Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.23 @ 13:20:44 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (367) 367 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 3425 Bonus ------- Follower Combat Kills 73 Aligned with FarCom 300 Cogmind --------- Core Integrity 539/550 Matter 300/300 Energy 1604/1650 System Corruption 0% Temperature Warm (156) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Superbattery Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- Heavy EM Shotgun Heavy Particle Gun > --- INVENTORY (8) ---- Improved Sensor Array Experimental Sensor Array ECM Suite Thief Drone Bay Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Superbattery Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Improved Sensor Array Experimental Sensor Array ECM Suite Thief Drone Bay Heavy Particle Gun [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 20 | 2 3 1 . 1 13 Power 1 | . . . . . 1 Engine 1 | . . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 . . 1 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 8 | . 2 . . 1 5 Flight . | . . . . . . Utility 4 | . 1 . . . 3 Device 1 | . . . . . 1 Storage 1 | . . . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | . . 1 . . 4 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 88 99 85 85 87 Engine 15 | . 14 14 14 14 17 Wheel 3 | . 27 . . . . Hover 23 | . . 28 28 28 26 Device 1 | . . . . . 3 Storage 13 | . 14 14 14 14 12 Processor 11 | . 3 14 14 14 9 Energy Gun 9 | . 14 13 . . 16 Ballistic Gun 10 | . 14 14 14 14 1 Peak Build Rating 32 | 6 7 12 12 12 32 Average Rating 13 | 6 6 8 11 12 23 On Entrance 9 | 6 6 7 11 12 12 Naked Turns . | . . . . . . Heaviest Build 22 | 11 11 12 12 12 22 Greatest Support 25 | 20 20 12 12 12 25 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 8 | 6 7 8 8 8 8 Average Carried 6 | 5 4 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 6 7 8 8 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 442 | 185 49 21 . 47 140 Remotely . | . . . . . . Salvage Created 660 | . 50 . . 40 570 Parts 47 | . 9 . . 5 33 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . . . . 3 7 Guns 10 | . . . . 3 7 Classes Destroyed 8 | . 1 . . 1 6 Worker 3 | . . . . . 3 Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 6 | . . . . 3 3 Grunt 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 6 | . 1 . . 3 6 Combat Bots Only 4 | . . . . 3 4 Max Kills in Single Turn 2 | . 1 . . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 28 | . 1 . . 20 7 Missed 11 | . . . . 8 3 Damage Taken 120 | . 9 7 . 73 31 Core 35 | . 9 7 . 8 11 Absorbed by Shields . | . . . . . . Ignored by Resistances 39 | . 3 2 . 24 10 Regen/Repaired (Parts) 23 | . . . . . 23 Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 37 | . 5 . . 9 23 Largest 2 | . 2 . . 1 2 Hottest 105 | . 70 . . 33 105 Shots Fired 65 | . 10 . . 9 46 Gun 65 | . 10 . . 9 46 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | . 5 . . 9 . Thermal 28 | . 5 . . . 23 Explosive . | . . . . . . Electromagnetic 23 | . . . . . 23 Robot Hit Streak 18 | . 3 . . 2 18 Robot Miss Streak 3 | . 1 . . 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 47 | . 5 . . 5 37 Core Hits 28 | . 3 . . 3 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1049 | . 50 . . 111 888 Guns 967 | . 50 . . 111 806 Cannons . | . . . . . . Explosions 82 | . . . . . 82 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 124 | . 13 . . 111 . Thermal 453 | . 37 . . . 416 Explosive . | . . . . . . Electromagnetic 472 | . . . . . 472 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . . 31 Projectiles . | . . . . . . Explosions 31 | . . . . . 31 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 30 . . . 261 Average Temperature 92 | . 18 . . . 99 Received Heat Transfer 15 | . 6 . . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 790 | . 111 . . . 679 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 298 | . 100 33 . 73 298 Initial 33 | . . 33 . . . Average 56 | . 46 22 . 29 116 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 84 Level 1 4 | . . . . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 7 . . 3 15 Peak Tracking Total 3 | . 2 . . 3 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 3 2 1 . 4 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 13 2 1 . 15 Successful 22 | . 8 2 1 . 11 Failed 9 | . 5 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 4 . 1 . 4 Terminals 22 | . 13 . . . 9 Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 2 1 . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . 2 . . . Emergency Access Points 2 | . 1 . . . 1 Locate Traps 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 Terminals 6 | . 2 . . . 4 Track 3 | . 1 . . . 2 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 132 | . . . . . 132 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 42 | . . . . 42 42 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 311 | . . . . . 311 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2269 | 5 300 593 260 497 614 Spaces Moved 2067 | 1 281 296 463 616 410 Core . | . . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 262 | 1 261 . . . . Hover 1805 | . 20 296 463 616 410 Flight . | . . . . . . Fastest Speed 52 | 80 56 56 56 56 52 Average Speed 58 | 80 78 56 56 56 52 Slowest Speed 80 | 80 80 56 56 56 56 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 2 46 71 71 96 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . 3 10 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3066 | 4 351 724 463 758 766 Wait 913 | . 56 423 . 133 301 Move 2062 | . 280 295 462 615 410 Hop . | . . . . . . Pick Up 18 | . 5 2 1 . 10 Fast Attach 2 | . . . . . 2 Attach 10 | . 1 . . . 9 Detach 1 | . . . . . 1 Swap 9 | 2 2 1 . 1 3 Drop 14 | 2 2 3 . . 7 Fire 37 | . 5 . . 9 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 328 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 376 | -10/Mines | Learned Materials stockpile data 380 | -10/Mines | Discovered new exit (range 7) 380 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 382 | -10/Mines | Found Prototype Device 385 | -10/Mines | Identified exit to Materials 394 | -10/Mines | Found the Drone Emporium 398 | -10/Mines | Found Prototype Device 812 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Identified exit to Subcaves 856 | -10/Mines | Identified exit to Exiles 882 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Entered Exiles 913 | -10/Exiles | Met 8R-AWN 922 | -10/Exiles | Met EX-HEX 938 | -10/Exiles | Met EX-BIN 945 | -10/Exiles | Aligned with FarCom system 946 | -10/Exiles | Given EX-Vault access code 965 | -10/Exiles | Opened EX-Vault 968 | -10/Exiles | Found Superbattery 979 | -10/Exiles | Warned to stay clear of 0b10 Research branches 996 | -10/Exiles | Met EX-DEC 1018 | -10/Exiles | Discovered new exit (range 14) 1159 | -10/Exiles | Identified exit to Mines 1159 | -10/Exiles | Left Exiles lab with Superbattery 1159 | -10/Exiles | Entered Mines 1454 | -9/Mines | Discovered new exit (range 10) 1458 | -9/Mines | Identified exit to Materials 1620 | -9/Mines | Discovered exit to Materials (range 6) 1621 | -9/Mines | Learned location of Storage (-8) 1656 | -9/Mines | Entered Materials 1656 | -8/Materials | Accompanied by 2 allies 1656 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1657 | -8/Materials | Identified exit to Storage 1661 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1869 | -8/Materials | Repaired Hover Unit 1938 | -8/Materials | Repaired Corrupted Imp. Signal Interpreter 2000 | -8/Materials | Repaired Corrupted Imp. Sensor Array 2270 | -8/Materials | Self-destructed Last Messages --------------- 02240_ R-06 Scavenger destroyed. 02240_ Chain reaction triggered in Lgt. Ion Engine. 02240_ Destroyed Sml. Matter Pod. 02240_ K-01 Serf destroyed. 02246_ K-01 Serf collects debris. 02252_ U-05 Engineer builds a Door. 02252_ K-01 Serf cleans the Atomic Centrifuge. 02254_ T-07 Excavator is excavating. 02260_ O-16 Technician distress signal alerts nearby ally. 02260_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02263_ T-07 Excavator is excavating. 02264_ O-16 Technician uses terminal to summon reinforcements. 02264_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02264_ O-16 Technician locks terminal. 02267_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ### +? "" ???????? """??????????????????????? | | #? ""S ???????? 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"#????????????????????????????????????????? | | !! !##??########??????????????????????????????? | | ##### #??????????????????????????????? | | + " !#??????????????????????????????? | | """ # """ #??????????????????????????????? | | """ # "" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyFusionObliterator Manual? 0 Play Time 00:27:07 Cumulative 79.9 hours Start 2025.01.23 @ 12:52:19 End 2025.01.23 @ 13:20:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 0 Adventurer 77 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a628a47-31f1-46b1-a9c5-55dafc9b9b5e