Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 10:32:26 Player: Dadrick Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (3993) 3993 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2923) 2923 TOTAL SCORE: 14301 Bonus ------- Follower Combat Kills 221 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1572 Friendly Fire -170 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 72/100 System Corruption 39% Temperature Cool (12) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Wheel Large Matter Pod (150) Improved Kinecellerator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Heavy Siege Treads Biometal Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Recoil Nullifier Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon Hypervelocity Mass Driver Long-range Missile Launcher > --- INVENTORY -------- Fission Core Light Antimatter Reactor Improved Treads Improved Treads Armored Leg Large Matter Pod Advanced Terrain Scanner Improved Kinecellerator Improved Transmission Jammer Hardened Medium Armor Plating Long-range Tractor Beam Dimensional Node Initializer Heavy Plasma Cannon Enhanced Autogun Longsword +1 [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . Utility 7 | . . . . . 2 2 . . . 2 1 . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . . Parts Attached 178 | 7 18 14 . 5 8 6 2 . . 34 26 14 4 28 12 Power 16 | 1 1 1 . . 1 . . . . 1 3 3 . 4 1 Engine 2 | 1 . 1 . . . . . . . . . . . . . Core 9 | . 1 . . . 1 . . . . 1 3 1 . 2 . Reactor 5 | . . . . . . . . . . . . 2 . 2 1 Propulsion 47 | 2 9 8 . . 2 . 1 . . 8 4 3 . 6 4 Treads 20 | . 4 4 . . 2 . 1 . . . 1 3 . 5 . Leg 7 | . . . . . . . . . . 1 1 . . 1 4 Wheel 17 | 2 5 4 . . . . . . . 4 2 . . . . Hover 2 | . . . . . . . . . . 2 . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . Utility 55 | 2 5 4 . 3 2 4 . . . 13 9 3 1 6 3 Device 35 | 1 4 4 . 3 2 1 . . . 10 3 2 . 2 3 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 1 . . 1 . Hackware 3 | . . . . . . . . . . 1 2 . . . . Protection 12 | . . . . . . 3 . . . 1 3 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 3 1 . 2 3 2 1 . . 12 10 5 3 12 4 Energy Gun 4 | 2 1 . . . . . . . . 1 . . . . . Energy Cannon 13 | . 1 . . . . . . . . 2 2 3 2 3 . Ballistic Gun 15 | . . 1 . 2 2 1 . . . 2 . . . 4 3 Ballistic Cannon 9 | . . . . . . 1 1 . . 2 3 . 1 1 . Launcher 5 | . 1 . . . . . . . . 1 . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . . . . 4 5 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . . 1 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . 3 Parts Lost 60 | . . 1 . 1 . . . . . 9 3 6 1 25 14 Power 10 | . . 1 . . . . . . . . 1 2 . 5 1 Propulsion 18 | . . . . . . . . . . 4 2 1 . 4 7 Utility 19 | . . . . . . . . . . 2 . 2 1 11 3 Weapon 13 | . . . . 1 . . . . . 3 . 1 . 5 3 Highest Loss Streak 19 | . . 1 . 1 . . . . . 3 2 6 1 19 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 99 100 100 100 89 91 93 93 93 92 99 87 94 89 51 Engine 2 | . 12 4 14 14 2 . . . . . . . . . . Core 5 | . 1 9 . . 6 7 6 6 6 5 9 2 5 5 . Reactor 1 | . . . . . . . . . . . . 5 5 4 4 Treads 8 | . 4 8 . . 9 7 13 13 13 5 . 12 15 15 . Leg 2 | . . . . . . . . . . 2 9 2 . . 14 Wheel 10 | . 23 20 28 28 18 15 13 13 13 11 9 . . . . Device 16 | . 13 14 14 14 17 22 20 20 20 18 14 12 15 14 13 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 5 5 Processor 4 | . . . . . . . . . . 4 9 10 10 9 . Hackware 4 | . . . . . . . . . . 4 10 10 10 7 . Protection 3 | . . . . . . 6 6 6 6 5 4 4 5 4 . Energy Gun 2 | . 23 8 . . . . . . . 1 5 2 . . . Energy Cannon 3 | . 4 14 14 . . . . . . . 5 2 5 4 . Ballistic Gun 7 | . . 6 14 28 19 14 13 13 13 8 . . . 1 7 Ballistic Cannon 4 | . . . . . . . 6 6 6 6 5 10 10 8 . Slashing Weapon 4 | . . . . . 6 7 6 6 6 4 4 4 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 30 30 28 26 51 60 64 64 64 68 75 88 90 93 65 Greatest Support 121 | 32 40 40 32 32 32 32 32 32 32 48 70 121 121 121 86 Greatest Overweight (x) 8 | . . . . . 1 1 1 1 1 4 6 1 . 2 8 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 11 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Average Carried 13 | 2 7 13 14 14 14 14 14 15 15 14 13 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 11 15 15 15 15 15 15 15 15 14 15 15 14 12 5 Class Distribution -------------------- 22% | Scavenger-Assassin 20% | Scavenger-Skirmisher 16% | Mutant 10% | Assassin 7% | Skirmisher 5% | Scavenger-Mutant 5% | Hacker-Skirmisher 4% | Hacker-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 3570 | 217 219 193 . 53 108 225 . 96 . 758 482 389 138 543 149 Remotely 333 | . . . . . . . . . . . 108 225 . . . Salvage Created 3852 | 79 267 87 . 32 56 236 . . . 1112 494 454 47 498 490 Parts 174 | 5 22 7 . 4 4 11 . . . 55 28 9 . 9 20 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 9 . . 18 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 72 | . 9 4 . 2 . 1 . . . 19 9 6 1 12 9 Melee 14 | . . . . . . 1 . . . 1 2 1 . 1 8 Guns 16 | . 5 1 . 2 . . . . . 3 1 1 . 2 1 Cannons 30 | . 1 3 . . . . . . . 11 6 3 1 5 . AOE 11 | . 3 . . . . . . . . 4 . . . 4 . Classes Destroyed 19 | 2 4 . . . 1 1 . . . 2 1 3 . 5 . Worker 1 | . . . . . . . . . . . 1 . . . . Builder 5 | . . . . . 1 . . . . 2 2 . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . Recycler 5 | 1 . . . . . 2 . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . . . . 1 . . . 1 . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . . . Swarmer 25 | . 5 3 . 2 . . . . . 9 . . . 1 5 Grunt 19 | . 4 1 . . . . . . . 2 . 3 . 5 4 Brawler 2 | . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 4 | . . . . . . . . . . 1 1 1 1 . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . . 1 . Programmer 16 | . . . . . . 1 . . . 7 8 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 5 2 . 2 2 2 . . . 8 3 3 1 5 4 Combat Bots Only 5 | . 5 2 . 2 . 1 . . . 5 2 3 1 5 4 Max Kills in Single Turn 3 | 1 2 1 . 1 2 1 . . . 3 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . 3 . . . 3 . Melee 1 | . . . . . . 1 . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Hostile Shots Fired 716 | . 37 72 . 19 2 2 . . . 86 87 78 10 185 138 Missed 189 | . 4 23 . 3 . 1 . . . 19 20 16 4 63 36 Damage Taken 10656 | . 309 421 . 126 31 15 . . . 1479 1392 1256 146 3271 2210 Core 1499 | . 95 88 . 38 . . . . . 121 149 107 24 359 518 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 63 | . . . . . . . . . . . . 63 . . . Regen/Repaired (Parts) 478 | . . . . . . . . . . 106 221 . . 151 . Core Remaining (%) 83 | 100 . . . 11 100 100 . . 100 87 . . . . . Volleys Fired 193 | 7 27 20 . 6 9 14 . . . 34 22 15 10 25 4 Largest 4 | 2 2 2 . 2 2 2 . . . 4 4 4 3 4 2 Hottest 297 | 80 100 80 . 40 61 61 . . . 270 297 270 189 214 60 Shots Fired 473 | 14 52 40 . 12 12 16 . . . 108 82 50 19 59 9 Gun 228 | 14 44 20 . 12 12 12 . . . 60 21 5 . 19 9 Cannon 232 | . 6 20 . . . 4 . . . 46 61 45 19 31 . Launcher 13 | . 2 . . . . . . . . 2 . . . 9 . Special . | . . . . . . . . . . . . . . . . Kinetic 276 | . . 20 . 12 12 16 . . . 94 34 33 8 38 9 Thermal 184 | 14 50 20 . . . . . . . 12 48 17 11 12 . Explosive 13 | . 2 . . . . . . . . 2 . . . 9 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 3 9 6 . 3 1 . . . . 10 11 27 8 16 2 Robot Miss Streak 5 | 2 2 5 . 2 1 4 . . . 5 2 4 1 2 3 Penetration Max 2 | . . . . . . . . . . 2 1 . . 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 327 | 8 31 21 . 6 2 5 . . . 76 58 41 10 42 27 Core Hits 181 | 3 19 7 . 3 2 3 . . . 39 18 13 2 59 13 Critical Kills 5 | . . . . . 1 . . . . . . 1 . 3 . Critical Parts Destroyed 9 | . . . . . . . . . . 1 . . 2 6 . Critical Strikes 30 | . . . . . 1 . . . . 8 4 4 2 9 2 Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 13 | . . . . . 1 . . . . 1 . . 2 9 . Blast 11 | . . . . . . . . . . 5 4 2 . . . Sever 5 | . . . . . . . . . . 2 . 1 . . 2 Melee Attacks 120 | . . . . . 5 20 1 3 . 26 20 17 . 1 27 Impact . | . . . . . . . . . . . . . . . . Slashing 120 | . . . . . 5 20 1 3 . 26 20 17 . 1 27 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 3 . . . 6 3 4 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13020 | 95 603 257 . 40 61 396 . . . 3269 2037 1519 246 3343 1154 Guns 2606 | 95 321 83 . 40 61 . . . . 1024 481 104 . 310 87 Cannons 4031 | . 53 174 . . . . . . . 1091 1182 716 246 569 . Explosions 2953 | . 229 . . . . . . . . 294 . . . 2430 . Melee 3430 | . . . . . . 396 . . . 860 374 699 . 34 1067 Ramming . | . . . . . . . . . . . . . . . . Kinetic 4038 | . . 83 . 40 61 . . . . 1845 649 511 146 616 87 Thermal 2599 | 95 374 174 . . . . . . . 270 1014 309 100 263 . Explosive 2953 | . 229 . . . . . . . . 294 . . . 2430 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3430 | . . . . . . 396 . . . 860 374 699 . 34 1067 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . 4 5 8 8 36 39 Average Corruption 11 | . . . . . . . . . . 2 2 7 8 19 38 Corruption Purged 7 | . . . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 123 | . . . . . . . . . . 9 13 33 19 24 25 Message Errors 23 | . . . . . . . . . . 2 2 10 1 4 4 Matter Fused 19 | . . . . . . . . . . 1 4 6 1 3 4 Heat Flow Errors 16 | . . . . . . . . . . 2 1 3 4 2 4 Energy Discharges 17 | . . . . . . . . . . 1 1 5 3 5 2 Parts Rejected 3 | . . . . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 15 | . . . . . . . . . . 1 3 2 3 3 3 Data Loss (major) 9 | . . . . . . . . . . 1 1 1 3 1 2 Misfires 10 | . . . . . . . . . . 1 1 5 1 . 2 Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . 2 1 Weapon Failures 5 | . . . . . . . . . . . . . 2 2 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 726 | . . . . . . 56 . . . 243 102 243 . 20 62 Projectiles 61 | . . . . . . . . . . 35 26 . . . . Explosions 20 | . . . . . . . . . . . . . . 20 . Melee 645 | . . . . . . 56 . . . 208 76 243 . . 62 Knockbacks 18 | . . . . . . . . . . 7 6 3 . 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . 7 6 3 . 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . . . 55 . . . 57 . Shots 2 | . . . . . . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 475 | 72 120 38 . . . 16 . . . 335 475 471 199 236 252 Average Temperature 102 | 33 33 12 . . . 9 . . . 139 166 149 71 69 112 Received Heat Transfer 1565 | . 69 42 . . 9 . . . . 99 90 401 36 501 318 Effects 9 | . . . . . . . . . . . 6 3 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . 1 2 . . . Interference 3 | . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 18 | . . . . . . . . . . . . 18 . . . Longest Duration 18 | . . . . . . . . . . . . 18 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Melted 10 | . 1 . . . . . . . . . 6 3 . . . Heat Transferred 4221 | 225 836 370 . . . . . . . 398 1388 496 148 360 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 404 | 10 182 123 . 50 124 64 10 . . 404 396 . . . . Initial 197 | . 6 61 . . . 9 9 . . 30 197 . . . . Average 98 | 2 103 71 . 37 44 16 9 . . 134 249 . . . . Maximum Alert Level 2 | . . . . . . . . . . 2 1 . . . . Low Security (%) 82 | 100 100 100 . 100 100 100 100 . . 65 36 . . . . Level 1 17 | . . . . . . . . . . 33 63 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 1 2 . . . 5 7 . . . . Investigation 2 | . 1 . . . . . . . . . 1 . . . . Extermination 7 | . . . . . . 1 . . . 3 3 . . . . Reinforcement 6 | . 2 . . . 1 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 9 | . . . . . 7 . . . . 1 1 . . . . Communications Jammed 9 | . . . . . . . . . . 9 . . . . . Distress Signals 9 | . . . . . . . . . . 9 . . . . . Times Spotted 132 | . 17 7 . 3 3 5 . 2 . 22 16 10 1 28 18 Peak Tracking Total 10 | . 5 3 . 3 1 1 . 4 . 6 6 4 1 10 7 Tactical Retreats 10 | . 1 . . . . . . 2 . 2 . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 1 | . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . . . . . . . . 28 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 13 | . 1 . . . 1 1 . . . 6 2 2 . . . Max in Single Turn 2 | . 1 . . . . 1 . . . 2 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 43 | . 6 1 1 . 6 7 1 . . 7 3 2 . 9 . Terminals 18 | . 4 . . . 6 3 . . . 3 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . . Recycling Units 6 | . 2 . . . . 2 1 . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 97 | . 16 1 1 . 14 14 3 . . 15 9 2 . 22 . Successful 58 | . 7 1 1 . 7 5 2 . . 6 5 2 . 22 . Failed 39 | . 9 . . . 7 9 1 . . 9 4 . . . . Catastrophic 8 | . 1 . . . 2 2 . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 7 . 1 . 9 2 . . . 4 1 . . . . Terminals 47 | . 14 . . . 14 5 . . . 8 6 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 2 3 . . . . Recycling Units 10 | . 2 . . . . 3 3 . . 2 . . . . . Scanalyzers 6 | . . . . . . 4 . . . 2 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Terminal Hacks 40 | . 5 1 1 . 5 . . . . 2 2 2 . 22 . Record 21 | . . . . . . . . . . . . 1 . 20 . Prototype ID Bank 4 | . 2 . . . 2 . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . 1 . 2 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Locate Traps 5 | . 1 . . . 1 . . . . 2 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 2 . . . . Scan Component 2 | . . . . . . . . . . 1 1 . . . . Repair 2 | . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 7 | . 2 . . . . 2 2 . . 1 . . . . . Report Inventory 6 | . 2 . . . . 2 1 . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . 3 . . . 1 . . . . . Insert Component 3 | . . . . . . 2 . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . . . 1 . . . . Terminals 3 | . . . . . 2 . . . . . 1 . . . . Botnet 3 | . . . . . 2 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 6 7 . . . 7 2 . . . . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 1 . . . . Time 69 | . . . . . . . . . . 50 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Total Allies 13 | . . 4 . 2 . . . . . 3 . 4 . . . Largest Group 4 | . . 4 . 2 2 . . . . 3 . 4 . . . Highest-Rated Group 116 | . . 71 . 47 47 . . . . 93 . 116 . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . 31 . 29 . . . Total Orders 8 | . . . . . 4 1 . 1 1 1 . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . EXPLORE 7 | . . . . . 3 1 . 1 1 1 . . . . . Ally Attacks 76 | . . 23 . . 15 . . . . 24 . 14 . . . Total Damage 1018 | . . 185 . . 206 . . . . 386 . 241 . . . Kills 10 | . . 3 . . 3 . . . . 1 . 3 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 2 . . . 1 2 . . Drone Launches 13 | . . . . . 7 2 . 1 1 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 10205 | 85 541 837 221 514 493 1043 249 315 60 1444 918 968 602 1486 429 Spaces Moved 5953 | 51 405 660 220 442 325 626 179 268 29 679 305 455 270 766 273 Core 5 | 1 . . . . . . . . . . . . . . 4 Treads 1618 | . 22 103 . . . . . . . . 1 455 270 766 1 Legs 268 | . . . . . . . . . . . . . . . 268 Wheels 4062 | 50 383 557 220 442 325 626 179 268 29 679 304 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 115 115 115 115 115 115 110 166 166 160 50 Average Speed 127 | 99 103 109 100 100 115 115 115 115 115 126 124 168 166 170 122 Slowest Speed 450 | 100 160 160 100 100 115 115 115 115 115 160 180 270 166 360 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 74 98 60 73 56 23 8 66 19 22 13 62 54 91 35 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 3 . 1 . . . 1 . . . 2 2 . . Spaces Dug 63 | . . . . . 6 18 1 3 . 13 15 3 4 . . Terrain Destroyed 289 | . 1 . . . 6 18 1 3 . 96 30 23 5 106 . Melee 54 | . . . . . 5 14 1 3 . 13 15 3 . . . Projectile 61 | . . . . . 1 4 . . . 16 15 20 5 . . AOE 174 | . 1 . . . . . . . . 67 . . . 106 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Total 8046 | 68 468 733 221 503 428 915 222 271 55 1157 765 604 407 896 333 Wait 1476 | . 10 34 . 48 70 231 35 1 27 361 380 77 123 69 10 Move 5938 | 50 404 659 219 441 324 625 178 267 28 678 304 454 269 765 273 Hop . | . . . . . . . . . . . . . . . . Pick Up 68 | 4 5 5 1 2 6 9 4 . . 12 5 5 . 6 4 Fast Attach 55 | 7 3 . . . 3 3 . . . 13 8 4 1 12 1 Attach 46 | . . 1 . 2 4 1 2 . . 8 3 5 1 8 11 Detach 6 | . 1 . . . 1 . . . . . 2 1 . 1 . Swap 78 | . 15 13 . 3 1 2 . . . 13 15 5 2 9 . Drop 49 | . 3 1 1 1 5 10 2 . . 12 6 3 1 . 4 Fire 193 | 7 27 20 . 6 9 14 . . . 34 22 15 10 25 4 Melee 119 | . . . . . 5 20 1 3 . 26 20 17 . 1 26 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 86 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 6) 393 | -10/Materials | Discovered new exit (range 15) 612 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Entered Mines 640 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 695 | -10/Mines | Received a Mining Laser from a helpful Derelict 966 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 968 | -10/Mines | Found Prototype Device 1001 | -10/Mines | Discovered new exit (range 9) 1206 | -10/Mines | Core integrity fell below 50% 1278 | -10/Mines | Learned location of 1 exit from Materials 1295 | -10/Mines | Found the Drone Emporium 1303 | -10/Mines | Found Prototype Device 1445 | -10/Mines | Discovered new exit (range 6) 1460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1460 | -10/Mines | Discovered new exit (range 5) 1464 | -10/Mines | Entered Exiles 1488 | -10/Exiles | Met 8R-AWN 1505 | -10/Exiles | Met EX-HEX 1538 | -10/Exiles | Met EX-BIN 1552 | -10/Exiles | Aligned with FarCom system 1553 | -10/Exiles | Given EX-Vault access code 1578 | -10/Exiles | Opened EX-Vault 1588 | -10/Exiles | Found Longsword +1 1610 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1639 | -10/Exiles | Met EX-DEC 1674 | -10/Exiles | Discovered new exit (range 12) 1685 | -10/Exiles | Left Exiles lab with Longsword +1 1685 | -10/Exiles | Entered Mines 1692 | -9/Mines | Core integrity fell below 20% 1843 | -9/Mines | Learned Materials terminal intel 1992 | -9/Mines | Build established: Skirmisher 2086 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2183 | -9/Mines | Learned location of 1 exit from Materials 2184 | -9/Mines | Discovered new exit (range 9) 2199 | -9/Mines | Entered Materials 2199 | -8/Materials | Accompanied by 2 allies 2199 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2200 | -8/Materials | Identified exit to Factory 2201 | -8/Materials | Loaded intel: 12 terminal locations 2201 | -8/Materials | Identified Exp. Sensor Array 2203 | -8/Materials | Identified Decoy Drone Bay 2204 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2224 | -8/Materials | Discovered new exit (range 59) 2692 | -8/Materials | Entered Factory 2692 | -7/Factory | Evolved 2 slots: Utility x2 2772 | -7/Factory | Build established: Scavenger-Assassin 3704 | -7/Factory | Discovered new exit (range 15) 3735 | -7/Factory | Entered another Factory area 3735 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3980 | -6/Factory | Discovered new exit (range 2) 3984 | -6/Factory | Entered Lower Caves 4061 | -6/Lower Caves | Discovered new exit (range 122) 4228 | -6/Lower Caves | Learned location of Zion (-6) 4285 | -6/Lower Caves | Build established: Scavenger-Tank 4299 | -6/Lower Caves | Entered another Lower Caves area 4313 | -6/Lower Caves | Discovered new exit (range 15) 4359 | -6/Lower Caves | Entered Factory 4359 | -5/Factory | Evolved 2 slots: Utility x2 4377 | -5/Factory | Allied Derelicts emerged from ambush trap array 4912 | -5/Factory | Build established: Assassin 5213 | -5/Factory | Repaired Hvy. Plasma Cannon 5527 | -5/Factory | Lost 3 parts (1n2w) 5720 | -5/Factory | Discovered new exit (range 10) 5803 | -5/Factory | Entered another Factory area 5803 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5911 | -4/Factory | Identified exit to Upper Caves 5911 | -4/Factory | Identified exit to Armory 5981 | -4/Factory | Garrison activated, responded to threat 6650 | -4/Factory | Repaired Hrd. Medium Armor Plating 6721 | -4/Factory | Entered Upper Caves 6723 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6767 | -4/Upper Caves | Lost 6 parts (2p2n2u) 7026 | -4/Upper Caves | Build established: Hacker-Skirmisher 7101 | -4/Upper Caves | Learned 4 Research zone layouts 7111 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7323 | -4/Upper Caves | Lost 3 allies 7403 | -4/Upper Caves | Found Alien Artifact 7612 | -4/Upper Caves | Build established: Scavenger-Skirmisher 7612 | -4/Upper Caves | Spotted B-86 Titan 7622 | -4/Upper Caves | Destroyed B-86 Titan 7633 | -4/Upper Caves | Encountered a Warlord checkpoint 7677 | -4/Upper Caves | Discovered new exit (range 9) 7689 | -4/Upper Caves | Entered another Upper Caves area 7720 | -4/Upper Caves | Encountered a Warlord checkpoint 7892 | -4/Upper Caves | Learned Research non-interactive machine intel 8076 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8177 | -4/Upper Caves | Discovered new exit (range 11) 8291 | -4/Upper Caves | Entered Warlord 8404 | -4/Warlord | System corruption cleaned by Quarantine Array 8495 | -4/Warlord | Learned Armory emergency access door positions 8498 | -4/Warlord | Learned 4 Armory zone layouts 8498 | -4/Warlord | Learned 4 Command zone layouts 8498 | -4/Warlord | Learned Factory terminal intel 8498 | -4/Warlord | Learned Factory scanalyzer intel 8498 | -4/Warlord | Learned Research repair station intel 9054 | -4/Warlord | Visited the Vortex Lab 9061 | -4/Warlord | Warlord's base attacked by MAIN.C 9236 | -4/Warlord | Met Warlord 9411 | -4/Warlord | Warlord forces counterattacked 9450 | -4/Warlord | Lost 3 allies 9467 | -4/Warlord | Crushed by falling debris 9467 | -4/Warlord | System corruption reached 10% 9477 | -4/Warlord | Identified Dimensional Node Initializer 9477 | -4/Warlord | Initialized slip node 9498 | -4/Warlord | Lost 5 parts (1p1n2u1w) 9509 | -4/Warlord | Lost 6 allies 9590 | -4/Warlord | Lost 3 allies 9638 | -4/Warlord | System corruption reached 30% 9672 | -4/Warlord | Core integrity fell below 50% 9708 | -4/Warlord | Lost 19 parts (3p3n9u4w) 9730 | -4/Warlord | Opened side exit 9736 | -4/Warlord | Warlord base infiltrated, sounded retreat 9761 | -4/Warlord | Discovered new exit (range 10) 9777 | -4/Warlord | Entered Proximity Caves 9805 | -3/Proximity Caves | Core integrity fell below 20% 9844 | -3/Proximity Caves | Lost 7 parts (1p4n1u1w) 10116 | -3/Proximity Caves | Build established: Scavenger-Mutant 10134 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10206 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10151_ System corrupted: Substantial component data lost. 10156_ S-43 Plague destroyed. 10156_ Switching to secondary target: S-43 Plague. 10166_ System corrupted: Component data lost. 10166_ Slug penetrates Wall. 10184_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 10184_ System corrupted: Hvy. Machine Gun misfires. 10189_ System corrupted: Hvy. Machine Gun jammed. 10190_ Flexi-carbon Leg destroyed. 10199_ System corrupted: Imp. Transmission Jammer rejected. 10199_ System corrupted: Myomer Leg stumbles. 10201_ Lrg. Storage Unit destroyed. 10201_ S-43 Plague destroyed. 10203_ Myomer Leg destroyed. 10203_ Slug penetrates Wall. 10204_ Dropped Rnf. Antimatter Reactor. 10204_ Dropped Myomer Leg. 10204_ Adv. Heat Sink destroyed. 10205_ Dropped Hvy. Machine Gun. 10206_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#??????????? | | ??????????????????#???????????#?????? ???????????? | | ???????????????????????###???##????? ???????????? | | ???????????????????????## ?## ????? #???????????? | | ???????????????????????? ## ????? ??#?????????? | | ?????????????????????? ?? ???? ????????????? | | ?????????????????????????? ???? ?????????????? | | ??????????? ??#####???????? ?### ?????????????? | | ?????????????## #???## ?? ? ## ???? ?????????? | | ?????????????? ### ?????# ??????????????? | | ??? ??????????# ?????# #??????????????? | | ??????#??###??# ######## #??????????????? | | ?????#???# #### ?## ## ##?????????????? | | ?#???##### ##?# #?# #??????????#??? | | ????## ### #?# ##????????????#? | | ???## ### #### ### ##??????????#???? | | ??## ## g #### ####????????????? | | ?## g##### gg #????????????? | | ? # ## [Y= ##????????????? | | ??????# ## # ##????????????? | | #?????# * ### # ##???????????? | | ?????# ## =%##?# #???????????? | | ????????## [#### =! #???????????? | | ######### ######;;[*[ ## ##???????????? | | ## #### ### #????????????? | | #?# @ #?# #??#????????? | | ###### ### #?# #??????????? | | ?????# / ##?# ###??#?????? | | ?#?# #??### ##??????????? | | ???## ### #???#?# ##??#?#??????? | | ?#??# #?# #?????###?#??????????? | | ?#??# #???????????????????? | | ????##### #????????#??????????? | | ????#???############ #####??#???????????#????? | | ???##??#???????#???#######???????????????????????? | | ?????????????#?#?????????#??????????#????????????? | | ?????#???????????????????????????#???????????????? | | #????????????????????????????????????????????????? | | ????????????????????????#??#?????????????????????? | | ?#?#?????????????????????????????????????????????? | | ?????????#???????#???????????????????????????????? | | ??????????????????#??????#???????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#??????#?????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 37 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 450 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorSpectralWarhead Manual? 0 Play Time 02:02:56 Cumulative 63.2 hours Start 2024.06.30 @ 12:09:03 End 2024.07.01 @ 10:32:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 32 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc43469e-6f2c-43af-abbb-3a7bcd92a7b3