Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:01:30 Player: Cerrosafe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1966) 1966 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5507 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 63/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (3) ------- EM Shotgun Gauss Rifle > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel Advanced Targeting Computer Weapon Cycler Enhanced Autogun Faulty Enhanced Autogun Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Salvage Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy EM Shotgun Lightning Gun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Advanced Targeting Computer Weapon Cycler EM Shotgun Shock Rifle Lightning Gun Plasma Cannon Enhanced Autogun Enhanced Autogun Rocket Launcher Mini Grenade Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Salvage Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . . 1 . Parts Attached 64 | 6 3 12 5 27 . 11 Power 6 | 1 1 1 1 2 . . Engine 6 | 1 1 1 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 29 | 2 . 4 3 17 . 3 Treads . | . . . . . . . Leg 29 | 2 . 4 3 17 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 2 . 3 . . Device 3 | . 1 1 . 1 . . Storage 2 | 1 . 1 . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 1 5 1 5 . 8 Energy Gun 11 | . 1 3 . 3 . 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 2 . 2 . 1 . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 30 | . . 6 1 8 . 15 Power 4 | . . 2 . 1 . 1 Propulsion 14 | . . 2 . 6 . 6 Utility 2 | . . 1 . . . 1 Weapon 10 | . . 1 1 1 . 7 Highest Loss Streak 9 | . . 3 1 3 . 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 97 84 98 94 84 52 Engine 8 | . 14 8 11 8 7 3 Leg 31 | . 28 35 44 32 30 12 Device 8 | . 11 9 11 9 7 2 Storage 10 | . 14 11 11 9 7 7 Processor 9 | . . . . 17 15 15 Energy Gun 8 | . 5 16 12 5 15 7 Ballistic Gun 5 | . 22 3 . 4 . . Ballistic Cannon 3 | . . . 7 5 . . Naked Turns . | . . . . . . . Heaviest Build 42 | 10 14 32 36 39 36 42 Greatest Support 72 | 20 20 40 43 72 72 72 Greatest Overweight (x) 7 | 2 . 3 . 1 . 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 Most Carried 15 | 5 7 9 15 15 15 15 Average Carried 10 | 2 3 6 12 14 15 10 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 2 7 9 15 15 15 9 Class Distribution -------------------- 68% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1231 | 241 75 107 57 543 . 208 Remotely . | . . . . . . . Salvage Created 2027 | . 216 361 78 1035 . 337 Parts 135 | . 18 23 8 70 . 16 Haulers Intercepted 3 | . . 1 . 2 . . Recyclers Shooed 5 | . 1 1 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 50 | . 5 8 5 24 . 8 Guns 25 | . 5 8 3 8 . 1 Cannons 14 | . . . 2 12 . . AOE 11 | . . . . 4 . 7 Classes Destroyed 12 | . 3 2 . 6 . 1 Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 3 | . . 1 . 2 . . Recycler 3 | . 1 . . 2 . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 12 | . 3 . 3 6 . . Grunt 21 | . 2 5 2 8 . 4 Sentry 11 | . . 3 . 8 . . Specialist 4 | . . . . . . 4 Hunter 2 | . . . . 2 . . Best Kill Streak 9 | . 3 3 3 9 . 6 Combat Bots Only 6 | . 3 3 3 4 . 6 Max Kills in Single Turn 3 | . 1 1 1 3 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 395 | . 40 48 18 133 . 156 Missed 110 | . 11 12 2 36 . 49 Damage Taken 4302 | . 271 477 153 1353 . 2048 Core 1089 | . 50 43 12 279 . 705 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 80 . 86 49 . . Volleys Fired 156 | . 22 24 14 73 . 23 Largest 3 | . 2 2 2 2 . 3 Hottest 185 | . 60 130 130 113 . 185 Shots Fired 269 | . 44 46 20 125 . 34 Gun 182 | . 44 46 16 56 . 20 Cannon 75 | . . . 4 62 . 9 Launcher 12 | . . . . 7 . 5 Special . | . . . . . . . Kinetic 135 | . 26 12 4 92 . 1 Thermal 69 | . . 26 16 18 . 9 Explosive 12 | . . . . 7 . 5 Electromagnetic 53 | . 18 8 . 8 . 19 Robot Hit Streak 9 | . 4 8 6 9 . 6 Robot Miss Streak 11 | . 8 6 6 11 . 5 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 165 | . 17 36 18 73 . 21 Core Hits 172 | . 12 40 19 76 . 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Blast 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4273 | . 162 442 270 2355 . 1044 Guns 1686 | . 162 442 188 610 . 284 Cannons 1377 | . . . 82 1145 . 150 Explosions 1210 | . . . . 600 . 610 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1671 | . 73 76 82 1417 . 23 Thermal 1013 | . . 302 188 328 . 195 Explosive 1055 | . . . . 490 . 565 Electromagnetic 534 | . 89 64 . 120 . 261 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 55 | . . . . . . 55 Projectiles . | . . . . . . . Explosions 55 | . . . . . . 55 Melee . | . . . . . . . Knockbacks 10 | . . . 1 9 . . Impact . | . . . . . . . Kinetic 10 | . . . 1 9 . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . . 61 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 359 | . 88 303 312 359 . 39 Average Temperature 78 | . 42 84 143 73 . 23 Received Heat Transfer 1182 | . 54 225 48 495 . 360 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1330 | . . 370 240 370 . 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 433 | . 147 302 142 433 174 315 Initial 169 | . . 61 41 55 169 121 Average 175 | . 45 159 109 257 169 202 Maximum Alert Level 2 | . . 1 . 2 . 1 Low Security (%) 61 | 100 100 72 100 28 100 56 Level 1 36 | . . 27 . 66 . 43 Level 2 2 | . . . . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 11 | . 1 2 1 5 . 2 Investigation 4 | . 1 1 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 . 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 4 | . . 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 9 13 6 38 . 22 Peak Tracking Total 8 | . 4 5 3 4 . 8 Tactical Retreats 8 | . . 1 . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . 3 3 3 3 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 13 | . 4 4 1 3 1 . Terminals 11 | . 4 4 . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 8 10 1 5 1 . Successful 13 | . 1 6 1 4 1 . Failed 12 | . 7 4 . 1 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 6 7 . . 1 . Terminals 23 | . 8 10 . 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 5 1 3 1 . Record 2 | . . 2 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 3 . 2 1 . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2527 | 84 381 426 312 1014 17 293 Spaces Moved 1398 | 68 258 205 209 536 15 107 Core 47 | 23 . . . . . 24 Treads . | . . . . . . . Legs 1351 | 45 258 205 209 536 15 83 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 130 | 105 120 130 120 130 120 191 Slowest Speed 400 | 150 120 330 120 190 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 60 22 52 62 . 62 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 80 | . . . 1 44 . 35 Melee . | . . . . . . . Projectile 21 | . . . 1 20 . . AOE 59 | . . . . 24 . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1846 | 79 289 317 249 735 14 163 Wait 167 | . 1 66 12 72 . 16 Move 1392 | 67 257 204 208 535 14 107 Hop . | . . . . . . . Pick Up 50 | 6 6 10 9 14 . 5 Fast Attach 4 | 2 . . . 2 . . Attach 33 | 4 1 7 2 9 . 10 Detach . | . . . . . . . Swap 27 | . 2 5 3 16 . 1 Drop 17 | . . 1 1 14 . 1 Fire 156 | . 22 24 14 73 . 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 8) 171 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Mines 394 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x2 502 | -9/Materials | Identified exit to Materials 601 | -9/Materials | Lost 3 parts (1p1u1w) 853 | -9/Materials | Discovered new exit (range 12) 892 | -9/Materials | Entered Mines 904 | -9/Mines | Learned location of Zion (-7) 916 | -9/Mines | Discovered exit to Materials (range 12) 927 | -9/Mines | Met a Derelict shopkeep closing up shop 1033 | -9/Mines | Found a hidden stash of uninstalled traps 1046 | -9/Mines | Build established: Scavenger-Mutant 1064 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1194 | -9/Mines | Discovered exit to Materials (range 7) 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Evolved 2 slots: Utility x2 1266 | -8/Materials | Garrison activated, responded to threat 1322 | -8/Materials | Lost 3 parts (1p2n) 1895 | -8/Materials | Lost 3 parts (2n1w) 2090 | -8/Materials | Core integrity fell below 50% 2178 | -8/Materials | Build established: Mutant 2200 | -8/Materials | Discovered new exit (range 16) 2218 | -8/Materials | Entered Factory 2218 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2234 | -7/Factory | Identified exit to DSF 2235 | -7/Factory | Entered DSF 2272 | -7/DSF | Additional patrols routed to DSF 2331 | -7/DSF | Lost 3 parts (2n1w) 2337 | -7/DSF | Discovered new exit (range 15) 2391 | -7/DSF | Core integrity fell below 50% 2412 | -7/DSF | Lost 9 parts (1p3n1u4w) 2417 | -7/DSF | Core integrity fell below 20% 2517 | -7/DSF | Sterilization system engaged 2528 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 50 matter. X-62 Marksman springs to life. Penetrated by Slug. Matter Repository disabled. Carbon-fiber Leg destroyed. Chain reaction triggered in Imp. Deuterium Engine. X-62 Marksman destroyed. Hvy. EM Shotgun destroyed. Destroyed Hvy. EM Shotgun. Acquired 54 matter. Acquired Imp. Carbon-fiber Leg. Acquired Corrupted Imp. Carbon-fiber Leg. Acquired Gauss Rifle. Acquired 25 matter. ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. Acquired Arm. Wheel. 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"""""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 6 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed StructuralAntimatterKit Manual? 0 Play Time 00:31:01 Cumulative 10.5 hours Start 2024.04.06 @ 17:30:02 End 2024.04.06 @ 18:01:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67cf7fc3-1435-4480-88a6-de37630056ab