Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 15:57:46 Player: Moddy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (2199) 2199 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 7020 Bonus ------- High Alert Combat Kills 36 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 94/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Heat Sink Coolant Injector Enhanced Optical Array Improved Hacking Suite PSU Rigger Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Modified TNC 0b10 Alert Chip Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Gauss Cannon Mass Driver > --- INVENTORY -------- Fission Core Micro Fission Core Armored Treads Coolant Injector Energy Well Enhanced Optical Array Improved Shock Absorption System Hardlight Generator Improved Hacking Suite Advanced Drone Bay PSU Rigger [Rating: 77] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Modified TNC Device Phase Shifter Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 . Utility 4 | . . . . . 2 2 . . Weapon 2 | . . . . . . . . 2 Parts Attached 75 | 5 3 . 2 3 22 10 5 25 Power 10 | 1 . . . . 3 2 1 3 Engine 4 | 1 . . . . 1 1 1 . Core 6 | . . . . . 2 1 . 3 Reactor . | . . . . . . . . . Propulsion 29 | 2 . . . 2 13 3 2 7 Treads 11 | 2 . . . . 6 1 2 . Leg 15 | . . . . 2 7 2 . 4 Wheel 1 | . . . . . . . . 1 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 19 | . 2 . 1 . 3 3 2 8 Device 8 | . . . . . 1 . 1 6 Storage 4 | . 2 . . . . 1 . 1 Processor 4 | . . . 1 . 2 1 . . Hackware 2 | . . . . . . 1 1 . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 17 | 2 1 . 1 1 3 2 . 7 Energy Gun 4 | 1 . . 1 . . . . 2 Energy Cannon 3 | . . . . . 2 . . 1 Ballistic Gun 5 | 1 1 . . . . . . 3 Ballistic Cannon 4 | . . . . . 1 2 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 1 1 . Parts Lost 48 | . . . . 1 8 3 1 35 Power 8 | . . . . . 1 1 . 6 Propulsion 20 | . . . . . 6 1 1 12 Utility 8 | . . . . . . . . 8 Weapon 12 | . . . . 1 1 1 . 9 Highest Loss Streak 19 | . . . . 1 6 2 1 19 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 8 | 3 4 7 7 7 7 7 12 10 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 1 | 1 2 2 2 1 1 2 1 . Utility 5 | . . 3 3 5 4 2 6 7 Weapon . | 1 1 1 . . . . 2 . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 1 . 1 . 6 . 5 7 Power 3 | . . . . . 1 . 1 1 Propulsion 1 | . . . . . . . . 1 Utility 10 | . . . 1 . 2 . 2 5 Weapon 5 | . 1 . . . 3 . 1 . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 92 100 100 99 91 99 92 82 Engine 7 | . 14 14 14 14 3 . 9 6 Core 3 | . . . . . 5 6 3 3 Treads 12 | . 28 28 28 1 20 19 8 4 Leg 15 | . . . . 26 12 10 24 18 Device 1 | . . . . . . . 4 4 Storage 9 | . 21 28 21 14 9 7 6 6 Processor 18 | . . . 6 14 26 30 21 14 Hackware 1 | . . . . . . 6 6 . Energy Gun 2 | . 14 14 14 . . . . 1 Ballistic Gun 4 | . 14 14 14 14 1 . . 3 Ballistic Cannon 4 | . . . . . 3 10 6 7 Slashing Weapon 4 | . . . . 13 8 4 . . Peak Build Rating 77 | 5 7 7 14 17 34 47 60 77 Average Rating 40 | 3 6 7 10 16 29 43 56 65 On Entrance 21 | . 5 7 7 14 17 34 45 60 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 8 17 17 17 14 19 49 60 94 Greatest Support 97 | 40 40 40 40 40 89 97 57 80 Greatest Overweight (x) 20 | . . . . 1 2 . 1 20 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 5 8 8 8 8 8 15 15 15 Average Capacity 11 | 5 7 8 8 8 8 13 15 15 Most Carried 15 | 5 7 7 8 8 8 15 15 15 Average Carried 9 | 3 5 7 7 7 7 7 14 11 Final Capacity 15 | 5 8 8 8 8 8 15 15 15 Final Carried 15 | 5 7 7 8 8 8 15 14 6 Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Gunner 19% | Assassin 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1859 | 210 99 60 10 74 252 220 141 793 Remotely 460 | . . . . . . . . 460 Salvage Created 2139 | . 110 . . 90 318 300 216 1105 Parts 92 | . 9 . . 3 14 10 12 44 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 37 | . 2 . . 2 6 6 4 17 Melee 6 | . . . . . 6 . . . Guns 5 | . . . . 2 . . . 3 Cannons 17 | . . . . . . 2 3 12 AOE 8 | . 2 . . . . 4 1 1 Classes Destroyed 13 | . 3 . . 1 2 1 1 5 Worker 8 | . . . . . . . 3 5 Builder 5 | . 1 . . . . . 1 3 Tunneler 1 | . . . . . . . . 1 Hauler 1 | . . . . . . . . 1 Recycler 4 | . . . . . . 1 . 3 Mechanic 1 | . 1 . . . . . . . Swarmer 5 | . . . . . . . . 5 Grunt 19 | . 2 . . 1 2 5 4 5 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . 1 . 1 . . Sentry 2 | . . . . . 2 . . . Hunter 4 | . . . . . 2 . . 2 Programmer 4 | . . . . . . . . 4 Best Kill Streak 13 | . 4 . . 1 2 5 5 13 Combat Bots Only 4 | . 2 . . 1 2 4 2 4 Max Kills in Single Turn 9 | . 3 . . 1 1 4 4 9 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 . . . . 4 1 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 533 | . 10 . . 33 90 9 21 370 Missed 134 | . 3 . . 12 20 1 4 94 Hits 399 | . 7 . . 21 70 8 17 276 Melee 8 | . . . . 6 . . . 2 Projectile 391 | . 7 . . 15 70 8 17 274 AOE 3 | . . . . . . . . 3 Critical Strikes 16 | . . . . 1 3 . 1 11 Damage Taken 7322 | . 84 . . 359 1057 636 424 4762 Core 1444 | . 34 . . 109 206 43 37 1015 Absorbed by Shields 392 | . . . . . . . . 392 Ignored by Resistances 13 | . . . . . . . . 13 Regen/Repaired (Parts) 32 | . . . . . 32 . . . Core Remaining (%) 78 | 100 . . . 42 62 93 95 . Volleys Fired 102 | 1 7 . . 13 7 7 13 54 Largest 3 | 1 2 . . 2 1 2 1 3 Hottest 172 | 20 60 . . 70 20 80 50 172 Shots Fired 192 | 1 14 . . 20 7 12 13 125 Gun 105 | 1 14 . . 20 7 . . 63 Cannon 87 | . . . . . . 12 13 62 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 149 | 1 7 . . 13 7 12 13 96 Thermal 10 | . . . . 7 . . . 3 Explosive . | . . . . . . . . . Electromagnetic 33 | . 7 . . . . . . 26 Robot Hit Streak 11 | 1 3 . . 8 2 2 2 11 Robot Miss Streak 4 | . 4 . . 1 1 3 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 143 | 1 7 . . 17 35 3 6 74 Core Hits 75 | . 7 . . 5 7 7 9 40 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . . . . 4 2 3 6 Blast 9 | . . . . . . 2 3 4 Corrupt 2 | . . . . . . . . 2 Sever 4 | . . . . . 4 . . . Melee Attacks 42 | . . . . . 42 . . . Impact . | . . . . . . . . . Slashing 42 | . . . . . 42 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6513 | 7 278 . . 207 1025 624 700 3672 Guns 1148 | 7 88 . . 207 36 . . 810 Cannons 2134 | . . . . . . 107 456 1571 Explosions 2227 | . 190 . . . . 517 233 1287 Melee 989 | . . . . . 989 . . . Ramming 15 | . . . . . . . 11 4 Kinetic 2801 | 7 38 . . 146 36 107 456 2011 Thermal 783 | . 190 . . 61 . . . 532 Explosive 1574 | . . . . . . 517 233 824 Electromagnetic 351 | . 50 . . . . . . 301 Impact . | . . . . . . . . . Slashing 989 | . . . . . 989 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 4 3 . 8 Average Corruption 4 | . . . . . 3 3 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . . . 20 7 . 32 Message Errors 13 | . . . . . 4 2 . 7 Matter Fused 17 | . . . . . 8 1 . 8 Heat Flow Errors 6 | . . . . . . 1 . 5 Energy Discharges 7 | . . . . . 1 1 . 5 Data Loss (minor) 6 | . . . . . 2 1 . 3 Data Loss (major) 5 | . . . . . 5 . . . Misfires 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 314 | . 8 . . . 33 38 43 192 Projectiles 130 | . . . . . . 5 43 82 Explosions 151 | . 8 . . . . 33 . 110 Melee 33 | . . . . . 33 . . . Knockbacks 11 | . . . . . . . 2 9 Impact . | . . . . . . . . . Kinetic 11 | . . . . . . . 2 9 Secondary . | . . . . . . . . . Self-Inflicted Damage 506 | . . . . . . 284 119 103 Shots 8 | . . . . . . 4 2 2 Rammed 4 | . . . . . . . . 4 Targets Rammed 5 | . . . . . . . 1 4 Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 376 | . 30 . . 54 3 136 75 376 Average Temperature 86 | . 18 . . 25 3 43 25 103 Received Heat Transfer 929 | . 45 . . 90 270 72 135 317 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 759 | . 200 . . 185 . . . 374 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 94 | 100 100 100 . 100 100 100 100 82 Level 1 . | . . . . . . . . 3 Level 2 4 | . . . . . . . . 14 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 520 | . 68 18 . 40 30 150 175 520 Initial 79 | . . 18 . . . . 21 79 Average 35 | . 13 4 . 2 1 52 14 87 Influence Increases 1594 | . 78 . . 50 140 255 192 879 Destroy 0b10 Robot/C 644 | . 40 . . 40 96 96 64 308 Destroy 0b10 Robot/NC 95 | . 10 . . . . 4 16 65 Destroy Leader 154 | . 10 . . 10 40 16 16 62 Successful Hack 8 | . . . . . 4 4 . . Disable Machine 426 | . 15 . . . . 72 72 267 Destroy Structure 228 | . 3 . . . . 63 24 138 Lose Combat Pursuer 39 | . . . . . . . . 39 Influence Decreases 1232 | . 30 48 . 50 140 210 74 680 Entered New Map 138 | . . 30 . . . . 24 84 Time Decay 746 | . 30 18 . 50 100 180 50 318 Lost Part 348 | . . . . . 40 30 . 278 Squads Dispatched 23 | . 2 . . . 3 2 4 12 Investigation 1 | . 1 . . . . . . . Extermination 5 | . . . . . . 1 2 2 Reinforcement 13 | . 1 . . . 3 1 1 7 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . 1 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 7 . . 2 8 6 8 30 Peak Tracking Total 7 | . 3 . . 2 4 4 3 7 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . 1 . . . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 31 | . 1 . . . . 6 6 18 Max in Single Turn 15 | . 1 . . . . 2 6 15 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 13 | . 3 . . . 6 3 1 . Terminals 7 | . 2 . . . 4 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 5 | . 1 . . . 1 2 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 7 . . . 8 5 2 . Successful 13 | . 5 . . . 4 3 1 . Failed 9 | . 2 . . . 4 2 1 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 10 | . 4 . . . 5 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 10 | . 3 . . . 1 4 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 3 . . . 1 1 . . Record 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 6 | . 2 . . . 1 2 1 . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 5 | . 1 . . . 1 2 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . . 3 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 3 . . . 9 3 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 5484 | . . . 203 829 1459 627 919 1447 T.N.C. 5484 | . . . 203 829 1459 627 919 1447 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 5 | . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6595 | 86 253 106 417 829 1459 627 919 1899 Spaces Moved 3407 | 47 139 67 256 431 701 399 566 801 Core 22 | 4 . . . . 2 . . 16 Treads 1193 | 43 139 67 256 2 478 208 . . Legs 2141 | . . . . 429 221 191 566 734 Wheels . | . . . . . . . . . Hover 51 | . . . . . . . . 51 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 122 122 122 Average Speed 158 | 150 160 160 160 121 147 142 147 202 Slowest Speed 1050 | 160 160 160 160 190 160 160 193 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 34 | 4 28 23 62 73 70 15 18 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 191 | . 3 . . . . 75 24 89 Melee . | . . . . . . . . . Projectile 31 | . . . . . . 6 4 21 AOE 160 | . 3 . . . . 69 20 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4368 | 62 156 66 264 717 1060 449 631 963 Wait 582 | . . . . 265 243 8 27 39 Move 3399 | 46 138 66 255 430 700 398 565 801 Hop . | . . . . . . . . . Pick Up 103 | 10 6 . 4 4 28 16 11 24 Fast Attach . | . . . . . . . . . Attach 62 | 5 2 . . 2 16 6 3 28 Detach 7 | . . . . . 1 1 . 5 Swap 26 | . 1 . 2 1 8 7 3 4 Drop 40 | . 2 . 3 2 15 6 8 4 Fire 102 | 1 7 . . 13 7 7 13 54 Melee 42 | . . . . . 42 . . . Ram 4 | . . . . . . . . 4 Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 342 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Learned location of Storage (-8) 438 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 440 | -10/Mines | Discovered new exit (range 5) 446 | -10/Mines | Entered Exiles 483 | -10/Exiles | Discovered new exit (range 15) 517 | -10/Exiles | Met 8R-AWN 536 | -10/Exiles | Met EX-HEX 589 | -10/Exiles | Met EX-BIN 608 | -10/Exiles | Aligned with FarCom system 610 | -10/Exiles | Given EX-Vault access code 650 | -10/Exiles | Opened EX-Vault 656 | -10/Exiles | Found Prototype Processor 660 | -10/Exiles | Identified Modified TNC 664 | -10/Exiles | Found Prototype Processor 672 | -10/Exiles | Found Prototype Device 713 | -10/Exiles | Warned to stay clear of 0b10 Research branches 756 | -10/Exiles | Met EX-DEC 845 | -10/Exiles | Discovered new exit (range 10) 863 | -10/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, PSU Rigger 863 | -10/Exiles | Entered Mines 898 | -9/Mines | Core integrity fell below 50% 938 | -9/Mines | Learned location of Zion (-6) 1149 | -9/Mines | Learned location of 1 exit from Materials 1171 | -9/Mines | Discovered new exit (range 5) 1692 | -9/Mines | Entered Materials 1692 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1692 | -8/Materials | Identified PSU Rigger 1693 | -8/Materials | Identified exit to Factory 1693 | -8/Materials | Identified 0b10 Alert Chip 1999 | -8/Materials | Build established: Assassin 2154 | -8/Materials | Met 7R-MNS 2180 | -8/Materials | Lost 6 parts (1p5n) 2220 | -8/Materials | Repaired Katana 2757 | -8/Materials | Discovered exit to Factory (range 13) 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Utility x2 3152 | -7/Factory | Caught up to 7R-MNS 3153 | -7/Factory | FarCom data flow suspended 3157 | -7/Factory | Identified exit to DSF 3405 | -7/Factory | Crushed by falling debris 3448 | -7/Factory | Build established: Mutant 3734 | -7/Factory | Discovered new exit (range 9) 3778 | -7/Factory | Entered another Factory area 3778 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3779 | -6/Factory | Caught up to 7R-MNS 4041 | -6/Factory | Discovered new exit (range 11) 4068 | -6/Factory | Build established: Scavenger-Mutant 4618 | -6/Factory | Garrison activated, responded to threat 4697 | -6/Factory | Entered another Factory area 4697 | -5/Factory | Evolved 2 slots: Weapon x2 4698 | -5/Factory | Caught up to 7R-MNS 4985 | -5/Factory | Build established: Scavenger-Gunner 5200 | -5/Factory | Garrison activated, responded to threat 5387 | -5/Factory | Cargo convoy interrupted 5545 | -5/Factory | Lost 3 parts (1p1n1w) 6144 | -5/Factory | Lost 3 parts (1n1u1w) 6293 | -5/Factory | Lost 4 parts (1p3n) 6571 | -5/Factory | Core integrity fell below 50% 6584 | -5/Factory | Core integrity fell below 20% 6596 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into S-27 Virus. Mic. Fission Core destroyed. Imp. Thermal Shield destroyed. Slammed into S-27 Virus. U-05 Engineer builds a Wall. Slammed into S-27 Virus. S-27 Virus destroyed. U-05 Engineer builds a Wall. U-05 Engineer forms the Earth. Acquired Wheel. U-05 Engineer forms the Earth. U-05 Engineer destroyed. Acquired Autogun. System corrupted: Heat flow error (+241). S-27 Virus destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Autogun destroyed. Penetrated by Slug. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # # "" | | ??????????????????????????????# # # | | ?????????###??????????????????# # ##### | | ???#######T ######????????????########## #???? | | ??? #?????????????????????# #???? | | ??? #?????????????????????# #???? | | ???? #?????????????????????# #???? | | ????? #?????????????######### #???? | | ???????? ############### ### " ##### | | +#######???# | | ? #???# | | """" [#???# ! | | """"%=#???# %* | | """"[ #???# = % | | " ##### =%= | | " [%% ########## | | ! !%#######+######?????# | | # #?????## | | != # #????# # ##### | | != # ##### ## # | | ! # # ### # # """ | | = # ### ## # ""T | | ######## ######## # | | ???????# %#s=s%==# # | | ???????# !!/Y*%*!%# # | | ???????# %#%*==@|#% # | | ???????# !#%===! # ###+# | | ???????# *#!*=|!|# % | | ???????# #%% !%# | | ???????############## !!s=+ | | ?????????????# #???## !! # | | ????????????# #?????#= !! # | | ????????????##??????# ## # ###+# | | ????????????????????# ## ##############! | | ????????????????????#! ## #????????????# | | ????????????????????# + #????????????# """ | | ????????????????????# ## ??#????????????# "F" | | ????????????????????######### ???????????????# " | | ????????????????????????????#????????????????# """ | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 30 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Resistance: EX 50 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 36% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Use The Force Challenges ------------ None Game ------ Seed ActiveDefenseBay Manual? 0 Play Time 00:46:35 Cumulative 9.1 hours Start 2025.05.25 @ 15:12:08 End 2025.05.25 @ 15:57:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2d2d5ce-e46d-4930-b048-cadb76844033