Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 03:28:15

Player: daxter767676

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (22)      110
Value Destroyed (427)      427
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1137

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     258/300
Energy                     263/265
System Corruption          0%
Temperature                Cool (18)
Movement                   Rolling (90)
Location                   -7/Recycling

 Parts 
-------
>               --- POWER (1) --------
       Improved Ion Engine
>               --- PROPULSION (2) ---
        Armored Wheel
>               --- UTILITY (2) ------
       Improved Heat Sink
       Improved Terrain Scanner
>               --- WEAPON (2) -------
                Shotgun
>               --- INVENTORY (5) ----
        Armored Wheel
        Armored Wheel
  High-capacity Storage Unit
                Sensor Array
   High-powered Tractor Beam

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
        Armored Wheel
        Armored Wheel
>               --- UTILITY ----------
       Improved Terrain Scanner
         Medium Armor Plating
>               --- WEAPON -----------
                Particle Gun
                Shotgun
>               --- INVENTORY --------
       Improved Ion Engine
        Armored Wheel
        Armored Wheel
  High-capacity Storage Unit
                Sensor Array
[Rating: 15]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Medium Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Shotgun
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             23   | 5   14  2   2   
  Power                    3    | .   2   .   1   
    Engine                 3    | .   2   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 3   4   .   .   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  7    | 3   4   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  8    | 2   3   2   1   
    Device                 5    | 2   1   1   1   
    Storage                .    | .   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   2   1   .   
    Artifact               .    | .   .   .   .   
  Weapon                   5    | .   5   .   .   
    Energy Gun             3    | .   3   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          1    | .   1   .   .   
    Ballistic Cannon       1    | .   1   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   5   3   1   
  Power                    1    | .   .   1   .   
  Propulsion               2    | .   1   .   1   
  Utility                  2    | .   1   1   .   
  Weapon                   4    | .   3   1   .   
  Highest Loss Streak      5    | .   5   2   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     90   | .   94  82  81  
  Engine                   12   | .   13  6   14  
  Wheel                    27   | .   27  28  28  
  Device                   19   | .   19  14  24  
  Protection               5    | .   6   5   .   
  Energy Gun               16   | .   20  11  .   
  Ballistic Gun            5    | .   1   14  14  
  Ballistic Cannon         1    | .   1   .   .   
Peak Build Rating          15   | 9   15  15  14  
  Average Rating           11   | 8   10  12  13  
  On Entrance              9    | 6   9   15  9   
Naked Turns                .    | .   .   .   .   
Heaviest Build             21   | 15  21  21  12  
  Greatest Support         24   | 20  24  24  24  
  Greatest Overweight (x)  1    | 1   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   5   5   5   
  Average Capacity         5    | 7   5   5   5   
  Most Carried             7    | 7   5   5   5   
  Average Carried          4    | 5   4   5   4   
  Final Capacity           5    | 5   5   5   5   
  Final Carried            5    | 5   5   5   5   

 Class Distribution 
--------------------
 67% | Mutant
 32% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -7/Recycling

 Resources                      | -11 -10 -10 -7  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           437  | 250 129 58  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            618  | 88  357 173 .   
  Parts                    52   | 8   26  18  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      7    | .   .   7   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  18   | .   12  6   .   
  Guns                     17   | .   11  6   .   
  Cannons                  1    | .   1   .   .   
Classes Destroyed          8    | 2   4   2   .   
  Worker                   1    | .   1   .   .   
  Tunneler                 1    | 1   .   .   .   
  Recycler                 1    | 1   .   .   .   
  Operator                 1    | .   1   .   .   
  Swarmer                  10   | .   6   4   .   
  Grunt                    6    | .   6   .   .   
  Artisan                  1    | .   .   1   .   
  Subdweller               2    | .   .   2   .   
Best Kill Streak           5    | 2   5   2   .   
  Combat Bots Only         3    | .   3   2   .   
Max Kills in Single Turn   2    | 1   1   2   .   
  Gunslinging              1    | .   .   1   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Hostile Shots Fired        150  | .   75  66  9   
  Missed                   37   | .   18  18  1   
Damage Taken               1044 | .   508 475 61  
  Core                     253  | .   139 78  36  
  Absorbed by Shields      .    | .   .   .   .   
  Regen/Repaired (Parts)   13   | .   13  .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              63   | 3   40  20  .   
  Largest                  2    | 2   2   2   .   
  Hottest                  100  | 80  100 68  .   
Shots Fired                93   | 6   55  32  .   
  Gun                      92   | 6   54  32  .   
  Cannon                   1    | .   1   .   .   
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  21   | .   1   20  .   
  Thermal                  33   | .   33  .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          39   | 6   21  12  .   
  Robot Hit Streak         11   | 2   8   11  .   
  Robot Miss Streak        4    | 1   4   3   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        1    | .   .   1   .   
    Max Gunslinging Chain  1    | .   .   1   .   
Shots Hit Robots           62   | 3   32  27  .   
  Core Hits                32   | 3   17  12  .   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   1   .   .   
    Corrupt                1    | .   1   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           883  | 41  449 393 .   
  Guns                     868  | 41  434 393 .   
  Cannons                  15   | .   15  .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  264  | .   15  249 .   
  Thermal                  280  | .   280 .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          339  | 41  154 144 .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        365  | 36  365 8   .   
  Average Temperature      130  | 18  137 8   .   
  Received Heat Transfer   240  | .   72  150 18  
  Effects                  5    | .   5   .   .   
    Shutdowns              1    | .   1   .   .   
    Energy Bleed           1    | .   1   .   .   
    Interference           2    | .   2   .   .   
    Damage (minor)         1    | .   1   .   .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             1    | .   1   .   .   
  Heat Transferred         703  | .   703 .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Peak Influence             213  | 10  213 .   152 
  Initial                  103  | .   6   .   103 
  Average                  108  | 8   108 .   140 
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         91   | 100 89  .   100 
  Level 1                  8    | .   10  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            2    | .   2   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              32   | .   20  10  2   
  Peak Tracking Total      5    | .   5   4   .   
  Tactical Retreats        4    | .   1   3   .   

 Traps                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -7  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          14   | .   10  .   4   
  Terminals                11   | .   8   .   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          2    | .   1   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                42   | .   31  .   11  
  Successful               25   | .   19  .   6   
  Failed                   17   | .   12  .   5   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   29   | .   19  .   10  
  Terminals                36   | .   28  .   8   
  Fabricators              .    | .   .   .   .   
  Repair Stations          2    | .   2   .   .   
  Recycling Units          4    | .   1   .   3   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             9    | .   7   .   2   
  Emergency Access Points  1    | .   1   .   .   
  Terminal Index           2    | .   1   .   1   
  Locate Traps             3    | .   3   .   .   
  Zone Layout              3    | .   2   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   
  Scan Component           1    | .   1   .   .   
  Repair                   1    | .   1   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         14   | .   10  .   4   
  Terminals                12   | .   9   .   3   
    Track                  1    | .   1   .   .   
    Assimilate             2    | .   2   .   .   
    Botnet                 1    | .   1   .   .   
    Skim                   8    | .   5   .   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   1   .   1   
    Recyclers              1    | .   .   .   1   
    Tunnel                 1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     1    | .   1   .   .   
Hacking Detections         9    | .   8   .   1   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             1    | .   1   .   .   
  Time                     38   | .   38  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -7  
-------------              Run  | Yrd Mat Sub Rec 
Turns Passed               1240 | 49  858 171 162 
Spaces Moved               950  | 36  636 102 176 
  Core                     .    | .   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     6    | 6   .   .   .   
  Wheels                   944  | 30  636 102 176 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            80   | 80  80  90  90  
  Average Speed            85   | 87  84  90  90  
  Slowest Speed            120  | 120 95  90  90  
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       32   | 3   87  8   31  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   1   .   .   
  Known Exits Taken        1    | .   1   .   .   
  Unknown Exits Taken      2    | 1   .   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      .    | .   .   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Total                      1281 | 46  908 148 179 
  Wait                     225  | .   200 25  .   
  Move                     947  | 35  635 101 176 
  Hop                      .    | .   .   .   .   
  Pick Up                  10   | .   9   .   1   
  Fast Attach              10   | 2   7   .   1   
  Attach                   5    | .   4   .   1   
  Detach                   .    | .   .   .   .   
  Swap                     8    | 3   3   2   .   
  Drop                     13   | 3   10  .   .   
  Fire                     63   | 3   40  20  .   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Subcaves
-7/Recycling

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 3)
   50 | -11/Scrapyard | Entered Materials
  107 | -10/Materials | Discovered new exit (range 7)
  303 | -10/Materials | Build established: Scavenger-Mutant
  365 | -10/Materials | Repaired Imp. Terrain Scanner
  378 | -10/Materials | Discovered new exit (range 9)
  511 | -10/Materials | Core integrity fell below 50%
  528 | -10/Materials | Lost 5 parts (1n1u3w)
  623 | -10/Materials | Identified exit to Materials
  670 | -10/Materials | Discovered exit to Materials (range 15)
  681 | -10/Materials | Learned 4 Recycling zone layouts
  729 | -10/Materials | Identified exit to Mines
  755 | -10/Materials | Build established: Mutant
  765 | -10/Materials | Identified exit to Subcaves
  765 | -10/Materials | Learned location of 2 exits from Materials
  791 | -10/Materials | Learned location of 2 exits from Mines
  827 | -10/Materials | Learned location of 2 exits from Materials
  875 | -10/Materials | Learned location of 3 exits from Materials
  908 | -10/Materials | Entered Subcaves
  918 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
  941 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 1071 | -10/Subcaves  | Discovered new exit (range 8)
 1077 | -10/Subcaves  | Core integrity fell below 20%
 1079 | -10/Subcaves  | Entered Recycling
 1241 | -7/Recycling  | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
  Recycler tracking enabled and active.
01113_ Acquired Imp. Heat Sink.
01118_ Acquired Hpw. Tractor Beam.
01150_ Connecting with Terminal...
>>Trojan(Skim)
Trojan loaded successfully.
  Testing...
  Terminal linked with 1 system.
  Please expand to 3 more systems!
>>Index(Terminals)
Found 5 terminals.
  Downloaded coordinate data.
01167_ Connecting with Terminal...
>>Trojan(Skim)
Trojan loaded successfully.
  Testing...
  Terminal linked with 2 systems.
  Please expand to 2 more systems!
01241_ Y-54 Guardian springs to life. <x2>
01241_ Arm. Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
| ????#   ?????????????????????????#???????#   # """ |
| ?######+?????????????????????????????????#   +     |
| ?#      ????????????????????????#????????#   # " " |
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| ?#      ?????????????????????????????????#   # """ |
| ?#      ?????????????????????????????????#   #     |
| ?#      ????????????????????????##########   ##### |
| ?#      ????????????????????????#        #   #???? |
| ?#      ????????r????r?????????## %      #   #?### |
| ?#      ????????????????????????#        #   #?#   |
| ?#      ????????????????????????#!       #   #?#   |
| ?#######?????????????????"??????#     %  +   #?# " |
| ??###?????????????????????"????##        #   #?# " |
| ### ####???????????????? ??????#         #   ### " |
|        #???????????#???????????##        #     + " |
|        #???????????# ???????????#/       #   ### " |
|        #???????????# ???????????#####+####   ""#   |
|        #???????????#  ?????? ?????#?# #?##   Y"# " |
|        #???????????#  ??????#####???# #??#   ""# " |
|        #???????????#   ?#???#"""#???# ##?#   ###?" |
|        #?????????? #   ######"Y"##### ####   ##??? |
|        #???????????+                         #?? ? |
|        #???????????#                         #???? |
| ???????????????????#                         #?#   |
| ???????????????????#                   r     #?### |
| ???????????????? ??#     @                   #???# |
| ???????????????????#                         ##### |
| ???????????????????#  Y             #"Y"##   #     |
| ??????????????#?#??## ####Y# ########"""##   #     |
| ????????????????????#????### ##?##########   #   " |
| ??????????????????????????## ##?#        #r  #  "" |
| ??????????????????????????#   #?#  ![    +   +  "" |
| ??????????????????????????#   #?#     % [#   #  "" |
| ??????????????????????????#   #?#  =     #   #   " |
| ??????????????????????? ??#####?#  !     +   #     |
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| ??????????????????????????????#?#   ]    #   ##### |
| ????????????????????????????????#        #   #??#? |
| ????????????????????????????????#    %   #   ##### |
| ????????????????????????????????####/#####   #     |
| ?????????????????????????????#?????# ###?#   # "T" |
| ?????????????????????????????????### **#?#   + """ |
| ????????????????????????########## # * #?#   #     |
| ???????????????r?r?r?    r   r       **#?#   ##### |
| ????????????????????????????+##      #####   #???? |
| ??????????????????????????????+              #???? |
| ????????????????????? ????????#############+###### |
| ?????????r??????????????????? ???????#             |
|    #?#  ?????????????????????????????#             |
|    #?#  ?????????????????????????????#             |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                45

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AnalysisMiniWings
  Manual?         0
Play Time         00:21:27
  Cumulative      132.8 hours
  Start           2024.09.23 @ 03:06:58
  End             2024.09.23 @ 03:28:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          132
  Rogue           130
  Adventurer      2
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             59
Gallery%          59
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             SD


RUN: 288f476d-6218-4f76-a7b3-06f7b7dbc2d2