Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 23:59:03 // Winter2019/RPGLIKE Player: Cipherpunk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1147) 1147 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3317 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/650 Matter 51/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (2) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter ECM Suite Shield Generator Hacking Suite > --- WEAPON ----------- EM Pulse Gun Heavy EM Shotgun > --- INVENTORY -------- Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 8 | 3 . 1 2 2 Power 1 | . . . 1 . Propulsion 1 | 1 . . . . Utility 5 | 2 . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 42 | 1 8 2 11 20 Power 3 | . . . 1 2 Engine 3 | . . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 4 . 2 3 Treads . | . . . . . Leg 5 | . 1 . 1 3 Wheel 1 | . 1 . . . Hover 1 | . . . 1 . Flight 2 | . 2 . . . Utility 10 | . 2 . 1 7 Device 4 | . 1 . 1 2 Storage . | . . . . . Processor 3 | . 1 . . 2 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 20 | 1 2 2 7 8 Energy Gun 11 | 1 1 . 4 5 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 8 | . 1 2 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 2 | . 1 . 1 . Power 1 | . . . 1 . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . 1 . Average Slot Usage (%) 79 | . 71 76 74 89 Engine 13 | . 14 12 12 15 Leg 14 | . 13 12 13 15 Hover 2 | . . . 6 . Flight 3 | . 7 12 . . Device 17 | . 10 12 19 21 Processor 11 | . 9 12 10 12 Protection 1 | . . . . 3 Energy Gun 9 | . 13 . 6 13 Launcher 3 | . . 12 4 . Naked Turns 13 | . . . . 13 Heaviest Build 25 | 5 8 8 18 25 Greatest Support 39 | 10 16 10 25 39 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 Most Carried 2 | 2 2 2 2 2 Average Carried 1 | . 1 1 1 1 Final Capacity 2 | 2 2 2 2 2 Final Carried 2 | 2 1 2 1 1 Class Distribution -------------------- 56% | Hacker-Mutant 34% | Mutant 9% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 689 | 200 80 74 258 77 Remotely . | . . . . . Salvage Created 886 | . 176 2 412 296 Parts 85 | . 21 4 35 25 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 8 3 17 6 Guns 9 | . 1 . 2 6 AOE 24 | . 6 3 15 . Classes Destroyed 10 | . 4 . 4 2 Builder 1 | . . . . 1 Tunneler 2 | . 1 . 1 . Hauler 2 | . . . 1 1 Recycler 1 | . 1 . . . Operator 2 | . . . 2 . Swarmer 12 | . 6 3 3 . Grunt 16 | . 2 . 11 3 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 4 | . . . 2 2 Best Kill Streak 9 | . 9 3 4 2 Combat Bots Only 6 | . 6 3 4 2 Max Kills in Single Turn 4 | . 2 3 4 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2038 | . 383 27 534 1094 Core 1670 | . 326 21 422 901 Absorbed by Shields 282 | . . . . 282 Redirected to Core 1227 | . 187 16 366 658 Core Remaining (%) 77 | 100 . 66 67 . Volleys Fired 110 | . 27 1 52 30 Largest 2 | . 1 1 1 2 Hottest 90 | . 40 33 40 90 Shots Fired 130 | . 27 1 52 50 Gun 100 | . 23 . 30 47 Cannon . | . . . . . Launcher 30 | . 4 1 22 3 Special . | . . . . . Kinetic 2 | . . . . 2 Thermal . | . . . . . Explosive 30 | . 4 1 22 3 Electromagnetic 98 | . 23 . 30 45 Robot Hit Streak 11 | . 7 . 6 11 Robot Miss Streak 4 | . 2 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | . 18 . 33 38 Core Hits 70 | . 11 3 35 21 Critical Hits 2 | . . . . 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3217 | . 823 158 1439 797 Guns 1065 | . 229 . 302 534 Cannons . | . . . . . Explosions 2147 | . 594 158 1137 258 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 17 | . . . . 17 Thermal 137 | . 92 . . 45 Explosive 2010 | . 502 158 1137 213 Electromagnetic 1048 | . 229 . 302 517 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . 14 . 44 . Projectiles . | . . . . . Explosions 58 | . 14 . 44 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 331 | . 135 5 84 107 Shots 11 | . 4 1 3 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | . 7 . 32 255 Average Temperature 60 | . 3 . 11 74 Received Heat Transfer 717 | . 72 . 222 423 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 5 | . 1 . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 250 | . 150 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 569 | . 347 205 569 350 Average Influence 235 | . 211 204 288 220 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 40 | 100 41 . 40 56 Level 1 52 | . 58 99 38 43 Level 2 6 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 . 4 2 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 7 | . 3 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . . . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 18 3 43 24 Peak Tracking Total 8 | . 5 3 8 5 Tactical Retreats 15 | . 2 . 7 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 13 | . 5 . 8 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 13 | . 3 1 4 5 Terminals 11 | . 3 . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 10 1 18 19 Successful 27 | . 6 1 8 12 Failed 21 | . 4 . 10 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 40 | . 11 . 13 16 Terminals 45 | . 10 . 16 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 1 4 6 Part Schematic 1 | . . . . 1 Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 3 | . 1 . 1 1 Unreport Threat 1 | . . . 1 . Reprogram Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 39 | . 14 . 10 15 Terminals 15 | . 5 . 4 6 Assimilate 1 | . 1 . . . Botnet 11 | . 3 . 3 5 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 9 | . 2 . 3 4 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1816 | 9 318 273 533 683 Spaces Moved 1210 | 5 194 209 383 419 Core 28 | . . . . 28 Treads . | . . . . . Legs 930 | 5 185 209 140 391 Wheels 1 | . 1 . . . Hover 243 | . . . 243 . Flight 8 | . 8 . . . Fastest Speed 50 | 120 100 120 70 50 Average Speed 113 | 120 120 120 97 121 Slowest Speed 130 | 120 130 120 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 41 57 37 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 217 | . 28 11 153 25 Melee . | . . . . . Projectile . | . . . . . AOE 217 | . 28 11 153 25 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1521 | 8 249 230 490 544 Wait 77 | 1 12 14 14 36 Move 1206 | 4 193 208 382 419 Hop . | . . . . . Pick Up 11 | 1 1 2 4 3 Fast Attach 22 | 1 5 . 3 13 Attach 6 | . 1 1 1 3 Detach 5 | 1 . . 1 3 Swap 14 | . 2 1 7 4 Drop 22 | . 3 1 6 12 Fire 110 | . 27 1 52 30 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 47 | . 5 2 20 20 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x2) 10 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 7) 160 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 329 | -10/Mines | Met a Derelict bent on vengeance 330 | -10/Mines | Reached level 2 352 | -10/Mines | Discovered new exit (range 4) 373 | -10/Mines | Upgraded with Utility slot (x1) 413 | -10/Mines | Learned Materials stockpile data 481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 560 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 588 | -10/Mines | Discovered new exit (range 6) 601 | -10/Mines | Entered Materials 603 | -9/Materials | Reached level 3 651 | -9/Materials | Upgraded with Power slot (x1) 763 | -9/Materials | Reached level 4 765 | -9/Materials | Upgraded with Utility slot (x1) 812 | -9/Materials | Core integrity fell below 50% 927 | -9/Materials | Core integrity fell below 20% 936 | -9/Materials | Build established: Hacker-Mutant 941 | -9/Materials | Reached level 5 1043 | -9/Materials | Discovered new exit (range 12) 1134 | -9/Materials | Entered another Materials area 1136 | -8/Materials | Reached level 6 1144 | -8/Materials | Upgraded with Utility slot (x1) 1144 | -8/Materials | Upgraded with Weapon slot (x1) 1761 | -8/Materials | Core integrity fell below 50% 1773 | -8/Materials | Core integrity fell below 20% 1804 | -8/Materials | Released all parts (12) 1817 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01659_ Acquired Adv. Signal Interpreter. 01755_ Destroyed Particle Gun. 01755_ U-05 Engineer destroyed. 01758_ G-47 Trooper suffers critical hit. 01758_ G-47 Trooper destroyed. 01760_ U-05 Engineer builds a Wall. 01760_ Terminal disabled. 01766_ K-01 Serf collects debris. 01804_ Released EM Pulse Gun. 01804_ Released Titanium Leg. 01804_ Released Shield Generator. 01804_ Released Hvy. EM Shotgun. 01804_ Released Lgt. Deuterium Engine. 01804_ Released Imp. Ion Engine. 01804_ Released ECM Suite. 01804_ Released Adv. Visual Processing Unit. 01804_ Released Adv. Sensor Array. 01804_ Released Hacking Suite. 01804_ Released Adv. Signal Interpreter. 01809_ ALERT: Alarm triggered, dispatching investigation squad. 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Propulsion Slot 1 | 1 . . . . Utility Slot 5 | 2 . 1 1 1 Weapon Slot 1 | . . . . 1 Core Integrity 1 | . . . 1 . Heat Dissipation 1 | 1 . . . . Energy Generation 1 | . . . 1 . Mass Support 1 | . . . 1 . Inventory Capacity 2 | 2 . . . . Sight Range 1 | . . . 1 . Sensor Range 1 | . . . 1 . Hack Attack % 2 | 1 . 1 . . Hack Defense % 2 | 1 . . 1 . EX Damage % 1 | . . . . 1 Protomatter Created 389 | . 30 16 191 152 Integrity Restored 1011 | . 105 39 411 456 Core 1011 | . 105 39 411 456 Protomatter Decayed 49 | . . 49 . . Game ------ Seed SupersonicDroneAmplifier Manual? 0 Play Time 00:31:36 Cumulative 56.2 hours Start 2019.12.27 @ 23:26:17 End 2019.12.27 @ 23:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8894b282-fbe7-441c-9220-abb81aadfe1f