Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:26:21 Player: Baxter Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (2564) 2564 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 6831 Bonus ------- Follower Combat Kills 137 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Advanced Treads Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Core Analyzer Kinecellerator Hardened Heavy Armor Plating Improved Light Armor Plating Makeshift System Restoration Module High-powered Tractor Beam Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Kinecellerator > --- WEAPON ----------- Heavy Assault Rifle Minigun High-powered Shotgun Great Maul > --- INVENTORY -------- Deuterium Engine Armored Treads Advanced Treads Large Storage Unit Huge Storage Unit High-capacity Matter Pod Compact Matter Pod Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Core Analyzer Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating High-powered Tractor Beam Rocket Launcher Rocket Launcher [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 2 | . . . . . . . 1 1 . . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 126 | 8 11 11 13 5 . 5 35 14 11 13 Power 11 | 1 2 2 2 . . 1 2 1 . . Engine 10 | 1 2 2 2 . . 1 1 1 . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 4 6 3 2 . 1 7 1 . 1 Treads 8 | 1 1 . 1 . . . 3 1 . 1 Leg 4 | . 1 . 1 . . 1 1 . . . Wheel 15 | 1 2 6 1 2 . . 3 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 2 1 3 . . . 1 18 8 8 6 Device 26 | 1 . 3 . . . . 11 4 4 3 Storage 4 | 1 1 . . . . . . 2 . . Processor 2 | . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 15 | . . . . . . 1 5 2 4 3 Artifact . | . . . . . . . . . . . Weapon 41 | 3 4 . 8 3 . 2 8 4 3 6 Energy Gun 1 | . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 31 | 3 4 . 7 3 . 2 6 1 2 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . Parts Lost 28 | . 5 3 1 2 . 1 2 . 1 13 Power 4 | . 2 1 . . . . . . . 1 Propulsion 13 | . 2 2 1 2 . 1 1 . . 4 Utility 3 | . 1 . . . . . . . . 2 Weapon 8 | . . . . . . . 1 . 1 6 Highest Loss Streak 11 | . 3 1 1 1 . 1 1 . 1 11 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 85 86 98 91 100 98 99 100 97 93 Engine 8 | . 11 13 11 11 11 11 7 5 7 6 Treads 16 | . 14 8 8 11 11 4 8 30 29 28 Leg 2 | . . . 1 . . 5 9 . . . Wheel 9 | . 13 19 20 14 22 22 9 . . . Device 7 | . 2 1 11 11 11 4 6 10 11 9 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Processor 4 | . . . . . . . 9 7 7 7 Protection 2 | . . . . . . 6 2 3 3 4 Ballistic Gun 27 | . 28 28 30 33 33 33 30 23 27 20 Impact Weapon 1 | . . . 2 . . . 4 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 12 48 46 56 56 56 58 66 74 77 76 Greatest Support 82 | 20 16 26 22 22 20 20 60 82 82 82 Greatest Overweight (x) 19 | 3 14 4 5 5 2 2 6 . 1 19 Average Overweight (x) 1 | . 2 2 2 3 2 2 2 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 17 19 19 20 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 14 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 29% | Skirmisher 19% | Mutant 17% | Scavenger-Gunner 8% | Tank 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 3525 | 286 430 426 286 164 . 190 776 413 240 314 Remotely . | . . . . . . . . . . . Salvage Created 3869 | 116 675 490 385 187 . 187 884 289 192 464 Parts 246 | 11 52 37 31 12 . 11 56 13 9 14 Haulers Intercepted 6 | . 1 . 1 . . . 4 . . . Recyclers Shooed 4 | 1 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 9 18 Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 80 | . 19 6 12 5 . 6 14 5 5 8 Guns 76 | . 19 6 12 5 . 6 14 5 3 6 AOE 4 | . . . . . . . . . 2 2 Classes Destroyed 14 | 2 5 . 1 1 . . 2 1 1 1 Worker 14 | . 3 1 . 2 . 1 4 3 . . Builder 1 | . . . . . . . 1 . . . Tunneler 9 | 3 . 6 . . . . . . . . Hauler 6 | . 1 . 1 . . . 4 . . . Recycler 5 | 1 . 2 . . . . 2 . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 2 | . 1 . . . . . 1 . . . Swarmer 35 | . 9 2 7 3 . 3 7 . . 4 Grunt 34 | . 10 4 4 2 . 3 3 2 3 3 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . Sentry 7 | . . . 1 . . . 3 2 1 . Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . 2 Best Kill Streak 5 | 3 4 4 4 4 . 4 5 3 3 3 Combat Bots Only 5 | . 4 2 4 3 . 3 5 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 2 2 1 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 2 | . . . . . . . . . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 633 | . 87 54 79 26 . 18 60 51 89 169 Missed 167 | . 19 15 18 7 . 4 12 19 32 41 Damage Taken 5921 | . 659 458 620 202 . 222 627 274 422 2437 Core 1201 | . 118 118 84 43 . . 133 20 16 669 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . 11 . . . Core Remaining (%) 62 | 100 . 5 . . . 68 75 . . . Volleys Fired 320 | 12 85 51 45 22 . 20 41 13 9 22 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 Hottest 128 | 40 40 40 60 63 . 68 93 128 101 97 Shots Fired 805 | 24 170 102 125 66 . 60 130 42 27 59 Gun 801 | 24 170 102 125 66 . 60 130 42 25 57 Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . . 2 2 Special . | . . . . . . . . . . . Kinetic 798 | 24 170 102 125 66 . 60 130 39 25 57 Thermal . | . . . . . . . . . . . Explosive 4 | . . . . . . . . . 2 2 Electromagnetic 3 | . . . . . . . . 3 . . Robot Hit Streak 22 | 12 10 22 9 10 . 6 6 6 11 6 Robot Miss Streak 7 | 2 7 5 5 4 . 3 6 2 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 1 1 2 1 . . 2 . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . 1 Shots Hit Robots 510 | 16 102 71 61 44 . 41 77 34 23 41 Core Hits 232 | 5 43 35 29 18 . 18 43 15 9 17 Critical Kills 3 | . 1 . . . . 1 1 . . . Critical Parts Destroyed 4 | . . . 1 . . . 2 1 . . Critical Strikes 8 | . 1 . 1 . . 1 3 1 . 1 Destroy 3 | . 1 . 1 . . 1 . . . . Smash 4 | . . . . . . . 3 1 . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 41 | . . . 3 . . . 17 15 . 6 Impact 34 | . . . 3 . . . 17 14 . . Slashing . | . . . . . . . . . . . Piercing 7 | . . . . . . . . 1 . 6 Sneak Attacks 11 | . . . . . . . 5 4 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6993 | 168 929 566 560 474 . 493 1437 974 514 878 Guns 5809 | 168 929 566 560 474 . 489 1022 595 363 643 Cannons . | . . . . . . . . . . . Explosions 251 | . . . . . . . . . 151 100 Melee 929 | . . . . . . . 415 379 . 135 Ramming 4 | . . . . . . 4 . . . . Kinetic 5791 | 168 929 566 560 474 . 489 1022 577 363 643 Thermal . | . . . . . . . . . . . Explosive 251 | . . . . . . . . . 151 100 Electromagnetic 18 | . . . . . . . . 18 . . Impact 794 | . . . . . . . 415 379 . . Slashing . | . . . . . . . . . . . Piercing 135 | . . . . . . . . . . 135 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 423 | . . . . . . . 169 171 . 83 Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . . . . . . 4 Melee 419 | . . . . . . . 169 171 . 79 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . 2 . . 70 73 Shots 4 | . . . . . . . . . 2 2 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 418 | . 12 37 125 115 . 245 251 213 150 418 Average Temperature 71 | . 6 17 32 31 . 79 64 52 65 230 Received Heat Transfer 1587 | . 198 222 183 66 . 108 207 69 102 432 Effects 8 | . . . . . . . 1 . . 7 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 4 | . . . . . . . 1 . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 10 | . . . . . . . 5 5 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 293 | 20 233 162 247 156 . 135 293 119 . . Initial 69 | . 13 62 1 69 . . . 58 . . Average 85 | 9 128 60 125 110 . 58 80 56 . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . Low Security (%) 92 | 100 82 100 75 100 . 100 89 100 . . Level 1 7 | . 17 . 24 . . . 10 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 3 . 1 1 . . 3 7 . 1 Investigation 2 | . 1 . . . . . 1 . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 10 | . 2 . 1 . . . 2 5 . . Assault 2 | . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . 2 . 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 31 8 25 8 . 6 21 7 6 14 Peak Tracking Total 11 | . 5 3 6 4 . 3 5 2 3 11 Tactical Retreats 9 | . 2 1 2 . . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . 1 1 . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . . . 2 1 . . Triggered 6 | . . . . . . . 1 1 4 . Most Traps Carried 3 | . . 3 3 3 3 3 3 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 2 | . . . 1 . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 22 | . 4 1 4 1 . . 10 2 . . Terminals 19 | . 4 1 4 . . . 8 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 79 | . 14 6 17 1 . . 37 4 . . Successful 39 | . 5 2 6 1 . . 21 4 . . Failed 39 | . 8 4 11 . . . 16 . . . Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 54 | . 14 5 9 . . . 23 3 . . Terminals 71 | . 14 6 17 . . . 30 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 1 1 2 1 . . 9 2 . . Record 2 | . . 1 . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . 2 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 4 1 4 . . . 7 2 . . Terminals 18 | . 4 1 4 . . . 7 2 . . Botnet 18 | . 4 1 4 . . . 7 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 1 4 . . . 9 2 . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 108 | . . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . Total Damage 215 | . . . . 215 . . . . . . Kills 5 | . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 9892 | 167 1130 930 571 826 181 593 1989 1029 813 1663 Spaces Moved 5743 | 83 543 627 309 558 165 475 1051 542 447 943 Core 51 | 25 23 . . . . . . . . 3 Treads 2305 | 46 . 2 . 3 . . 325 542 447 940 Legs 70 | . . . . . . . 70 . . . Wheels 3317 | 12 520 625 309 555 165 475 656 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 105 110 110 110 110 110 163 163 161 Average Speed 144 | 136 155 122 118 134 110 110 149 163 169 165 Slowest Speed 1000 | 200 750 320 155 320 110 110 330 163 241 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 64 | 5 92 94 41 97 54 84 69 16 66 96 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . 2 . 1 . 2 . . 2 4 Spaces Dug 25 | . . . 2 . . . 10 11 . 2 Terrain Destroyed 54 | . . . 2 . . . 10 11 11 20 Melee 25 | . . . 2 . . . 10 11 . 2 Projectile . | . . . . . . . . . . . AOE 29 | . . . . . . . . . 11 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 6673 | 111 683 711 436 590 164 506 1371 631 481 989 Wait 324 | 1 35 6 53 1 . 2 179 34 9 4 Move 5733 | 82 542 626 308 557 164 474 1050 541 446 943 Hop . | . . . . . . . . . . . Pick Up 60 | 8 7 9 5 2 . 1 19 5 3 1 Fast Attach 27 | 5 3 4 2 2 . 1 6 2 . 2 Attach 18 | 2 3 2 2 . . 1 3 2 1 2 Detach 1 | . . . . . . . . 1 . . Swap 81 | 1 5 5 9 3 . 3 26 10 10 9 Drop 64 | . 3 8 9 3 . 3 28 7 3 . Fire 320 | 12 85 51 45 22 . 20 41 13 9 22 Melee 41 | . . . 3 . . . 17 15 . 6 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 3 | . . . . . . . 2 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 168 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Central database locked down 921 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Lost 3 parts (1p2n) 1298 | -10/Materials | Entered Mines 1335 | -10/Mines | Discovered new exit (range 11) 1359 | -10/Mines | Discovered new exit (range 15) 1366 | -10/Mines | Learned 4 Materials zone layouts 1379 | -10/Mines | Core integrity fell below 50% 1679 | -10/Mines | Core integrity fell below 20% 1765 | -10/Mines | Found a hidden stash of uninstalled traps 1926 | -10/Mines | Learned Materials terminal intel 2155 | -10/Mines | Build established: Scavenger-Mutant 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2229 | -9/Materials | Identified exit to Materials 2230 | -9/Materials | Loaded intel: 12 terminal locations 2246 | -9/Materials | Discovered new exit (range 3) 2542 | -9/Materials | Discovered new exit (range 5) 2676 | -9/Materials | Discovered new exit (range 7) 2799 | -9/Materials | Entered Mines 2840 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2874 | -9/Mines | Learned location of 1 exit from Materials 2874 | -9/Mines | Discovered exit to Materials (range 11) 2895 | -9/Mines | Build established: Scavenger-Gunner 2953 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2957 | -9/Mines | Found Prototype Device 3050 | -9/Mines | Received a Mining Laser from a helpful Derelict 3149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3199 | -9/Mines | Discovered exit to Materials (range 5) 3201 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3290 | -9/Mines | Met a Derelict testing a Signal Generator 3621 | -9/Mines | Discovered new exit (range 5) 3625 | -9/Mines | Entered Exiles 3644 | -9/Exiles | Discovered new exit (range 15) 3661 | -9/Exiles | Met 8R-AWN 3676 | -9/Exiles | Met EX-HEX 3728 | -9/Exiles | Met EX-DEC 3797 | -9/Exiles | Discovered new exit (range 10) 3806 | -9/Exiles | Entered Mines 3836 | -8/Mines | Discovered exit to Materials (range 4) 3857 | -8/Mines | Discovered exit to Materials (range 10) 4399 | -8/Mines | Entered Materials 4399 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4400 | -8/Materials | Identified exit to Factory 4420 | -8/Materials | Build established: Scavenger-Tank 4707 | -8/Materials | Identified Exp. Sensor Array 4716 | -8/Materials | Met 7R-MNS 4837 | -8/Materials | Repaired Exp. Sensor Array 5323 | -8/Materials | Build established: Scavenger-Skirmisher 6038 | -8/Materials | Build established: Skirmisher 6388 | -8/Materials | Entered Factory 6388 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6389 | -7/Factory | Caught up to 7R-MNS 7251 | -7/Factory | Discovered new exit (range 14) 7327 | -7/Factory | Discovered new exit (range 9) 7417 | -7/Factory | Entered Lower Caves 7466 | -7/Lower Caves | Build established: Gunner 7767 | -7/Lower Caves | Build established: Skirmisher 8074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8137 | -7/Lower Caves | Spotted B-75 Beast 8189 | -7/Lower Caves | Discovered new exit (range 13) 8230 | -7/Lower Caves | Entered another Lower Caves area 8455 | -7/Lower Caves | Discovered new exit (range 19) 9577 | -7/Lower Caves | Encountered a Warlord checkpoint 9621 | -7/Lower Caves | Build established: Tank 9643 | -7/Lower Caves | Discovered new exit (range 15) 9832 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9878 | -7/Lower Caves | Core integrity fell below 50% 9886 | -7/Lower Caves | Core integrity fell below 20% 9893 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09855_ Arm. Treads destroyed. 09868_ S-27 Virus destroyed. 09871_ Arm. Treads destroyed. 09874_ Penetrated by Slug. 09877_ S-27 Virus destroyed. 09877_ Hrd. Medium Armor Plating destroyed. 09877_ Critical hit (Burn: +37). 09877_ Penetrated by Slug. 09878_ VTOL Module fries itself beyond repair. 09880_ Slug penetrates Wall. 09880_ Deuterium Engine destroyed. 09881_ VTOL Module fries itself beyond repair. 09881_ Spear destroyed. 09883_ Slug penetrates L-41 Fighter. 09885_ L-41 Fighter destroyed. 09891_ VTOL Module fries itself beyond repair. 09893_ Carbon-fiber Leg fries itself beyond repair. 09893_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##??????###????????? | | ?????????????????????????????? ?????? #????????? | | ?????????????????????????????? ##??#### #????????? | | ?????????????????????????????? #" ?# # #????????? | | ????????????????????????###??? #" # #????####? | | ?????????????????????#### ### #? / #????# ## | | ?????????????????????# #???/ #????# # | | ?????????????????????# #????? #????# # | | ???????????????###???# #??????# #????# # | | ??????????????""""???# # ###+#### #???## # | | ?????????????#"" ""??# ## % #??## | | ?????????????#"" ""??# ## ## ###??# | | ??????????????#" "#??# ### #?# ##??## | | ????????????###" "#### ### ### #??# # | | ????????????# "" ""## @/%Y ####### # | | ????????????# < *s g ###### | | ????????????# ### #????? | | ????????????## #### #?##### #### ###### | | ?????????????## #??## #?????## ##?## ## | | ??????????????# ##???###??????# #?## | | ?????????????## ####??????##?????# ## | | ?????????????# ##???????# ##????## ## | | ?????????????# ######## ####### ## | | ?????????????# | | ????????????## | | ????????????# ## ######## # | | ????????????# # ##?????#?## ## | | ????????????## # #????? ## #? | | ?????????????## # #?????? ### | | ??????????????### # #?????? ##?# | | ????????????????## # #????? ##??# | | ?????????????????## #????? ###### | | ??????????????????# #######??????# ## #??# | | ??????????????###?## ##????###??????## #??## | | ?????????????## ##?## ##??## #??????## #???## | | ????????????## #### #### ######## #????## | | ????????????# ## ##! ##????# | | ????????????# % ###### | | ????????????# ## ## %[ ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 41 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorThermicBeamcaster Manual? 0 Play Time 01:05:32 Cumulative 76.8 hours Start 2024.03.31 @ 17:19:48 End 2024.03.31 @ 18:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7bd3b578-d644-44f1-a270-8cc671daa01a