Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 21:10:25 Player: KoT Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1147) 1147 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2046) 2046 TOTAL SCORE: 5683 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 458 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 146/150 System Corruption 4% Temperature Cool (3) Movement Rolling (106) Location -8/Recycling Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Wheeled Compact-CIT Exoskeleton > --- UTILITY (3) ------ Armored Scrap Engine Advanced Targeting Computer > --- WEAPON (3) ------- Shock Rifle Shock Rifle Particle Gun > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Sensor Array Hacking Suite Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Wheeled Compact-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Shock Rifle Particle Gun > --- INVENTORY -------- Compact Matter Pod Improved Sensor Array Hacking Suite Heavy Rocket Launcher Katana [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Constructs Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 1 | . . 1 . . . . Weapon 1 | . . . 1 . . . Parts Attached 84 | . 1 2 13 15 52 1 Power 15 | . . 1 3 2 9 . Engine 7 | . . 1 3 1 2 . Core 8 | . . . . 1 7 . Reactor . | . . . . . . . Propulsion 27 | . . . 4 8 15 . Treads 15 | . . . . 8 7 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 11 | . . . 4 . 7 . Utility 13 | . . 1 2 1 8 1 Device 7 | . . 1 . 1 4 1 Storage 4 | . . . 2 . 2 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | . 1 . 4 4 20 . Energy Gun 8 | . . . 2 . 6 . Energy Cannon . | . . . . . . . Ballistic Gun 13 | . 1 . 2 3 7 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . 1 3 . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . . 1 4 23 . Power 5 | . . . . 1 4 . Propulsion 12 | . . . 1 2 9 . Utility 1 | . . . . . 1 . Weapon 10 | . . . . 1 9 . Highest Loss Streak 8 | . . . 1 2 8 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 14 12 68 84 84 78 Core 7 | . . . . 5 8 9 Treads 12 | . . . . 11 11 19 Flight 11 | . . . 20 13 16 . Device 7 | . . 1 9 9 7 9 Storage 11 | . . . 9 18 15 . Processor 2 | . . . . . . 9 Energy Gun 11 | . . . 1 9 4 27 Ballistic Gun 8 | . 14 11 18 14 10 . Slashing Weapon 2 | . . . . . 4 . Special Melee Weapon 1 | . . . . . 3 . Naked Turns 7 | . 7 . . . . . Heaviest Build 22 | . 2 5 22 22 21 17 Greatest Support 98 | 3 3 9 22 98 92 80 Greatest Overweight (x) 4 | . . . 1 1 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 5 Average Capacity 6 | 5 5 5 6 8 7 5 Most Carried 8 | . 3 5 8 8 8 5 Average Carried 6 | . 2 3 4 7 7 5 Final Capacity 8 | 5 5 5 8 8 5 5 Final Carried 8 | . 3 4 8 8 5 5 Scrap Engine Consumption 48 | . . . . . . 48 Constructs Created 1 | . . . . . . 1 Constructs Modified 4 | . . . . . . 4 Class Distribution -------------------- 34% | Scavenger-Mutant 25% | Scavenger-Gunner 7% | Scavenger-Skirmisher 7% | Mutant 6% | Skirmisher 6% | Scavenger-Construct 6% | Scavenger-Sprinter 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Gunner | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Matter Collected 1672 | 121 89 . 197 424 751 90 Remotely . | . . . . . . . Salvage Created 2520 | . 10 51 197 318 842 1102 Parts 117 | . . 3 13 20 50 31 Haulers Intercepted 3 | . . 1 . 2 . . Recyclers Shooed 5 | . . . 2 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Combat Hostiles Destroyed 29 | . . . 4 4 21 . Melee 4 | . . . . . 4 . Guns 24 | . . . 4 4 16 . AOE 1 | . . . . . 1 . Classes Destroyed 10 | . 1 1 2 2 3 1 Builder 1 | . . . . . . 1 Hauler 3 | . . 1 . 2 . . Recycler 12 | . . . 2 . . 10 Operator 1 | . 1 . . . . . Swarmer 10 | . . . 4 . 6 . Grunt 9 | . . . . 1 8 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 5 | . . . . 3 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 1 1 6 2 7 3 Combat Bots Only 7 | . . . 4 1 7 . Max Kills in Single Turn 2 | . 1 1 2 1 2 1 Gunslinging 1 | . . . 1 . 1 . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Hostile Shots Fired 293 | . . 1 22 23 246 1 Missed 70 | . . . 3 6 61 . Damage Taken 3115 | . . 12 213 299 2555 36 Core 564 | . . . 50 47 451 16 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . . . . 10 Core Remaining (%) 100 | 100 100 100 . . . . Volleys Fired 187 | . 2 12 19 34 93 27 Largest 3 | . 1 1 2 3 3 3 Hottest 165 | . 20 20 43 113 113 165 Shots Fired 376 | . 2 12 38 90 159 75 Gun 371 | . 2 12 38 90 154 75 Cannon . | . . . . . . . Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 241 | . 2 12 38 57 132 . Thermal 77 | . . . . 33 17 27 Explosive 5 | . . . . . 5 . Electromagnetic 53 | . . . . . 5 48 Robot Hit Streak 10 | . 2 3 10 8 9 10 Robot Miss Streak 7 | . . 2 2 3 7 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 230 | . 2 7 24 56 96 45 Core Hits 91 | . 2 2 9 13 48 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 . 1 Destroy 1 | . . . . 1 . . Corrupt 1 | . . . . . . 1 Melee Attacks 13 | . . . . . 13 . Impact . | . . . . . . . Slashing 13 | . . . . . 13 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3760 | . 27 94 321 802 1596 920 Guns 3044 | . 27 94 321 802 992 808 Cannons . | . . . . . . . Explosions 438 | . . . . . 326 112 Melee 278 | . . . . . 278 . Ramming . | . . . . . . . Kinetic 1670 | . 27 94 321 462 766 . Thermal 819 | . . . . 340 174 305 Explosive 326 | . . . . . 326 . Electromagnetic 667 | . . . . . 52 615 Impact . | . . . . . . . Slashing 278 | . . . . . 278 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 4 4 Average Corruption 2 | . . . . 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . . 1 12 32 Message Errors 12 | . . . . 1 5 6 Matter Fused 14 | . . . . . 3 11 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 70 | . . . . . 70 . Projectiles . | . . . . . . . Explosions 44 | . . . . . 44 . Melee 26 | . . . . . 26 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . . . 22 21 Shots 2 | . . . . . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 501 | . . . 8 501 406 372 Average Temperature 128 | . . . 4 176 113 107 Received Heat Transfer 1167 | . . 6 63 144 954 . Effects 11 | . . . . 3 4 4 Shutdowns 3 | . . . . 2 . 1 Energy Bleed 2 | . . . . 1 1 . Interference 5 | . . . . . 2 3 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 2 1 1 Heat Transferred 1624 | . . . . 740 290 594 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Peak Influence 1410 | . 25 62 172 883 1410 682 Initial 634 | . . 10 26 72 467 634 Average 689 | . 16 37 119 623 878 509 Maximum Alert Level 4 | . . . . 3 4 2 Low Security (%) 8 | 100 100 100 100 10 . . Level 1 10 | . . . . 8 . 34 Level 2 37 | . . . . 25 31 65 Level 3 32 | . . . . 56 48 . Level 4 10 | . . . . . 19 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . 5 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 3 6 13 25 30 3 Peak Tracking Total 13 | . 3 4 6 4 13 . Tactical Retreats 7 | . . 1 . . 6 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Traps Triggered 6 | . . . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts 97 | . . . . . 97 . Triggered 1 | . . . . . 1 . Disarmed 1 | . . . . . 1 . Reprogrammed 6 | . . . . . 6 . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Machines Disabled 6 | . . . . 2 2 2 Max in Single Turn 1 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Machines Accessed 20 | . 1 2 2 5 3 7 Terminals 14 | . 1 2 2 3 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 1 . 4 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . 2 4 4 6 5 15 Successful 22 | . 1 1 2 5 3 10 Failed 14 | . 1 3 2 1 2 5 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual 20 | . 2 4 4 3 4 3 Terminals 25 | . 2 4 4 4 5 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . . . . 1 . 9 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . . . . 2 1 4 Prototype ID Bank 1 | . . . . . . 1 Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . . . 1 Security Status 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 Report Inventory 3 | . . . . . . 3 Retrieve Components 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 1 1 2 2 2 1 Terminals 8 | . 1 1 2 1 2 1 Assimilate 1 | . . . . 1 . . Botnet 5 | . 1 1 1 . 1 1 Disrupt 1 | . . . . . 1 . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 2 1 1 2 5 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Used RIF Installer 2 | . . . . . 2 . Threat Obfuscator 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Total Allies 11 | . . . . 11 . . Largest Group 10 | . . . . 10 3 . Highest-Rated Group 173 | . . . . 173 55 . Highest-Rated Ally 29 | . . . . 29 24 . Total Orders . | . . . . . . . Ally Attacks 112 | . . . . 103 9 . Total Damage 1534 | . . . . 1468 66 . Kills 22 | . . . . 21 1 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Turns Passed 4565 | 11 84 91 157 512 2482 1228 Spaces Moved 3110 | 23 150 122 146 389 1548 732 Core 326 | 23 150 122 26 . 5 . Treads 926 | . . . . 104 389 433 Legs . | . . . . . . . Wheels 263 | . . . . . . 263 Hover 5 | . . . . . 5 . Flight 1590 | . . . 120 285 1149 36 Fastest Speed 31 | 50 50 50 31 34 31 106 Average Speed 110 | 50 50 50 43 82 122 137 Slowest Speed 360 | 50 50 50 114 160 360 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . 1 5 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 38 16 17 67 79 94 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . . . . . 13 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 13 | . . . . . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Total 3914 | 22 156 139 202 513 1986 896 Wait 264 | . . 1 12 66 54 131 Move 3092 | 22 149 121 143 378 1547 732 Hop 6 | . . . 1 5 . . Pick Up 36 | . 4 3 12 5 12 . Fast Attach 35 | . . . 1 5 28 1 Attach 27 | . 1 2 9 2 13 . Detach 6 | . . . 1 . 5 . Swap 22 | . . . 3 8 11 . Drop 38 | . . . 1 10 22 5 Fire 187 | . 2 12 19 34 93 27 Melee 13 | . . . . . 13 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 90 | . . . . . 90 . Rewire 1 | . . . . . 1 . Trap 97 | . . . . . 97 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 5) 74 | -10/Materials | Discovered new exit (range 12) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 172 | -9/Materials | Discovered new exit (range 16) 187 | -9/Materials | Entered another Materials area 187 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 339 | -8/Materials | Discovered new exit (range 5) 344 | -8/Materials | Entered Storage 362 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 464 | -8/Storage | Garrison activated, responded to threat 496 | -8/Storage | Identified exit to Garrison 856 | -8/Storage | Entered Garrison 856 | -8/Garrison | Accompanied by 3 allies 906 | -8/Garrison | Triggered checkpoint 1023 | -8/Garrison | Triggered checkpoint 1044 | -8/Garrison | Build established: Skirmisher 1063 | -8/Garrison | Lost 3 allies 1087 | -8/Garrison | Destroyed 7 combat bots 1123 | -8/Garrison | Lost 8 parts (2p3n3w) 1140 | -8/Garrison | Triggered checkpoint 1324 | -8/Garrison | Discovered new exit (range 10) 1369 | -8/Garrison | Triggered checkpoint 1633 | -8/Garrison | Core integrity fell below 50% 1812 | -8/Garrison | Discovered new exit (range 10) 2074 | -8/Garrison | Installed Relay Interface Framework 2192 | -8/Garrison | Discovered new exit (range 59) 2192 | -8/Garrison | Discovered new exit (range 27) 2192 | -8/Garrison | Discovered new exit (range 56) 2202 | -8/Garrison | Lost 4 parts (2n2w) 2449 | -8/Garrison | Build established: Scavenger-Mutant 2788 | -8/Garrison | Core integrity fell below 20% 2836 | -8/Garrison | Lost 7 parts (1p2n1u3w) 3202 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3338 | -8/Garrison | Entered Recycling 3351 | -8/Recycling | Found Scrap Engine 3518 | -8/Recycling | Build established: Scavenger-Gunner 4188 | -8/Recycling | Discovered new exit (range 15) 4566 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04451_ System corrupted: Matter fused (-10). 04452_ Scrap Engine modifies Wheeled Compact-CIT Exoskeleton: Support -12. 04461_ Arm. Scrap Engine consumes Imp. Ion Engine. 04472_ Connecting with Terminal... 04485_ Acquired 18 matter. 04504_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Shock Bomb Launcher (49%) Corrupted Tractor Beam (16%) Sml. Storage Unit (80%) Tractor Beam (96%) Sml. Storage Unit (91%) 04532_ System corrupted: Matter fused (-7). 04565_ Y-45 Defender springs to life. 04566_ D-53 Grenadier springs to life. 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