Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 16:37:38 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (561) 561 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 3291 Bonus ------- High Alert Combat Kills 165 Cogmind --------- Core Integrity 451/700 Matter 255/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Hovering (196) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Gravmag System Gravmag System > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Shock Rifle Flak Gun > --- INVENTORY (16) --- Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Power Shielding Light Armor Plating Improved Medium Armor Plating Shield Generator Gatling Laser Ion Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Visual Processing Unit Targeting Computer Energy Filter Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Wheel Compact Wheel Medium Storage Unit Power Shielding Light Armor Plating Improved Medium Armor Plating Shield Generator [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Energy Filter Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 . . 4 Weapon . | . . . . . . Parts Attached 39 | . 2 2 5 4 26 Power 4 | . . . 1 . 3 Engine 1 | . . . 1 . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 11 | . . 1 1 1 8 Treads 6 | . . 1 1 1 3 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 14 | . 2 1 1 1 9 Device 5 | . . . . . 5 Storage 3 | . 2 . . 1 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 10 | . . . 2 2 6 Energy Gun 5 | . . . 2 . 3 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . 3 . 19 Power 4 | . . . . . 4 Propulsion 6 | . . . 1 . 5 Utility 6 | . . . . . 6 Weapon 6 | . . . 2 . 4 Highest Loss Streak 13 | . . . 3 . 13 Average Slot Usage (%) 93 | . 91 91 97 100 88 Engine 7 | . 14 11 11 11 2 Core 1 | . . . . . 4 Treads 12 | . . 11 16 22 8 Leg 12 | . 28 22 16 11 7 Hover 1 | . . . . . 3 Device 4 | . . . . . 10 Storage 18 | . 19 22 22 22 15 Processor 9 | . . . 11 11 11 Protection 2 | . . 3 . . 6 Energy Gun 12 | . 28 22 19 14 3 Energy Cannon 4 | . . . . 7 5 Ballistic Gun 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 67 | 12 24 29 29 53 67 Greatest Support 51 | 20 20 20 40 43 51 Greatest Overweight (x) 4 | . 1 1 1 1 4 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 16 | . 12 12 12 16 16 Average Capacity 13 | . 8 12 12 12 16 Most Carried 16 | . 11 10 12 14 16 Average Carried 12 | . 7 10 10 12 13 Final Capacity 16 | 6 12 12 12 16 16 Final Carried 16 | 6 11 10 11 14 16 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 498 | 200 20 . 29 10 239 Remotely . | . . . . . . Salvage Created 650 | . 76 . 159 . 415 Parts 45 | . 3 . 11 . 31 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 11 | . 2 . 3 . 6 Melee 2 | . . . 1 . 1 Guns 7 | . 2 . 2 . 3 Cannons 1 | . . . . . 1 Classes Destroyed 5 | . 1 . 2 . 2 Worker 1 | . . . 1 . . Operator 1 | . . . . . 1 Grunt 4 | . 2 . 2 . . Sentry 6 | . . . 1 . 5 Programmer 1 | . . . . . 1 Best Kill Streak 2 | . 2 . 2 . 2 Combat Bots Only 2 | . 2 . 1 . 2 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 2579 | . 119 . 370 . 2090 Core 301 | . 11 . 41 . 249 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 95 . . 89 . Volleys Fired 69 | . 9 . 23 . 37 Largest 2 | . 2 . 2 . 2 Hottest 135 | . 90 . 90 . 135 Shots Fired 105 | . 13 . 39 . 53 Gun 86 | . 13 . 39 . 34 Cannon 19 | . . . . . 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 13 | . . . . . 13 Thermal 66 | . 13 . 31 . 22 Explosive . | . . . . . . Electromagnetic 26 | . . . 8 . 18 Robot Hit Streak 27 | . 7 . 16 . 27 Robot Miss Streak 5 | . 1 . 2 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 90 | . 10 . 31 . 49 Core Hits 46 | . 5 . 6 . 35 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1797 | . 121 . 401 14 1261 Guns 1102 | . 121 . 389 . 592 Cannons 427 | . . . . . 427 Explosions 187 | . . . . . 187 Melee . | . . . . . . Ramming 81 | . . . 12 14 55 Kinetic 299 | . . . . . 299 Thermal 975 | . 121 . 302 . 552 Explosive 139 | . . . . . 139 Electromagnetic 303 | . . . 87 . 216 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 6 | . . . . 6 . Message Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 62 | . . . . . 62 Projectiles . | . . . . . . Explosions 62 | . . . . . 62 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 166 | . . . . . 166 Shots 2 | . . . . . 2 Rammed 14 | . . . 5 1 8 Targets Rammed 24 | . . . 6 1 17 Kicked 9 | . . . . . 9 Crushed 1 | . . . 1 . . Highest Temperature 228 | . 220 . 204 . 228 Average Temperature 100 | . 125 . 95 . 90 Received Heat Transfer 753 | . 69 . 159 . 525 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . 1 . 3 . 2 Heat Transferred 2202 | . 346 . 781 . 1075 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 1019 | . 65 27 133 135 1019 Initial 944 | . . 27 11 51 944 Average 401 | . 31 27 61 84 876 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 58 | . 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 41 | . . . . . 100 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 4 . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . 2 . . Assault 1 | . . . . . 1 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 4 . 9 35 16 Peak Tracking Total 7 | . 3 . 3 7 4 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 9 | . . 1 2 3 3 Terminals 9 | . . 1 2 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . 2 2 6 5 Successful 5 | . . 1 1 2 1 Failed 10 | . . 1 1 4 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 16 | . . 2 3 7 4 Terminals 15 | . . 2 2 6 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Robot Analysis 1 | . . 1 . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 2 1 Terminals 3 | . . . . 2 1 Botnet 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 8 | . . 1 2 2 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 2322 | . 198 191 308 660 965 Spaces Moved 1187 | 1 125 111 147 384 419 Core . | . . . . . . Treads 743 | . . 77 59 384 223 Legs 327 | 1 125 34 88 . 79 Wheels . | . . . . . . Hover 117 | . . . . . 117 Flight . | . . . . . . Fastest Speed 120 | 120 120 150 150 160 150 Average Speed 165 | 120 132 170 154 163 181 Slowest Speed 240 | 120 150 180 180 180 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 22 11 34 84 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . . . . 68 Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . . . . . 68 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 1406 | . 143 112 185 418 548 Wait 59 | . 4 . 2 24 29 Move 1182 | . 124 110 146 383 419 Hop . | . . . . . . Pick Up 20 | . 4 . 2 2 12 Fast Attach 21 | . 1 1 1 2 16 Attach 12 | . . 1 3 . 8 Detach 2 | . . . 1 . 1 Swap 6 | . 1 . 1 2 2 Drop 10 | . . . . 3 7 Fire 69 | . 9 . 23 . 37 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 16 | . . . . . 16 Crush 7 | . . . 6 1 . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 200 | -9/Materials | Discovered new exit (range 6) 315 | -9/Materials | Build established: Mutant 390 | -9/Materials | Entered Storage 531 | -9/Storage | Garrison activated, responded to threat 602 | -9/Storage | Lost 3 parts (1n2w) 693 | -9/Storage | Used back door to open Recycling access 693 | -9/Storage | Discovered new exit (range 4) 698 | -9/Storage | Entered Recycling 715 | -9/Recycling | Spotter reported a threat 731 | -9/Recycling | Spotter reported a threat 818 | -9/Recycling | Spotter reported a threat 872 | -9/Recycling | Spotter reported a threat 872 | -9/Recycling | Spotter reported a threat 876 | -9/Recycling | Spotter reported a threat 876 | -9/Recycling | Spotter reported a threat 876 | -9/Recycling | Spotter reported a threat 880 | -9/Recycling | Discovered new exit (range 7) 928 | -9/Recycling | Spotter reported a threat 929 | -9/Recycling | Spotter reported a threat 981 | -9/Recycling | Spotter reported a threat 1015 | -9/Recycling | Spotter reported a threat 1025 | -9/Recycling | Spotter reported a threat 1026 | -9/Recycling | Spotter reported a threat 1037 | -9/Recycling | Spotter reported a threat 1065 | -9/Recycling | Spotter reported a threat 1068 | -9/Recycling | Spotter reported a threat 1078 | -9/Recycling | Spotter reported a threat 1116 | -9/Recycling | Spotter reported a threat 1161 | -9/Recycling | Spotter reported a threat 1161 | -9/Recycling | Spotter reported a threat 1166 | -9/Recycling | Spotter reported a threat 1189 | -9/Recycling | Spotter reported a threat 1202 | -9/Recycling | Spotter reported a threat 1206 | -9/Recycling | Spotter reported a threat 1210 | -9/Recycling | Spotter reported a threat 1214 | -9/Recycling | Spotter reported a threat 1214 | -9/Recycling | Spotter reported a threat 1231 | -9/Recycling | Spotter reported a threat 1242 | -9/Recycling | Spotter reported a threat 1259 | -9/Recycling | Spotter reported a threat 1266 | -9/Recycling | Spotter reported a threat 1267 | -9/Recycling | Spotter reported a threat 1280 | -9/Recycling | Spotter reported a threat 1284 | -9/Recycling | Spotter reported a threat 1295 | -9/Recycling | Spotter reported a threat 1306 | -9/Recycling | Spotter reported a threat 1317 | -9/Recycling | Spotter reported a threat 1333 | -9/Recycling | Spotter reported a threat 1337 | -9/Recycling | Spotter reported a threat 1348 | -9/Recycling | Spotter reported a threat 1358 | -9/Recycling | Entered Factory 1358 | -7/Factory | Evolved 4 slots: Utility x4 1756 | -7/Factory | Lost 3 parts (1p1n1w) 2068 | -7/Factory | Lost 13 parts (2p4n5u2w) 2158 | -7/Factory | First assault squad dispatched 2310 | -7/Factory | Build established: Scavenger-Mutant 2323 | -7/Factory | Self-destructed Last Messages --------------- 02062_ Acquired Gatling Laser. 02065_ Acquired Imp. Light Armor Plating. 02067_ The unstable cave ceiling collapses. 02078_ Acquired Gravmag System. 02085_ Acquired Imp. Heat Sink. 02094_ Acquired Lgt. Angular Momentum Engine. 02107_ U-05 Engineer lays Concrete. 02146_ Acquired Ion Cannon. 02158_ ALERT: Significant disruption in Zone 9U, assault force dispatched. 02251_ Acquired Imp. Medium Armor Plating. 02317_ Chain reaction triggered in Imp. Ion Engine. 02317_ Nuclear Reactor explodes. 02317_ Mic. Nuclear Core destroyed. 02317_ Destroyed Mic. Nuclear Core. 02318_ C-30 ARC bursts open, deploying its payload. 02318_ G-50 Soldier unfolds itself. 02318_ L-41 Fighter unfolds itself. 02318_ B-48 Gladiator unfolds itself. 02318_ G-47 Trooper unfolds itself. 02318_ M-28 Smith unfolds itself. 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