | -2/Research | Destroyed Striker 43256 | -2/Research | Spotted Investigator 43256 | -2/Research | Destroyed Investigator 43265 | -2/Research | Spotted Executioner 43267 | -2/Research | Destroyed Executioner 43305 | -2/Research | Spotted Striker 43305 | -2/Research | Spotted Executioner 43308 | -2/Research | Destroyed Striker 43311 | -2/Research | Destroyed Executioner 43332 | -2/Research | Destroyed 33 combat bots 43338 | -2/Research | Sterilization system engaged 43338 | -2/Research | Non-combat units ordered to evacuate 43438 | -2/Research | Combat units ordered to evacuate 43638 | -2/Research | Ambient heat levels rising (+10) 43788 | -2/Research | Ambient heat levels rising (+10) 43826 | -2/Research | Spotted B-90 Cyclops 43837 | -2/Research | Destroyed B-90 Cyclops 43938 | -2/Research | Ambient heat levels rising (+10) 43973 | -2/Research | Spotted B-90 Cyclops 43983 | -2/Research | Destroyed B-90 Cyclops 44088 | -2/Research | Ambient heat levels rising (+10) 44170 | -2/Research | Discovered new exit (range 15) 44191 | -2/Research | Identified exit to Testing 44204 | -2/Research | Entered Testing 44205 | -2/Testing | Loaded intel: 67 machine locations 44245 | -2/Testing | Found Prototype Ballistic Cannon 44245 | -2/Testing | Identified Perforator 44327 | -2/Testing | Fabricated Lrn. Tractor Beam (x2) 44337 | -2/Testing | Spotted PX-CJX8O9EIX4 44339 | -2/Testing | Destroyed PX-CJX8O9EIX4 44390 | -2/Testing | High security lockdown imminent 44470 | -2/Testing | High security lockdown engaged 44508 | -2/Testing | Found Prototype Ballistic Gun 44531 | -2/Testing | Spotted PD-TNYM0E2RA4 44581 | -2/Testing | Destroyed 19 combat bots 44632 | -2/Testing | Spotted Striker 44640 | -2/Testing | Spotted Striker 44653 | -2/Testing | Destroyed Striker 44656 | -2/Testing | Destroyed Striker 44663 | -2/Testing | Spotted Investigator 44666 | -2/Testing | Destroyed Investigator 44672 | -2/Testing | Destroyed Executioner 44705 | -2/Testing | Spotted Alpha 7 44709 | -2/Testing | Destroyed 18 combat bots 44720 | -2/Testing | Destroyed Alpha 7 44813 | -2/Testing | Spotted Striker 44817 | -2/Testing | Spotted Executioner 44818 | -2/Testing | Spotted Striker 44819 | -2/Testing | Destroyed Striker 44820 | -2/Testing | Spotted Executioner 44822 | -2/Testing | Destroyed Striker 44831 | -2/Testing | Destroyed Executioner 44832 | -2/Testing | Spotted Investigator 44834 | -2/Testing | Destroyed Investigator 44854 | -2/Testing | Destroyed Executioner 44875 | -2/Testing | Destroyed 23 combat bots 44991 | -2/Testing | Spotted Striker 44992 | -2/Testing | Spotted Executioner 44993 | -2/Testing | Spotted Striker 44994 | -2/Testing | Spotted Striker 44996 | -2/Testing | Destroyed Striker 44996 | -2/Testing | Destroyed Striker 44997 | -2/Testing | Spotted Executioner 44999 | -2/Testing | Destroyed Striker 44999 | -2/Testing | Destroyed Executioner 45002 | -2/Testing | Destroyed Executioner 45010 | -2/Testing | Spotted Striker 45021 | -2/Testing | Reached level 36 45024 | -2/Testing | Destroyed Striker 45057 | -2/Testing | Destroyed 33 combat bots 45240 | -2/Testing | Spotted Executioner 45241 | -2/Testing | Spotted Striker 45241 | -2/Testing | Destroyed Executioner 45242 | -2/Testing | Spotted Executioner 45249 | -2/Testing | Destroyed Striker 45249 | -2/Testing | Spotted Striker 45249 | -2/Testing | Spotted Striker 45249 | -2/Testing | Spotted Executioner 45252 | -2/Testing | Destroyed Striker 45252 | -2/Testing | Destroyed Executioner 45253 | -2/Testing | Spotted Striker 45255 | -2/Testing | Destroyed Striker 45258 | -2/Testing | Destroyed Executioner 45260 | -2/Testing | Core integrity fell below 50% 45278 | -2/Testing | Sterilization system engaged 45278 | -2/Testing | Non-combat units ordered to evacuate 45303 | -2/Testing | Destroyed 39 combat bots 45340 | -2/Testing | Found Singularity Reactor 45378 | -2/Testing | Combat units ordered to evacuate 45380 | -2/Testing | Destroyed PD-TNYM0E2RA4 45500 | -2/Testing | Identified Hyp. Multirail 45564 | -2/Testing | Discovered new exit (range 10) 45578 | -2/Testing | Ambient heat levels rising (+10) 45579 | -2/Testing | Identified exit to Access 45583 | -2/Testing | Entered Access 45584 | -1/Access | Loaded intel: 107 machine locations 45584 | -1/Access | Core integrity fell below 50% 45612 | -1/Access | Spotted B-99 Colossus 45639 | -1/Access | Destroyed B-99 Colossus 45655 | -1/Access | Found Multirail 45661 | -1/Access | Found Multirail 45801 | -1/Access | Zion Kinetic Resupply teleported in 45830 | -1/Access | Spotted B-99 Colossus 45837 | -1/Access | Destroyed B-99 Colossus 45870 | -1/Access | Found Multirail 45874 | -1/Access | Found Multirail 45876 | -1/Access | First assault squad dispatched 45960 | -1/Access | Zion Trap Resupply teleported in 46006 | -1/Access | High security lockdown imminent 46047 | -1/Access | Destroyed 17 combat bots 46086 | -1/Access | High security lockdown engaged 46127 | -1/Access | Reached level 37 46207 | -1/Access | Destroyed 17 combat bots 46277 | -1/Access | Spotted Investigator 46277 | -1/Access | Destroyed Investigator 46277 | -1/Access | Garrison activated, responded to threat 46315 | -1/Access | Destroyed 19 combat bots 46317 | -1/Access | Discovered new exit (range 3) 46328 | -1/Access | Identified exit to Command 46342 | -1/Access | Energy Cycler disabled 46368 | -1/Access | Spotted B-99 Colossus 46376 | -1/Access | Destroyed B-99 Colossus 46387 | -1/Access | Spotted B-99 Colossus 46389 | -1/Access | Found Multirail 46401 | -1/Access | Destroyed B-99 Colossus 46427 | -1/Access | Found Multirail 46438 | -1/Access | Destroyed Striker 46439 | -1/Access | Spotted Striker 46441 | -1/Access | Destroyed Striker 46469 | -1/Access | Core integrity fell below 20% 46476 | -1/Access | Destroyed 22 combat bots 46485 | -1/Access | Intercept squad dispatched 46508 | -1/Access | Spotted Executioner 46510 | -1/Access | Spotted Tracker 46511 | -1/Access | Spotted Tracker 46514 | -1/Access | Destroyed Executioner 46514 | -1/Access | Destroyed Tracker 46515 | -1/Access | Spotted Striker 46517 | -1/Access | Destroyed Tracker 46520 | -1/Access | Destroyed Striker 46523 | -1/Access | Spotted Combat Programmer 46526 | -1/Access | Destroyed Combat Programmer 46533 | -1/Access | Sterilization system engaged 46541 | -1/Access | Spotted Combat Programmer 46546 | -1/Access | Destroyed Combat Programmer 46567 | -1/Access | Destroyed 20 combat bots 46606 | -1/Access | Entered Command 46607 | -1/Command | Loaded intel: 61 machine locations 46608 | -1/Command | Reached level 38 46704 | -1/Command | Disengaged cave seal 46704 | -1/Command | Zionites emerged from the dark tunnel 46779 | -1/Command | Disengaged cave seal 46779 | -1/Command | Zionites emerged from the dark tunnel 46846 | -1/Command | Zionites emerged from the dark tunnel 46856 | -1/Command | First assault squad dispatched 46904 | -1/Command | High security lockdown imminent 46935 | -1/Command | Lost 4 allies 46955 | -1/Command | Destroyed 7 combat bots 46984 | -1/Command | High security lockdown engaged 47186 | -1/Command | Spotted Investigator 47189 | -1/Command | Spotted Executioner 47189 | -1/Command | Allies destroyed Investigator 47191 | -1/Command | Spotted Executioner 47196 | -1/Command | Allies destroyed Executioner 47232 | -1/Command | Lost 5 allies 47321 | -1/Command | Spotted Executioner 47321 | -1/Command | Spotted Striker 47322 | -1/Command | Spotted Executioner 47323 | -1/Command | Spotted Executioner 47324 | -1/Command | Allies destroyed Executioner 47326 | -1/Command | Allies destroyed Executioner 47327 | -1/Command | Allies destroyed Striker 47332 | -1/Command | Allies destroyed Executioner 47340 | -1/Command | Spotted Investigator 47341 | -1/Command | Allies destroyed Investigator 47346 | -1/Command | Reached level 39 47376 | -1/Command | Lost 10 allies 47542 | -1/Command | Spotted Executioner 47544 | -1/Command | Spotted Executioner 47545 | -1/Command | Spotted Striker 47545 | -1/Command | Allies destroyed Executioner 47549 | -1/Command | Allies destroyed Striker 47551 | -1/Command | Allies destroyed Executioner 47559 | -1/Command | Spotted Striker 47561 | -1/Command | Allies destroyed Striker 47562 | -1/Command | P-80 Master assimilated allied WL-0LS(M) 47564 | -1/Command | Spotted Striker 47565 | -1/Command | Spotted Executioner 47565 | -1/Command | Spotted Executioner 47571 | -1/Command | Allies destroyed Striker 47572 | -1/Command | Allies destroyed Executioner 47573 | -1/Command | Allies destroyed Executioner 47596 | -1/Command | Spotted Executioner 47599 | -1/Command | Allies destroyed Executioner 47599 | -1/Command | Spotted Striker 47602 | -1/Command | Allies destroyed Striker 47607 | -1/Command | Lost 6 allies 47609 | -1/Command | Found Prototype Protection 47609 | -1/Command | Identified Zio. Shade Armor 47746 | -1/Command | Spotted Striker 47750 | -1/Command | Spotted Striker 47750 | -1/Command | Spotted Striker 47750 | -1/Command | Spotted Executioner 47752 | -1/Command | Spotted Executioner 47752 | -1/Command | Spotted Striker 47752 | -1/Command | Spotted Executioner 47762 | -1/Command | Destroyed Striker 47768 | -1/Command | Destroyed Striker 47768 | -1/Command | Destroyed Executioner 47771 | -1/Command | Destroyed Executioner 47771 | -1/Command | Destroyed Executioner 47774 | -1/Command | Destroyed Striker 47783 | -1/Command | Spotted Executioner 47783 | -1/Command | Destroyed Executioner 47789 | -1/Command | Lost 6 allies 47804 | -1/Command | Destroyed 28 combat bots 47804 | -1/Command | Found Exp. Weapon Cycler 47839 | -1/Command | Spotted Executioner 47840 | -1/Command | Destroyed Executioner 47841 | -1/Command | Spotted Executioner 47845 | -1/Command | Destroyed Executioner 47878 | -1/Command | Destroyed 8 combat bots 48319 | -1/Command | Spotted Executioner 48320 | -1/Command | Destroyed Executioner 48924 | -1/Command | Destroyed 8 combat bots 49399 | -1/Command | Phase Generator disabled 49483 | -1/Command | Spotted Executioner 49653 | -1/Command | Destroyed 8 combat bots 50011 | -1/Command | Spotted Striker 50016 | -1/Command | Destroyed Striker 50204 | -1/Command | Destroyed 39 combat bots 50362 | -1/Command | Destroyed 47 combat bots 50587 | -1/Command | Destroyed 38 combat bots 50747 | -1/Command | Destroyed 10 combat bots 50780 | -1/Command | Reached level 40 50812 | -1/Command | Destroyed 23 combat bots 50897 | -1/Command | Destroyed 8 combat bots 51033 | -1/Command | Spotted Alpha 7 51035 | -1/Command | Spotted Executioner 51036 | -1/Command | Destroyed Alpha 7 51036 | -1/Command | Destroyed Executioner 51056 | -1/Command | Destroyed Executioner 51066 | -1/Command | Spotted Executioner 51074 | -1/Command | Destroyed Striker 51075 | -1/Command | Spotted Alpha 7 51077 | -1/Command | Destroyed Executioner 51080 | -1/Command | Destroyed Alpha 7 51081 | -1/Command | Spotted B-99 Colossus 51085 | -1/Command | Destroyed B-99 Colossus 51093 | -1/Command | Spotted B-99 Colossus 51103 | -1/Command | Destroyed B-99 Colossus 51124 | -1/Command | Destroyed 8 combat bots 51221 | -1/Command | Spotted B-99 Colossus 51236 | -1/Command | Destroyed B-99 Colossus 51739 | -1/Command | Destroyed 34 combat bots 51931 | -1/Command | Destroyed 42 combat bots 51990 | -1/Command | Destroyed 10 combat bots 52083 | -1/Command | Destroyed 32 combat bots 52137 | -1/Command | Destroyed 26 combat bots 52166 | -1/Command | Destroyed 8 combat bots 52412 | -1/Command | Spotted Combat Programmer 52414 | -1/Command | Spotted Combat Programmer 52417 | -1/Command | Spotted M Guard 52420 | -1/Command | Spotted M Guard 52422 | -1/Command | Destroyed Combat Programmer 52425 | -1/Command | Destroyed Combat Programmer 52431 | -1/Command | Destroyed M Guard 52442 | -1/Command | Destroyed M Guard 52442 | -1/Command | All MAIN.C guards destroyed 52671 | -1/Command | Found Prototype Energy Cannon 52672 | -1/Command | Identified Zio. Alpha Cannon Mk. II 53035 | -1/Command | Met MAIN.C 53038 | -1/Command | 0b10 Conduit disabled 53057 | -1/Command | Destroyed MAIN.C Shell 53059 | -1/Command | MAIN.C activated Command garrisons 53068 | -1/Command | Destroyed MAIN.C 53080 | -1/Command | Discovered new exit (range 39) 53080 | -1/Command | Discovered new exit (range 93) 53080 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 53347 | -1/Command | Warped through subspace to slip node 53347 | -1/Command | Discovered new exit (range 4) 53353 | -1/Command | Entered Access_0 53354 | -1/Access_0 | Loaded intel: 59 machine locations 53356 | -1/Access_0 | Met Architect 53362 | -1/Access_0 | Destroyed A8 53366 | -1/Access_0 | Architect warped through subspace 53394 | -1/Access_0 | Spotted Enhanced Programmer 53402 | -1/Access_0 | Spotted Enhanced Programmer 53406 | -1/Access_0 | Destroyed Enhanced Programmer 53428 | -1/Access_0 | Architect warped through subspace 53465 | -1/Access_0 | Architect warped through subspace 53503 | -1/Access_0 | Architect warped through subspace 53524 | -1/Access_0 | Subspace Access Node disabled 53530 | -1/Access_0 | Architect warped through subspace 53569 | -1/Access_0 | Architect warped through subspace 53594 | -1/Access_0 | Spotted Enhanced Programmer 53597 | -1/Access_0 | Subspace Access Node disabled 53607 | -1/Access_0 | Destroyed Enhanced Programmer 53610 | -1/Access_0 | Architect warped through subspace 53618 | -1/Access_0 | Spotted Enhanced Programmer 53628 | -1/Access_0 | Spotted Enhanced Programmer 53630 | -1/Access_0 | Destroyed Enhanced Programmer 53634 | -1/Access_0 | Architect warped through subspace 53639 | -1/Access_0 | Destroyed Enhanced Programmer 53662 | -1/Access_0 | Architect warped through subspace 53676 | -1/Access_0 | Architect warped through subspace 53681 | -1/Access_0 | A6 warped into view 53691 | -1/Access_0 | Destroyed A6 53695 | -1/Access_0 | Architect warped through subspace 53714 | -1/Access_0 | Architect warped through subspace 53760 | -1/Access_0 | Architect warped through subspace 53787 | -1/Access_0 | Architect warped through subspace 53808 | -1/Access_0 | Spotted Enhanced Programmer 53817 | -1/Access_0 | Spotted Enhanced Programmer 53820 | -1/Access_0 | Destroyed Enhanced Programmer 53826 | -1/Access_0 | Destroyed Enhanced Programmer 53835 | -1/Access_0 | Architect warped through subspace 53859 | -1/Access_0 | Architect warped through subspace 53860 | -1/Access_0 | Spotted Enhanced Programmer 53889 | -1/Access_0 | Destroyed Enhanced Programmer 53894 | -1/Access_0 | Architect warped through subspace 53918 | -1/Access_0 | Architect warped through subspace 53920 | -1/Access_0 | Subspace Access Node disabled 53951 | -1/Access_0 | Architect warped through subspace 53973 | -1/Access_0 | Architect warped through subspace 53992 | -1/Access_0 | Architect warped through subspace 54010 | -1/Access_0 | Architect warped through subspace 54029 | -1/Access_0 | Architect warped through subspace 54067 | -1/Access_0 | Architect warped through subspace 54117 | -1/Access_0 | Found Prototype Device 54117 | -1/Access_0 | Identified Desublimator 54122 | -1/Access_0 | Architect warped through subspace 54149 | -1/Access_0 | Architect warped through subspace 54173 | -1/Access_0 | Architect warped through subspace 54187 | -1/Access_0 | Spotted Enhanced Programmer 54195 | -1/Access_0 | Destroyed Enhanced Programmer 54199 | -1/Access_0 | Architect warped through subspace 54219 | -1/Access_0 | Architect warped through subspace 54235 | -1/Access_0 | Architect warped through subspace 54249 | -1/Access_0 | Architect warped through subspace 54264 | -1/Access_0 | Architect warped through subspace 54275 | -1/Access_0 | Subspace Access Node disabled 54291 | -1/Access_0 | Destroyed Architect 54292 | -1/Access_0 | Architect triggered a singularity event 54294 | -1/Access_0 | Warped through subspace to slip node 54294 | -1/Access_0 | Discovered new exit (range 8) 54300 | -1/Access_0 | Released all parts (21) 54302 | *** | Escaped singularity! Last Messages --------------- 54300_ A0_COM: 3. 54300_ Released Multirail. 54300_ Released Exp. Power Amplifier. 54300_ Released Multirail. 54300_ Released Exp. Weapon Cycler. 54300_ Released Exp. Phase Shifter. 54300_ Released Adv. Kinecellerator. 54300_ Released Exp. Core Analyzer. 54300_ Released Adv. Heavy Siege Treads. 54300_ Released Multirail. 54300_ Released Singularity Reactor. 54300_ Released Multirail. 54300_ Released Exp. Force Field. 54300_ Released Multirail. 54300_ Released Graphene Brace. 54300_ Released Imp. Armor Integrity Analyzer. 54300_ Released Multirail. 54300_ Released Desublimator. 54301_ A0_COM: 2. 54302_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## [ #?????????????????????? | | ??????????????????????#![[[#?????????????????????? | | ??????????????????????#*![##?????????????????????? | | ??????????????????????##![[#?????????????????????? | | ??????????????????????#!=!!#?????????????????????? | | ??????????????????????# !=##?????????????????????? | | ??????????????????????# <[ #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 138 Energy Capacity 1700 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Power Amplification 40 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 15 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Adv. Heat Sink | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Energy Well | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Weapon Cycler | -5/Factory | Scanalyzed Cld. Gravmag System | -5/Hub_04(d) | Z-intel Plasma Sword | -5/Hub_04(d) | Z-intel Exp. Targeting Computer | -5/Hub_04(d) | Z-intel Enh. Fission Core | -5/Hub_04(d) | Z-intel Com. Ion Cannon | -5/Hub_04(d) | Z-intel Imp. Matter Compressor | -5/Hub_04(d) | Z-intel Imp. Heavy Machine Gun | -5/Hub_04(d) | Z-intel Ionic Axe | -5/Hub_04(d) | Z-intel Lgt. Neutrino Core | -5/Hub_04(d) | Z-intel Enh. Armored Leg | -5/Hub_04(d) | Z-intel Prc. Energy Filter | -5/Hub_04(d) | Z-intel Prc. Assault Rifle | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Cld. Nuclear Pulse Thruster | -5/Hub_04(d) | Z-intel Cld. Pulse Rifle | -5/Hub_04(d) | Z-intel Biomechanical Wings | -5/Hub_04(d) | Z-intel Enh. Flexi-carbon Leg | -5/Hub_04(d) | Z-intel Imp. Energy Well | -5/Hub_04(d) | Z-intel Cld. Plasma Rifle | -5/Hub_04(d) | Z-intel Cld. Aerolev Unit | -5/Hub_04(d) | Z-intel Enh. Force Rifle | -5/Hub_04(d) | Z-intel Gui. EMP Blaster | -5/Hub_04(d) | Z-intel Shock Maul | -5/Hub_04(d) | Z-intel Scatter Rocket Array | -5/Hub_04(d) | Z-intel F-cell Engine | -5/Hub_04(d) | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Electron Diverter | -3/Research | Z-intel Tactical Quantum Warhead | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Imp. Energy Mantle | -3/Research | Z-intel Exp. Thermal Defense Suite | -3/Research | Z-intel Adv. Myomer Leg | -3/Research | Z-intel Hvy. Tesla Rifle | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Hvy. Gatling Laser | -3/Research | Z-intel Tiamat Missile Launcher | -3/Research | Z-intel Graviton Reactor | -3/Research | Z-intel Com. Matter Pod | -3/Quarantine | Z-intel Energy Filter | -3/Quarantine | Z-intel Imp. Cloaking Device | -3/Quarantine | Z-intel Adv. Reaction Control System | -3/Quarantine | Z-intel Graphene Brace | -3/Quarantine | Z-intel Phase Shifter | -3/Quarantine | Z-intel Imp. Reaction Control System | -3/Quarantine | Z-intel Adv. Terrain Scan Processor | -3/Quarantine | Z-intel Micro-nuke Launcher | -3/Quarantine | Z-intel Linear Accelerator | -3/Quarantine | Z-intel Adv. Target Analyzer | -3/Quarantine | Z-intel Adv. Cryofiber Web | -3/Quarantine | Z-intel Imp. Field Recycling Unit | -3/Quarantine | Z-intel Exp. Heat Sink | -3/Section 7 | Archive Diametric Drive | -3/Section 7 | Archive Exp. Propulsion Shielding | -3/Section 7 | Archive Hvy. Wave Gun | -3/Section 7 | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Exp. Utility Shielding | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Y-72 Warden | -2/Testing | Archive Fabricated ------------ Y-54 Guardian | x2 | -6/Proximity Caves | Preloaded Force Field | x2 | -6/Factory | Preloaded Adv. Weapon Cycler | x2 | -5/Factory Enh. Coil Gun | x1 | -4/Factory Enh. Coil Gun | x1 | -4/Armory Lrn. Tractor Beam | x2 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Regenerator Integrated Mediator Core Membrane Transdimensional Reconstructor Integrated Dissipator Integrity Redistributor Spacefold Activator Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 39 | . 2 1 5 . 4 1 1 . 2 . 2 . . . 1 1 . 1 . . 1 . 2 . 1 . . 2 1 1 2 1 . 2 1 1 3 . XP Earned 62833 | 3000 3035 1750 7938 540 5225 2068 744 615 2093 46 3267 193 176 259 895 2251 240 317 89 1187 1429 56 1835 819 964 91 509 2909 1726 416 2959 1463 1056 2273 1336 2593 3953 518 XP Spent 57390 | 2550 3300 500 5500 2120 6750 1000 2000 . 1625 1250 1500 . . 1750 . 3100 . . 1300 . . . 2600 330 2900 . 160 1520 . 2000 2340 . . 2840 2950 560 1145 3800 Upgrades 92 | 5 3 1 5 5 4 1 1 . 10 1 1 . . 1 . 2 . . 2 . . . 1 3 1 . 4 5 . 1 8 . . 6 7 4 6 4 Power Slot 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 1 . 2 . 1 . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Weapon Slot 7 | 2 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . 4 4 4 . Heat Dissipation 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . Energy Generation 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Matter Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Inventory Capacity 9 | 1 . 1 . . 1 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sensor Range 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Ranged Accuracy 8 | . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 Hack Attack % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Protomatter Created 48720 | . 293 167 621 16 453 626 298 205 466 353 1031 146 285 152 416 1252 93 446 . 176 213 . 1454 717 1141 161 892 2912 3381 . 3315 2792 3887 3950 3404 2220 9572 1214 Integrity Restored 32461 | . 514 317 1123 48 850 299 523 201 247 154 447 438 373 336 287 1646 174 98 . 116 363 . 1016 538 685 197 800 2045 1604 . 1328 1410 2746 1628 884 2045 5416 1565 Core 24727 | . 438 192 840 48 587 219 319 155 161 8 348 438 175 259 213 1261 66 78 . 89 240 . 924 184 175 50 595 1680 1291 . 993 1194 2227 1338 816 1960 3629 1537 Parts 7734 | . 76 125 283 . 263 80 204 46 86 146 99 . 198 77 74 385 108 20 . 27 123 . 92 354 510 147 205 365 313 . 335 216 519 290 68 85 1787 28 Protomatter Decayed 20367 | . 65 28 245 . 75 673 190 133 372 300 372 37 157 8 544 690 31 314 . 368 120 . 432 396 290 . 313 1303 914 . 1296 695 1490 1362 1025 489 4949 691 Game ------ Seed EtherialSpectralFlail Manual? 0 Play Time 06:58:19 Cumulative 1894.9 hours Start 2024.01.21 @ 20:00:27 End 2024.01.23 @ 16:27:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 661 Rogue 661 Adventurer 0 Explorer 0 Win Type 6 Total 148 Types 29/13/65/7/1/2/29/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db7766cd-a2b1-4a0e-9ee2-df7eba8a177a