Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 15:05:01 Player: KaiserChief Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (3772) 3772 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10937 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Plasma Rifle Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Medium Treads Flexi-carbon Leg Flexi-carbon Leg Improved Signal Interpreter [Rating: 131] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . . . . 1 . Utility 8 | . . 1 . 1 1 . . 1 . . 2 . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . 1 Parts Attached 135 | 6 3 6 1 17 1 3 1 9 1 18 17 5 . 4 43 Power 20 | 1 . 1 1 2 . . . 2 1 3 2 . . . 7 Engine 8 | 1 . 1 1 1 . . . . . 2 1 . . . 1 Core 5 | . . . . 1 . . . 2 . 1 1 . . . . Reactor 7 | . . . . . . . . . 1 . . . . . 6 Propulsion 40 | 2 2 1 . 7 . 1 . 3 . 3 8 . . 3 10 Treads 5 | . . . . 2 . . . 1 . . . . . . 2 Leg 20 | 2 2 1 . 5 . 1 . 2 . . . . . 2 5 Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 3 4 . . . 2 Flight 6 | . . . . . . . . . . . 4 . . 1 1 Utility 39 | 1 1 1 . 4 . 1 . 2 . 8 5 2 . 1 13 Device 25 | 1 . 1 . 2 . . . 2 . 3 4 2 . . 10 Storage 2 | . 1 . . . . . . . . . . . . 1 . Processor 9 | . . . . 1 . . . . . 5 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . . 1 . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 . 3 . 4 1 1 1 2 . 4 2 3 . . 13 Energy Gun 20 | 2 . . . 1 . . . 1 . 3 1 . . . 12 Energy Cannon 6 | . . 1 . 1 1 1 . . . 1 . 1 . . . Ballistic Gun 3 | . . . . . . . . . . . . 2 . . 1 Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . . . . Launcher 4 | . . 2 . 1 . . 1 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 . . . 1 . 2 1 . . . 4 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . . Parts Lost 100 | . . 1 2 8 . 1 1 14 3 3 19 5 2 4 37 Power 15 | . . . 1 1 . . . 3 . . 3 . . 2 5 Propulsion 29 | . . . 1 2 . . . 4 1 . 7 1 . 1 12 Utility 27 | . . . . 2 . 1 . 3 2 2 5 4 . . 8 Weapon 29 | . . 1 . 3 . . 1 4 . 1 4 . 2 1 12 Highest Loss Streak 13 | . . 1 2 5 . 1 1 5 3 1 11 2 2 4 13 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 5 | 2 4 7 7 5 7 6 5 5 4 4 4 3 2 2 4 Power 1 | . 1 1 1 1 1 1 2 . . . 1 . . . . Propulsion 1 | . 2 3 3 . 2 1 . . . . . . . . 1 Utility 1 | . . . . 1 2 1 2 4 3 2 2 1 1 1 1 Weapon 1 | . 1 2 2 1 1 1 . . 1 1 . 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | 1 . 1 1 . . . . . . 1 1 . . . 5 Power 2 | . . 1 . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 5 | 1 . . . . . . . . . . . . . . 4 Weapon 2 | . . . 1 . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 99 97 77 84 95 92 79 27 44 91 44 27 57 79 Engine 5 | . 14 11 11 3 7 7 7 4 . . 7 . . 8 . Core 1 | . . . . 4 . . . 5 . 1 2 . . . . Treads 2 | . . . . 2 15 14 . . 4 . . . . . 1 Leg 14 | . 28 33 30 21 15 15 30 24 4 . . . . 6 15 Hover 3 | . . . . . . . . . . 3 15 . . 8 1 Flight 1 | . . . . . . . . . . . 5 2 . . 1 Device 13 | . 14 21 22 10 15 13 15 13 4 9 13 16 . . 10 Storage 4 | . 14 11 11 9 7 7 7 4 . . . . . . 3 Processor 13 | . . . . 6 7 7 7 6 5 21 26 23 23 21 20 Energy Gun 8 | . 28 15 11 7 7 7 7 2 3 5 10 . . 9 13 Energy Cannon 2 | . . . . . 6 13 7 5 . 1 4 . . . . Launcher 2 | . . 6 11 8 1 . . 4 . . . . . . . Peak Build Rating 131 | 6 10 18 18 35 35 47 48 71 51 64 88 44 24 63 131 Average Rating 45 | 4 8 16 17 20 33 38 45 64 35 36 76 35 20 38 105 On Entrance 28 | . 6 10 17 17 32 33 47 48 44 2 64 31 24 19 54 Naked Turns 39 | . . . . . . . . . 36 3 . . . . . Heaviest Build 73 | 9 14 17 17 23 21 36 38 48 38 32 40 6 5 18 73 Greatest Support 113 | 20 26 36 36 54 36 72 72 72 16 27 31 6 3 60 113 Greatest Overweight (x) 5 | . . . . 1 . . . . 3 5 2 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 5 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 4 7 8 8 8 8 8 8 8 5 5 5 4 2 5 5 Average Carried 5 | 2 4 7 7 5 7 6 8 6 4 4 4 3 2 2 4 Final Capacity 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 3 7 8 7 7 8 8 8 5 5 5 1 2 2 4 4 Class Distribution -------------------- 54% | Mutant 9% | Scavenger-Skirmisher 8% | Tank 7% | Scout 6% | Skirmisher 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Matter Collected 2936 | 260 . 113 67 129 . 323 15 411 . 190 438 137 4 . 849 Remotely 345 | . . . . . . . . . . . 306 39 . . . Salvage Created 4177 | 122 119 563 125 551 . 176 39 608 . 78 502 64 29 . 1201 Parts 206 | 8 6 24 9 39 . 6 . 18 . 10 23 . 1 . 62 Haulers Intercepted 3 | . 1 1 . . . . . . . . 1 . . . . Recyclers Shooed 6 | 1 . 2 1 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 5 . . . . . . 1 . . Prevented 1 | . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 74 | . 3 6 7 12 . 5 1 12 . 1 9 1 1 . 16 Guns 38 | . 3 5 1 4 . . . 1 . . 6 1 1 . 16 Cannons 15 | . . . . . . 4 1 7 . 1 2 . . . . AOE 18 | . . 1 6 7 . 1 . 2 . . 1 . . . . Classes Destroyed 12 | 2 2 3 . 4 . . 1 . . . . . . . . Worker 3 | . . . . 1 . . . . . . . . . . 2 Builder 1 | . . . . 1 . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . Hauler 3 | . 1 1 . . . . . . . . 1 . . . . Recycler 6 | 1 . 3 . 2 . . . . . . . . . . . Watcher 3 | . . 3 . . . . . . . . . . . . . Swarmer 19 | . 3 3 7 . . 3 . . . . 2 . 1 . . Cutter 2 | . . . . 2 . . . . . . . . . . . Grunt 25 | . . 1 . 5 . 2 . 8 . . 1 1 . . 7 Sentry 12 | . . 2 . 4 . . . 2 . . 1 . . . 3 Hunter 3 | . . . . 1 . . . . . . 1 . . . 1 Programmer 13 | . . . . . . . 1 2 . 1 4 . . . 5 Best Kill Streak 8 | 3 3 5 3 8 . 3 1 4 . 1 2 1 1 . 3 Combat Bots Only 5 | . 3 3 3 5 . 3 1 4 . 1 2 1 1 . 3 Max Kills in Single Turn 3 | 1 1 2 2 3 . 1 1 1 . 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 1 . 1 . 1 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Hostile Shots Fired 1045 | . 9 17 19 101 . 24 7 237 7 36 131 44 46 38 329 Missed 338 | . 4 3 4 35 . 6 1 90 . 12 50 10 18 11 94 Hits 707 | . 5 14 15 66 . 18 6 147 7 24 81 34 28 27 235 Melee 9 | . . . . 2 . . . . 7 . . . . . . Projectile 698 | . 5 14 15 64 . 18 6 147 . 24 81 34 28 27 235 AOE 3 | . . . . 1 . . . . . . 2 . . . . Critical Strikes 35 | . . . . 3 . 1 . 4 4 1 3 2 . . 17 Part Disruptions 4 | . . . . . . . . . . . 1 . . . 3 Damage Taken 13529 | . 43 218 271 1031 . 263 93 2265 273 501 1730 470 520 607 5244 Core 3369 | . . 51 7 211 . 15 . 291 36 354 408 227 363 104 1302 Absorbed by Shields 40 | . . . . . . . . . . . . . . . 40 Ignored by Resistances 62 | . . . . 41 . . . . . . . 21 . . . Core Remaining (%) 69 | 100 100 . 85 61 . . 97 . . 19 . . . 90 . Volleys Fired 299 | 11 8 18 14 39 . 10 4 73 5 8 28 8 3 3 67 Largest 4 | 2 2 2 2 2 . 3 3 3 1 1 3 2 1 3 4 Hottest 319 | 80 80 80 73 100 . 176 176 156 85 75 203 53 25 141 319 Shots Fired 575 | 22 16 32 20 58 . 24 10 95 5 9 70 16 3 9 186 Gun 400 | 22 16 25 14 24 . 10 4 18 5 8 43 16 3 6 186 Cannon 130 | . . . . 5 . 14 6 74 . 1 27 . . 3 . Launcher 44 | . . 7 6 28 . . . 3 . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . Kinetic 73 | . . . . . . . . 26 . . 8 16 3 . 20 Thermal 318 | 11 8 15 14 25 . 14 8 66 5 1 40 . . 6 105 Explosive 21 | . . . . 18 . . . 3 . . . . . . . Electromagnetic 163 | 11 8 17 6 15 . 10 2 . . 8 22 . . 3 61 Robot Hit Streak 14 | 7 13 11 2 5 . 4 2 12 4 4 14 6 1 5 12 Robot Miss Streak 6 | 1 . 2 3 3 . 6 3 4 1 1 4 3 2 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 350 | 16 12 19 6 28 . 12 5 62 4 4 44 9 1 7 121 Core Hits 183 | 4 5 18 9 28 . 7 2 24 2 3 23 2 1 2 53 Critical Kills 7 | . . . . . . . . . . . . 1 1 . 5 Critical Parts Destroyed 4 | . . . . . . . . . . . . 1 . . 3 Critical Strikes 31 | . 2 . . . . . . 2 1 . 6 2 1 . 17 Burn 9 | . . . . . . . . 1 1 . 4 . . . 3 Destroy 11 | . . . . . . . . . . . . 2 1 . 8 Blast 2 | . . . . . . . . 1 . . 1 . . . . Corrupt 9 | . 2 . . . . . . . . . 1 . . . 6 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9107 | 200 142 513 286 1262 . 308 184 1899 90 109 1102 125 12 157 2718 Guns 4703 | 200 142 213 43 186 . 115 52 249 90 55 491 125 12 38 2692 Cannons 2076 | . . . . 58 . 125 44 1341 . 31 388 . . 89 . Explosions 2269 | . . 300 243 1018 . 68 88 301 . . 223 . . 28 . Melee . | . . . . . . . . . . . . . . . . Ramming 59 | . . . . . . . . 8 . 23 . . . 2 26 Kinetic 1069 | . . . . . . . . 466 . . 120 125 12 . 346 Thermal 5019 | 123 44 230 95 238 . 183 175 1124 90 31 825 . . 38 1823 Explosive 1027 | . . . . 726 . . . 301 . . . . . . . Electromagnetic 1933 | 77 98 283 191 298 . 125 9 . . 55 157 . . 117 523 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 34 | . . 1 1 11 . . . 3 22 28 6 6 6 5 34 Average Corruption 8 | . . 1 1 9 . . . 2 15 23 4 6 6 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 155 | . . 4 5 15 . . . 4 8 45 21 27 . . 26 Message Errors 34 | . . 1 2 1 . . . 1 2 12 3 6 . . 6 Matter Fused 30 | . . 2 2 2 . . . . . 7 5 7 . . 5 Heat Flow Errors 21 | . . . 1 1 . . . 1 2 9 . 2 . . 5 Energy Discharges 27 | . . . . 3 . . . 1 2 8 7 4 . . 2 Parts Rejected 3 | . . . . . . . . . . . 1 . . . 2 Parts Fused 4 | . . . . . . . . . . 1 1 2 . . . Data Loss (minor) 16 | . . . . 3 . . . 1 2 1 . 5 . . 4 Data Loss (major) 6 | . . 1 . 2 . . . . . 2 . 1 . . . Misfires 4 | . . . . . . . . . . 1 2 . . . 1 Alerts 4 | . . . . 1 . . . . . 1 1 . . . 1 Misdirections 4 | . . . . 1 . . . . . 3 . . . . . Weapon Failures 2 | . . . . 1 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 267 | . . 10 . 2 . . 33 9 . 85 128 . . . . Projectiles 9 | . . . . . . . . 9 . . . . . . . Explosions 258 | . . 10 . 2 . . 33 . . 85 128 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 7 . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 7 . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 963 | . . 68 159 149 . . . 202 . 224 135 . . 23 3 Shots 25 | . . 3 7 7 . . . 3 . 2 2 . . 1 . Rammed 9 | . . . . . . . . . . 5 2 . . . 2 Targets Rammed 20 | . . . . . . . . 2 . 5 2 . . 4 7 Kicked 11 | . . . . . . . . 2 . . . . . 4 5 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 541 | 54 72 60 102 257 . 275 222 369 198 261 445 245 . 30 541 Average Temperature 126 | 27 32 21 22 57 . 104 107 108 90 111 144 107 . 18 230 Received Heat Transfer 2531 | . . 36 . 279 . 45 . 801 . 30 438 180 147 45 530 Effects 36 | . . . . . . . . 1 . . 2 . . . 33 Shutdowns 13 | . . . . . . . . 1 . . 1 . . . 11 Energy Bleed 3 | . . . . . . . . . . . . . . . 3 Interference 8 | . . . . . . . . . . . . . . . 8 Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . 1 . . . 2 Damage (major) 7 | . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Parts Melted 21 | . . . . . . . . 7 . . 4 . . . 10 Heat Transferred 8829 | 275 100 475 150 460 . 272 161 1908 350 37 1432 . . 148 3061 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 2 3 . 1 1 . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . 1 . . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 47 100 . . 100 100 100 98 . . 100 100 Level 1 3 | . . . . 52 . . . . . . 1 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 277 | 5 60 154 77 277 119 . . 141 12 48 216 . . . 54 Initial 105 | . . . . . 105 . . 6 12 . . . . . . Average 30 | 1 14 45 17 156 69 . . 53 1 5 22 . . . 12 Influence Increases 3186 | 15 86 251 175 517 14 110 60 494 . 148 552 290 20 . 454 Destroy 0b10 Robot/C 1480 | . 60 120 140 240 . 100 20 240 . 20 180 20 20 . 320 Destroy 0b10 Robot/NC 95 | 15 5 35 . 20 . . . . . 5 5 . . . 10 Destroy Leader 372 | . 12 48 20 80 . 10 10 70 . 10 52 . . . 60 Successful Hack 83 | . 9 . . 7 14 . . 31 . 10 12 . . . . Disable Machine 300 | . . 15 . 30 . . . 75 . 60 90 . . . 30 Destroy Structure 271 | . . 3 15 95 . . . 48 . 28 78 . . . 4 Partial Spotted 45 | . . 30 . . . . . . . . 15 . . . . Lose Combat Pursuer 540 | . . . . 45 . . 30 30 . 15 120 270 . . 30 Influence Decreases 3186 | 15 86 251 175 285 227 129 50 469 35 148 393 449 20 . 454 Entered New Map 222 | . . . . . 127 8 . 4 23 . . 60 . . . Time Decay 2274 | 15 86 241 155 191 100 111 50 325 12 138 203 350 10 . 287 Lost Part 646 | . . 10 20 70 . 10 . 140 . 10 190 39 10 . 147 Lost Ally 20 | . . . . . . . . . . . . . . . 20 Purge Threat 24 | . . . . 24 . . . . . . . . . . . Squads Dispatched 28 | . . 1 . 3 2 . . 9 . 2 5 . . 1 5 Investigation 9 | . . . . . 2 . . 4 . 1 1 . . . 1 Extermination 9 | . . . . . . . . 2 . 1 2 . . 1 3 Reinforcement 7 | . . 1 . 2 . . . 1 . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . 1 . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Distress Signals 4 | . . 1 . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 162 | . 5 14 7 14 . 5 3 17 6 5 24 20 12 3 27 Peak Tracking Total 12 | . 4 2 3 4 . 3 2 4 6 3 8 4 12 3 4 Tactical Retreats 18 | . . . . 1 . . 1 2 1 1 3 7 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Traps Triggered 4 | . . . . . . . . 1 . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Machines Disabled 20 | . . 1 . 2 . . . 5 . 4 6 . . . 2 Max in Single Turn 5 | . . 1 . 1 . . . 1 . 2 5 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Machines Accessed 26 | . 4 2 . 2 2 2 . 4 . 2 2 1 . 2 3 Terminals 15 | . 4 1 . 2 1 1 . 2 . 1 2 . . . 1 Fabricators 3 | . . . . . 1 . . 1 . . . . . 1 . Repair Stations 2 | . . . . . . . . . . 1 . . . 1 . Recycling Units 3 | . . . . . . . . 1 . . . . . . 2 Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 73 | . 10 6 . 5 9 2 . 13 . 6 7 7 . 3 5 Successful 32 | . 5 2 . 2 1 2 . 5 . 2 2 7 . 2 2 Failed 40 | . 5 4 . 3 8 . . 7 . 4 5 . . 1 3 Catastrophic 13 | . . 3 . . 2 . . 4 . 2 . . . . 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 9 | . 3 . . . 1 . . 3 . . 2 . . . . Terminals 40 | . 10 4 . 5 5 1 . 6 . 1 7 . . . 1 Fabricators 8 | . . . . . 4 . . 3 . . . . . 1 . Repair Stations 7 | . . . . . . . . . . 5 . . . 2 . Recycling Units 8 | . . . . . . . . 4 . . . . . . 4 Scanalyzers 2 | . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 23 | . 4 . . 2 . 2 . 4 . 1 2 7 . . 1 Record 16 | . . . . . . 1 . 4 . 1 2 7 . . 1 Open Door 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 1 . . . 1 . Scan Component 1 | . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 1 . 1 2 . . 4 . 2 2 . . 2 2 Full Trace Events 12 | . 2 1 . . 2 . . 4 . 1 1 . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Total Allies 3 | . . . . . . . . . 1 . . . 1 . 1 Largest Group 1 | . . . . . . . . . 1 . . . 1 . 1 Highest-Rated Group 165 | . . . . . . . . . 31 . . . 165 . 56 Highest-Rated Ally 165 | . . . . . . . . . 31 . . . 165 . 56 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . 10 . . . . . 3 Total Damage 312 | . . . . . . . . . 165 . . . . . 147 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Active Infowar (turns) 9612 | 8 385 1174 803 446 211 835 318 163 . 907 1472 1154 42 724 970 Optics 5204 | . . . . . . . . . . 844 1472 1154 42 724 968 Sensors 4051 | . . . . 297 211 9 . . . 907 1344 1065 . . 218 Terrain 3758 | . . 1122 803 149 . 826 318 163 . 377 . . . . . Seismic 2410 | 8 385 1174 803 40 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 1 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Turns Passed 10821 | 126 385 1174 803 446 211 1000 318 777 186 918 1472 1154 42 724 1085 Spaces Moved 6772 | 68 219 431 421 219 91 690 249 407 152 684 673 1576 60 244 588 Core 1175 | 8 . . . . . . . . 111 419 . 477 60 76 24 Treads 41 | . . . . 40 . . . . . . . . . . 1 Legs 3435 | 60 219 431 421 179 91 690 249 407 41 . . . . 114 533 Wheels . | . . . . . . . . . . . . . . . . Hover 869 | . . . . . . . . . . 265 520 . . 54 30 Flight 1252 | . . . . . . . . . . . 153 1099 . . . Fastest Speed 33 | 50 120 120 120 120 120 120 120 120 50 50 33 35 50 50 40 Average Speed 96 | 111 120 120 120 140 120 120 120 120 105 80 98 51 56 88 115 Slowest Speed 300 | 120 120 120 120 190 120 120 120 120 260 300 195 100 100 120 240 Overloaded Moves 9 | . . . . . . . . . . . 9 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 40 37 92 27 4 76 22 9 97 15 11 96 13 7 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . . 1 . . 3 1 . . . . 1 1 . . Spaces Dug 1 | . . . . 1 . . . . . . . . . . . Terrain Destroyed 269 | . . 2 16 110 . 8 9 50 . 27 47 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 21 | . . . . 1 . 2 2 13 . . 3 . . . . AOE 248 | . . 2 16 109 . 6 7 37 . 27 44 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Total 10569 | 96 324 1056 699 293 194 842 259 602 172 1040 1425 1909 64 743 851 Wait 3188 | 1 88 589 262 1 98 129 6 101 11 313 693 315 2 483 96 Move 6757 | 67 218 430 420 218 90 689 248 407 151 683 670 1575 59 244 588 Hop 1 | . . . . . . . . . . . 1 . . . . Pick Up 102 | 10 6 8 1 12 3 4 . 5 1 10 3 5 . 5 29 Fast Attach 42 | . . . . 2 . . 1 6 1 9 8 . . 2 13 Attach 83 | 6 1 4 1 13 1 5 . 3 . 8 7 5 . 3 26 Detach 3 | . . . . 1 . . . . . . 1 1 . . . Swap 25 | . 2 3 . 6 . . . 1 . 1 5 . . . 7 Drop 42 | 1 1 4 1 1 2 3 . 4 2 3 7 . . . 13 Fire 299 | 11 8 18 14 39 . 10 4 73 5 8 28 8 3 3 67 Melee . | . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . 5 2 . . . 2 Kick 10 | . . . . . . . . 2 . . . . . 3 5 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . 2 . . . . . . . . 5 Trap 1 | . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Arm) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Discovered new exit (range 3) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -9/Materials | Discovered new exit (range 9) 1686 | -9/Materials | Entered Mines 1689 | -9/Mines | Discovered new exit (range 14) 2099 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2102 | -9/Mines | Found Prototype Device 2311 | -9/Mines | Discovered new exit (range 10) 2349 | -9/Mines | Learned 4 Materials zone layouts 2489 | -9/Mines | Entered Materials 2489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2674 | -8/Materials | Garrison activated, responded to threat 2684 | -8/Materials | System corruption reached 10% 2732 | -8/Materials | Lost 5 parts (1n1u3w) 2778 | -8/Materials | Discovered new exit (range 16) 2934 | -8/Materials | Identified exit to Factory 2935 | -8/Materials | Entered Factory 2935 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3122 | -7/Factory | Discovered new exit (range 8) 3140 | -7/Factory | Identified exit to Lower Caves 3146 | -7/Factory | Entered Lower Caves 3465 | -7/Lower Caves | Identified exit to Lower Caves 3608 | -7/Lower Caves | Build established: Tank 3863 | -7/Lower Caves | Encountered a Warlord checkpoint 4116 | -7/Lower Caves | Found Prototype Device 4146 | -7/Lower Caves | Entered another Lower Caves area 4185 | -7/Lower Caves | Discovered new exit (range 5) 4311 | -7/Lower Caves | Identified exit to Factory 4464 | -7/Lower Caves | Entered Factory 4464 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4495 | -6/Factory | Central database locked down 4557 | -6/Factory | Identified Heart of Steel 4929 | -6/Factory | Fabricated Hardcell Cannon (x2) 5092 | -6/Factory | Garrison activated, responded to threat 5138 | -6/Factory | Lost 4 parts (2p1u1w) 5241 | -6/Factory | Sucked down chute 5241 | -6/Factory | Entered Waste 5242 | -6/Waste | Met a frightened Derelict 5250 | -6/Waste | Lost 5 parts (1p2n1u1w) 5256 | -6/Waste | EMP discharged 5256 | -6/Waste | System corruption reached 10% 5293 | -6/Waste | Spotted C-40 Crusher 5298 | -6/Waste | Spotted C-40 Crusher 5344 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5356 | -6/Waste | EMP discharged 5367 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5381 | -6/Waste | Spotted C-40 Crusher 5384 | -6/Waste | Spotted C-40 Crusher 5384 | -6/Waste | Spotted C-40 Crusher 5389 | -6/Waste | Build established: Mutant 5391 | -6/Waste | Crushed by Compactor (1 part destroyed) 5413 | -6/Waste | Discovered new exit (range 11) 5413 | -6/Waste | Spotted C-40 Crusher 5417 | -6/Waste | Found Prototype Processor 5422 | -6/Waste | Lost 3 parts (1n2u) 5427 | -6/Waste | Entered Factory 5430 | -6/Factory | Identified Exp. Terrain Scan Processor 5438 | -6/Factory | Identified Exp. Sensor Array 5946 | -6/Factory | Core integrity fell below 50% 6136 | -6/Factory | Core integrity fell below 20% 6228 | -6/Factory | Discovered new exit (range 21) 6239 | -6/Factory | Identified exit to Factory 6250 | -6/Factory | Allied Derelicts emerged from ambush trap array 6345 | -6/Factory | Entered another Factory area 6345 | -5/Factory | Evolved 2 slots: Utility x2 6346 | -5/Factory | Identified exit to Upper Caves 6593 | -5/Factory | Build established: Skirmisher 7208 | -5/Factory | Build established: Scavenger-Skirmisher 7745 | -5/Factory | Lost 11 parts (2p4n2u3w) 7800 | -5/Factory | Lost 5 parts (3n1u1w) 7812 | -5/Factory | Discovered exit to Upper Caves (range 15) 7817 | -5/Factory | Entered Upper Caves 7903 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8043 | -5/Upper Caves | Learned 8 Factory zone layouts 8080 | -5/Upper Caves | Learned 8 Factory zone layouts 8080 | -5/Upper Caves | Learned Factory trap positions 8080 | -5/Upper Caves | Learned Armory trap positions 8080 | -5/Upper Caves | Learned Factory emergency access door positions 8080 | -5/Upper Caves | Learned Research stockpile data 8080 | -5/Upper Caves | Learned Factory garrison access intel 8105 | -5/Upper Caves | Build established: Scout 8612 | -5/Upper Caves | Core integrity fell below 50% 8694 | -5/Upper Caves | Build established: Mutant 8747 | -5/Upper Caves | Spotted B-75 Beast 8950 | -5/Upper Caves | Discovered new exit (range 8) 8956 | -5/Upper Caves | Identified exit to Upper Caves 8971 | -5/Upper Caves | Entered another Upper Caves area 8986 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8987 | -5/Upper Caves | Spotted B-75 Beast 9002 | -5/Upper Caves | Discovered new exit (range 17) 9006 | -5/Upper Caves | Core integrity fell below 20% 9010 | -5/Upper Caves | Identified exit to Factory 9013 | -5/Upper Caves | ME-RLN showed up to help 9013 | -5/Upper Caves | Entered Factory 9013 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9014 | -4/Factory | Identified exit to Armory 9014 | -4/Factory | Identified exit to Research 9015 | -4/Factory | Loaded intel: 105 trap records 9017 | -4/Factory | Loaded intel: 4 garrison access locations 9706 | -4/Factory | Discovered exit to Research (range 10) 9737 | -4/Factory | Entered Research 9737 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9766 | -3/Research | Lost 4 parts (2p1n1w) 9906 | -3/Research | Lost 6 parts (2p2n2w) 10204 | -3/Research | Lost 3 parts (2u1w) 10214 | -3/Research | Build established: Scavenger-Gunner 10409 | -3/Research | Lost 3 parts (1u2w) 10448 | -3/Research | System corruption reached 10% 10472 | -3/Research | Cargo convoy interrupted 10519 | -3/Research | Lost 8 parts (1p4n3w) 10691 | -3/Research | Core integrity fell below 50% 10715 | -3/Research | Lost 4 parts (1p2n1w) 10770 | -3/Research | System corruption reached 30% 10798 | -3/Research | Core integrity fell below 20% 10822 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Enh. Optical Array destroyed. System corrupted by crushing effect (+3). Adv. Sensor Array destroyed. Meson Extractor disabled. K-01 Serf destroyed. Matter Compressor destroyed. System corrupted: IFF burst signal emitted. R-10 Processor collects Corrupted Wheel. R-10 Processor collects Med. Matter Pod. Acquired Imp. Linear Gravjet. Imp. Antigrav System destroyed. Imp. Linear Gravjet destroyed. System corrupted: Heat flow error (+237). Adv. Heat Sink destroyed. Connecting with Terminal... Adv. Point Defense System destroyed. System corrupted: Exp. Power Amplifier rejected. P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ??????????????????????? #?????????????????????? | | ?????????############ ! #?????????????????????? | | ?????????# ## + #?????????????????????? | | ?????????# / !# #?????????????????????? | | ?????????# ## + #? #??????????????????? | | ?????????# ## # #? #??????????????????? | | ?????????# ## ##?###### #??????????????????? | | ?????????# #pg ##### #??????????????????? | | ?????????# + T" p @ #??????????????????? | | ?????????# # "" +??????????????????? | | ?????????# # #??????????????????? | | ?????????# #### ]! #??????????????????? | | ?????????# #??# ]! #??????????????????? | | ?????????# #??# #??????????????????? | | ?????????# #??# #??????????????????? | | ?????????########??# ########???????????? | | ???????????????????# ???????????? | | ???????????######??# ##+#######?????????? | | ???????????# #??####### #?? #?????????? | | ???????????# #????????# #?? #?????????? | | ???????????# ########?# #? #?????????? | | ???????????# #?# #? #?????????? | | ???????????# #?# # #?????????? | | ???????????#^ #?# # #?????????? | | ???????????# #?# + #?????????? | | ?????????########## #?# # #?????????? | | ?????????# # #?# # ] #?????????? | | ?????????# # ### #################??? | | ?????????# " " # ??? | | ?????????# """ / ?? | | ?????????# """ # ?? | | ?????????# # %! ?? | | ?????????# # ###+#############+###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 52 Energy Capacity 410 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 40 EM Shielding 2 Armor Coverage 600 Resistance: TH 25 Point Defense Rating 240 Evasion (%) 63 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just What I Needed Omniscient Cartographer Challenges ------------ None Game ------ Seed ArmageddonInsulatedFalx Manual? 0 Play Time 02:05:37 Cumulative 17.4 hours Start 2025.06.01 @ 18:37:03 End 2025.06.02 @ 15:05:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce430b1f-2438-41dd-967d-505a7b52bcdf