Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 18:48:24 Player: Kite Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (350) 1750 Value Destroyed (12615) 12615 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3693) 3693 TOTAL SCORE: 26098 Bonus ------- High Alert Combat Kills 1079 Follower Combat Kills 2032 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 MAIN.C Attacked Warlord 500 Friendly Fire -1018 Cogmind --------- Core Integrity 467/1150 Matter 300/300 Energy 89/100 System Corruption 1% Temperature Cool (0) Movement Core (1550) Ox30 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Melee Analysis Suite Core Analyzer Actuator Array > --- WEAPON (5) ------- Power Sword Power Sword > --- INVENTORY (25) --- Vortex Chain Reactor Improved Treads Improved Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Experimental Energy Well (452) Matter Compressor (250) Improved Sensor Array Advanced Sensor Array Actuator Array Makeshift Transmission Jammer Improved Medium Armor Plating Thermal Barrier Advanced Remote Shield Authchip [Storage] Improved Dynamic Insulation System Dimensional Node Initializer Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array 0b10 Decoder Chip [Scout] Experimental Targeting Computer Advanced Melee Analysis Suite Core Analyzer Makeshift Transmission Jammer > --- WEAPON ----------- Vortex Rail Vortex Rail KE Penetrator Heavy Mace Power Sword > --- INVENTORY -------- Antimatter Reactor Vortex Chain Reactor Armored Medium Treads Armored Medium Treads Centrium Wheel Centrium Wheel Experimental Energy Well Matter Compressor Actuator Array Actuator Array Makeshift Light Armor Plating Improved Focal Shield Thermal Barrier Authchip [Storage] Dimensional Node Initializer Vortex Catalyst Activator Improved Datajack Power Sword Power Sword Power Sword Power Sword Power Sword Power Sword [Rating: 130] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Advanced Melee Analysis Suite Device Improved Sensor Array Storage Humpback Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Mace Energy Gun Vortex Rail Energy Cannon Vortex Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . 1 Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Parts Attached 244 | 6 3 . 22 4 2 2 11 19 15 9 9 32 5 2 7 18 25 6 7 13 1 26 Power 22 | 1 . . 4 1 . . 1 3 2 1 1 3 . . . 1 2 . . . . 2 Engine 18 | 1 . . 3 1 . . 1 3 2 1 1 3 . . . 1 1 . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 84 | 2 . . 5 . . 2 5 7 9 3 4 12 2 1 1 9 8 2 4 2 . 6 Treads 54 | 2 . . 5 . . 2 5 7 9 3 4 4 . . 1 3 3 2 4 . . . Leg 13 | . . . . . . . . . . . . . . . . 6 5 . . 2 . . Wheel 17 | . . . . . . . . . . . . 8 2 1 . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 1 1 . 7 2 1 . 4 6 3 4 3 12 3 1 6 6 12 1 1 6 1 9 Device 33 | . . . 1 . . . . . 1 3 1 4 3 . 3 2 5 . 1 4 . 5 Storage 11 | 1 1 . 1 1 1 . 1 1 1 . . . . . . 1 1 . . 1 . . Processor 15 | . . . 3 . . . . 1 . 1 . 2 . . . 1 2 1 . 1 . 3 Hackware 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . Protection 26 | . . . 2 1 . . 3 4 1 . 2 4 . 1 3 2 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 . 6 1 1 . 1 3 1 1 1 5 . . . 2 3 3 2 5 . 9 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 18 | 2 2 . 2 . . . . . . . . 2 . . . . 1 3 1 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . 3 1 . . 1 3 1 1 1 3 . . . . . . . . . 2 Slashing Weapon 7 | . . . . . . . . . . . . . . . . 2 1 . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 20 | . . . 2 . . . 1 . 1 . . 1 . . 1 3 2 . . 7 . 2 Corrupted Parts 17 | . . . 3 . . 2 . 1 5 . . . . . 1 2 . . 3 . . . System Corruption 97 | . . . 18 . . 19 . 1 20 . . . . . 12 9 . . 18 . . . Parts Lost 99 | . . . 7 . . . 7 8 2 2 6 14 4 2 . 3 17 3 5 . 2 17 Power 11 | . . . 1 . . . 1 1 . . 1 2 . . . 1 1 . . . . 3 Propulsion 55 | . . . 4 . . . 6 4 2 1 5 7 2 2 . 1 10 2 3 . . 6 Utility 21 | . . . 1 . . . . 2 . 1 . 4 1 . . 1 5 . 1 . 2 3 Weapon 12 | . . . 1 . . . . 1 . . . 1 1 . . . 1 1 1 . . 5 Highest Loss Streak 13 | . . . 2 . . . 2 4 1 1 3 5 4 2 . 3 10 11 5 . 1 13 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Average Backups 25 | 1 6 8 13 15 15 17 24 31 28 30 29 28 32 32 33 33 32 18 20 22 22 22 Power 1 | . 1 1 . . . . . . . 1 . 3 1 1 1 . 1 . 1 . 1 1 Propulsion 4 | . 1 2 4 6 6 6 5 3 6 7 5 2 5 4 3 6 8 . 1 1 2 3 Utility 12 | . . . . 1 1 3 11 19 15 15 16 15 16 16 19 17 13 9 10 11 9 9 Weapon 7 | . 4 5 6 7 7 8 7 7 6 6 6 6 10 10 9 7 8 7 7 7 9 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . . . 8 . . . . 7 . 5 . 7 . 1 4 6 6 . 1 2 . 21 Power 9 | . . . 1 . . . . . . 1 . 3 . . 1 1 . . . 1 . 1 Propulsion 11 | . . . . . . . . . . . . 1 . . 1 . . . . . . 9 Utility 28 | . . . 3 . . . . 7 . 3 . . . . 1 3 4 . 1 1 . 5 Weapon 16 | . . . 4 . . . . . . . . 2 . 1 1 2 1 . . . . 5 Tool/Special 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 89 100 88 92 100 100 89 89 89 91 89 84 82 83 87 91 92 97 99 97 99 97 Engine 5 | . 14 14 5 4 11 11 8 8 9 7 7 5 6 6 6 6 4 . . . . . Treads 26 | . 28 28 29 33 33 33 35 35 35 37 38 27 . 9 19 8 2 32 34 30 34 2 Leg 2 | . . . . . . . . . . . . . . . . 19 31 . . 4 . 1 Wheel 6 | . . . . . . . . . . . . 11 34 27 20 10 . . . . . 27 Device 4 | . . . 2 . . . . . . 6 1 5 10 6 6 11 7 11 6 4 4 9 Storage 7 | . 18 28 11 11 11 11 9 9 8 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 9 | . . . 10 11 11 11 9 9 9 14 12 5 6 6 6 6 7 10 11 13 17 18 Protection 5 | . . . 2 10 11 11 8 8 9 . 5 6 4 5 7 7 1 . 3 3 4 1 Ballistic Gun 4 | . 28 28 10 . . . . . . . . 1 . . . . . 22 22 9 11 5 Impact Weapon 11 | . . . 11 22 12 11 17 17 17 15 14 11 12 13 13 11 16 . . 3 . 2 Peak Build Rating 130 | 6 10 10 17 15 15 15 25 30 35 40 48 60 48 53 53 74 79 83 85 109 106 130 Average Rating 48 | 4 8 10 13 14 14 15 20 26 32 38 45 52 46 50 52 62 75 77 80 89 93 116 On Entrance 40 | . 6 10 10 14 15 15 15 25 30 34 40 47 46 48 53 49 72 63 78 74 93 92 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . 5 . 10 14 15 7 . . 6 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 243 | 10 34 34 34 37 55 55 220 219 223 223 236 243 239 236 235 230 235 125 123 131 133 133 Greatest Support 142 | 40 40 40 60 60 60 60 80 80 80 103 103 130 66 60 40 134 142 140 140 140 140 140 Greatest Overweight (x) 11 | . . . . . . . 3 3 2 2 2 11 5 11 7 11 2 1 1 1 . 3 Average Overweight (x) 2 | . . . . . . . 1 2 1 2 2 2 3 4 6 7 1 . . . . 1 Largest Inventory Capacity 35 | 8 15 15 15 15 20 20 35 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 Average Capacity 29 | 7 10 15 15 15 17 20 34 34 34 35 35 35 35 35 35 35 34 25 25 25 25 25 Most Carried 35 | 2 8 9 15 15 19 19 34 35 35 35 35 35 35 35 35 35 35 21 24 25 25 25 Average Carried 27 | 1 7 8 13 15 16 19 25 32 33 34 33 30 34 33 34 34 33 19 22 24 24 24 Final Capacity 35 | 8 15 15 15 15 20 20 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 25 Final Carried 35 | 2 8 9 15 15 19 19 33 35 35 35 30 35 33 34 34 35 21 21 22 25 25 22 Class Distribution -------------------- 58% | Hauler-Gladiator 12% | Scavenger-Gunner 6% | Scavenger-Gladiator 6% | Mutant 5% | Gladiator 3% | Scavenger-Mutant 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gladiator | -9/Materials Gladiator | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Gladiator | -8/Materials Hauler-Gladiator | -8/Garrison Hauler-Gladiator | -8/Materials Hauler-Gladiator | -7/Factory Hauler-Gladiator | -7/Storage Hauler-Gladiator | -6/Factory Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Zion Hauler-Gladiator | -5/Proximity Caves Hauler-Gladiator | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 7042 | 237 115 72 767 170 . . 356 342 324 125 259 529 133 360 218 460 342 584 179 287 242 941 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13985 | . 147 117 1481 163 . . 1244 890 1194 536 1199 1516 57 457 . 476 588 1186 787 . 361 1586 Parts 508 | . 11 11 71 7 . . 50 47 34 11 32 40 1 6 . 13 18 41 24 . 18 73 Haulers Intercepted 16 | . 1 . 5 . . . 3 . 2 . 4 . . . . . 1 . . . . . Recyclers Shooed 6 | . . . . 1 . . 1 . . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . . . . 1 . 27 . 38 26 . 26 . Prevented 9 | . . . . . . . . . . . . . 1 2 . 6 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 260 | . 4 2 30 . . . 24 28 23 8 26 19 3 6 . 7 8 20 12 . 11 29 Melee 80 | . . . 3 . . . 9 12 8 3 12 4 2 3 . 5 5 1 . . . 13 Guns 73 | . 4 2 13 . . . . . . . . . . . . . . 19 12 . 10 13 AOE 35 | . . . 7 . . . 5 8 1 . 4 4 . . . . 2 . . . 1 3 Classes Destroyed 19 | . 3 1 6 1 . . 1 1 1 2 . 1 . 1 . 1 . . . . . . Worker 29 | . . . 2 5 . . 4 . 1 2 2 10 . . . . . . . . . 3 Builder 18 | . . . . 2 . . 3 . 1 1 1 2 . . . . 3 . . . . 5 Tunneler 5 | . . 1 1 2 . . . . . . . . . . . . . . . . . 1 Hauler 16 | . 1 . 5 . . . 3 . 2 . 4 . . . . . 1 . . . . . Recycler 9 | . . . 2 . . . . . 1 . . 3 . . . . 1 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Watcher 8 | . . . 1 . . . 1 . 1 2 . 2 . . . . 1 . . . . . Swarmer 75 | . 3 . 7 . . . 3 11 4 . 7 4 3 3 . 2 4 5 . . 6 13 Grunt 97 | . 1 2 14 . . . 17 5 11 1 9 7 . 2 . 3 2 7 9 . 3 4 Brawler 9 | . . . 1 . . . . . 1 1 . . . 1 . . . 3 1 . 1 . Duelist 5 | . . . . . . . . . . 1 . 1 . . . 1 . 1 1 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 38 | . . . 8 . . . 3 10 3 2 5 2 . . . 1 . 1 1 . . 2 Specialist 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . Hunter 22 | . . . . . . . 1 1 1 1 4 2 . . . . 1 3 . . 1 7 Programmer 8 | . . . . . . . . . . 2 1 2 . . . . 1 . . . . 2 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Best Kill Streak 11 | . 4 2 5 2 . . 11 4 6 3 5 4 3 5 . 3 4 8 10 . 4 6 Combat Bots Only 10 | . 4 2 4 . . . 6 4 5 2 5 4 3 5 . 3 4 8 10 . 4 5 Max Kills in Single Turn 3 | . 1 1 2 1 . . 3 2 2 1 3 2 1 1 . 1 2 2 2 . 3 3 Gunslinging 2 | . . . 1 . . . . . . . . . . . . . . 1 1 . 2 1 Exploded 3 | . . . 2 . . . 3 2 1 . 2 1 . . . . 2 . . . 1 2 Melee 1 | . . . 1 . . . 1 1 1 1 1 1 1 1 . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2298 | . 17 9 140 . . . 114 199 98 118 387 326 38 70 . 60 273 81 31 . 49 288 Missed 678 | . 6 3 34 . . . 20 57 19 35 135 87 9 16 . 21 85 21 6 . 19 105 Hits 1620 | . 11 6 106 . . . 94 142 79 83 252 239 29 54 . 39 188 60 25 . 30 183 Melee 26 | . . . 6 . . . . . 1 1 . 2 . 1 . 10 . 1 4 . . . Projectile 1594 | . 11 6 100 . . . 94 142 78 82 252 237 29 53 . 29 188 59 21 . 30 183 Critical Strikes 68 | . . . 6 . . . 5 9 4 3 3 11 1 . . 5 6 1 1 . 2 11 Damage Taken 24910 | . 105 75 1434 . . . 1422 2112 1186 702 3033 3751 476 893 . 971 3205 960 482 52 580 3471 Core 2618 | . 22 . 173 . . . 115 245 133 61 269 212 66 47 . 33 355 80 53 26 45 683 Absorbed by Shields 87 | . . . . . . . . . . 87 . . . . . . . . . . . . Redirected to Shielding 233 | . . . . . . . . . . . . . . . . 90 . . 56 . 87 . Ignored by Resistances 502 | . . . . . . . . . . . . . . . . . 206 224 72 . . . Regen/Repaired (Parts) 2215 | . . . 131 . . . . . 564 65 422 512 . . . . 371 . . 150 . . Core Remaining (%) 58 | 100 . 91 . . . 56 . . 10 . 52 . . . . 57 . . . . 44 . Volleys Fired 254 | 1 10 12 72 . . . 6 7 3 . 2 37 1 . . . 4 33 18 3 15 30 Largest 4 | 2 2 2 2 . . . 1 1 1 . 1 2 1 . . . 1 4 4 1 4 4 Hottest 156 | 40 46 46 46 . . . 30 30 30 . 30 38 30 . . . 33 132 132 50 156 156 Shots Fired 597 | 2 20 24 138 . . . 6 7 3 . 2 52 1 . . . 4 132 67 3 55 81 Gun 560 | 2 20 24 132 . . . . . . . . 48 . . . . 4 132 67 1 55 75 Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 35 | . . . 6 . . . 6 7 3 . 2 4 1 . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 509 | 2 20 24 132 . . . . . . . . 48 . . . . 4 132 67 . 28 52 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 29 | . . . 6 . . . 6 7 3 . 2 4 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 59 | . . . . . . . . . . . . . . . . . . . . 3 27 29 Robot Hit Streak 21 | 2 3 4 9 . . . 1 4 4 . 5 14 . . . . 2 12 21 . 17 11 Robot Miss Streak 6 | . 2 2 3 . . . 3 1 . . . 3 2 . . . . 6 1 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Secondary Targets 18 | . 1 . 1 . . . . . . . . . . . . . . 3 5 . 6 2 Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . . . . . . 1 1 . 2 2 Shots Hit Robots 971 | 2 10 11 121 14 3 . 57 89 61 35 83 103 6 20 . 31 45 85 50 . 42 103 Core Hits 354 | 1 5 4 42 3 . . 32 25 16 5 21 38 2 2 . 7 10 38 25 . 22 56 Critical Kills 23 | . . . 1 . . . 3 4 4 . 3 1 . 1 . . 1 2 2 . . 1 Critical Parts Destroyed 92 | . . . 8 . . . 10 10 8 10 14 13 1 3 . 3 4 2 1 . 3 2 Critical Strikes 129 | . . . 10 . . . 13 14 12 11 18 14 1 4 . 8 7 4 4 . 3 6 Destroy 10 | . . . . . . . . . . . . . . . . . . 4 4 . 1 1 Smash 105 | . . . 10 . . . 13 14 12 11 18 14 1 4 . 3 5 . . . . . Sever 10 | . . . . . . . . . . . . . . . . 5 2 . . . . 3 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 855 | . . . 53 17 3 . 77 123 88 57 100 110 12 28 1 37 70 . . 4 . 75 Impact 734 | . . . 53 17 . . 75 115 88 57 100 110 12 28 1 27 47 . . 4 . . Slashing 106 | . . . . . . . . . . . . . . . . 10 22 . . . . 74 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 90 | . . . 4 11 3 . 11 9 4 5 8 4 . 5 . 6 12 . . . . 8 Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 125 | . . . 4 2 . . 9 14 12 6 15 12 2 2 . 5 21 . . . . 21 Damage Inflicted 38224 | 16 142 165 2810 885 . . 3106 2572 2485 1366 4102 4362 343 1216 . 1525 2580 2133 1247 . 1585 5584 Guns 8387 | 16 142 165 1254 . . . . . . . . 574 . . . . 47 2120 1247 . 1311 1511 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 4959 | . . . 324 . . . 441 596 207 . 349 706 32 . . . 333 . . . 274 1697 Melee 24865 | . . . 1232 885 . . 2665 1976 2278 1366 3753 3082 311 1216 . 1525 2200 . . . . 2376 Ramming 13 | . . . . . . . . . . . . . . . . . . 13 . . . . Kinetic 6969 | 16 142 165 1254 . . . . . . . . 574 . . . . 47 2120 1247 . 513 891 Thermal 1057 | . . . . . . . . . . . . . . . . . 333 . . . 274 450 Explosive 2308 | . . . 324 . . . 441 596 207 . 349 359 32 . . . . . . . . . Electromagnetic 347 | . . . . . . . . . . . . 347 . . . . . . . . . . Impact 21166 | . . . 1232 885 . . 2665 1976 2278 1366 3753 3082 311 1216 . 936 1466 . . . . . Slashing 3699 | . . . . . . . . . . . . . . . . 589 734 . . . . 2376 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2665 | . . . . . . . . . . . . . . . . . . . . . 798 1867 Highest Corruption 47 | . . . 28 28 28 47 . 1 21 5 8 9 5 8 20 9 2 2 20 20 . 1 Average Corruption 7 | . . . 16 28 28 28 . 1 3 2 5 5 5 7 9 6 1 2 13 20 . 1 Corruption Purged 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . . . 37 44 24 1 . 9 24 14 35 36 12 30 2 6 4 15 24 3 . 3 Message Errors 67 | . . . 2 7 7 . . 3 8 5 12 9 2 5 . . . 1 5 1 . . Matter Fused 95 | . . . 14 10 8 1 . 1 7 2 7 14 4 11 2 6 1 3 3 1 . . Heat Flow Errors 45 | . . . 5 8 2 . . 2 1 1 5 5 2 4 . . 3 3 3 1 . . Energy Discharges 36 | . . . 5 6 1 . . . 3 2 3 4 3 3 . . . 3 1 . . 2 Parts Rejected 3 | . . . 1 . . . . . . . 1 1 . . . . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 47 | . . . 4 6 4 . . 2 4 4 6 2 1 1 . . . 4 8 . . 1 Data Loss (major) 16 | . . . 4 3 1 . . 1 1 . 1 . . 4 . . . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Alerts 8 | . . . 1 3 1 . . . . . . 1 . 2 . . . . . . . . Misdirections 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6842 | . . . 319 292 . . 890 411 499 538 1018 1038 121 580 . 316 576 . . . . 244 Projectiles 22 | . . . . . . . . . . . . 22 . . . . . . . . . . Explosions 252 | . . . 22 . . . 2 54 7 . 39 24 10 . . . 78 . . . . 16 Melee 6568 | . . . 297 292 . . 888 357 492 538 979 992 111 580 . 316 498 . . . . 228 Knockbacks 63 | . . . 2 1 . . 15 . 7 3 6 12 2 4 . 3 8 . . . . . Impact 60 | . . . 2 1 . . 14 . 7 3 6 10 2 4 . 3 8 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Self-Inflicted Damage 545 | . . . 50 . . . . 141 . . 123 85 40 . . . 106 . . . . . Shots 12 | . . . 2 . . . . 4 . . 2 2 1 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 364 | . 1 4 266 272 279 . 9 276 140 147 269 256 195 208 . 3 236 364 234 255 245 220 Average Temperature 93 | . 1 3 103 109 121 . 4 106 55 76 109 78 92 100 . 3 66 112 86 127 95 45 Received Heat Transfer 5900 | . 30 42 576 . . . 684 675 477 145 645 774 . 162 . 153 859 261 207 . 66 144 Effects 6 | . . . . . . . . 2 . . . 3 . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . 2 . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 99 | . . . 10 4 . . 14 8 15 7 13 16 1 5 . 3 3 . . . . . Combat Hostiles 72 | . . . 7 . . . 10 8 14 5 10 11 1 3 . 2 1 . . . . . Parts Fried 152 | . . . 12 7 . . 23 7 23 10 24 22 . 9 . . 15 . . . . . Impact Corruptions 265 | . . . 18 13 . . 33 17 25 22 32 37 5 33 . 11 19 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 800 | . . . . . . . . . . . . . . . . . 250 . . . 200 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 2 . . . 1 4 3 1 2 1 . . . . 2 . . . . 3 Low Security (%) 41 | 100 100 100 72 100 . 100 30 . . 94 23 47 . . . . 7 . . . . 15 Level 1 24 | . . . 17 . . . 69 17 . 5 39 52 . . . . 48 . . . . 27 Level 2 24 | . . . 10 . . . . 22 96 . 37 . . . . . 44 . . . . 54 Level 3 5 | . . . . . . . . 36 3 . . . . . . . . . . . . 1 Level 4 3 | . . . . . . . . 23 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1447 | . 92 57 455 172 . . 333 1447 721 226 637 349 . . . . 694 . . . . 909 Initial 705 | . . 1 6 172 . . . 215 705 226 15 285 . . . . 151 . . . . 107 Average 327 | . 42 6 146 36 . . 213 815 590 98 350 195 . . . . 394 . . . . 382 Influence Increases 11700 | . 126 70 998 103 . . 814 1452 665 347 1376 785 70 155 . 949 1149 500 297 . 458 1386 Destroy 0b10 Robot/C 6380 | . 80 40 600 40 . . 480 740 440 160 740 380 60 120 . 480 460 400 260 . 320 580 Destroy 0b10 Robot/NC 480 | . 5 5 60 45 . . 60 . 35 25 45 85 . . . 5 55 . . . . 55 Destroy Leader 1192 | . 12 10 172 10 . . 108 20 106 74 200 104 10 20 . 30 86 40 20 . 50 120 Allied During Kill 783 | . . . . 7 . . 4 50 . . 240 . . . . 344 63 . 17 . 58 . Successful Hack 229 | . 14 . 25 . . . 4 . 27 18 61 66 . . . . 14 . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 480 | . 15 . 15 . . . 15 15 15 45 60 60 . . . . 135 . . . . 105 Anti-Garrison Action 650 | . . . . . . . . 450 . . . . . . . . . . . . . 200 Destroy Structure 696 | . . . 51 1 . . 23 72 27 10 30 30 . . . . 186 . . . . 266 Lose Combat Pursuer 780 | . . 15 45 . . . 120 105 15 15 . 60 . 15 . 90 150 60 . . 30 60 Influence Decreases 10847 | . 120 59 572 546 . . 483 336 1615 809 782 1112 372 155 . 708 758 703 482 244 286 705 Entered New Map 2609 | . . 5 11 271 . . . 116 742 271 20 344 113 . . . 90 235 82 244 . 65 Time Decay 6208 | . 120 54 491 255 . . 373 . 553 518 502 618 219 135 . 458 458 428 310 . 246 470 Lost Part 990 | . . . 70 . . . 70 80 20 20 60 140 40 20 . 30 170 30 50 . 20 170 Lost Ally 740 | . . . . 20 . . 40 140 . . 200 10 . . . 220 40 10 40 . 20 . Purge Threat 300 | . . . . . . . . . 300 . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 3 . . . 3 . 3 9 12 8 . . . 1 9 . 1 . . 3 Investigation 18 | . . . 2 . . . 1 . 1 2 5 3 . . . . 2 . . . . 2 Extermination 10 | . . . . . . . . . . 3 2 3 . . . . 1 . . . . 1 Reinforcement 17 | . 1 . 1 . . . 1 . 1 1 5 2 . . . . 5 . . . . . Assault 3 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Garrison 5 | . . . . . . . 1 . . 3 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 24 | . 1 . 7 . . . 4 . 1 1 6 . . . . . 1 . . 3 . . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Times Spotted 425 | . 7 6 47 2 . . 35 38 28 13 48 34 3 7 . 25 41 25 13 . 18 35 Peak Tracking Total 9 | . 5 3 6 2 . . 6 8 5 4 6 4 3 5 . 9 8 9 9 . 5 5 Tactical Retreats 35 | . . 1 3 . . . 6 4 1 1 . 3 . 1 . 4 7 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 18 | . . . 1 . . . 1 6 . 1 3 4 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 39 | . 2 . 1 . . . 1 4 1 3 4 4 . . . 1 9 . . 1 1 7 Max in Single Turn 4 | . 1 . 1 . . . 1 1 1 1 2 2 . . . . 1 . . 1 1 4 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 48 | . 1 . 6 . 1 . 1 . 7 9 8 7 . . 1 . 3 . . 1 1 2 Terminals 20 | . 1 . 3 . . . . . 4 5 5 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 11 | . . . 1 . . . . . 2 1 2 3 . . . . 2 . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . 1 . . . . . 1 1 . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 1 1 . . . . . . . . . 1 Total Hacks 123 | . 3 . 15 . 4 . 1 . 15 24 19 18 . . 3 . 16 . . 1 1 3 Successful 72 | . 2 . 10 . 4 . 1 . 13 10 8 8 . . 3 . 9 . . 1 1 2 Failed 47 | . 1 . 5 . . . . . 1 13 11 9 . . . . 6 . . . . 1 Catastrophic 10 | . . . 4 . . . . . . 3 2 1 . . . . . . . . . . Database Lockouts 4 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . Manual 58 | . 3 . 8 . . . . . 7 12 8 5 . . 1 . 10 . . . . 4 Terminals 55 | . 3 . 7 . . . . . 8 17 12 8 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 23 | . . . 2 . . . . . 5 1 5 4 . . . . 6 . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 Scanalyzers 23 | . . . 5 . . . . . 2 2 . 4 . . . . 10 . . . . . Garrison Access 7 | . . . . . . . 1 . . 1 2 2 . . . . . . . . . 1 Terminal Hacks 32 | . 2 . 2 . 4 . . . 7 5 4 3 . . 3 . . . . 1 1 . Record 5 | . . . . . 4 . . . . . . . . . . . . . . . 1 . Part Schematic 5 | . 2 . . . . . . . . . . . . . 3 . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Zone Layout 6 | . . . 1 . . . . . 2 1 1 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 12 | . . . 2 . . . . . 4 . 2 2 . . . . 2 . . . . . Scan Component 6 | . . . 1 . . . . . 2 . 1 1 . . . . 1 . . . . . Repair 6 | . . . 1 . . . . . 2 . 1 1 . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 15 | . . . 5 . . . . . 1 1 . 1 . . . . 7 . . . . . Insert Component 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . Analyze 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . Retrieve Study 7 | . . . 1 . . . . . 1 1 . 1 . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . . . 1 . . . . . 1 3 2 1 . . . . . . . . . 1 Terminals 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . Patch 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 5 . . . 1 . 4 7 6 5 . . . . 3 . . . . 1 Full Trace Events 7 | . . . 1 . . . . . 1 . 3 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . 2 . . . . . . . . . . . 17 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . . . 1 1 . 1 . . . . 3 . . . . . Parts Repaired 6 | . . . 1 . . . . . 2 . 1 1 . . . . 1 . . . . . Time 86 | . . . 13 . . . . . 39 . 13 8 . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . . . . . . . . . . 1 . . . . 1 Non-combat 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 3 . . . . . . . . . . . 1 . . . . 1 parse_system 3 | . . . . . 3 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Relay Couplers Released 13 | . . . . . . . . 13 . . . . . . . . . . . . . . Machine Destruction 13 | . . . . . . . . 13 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 9 . . . . . . . 2 . 2 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 44 | . . . . 3 . . . 9 . . 10 . . . 11 2 5 2 2 . . . Largest Group 11 | . . . . 3 2 2 2 8 . . 10 . . . 11 11 2 2 2 2 2 . Highest-Rated Group 496 | . . . . 40 32 32 32 126 . . 173 . . . 496 496 170 78 78 58 58 . Highest-Rated Ally 96 | . . . . 16 16 16 16 21 . . 29 . . . 96 96 85 49 49 29 29 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 7 | . . . . . . . . . 7 6 6 5 5 5 5 . . . . . . . Total Orders 13 | . . . . . . . . . . . 2 4 3 . . . 2 . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 8 | . . . . . . . . . . . 2 3 2 . . . . . . 1 . . RETURN 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Ally Attacks 407 | . . . . 9 . . 8 50 . . 150 . . . . 113 36 . 15 . 26 . Total Damage 9049 | . . . . 104 . . 77 886 . . 1862 . . . . 2639 2965 . 215 . 301 . Kills 69 | . . . . 2 . . . 9 . . 14 . . . . 18 19 . 1 . 6 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 11035 | . . . 420 . . . . . . 1183 96 844 566 807 2157 1337 1029 565 246 378 220 1187 Sensors 9886 | . . . . . . . . . . 1183 96 485 566 767 2157 1337 1029 565 246 378 220 857 Terrain 236 | . . . . . . . . . . . . . 196 40 . . . . . . . . Structural 141 | . . . . . . . . . . . . . . . . . . . . . . 141 Decoding 1187 | . . . . . . . . . . . . . . . . . . . . . . 1187 T.N.C. 420 | . . . 420 . . . . . . . . . . . . . . . . . . . Machine Analysis 194 | . . . . . . . . . . . . 2 . . . . 192 . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 1266 | . . . . . . . . . . . . 359 . . . . . . . . . 907 Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 2 . . . . . . . . . 2 2 1 . 1 1 . 1 . Drone Launches 9 | . . . . . . . . . . . 2 3 2 . . . . . . 2 . . Drone Recoveries 4 | . . . . . . . . . . . . 2 2 . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Traps 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Exits 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 25047 | 92 273 676 1901 961 512 46 954 2201 1616 1423 1358 2064 627 960 2157 1337 1145 1059 691 1078 728 1188 Spaces Moved 10898 | 50 147 396 790 567 313 26 289 625 508 482 431 823 358 568 1191 515 382 486 367 521 404 659 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 6942 | 49 147 396 790 567 313 26 289 625 508 482 431 497 . . . . 8 486 367 521 404 36 Legs 515 | . . . . . . . . . . . . . . . . 141 374 . . . . . Wheels 3440 | . . . . . . . . . . . . 326 358 568 1191 374 . . . . . 623 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 160 240 242 120 115 115 145 175 160 161 161 161 161 110 Average Speed 185 | 157 160 160 160 160 160 160 236 274 251 246 246 187 130 142 174 215 217 177 161 171 161 114 Slowest Speed 285 | 160 160 160 160 160 160 160 280 285 262 256 248 267 145 235 175 260 260 210 202 200 161 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . 4 . . . . . 4 . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 51 | 4 22 89 83 97 58 13 27 62 38 15 80 30 48 79 89 63 11 61 56 96 42 16 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 2 1 . . . . . . . 1 . 1 . . . 1 . . . Known Exits Taken 7 | . . . . . . 1 1 . 1 1 . 1 . . . . 1 . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . . 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 17 | . . 1 . 3 . . . . . . . . 1 2 4 2 . 1 1 . 2 . Spaces Dug 91 | . . . 7 1 . . 1 2 20 10 3 20 2 1 . . 9 . . 2 . 13 Terrain Destroyed 503 | . . . 44 1 . . 31 21 25 10 34 30 10 1 . . 34 28 7 2 47 178 Melee 90 | . . . 7 1 . . 1 2 20 10 3 20 2 1 . . 9 . . 1 . 13 Projectile 99 | . . . . . . . . . . . . . . . . . . 28 7 1 41 22 AOE 314 | . . . 37 . . . 30 19 5 . 31 10 8 . . . 25 . . . 6 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 14154 | 59 163 415 1205 597 323 30 440 946 719 632 576 1144 499 684 1278 707 618 595 419 697 443 965 Wait 1222 | . . 7 218 9 3 3 43 47 54 70 28 72 114 68 54 67 109 48 8 97 17 86 Move 10876 | 49 146 395 789 566 312 25 289 623 507 481 430 822 357 567 1190 514 381 485 366 520 403 659 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 308 | 3 4 1 25 . 2 . 20 40 42 12 7 34 3 6 8 22 15 4 4 15 1 40 Fast Attach 111 | 5 1 . 15 3 . . 1 3 7 1 1 12 2 1 8 13 5 1 4 14 1 13 Attach 126 | 1 . . 6 . . . 9 10 3 4 8 17 6 6 2 5 23 4 4 4 1 13 Detach 22 | . . . . . . . 1 1 . . 1 6 1 3 . 1 4 . . 3 . 1 Swap 193 | . 2 . 9 2 2 2 9 20 13 9 8 19 2 4 . 15 18 9 7 11 5 27 Drop 276 | . . . 24 4 1 . 1 44 19 8 7 21 3 4 15 31 18 . 4 26 . 46 Fire 254 | 1 10 12 72 . . . 6 7 3 . 2 37 1 . . . 4 33 18 3 15 30 Melee 689 | . . . 47 13 3 . 61 106 71 47 82 96 10 25 1 32 41 . . 4 . 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 16 | . . . . . . . . 6 . . 2 8 . . . . . . . . . . Rewire 60 | . . . . . . . . 39 . . . . . . . 7 . 10 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 9) 366 | -10/Materials | Entered Mines 472 | -10/Mines | Learned location of 1 exit from Materials 781 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 877 | -10/Mines | Learned Materials terminal intel 998 | -10/Mines | Learned 2 Materials zone layouts 1025 | -10/Mines | Discovered new exit (range 8) 1042 | -10/Mines | Entered Materials 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -9/Materials | Identified exit to Materials 1045 | -9/Materials | Loaded intel: 12 terminal locations 1666 | -9/Materials | Discovered exit to Materials (range 10) 1903 | -9/Materials | Build established: Scavenger-Mutant 2047 | -9/Materials | System corruption reached 10% 2327 | -9/Materials | Discovered exit to Materials (range 5) 2353 | -9/Materials | Build established: Scavenger-Gladiator 2461 | -9/Materials | Repaired Lgt. Treads 2850 | -9/Materials | Discovered new exit (range 15) 2943 | -9/Materials | Entered Mines 2944 | -9/Mines | Learned location of Storage (-7) 2963 | -9/Mines | Discovered exit to Materials (range 3) 3051 | -9/Mines | Found a hidden stash of uninstalled traps 3175 | -9/Mines | Build established: Gladiator 3412 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3854 | -9/Mines | Build established: Scavenger-Gladiator 3865 | -9/Mines | Learned 2 Materials zone layouts 3865 | -9/Mines | Discovered exit to Materials (range 9) 3894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3896 | -9/Mines | Discovered new exit (range 5) 3904 | -9/Mines | Entered Exiles 3904 | -9/Exiles | Accompanied by 2 allies 3948 | -9/Exiles | Met 8R-AWN 3976 | -9/Exiles | Met EX-HEX 4077 | -9/Exiles | Met EX-DEC 4128 | -9/Exiles | Learned location of Zion (-6) 4256 | -9/Exiles | Build established: Scavenger-Mutant 4397 | -9/Exiles | Discovered new exit (range 11) 4416 | -9/Exiles | Entered Mines 4416 | -8/Mines | Accompanied by 2 allies 4439 | -8/Mines | Discovered exit to Materials (range 11) 4460 | -8/Mines | System corruption reached 30% 4462 | -8/Mines | Entered Materials 4462 | -8/Materials | Accompanied by 2 allies 4462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4463 | -8/Materials | Identified exit to Factory 4798 | -8/Materials | Build established: Hauler-Gladiator 5137 | -8/Materials | Garrison activated, responded to threat 5416 | -8/Materials | Identified exit to Garrison 5416 | -8/Materials | Entered Garrison 5476 | -8/Garrison | Triggered checkpoint 5561 | -8/Garrison | Garrison Relay disabled 5844 | -8/Garrison | Triggered checkpoint 5984 | -8/Garrison | Garrison Relay disabled 6032 | -8/Garrison | Core integrity fell below 50% 6065 | -8/Garrison | Lost 4 parts (2n1u1w) 6098 | -8/Garrison | Triggered checkpoint 6202 | -8/Garrison | Triggered checkpoint 6462 | -8/Garrison | Triggered checkpoint 6596 | -8/Garrison | Triggered checkpoint 6809 | -8/Garrison | Discovered new exit (range 10) 6850 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6974 | -8/Garrison | Triggered checkpoint 6978 | -8/Garrison | Triggered checkpoint 7015 | -8/Garrison | Lost 6 allies 7078 | -8/Garrison | Triggered checkpoint 7144 | -8/Garrison | Garrison Relay disabled 7200 | -8/Garrison | Discovered new exit (range 15) 7617 | -8/Garrison | Entered Materials 8094 | -8/Materials | Repaired Humpback 8293 | -8/Materials | Core integrity fell below 20% 8390 | -8/Materials | Discovered exit to Factory (range 16) 8417 | -8/Materials | First assault squad dispatched 8460 | -8/Materials | Central database locked down 8862 | -8/Materials | Repaired Humpback 9019 | -8/Materials | System corruption reached 10% 9233 | -8/Materials | Entered Factory 9233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9287 | -7/Factory | Identified exit to Storage 9287 | -7/Factory | Identified exit to Lower Caves 9463 | -7/Factory | Discovered new exit (range 15) 9771 | -7/Factory | Garrison activated, responded to threat 10045 | -7/Factory | Central database locked down 10656 | -7/Factory | Entered Storage 10806 | -7/Storage | Lost 3 parts (1p2n) 10836 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11128 | -7/Storage | Build established: Commander-Gladiator 11194 | -7/Storage | Discovered new exit (range 15) 11419 | -7/Storage | Lost 4 allies 11535 | -7/Storage | Lost 4 allies 11798 | -7/Storage | Discovered new exit (range 16) 11895 | -7/Storage | Repaired Humpback 11902 | -7/Storage | Build established: Hauler-Gladiator 12014 | -7/Storage | Entered Factory 12014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12541 | -6/Factory | Spotted B-75 Beast 12567 | -6/Factory | Crushed by falling debris 12637 | -6/Factory | Destroyed B-75 Beast 12666 | -6/Factory | Lost 5 parts (2n2u1w) 13109 | -6/Factory | Identified exit to Lower Caves 13355 | -6/Factory | Lost 3 parts (3n) 13657 | -6/Factory | Repaired Humpback 13871 | -6/Factory | Central database locked down 14078 | -6/Factory | Entered Lower Caves 14182 | -6/Lower Caves | Met a Warlord Commander 14183 | -6/Lower Caves | Learned location of Warlord (-5) 14184 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14190 | -6/Lower Caves | Found Encrypted Comm Array 14357 | -6/Lower Caves | Lost 4 parts (2n1u1w) 14584 | -6/Lower Caves | Discovered new exit (range 8) 14705 | -6/Lower Caves | Entered another Lower Caves area 14812 | -6/Lower Caves | Learned location of 1 exit from Factory 14853 | -6/Lower Caves | Discovered new exit (range 9) 15225 | -6/Lower Caves | Learned Factory security intel 15604 | -6/Lower Caves | Discovered new exit (range 5) 15665 | -6/Lower Caves | Entered Zion 15724 | -6/Zion | System corruption reached 10% 15733 | -6/Zion | System corruption cleaned by Quarantine Array 15929 | -6/Zion | Discovered new exit (range 11) 16034 | -6/Zion | Learned Factory interactive machine intel 16091 | -6/Zion | Gained Derelict followers 16218 | -6/Zion | Found Prototype Device 16218 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16449 | -6/Zion | Gained Derelict followers 16780 | -6/Zion | Given A8's code to call for help 17222 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17236 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17407 | -6/Zion | Met Imprinter 17435 | -6/Zion | Imprinted 17437 | -6/Zion | Declared Zion's savior 17822 | -6/Zion | Entered Proximity Caves 17822 | -5/Proximity Caves | Accompanied by 11 allies 18034 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18090 | -5/Proximity Caves | Lost 4 allies 18093 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 18097 | -5/Proximity Caves | Found Prototype Device 18097 | -5/Proximity Caves | Identified Exp. Thermal Shield 18224 | -5/Proximity Caves | Lost 5 allies 18417 | -5/Proximity Caves | Found Exp. Thermal Shield 18741 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18759 | -5/Proximity Caves | Lost 3 allies 19082 | -5/Proximity Caves | Learned Factory garrison access intel 19117 | -5/Proximity Caves | Discovered new exit (range 5) 19159 | -5/Proximity Caves | Entered Factory 19159 | -5/Factory | Evolved 2 slots: Weapon x2 19160 | -5/Factory | Identified exit to Factory 19162 | -5/Factory | Loaded intel: 54 interactive machine locations 19163 | -5/Factory | Loaded intel: 4 garrison access locations 19226 | -5/Factory | Zion Hacker squad teleported in 19257 | -5/Factory | Lost 3 parts (1n2u) 19428 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 19441 | -5/Factory | Repaired Humpback 19558 | -5/Factory | Retrieved Zion intel report: Main Access 19559 | -5/Factory | Zion Heavy squad teleported in 19713 | -5/Factory | Garrison activated, responded to threat 19850 | -5/Factory | Found Prototype Protection 19851 | -5/Factory | Identified Zio. Weapon Casing 20046 | -5/Factory | Discovered new exit (range 15) 20049 | -5/Factory | Zion Kinetic Resupply teleported in 20091 | -5/Factory | Identified exit to Upper Caves 20116 | -5/Factory | Central database locked down 20304 | -5/Factory | Entered Upper Caves 20304 | -5/Upper Caves | Accompanied by 1 ally 20336 | -5/Upper Caves | Lost 11 parts (1p6n2u2w) 20699 | -5/Upper Caves | Build established: Scavenger-Gunner 20941 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21035 | -5/Upper Caves | Destroyed 8 combat bots 21116 | -5/Upper Caves | Discovered new exit (range 12) 21157 | -5/Upper Caves | Learned Factory emergency access door positions 21363 | -5/Upper Caves | Entered another Upper Caves area 21363 | -5/Upper Caves | Accompanied by 2 allies 21402 | -5/Upper Caves | Encountered a Warlord checkpoint 21564 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21618 | -5/Upper Caves | Lost 5 parts (3n1u1w) 21622 | -5/Upper Caves | System corruption reached 10% 21635 | -5/Upper Caves | Destroyed 10 combat bots 21912 | -5/Upper Caves | Discovered new exit (range 7) 22054 | -5/Upper Caves | Entered Warlord 22054 | -5/Warlord | Accompanied by 2 allies 22096 | -5/Warlord | Discovered new exit (range 19) 22115 | -5/Warlord | Core integrity fell below 50% 22120 | -5/Warlord | System corruption cleaned by Quarantine Array 22370 | -5/Warlord | Warlord's base attacked by MAIN.C 22387 | -5/Warlord | Found Prototype Launcher 22391 | -5/Warlord | Found Prototype Energy Cannon 22391 | -5/Warlord | Identified Vortex Cannon 22398 | -5/Warlord | Found Prototype Energy Gun 22398 | -5/Warlord | Identified Vortex Rail 22402 | -5/Warlord | Found Vortex Rail 22427 | -5/Warlord | Found Vortex Cannon 22682 | -5/Warlord | Found Prototype Processor 22682 | -5/Warlord | Identified Exp. Targeting Computer 22690 | -5/Warlord | Found Prototype Reactor 22715 | -5/Warlord | Found Prototype Device 22715 | -5/Warlord | Identified Thermal Barrier 22720 | -5/Warlord | Warlord forces counterattacked 23045 | -5/Warlord | Warlord base infiltrated, sounded retreat 23132 | -5/Warlord | Entered Proximity Caves 23132 | -4/Proximity Caves | Accompanied by 2 allies 23308 | -4/Proximity Caves | Spotted B-86 Titan 23326 | -4/Proximity Caves | Allies destroyed B-86 Titan 23739 | -4/Proximity Caves | Learned Research terminal intel 23782 | -4/Proximity Caves | Found Alien Artifact 23821 | -4/Proximity Caves | Discovered exit to Factory (range 15) 23860 | -4/Proximity Caves | Entered Factory 23860 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23895 | -4/Factory | Identified exit to Upper Caves 24487 | -4/Factory | Build established: Derelict-Gunner 24493 | -4/Factory | Spotted B-86 Titan 24526 | -4/Factory | Destroyed B-86 Titan 24867 | -4/Factory | Build established: Gladiator 25024 | -4/Factory | Identified Vortex Catalyst Activator 25035 | -4/Factory | Core integrity fell below 50% 25048 | -4/Factory | Self-destructed Last Messages --------------- 25039_ Penetrated by Slug. 25040_ Extracted 29 energy. 25041_ Penetrated by Slug. 25041_ Acquired Exp. Energy Well. 25043_ K-01 Serf collects debris. 25044_ Penetrated by Slug. 25044_ Power Sword destroyed. 25044_ Slug penetrates Wall. 25045_ Slug penetrates H-77 Assassin. 25045_ Penetrated by Slug. 25045_ Critical hit (Destroy). 25045_ Centrium Wheel destroyed. 25045_ Slug penetrates DSF Access. 25045_ Centrium Wheel destroyed. 25045_ Destroyed Unknown Device. 25047_ K-01 Serf collects debris. 25047_ Penetrated by Slug. 25047_ Centrium Wheel destroyed. 25047_ 0b10 Decoder Chip [Scout] destroyed. 25048_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????? # % | | ??????????????????????????????"""""""" #####+##### | | ??????????????????????????????? ## ## | | ?????????????????????? ##+############ = ## | | ????????????????????? ## | | ????????????????????? %[ ## | | ????????????????????? [ ## | | ?????????????????????? ###############% # | | ???????????????????????????????????###### ## | | ???????????????????????????????????????###%####### | | ???????????? ?????????? ; ?????###?????###%#### | | ???????????? ???????? ; #???? ?????? #^ ^ | | ???????????/#????? ; ???? ????? # ^ | | ??????????? #### ; #?? ????? # """^ | | ??????????? ; k#?? *** ????? # "Y"^ | | ?????????## ## **[ ""?? # " " | | ?????????# # **[ """ # % | | ?????????# # # | | ????????## ;;; """ """ # * | | ????????#"####; ;; ; """ """ + ! | | ?????####"## ;;;;; """ """ ## ## | | ?????# ;?? ## ## | | ?????# " h #?? ?###### | | ?????# ;;;#######+#+######### | | ?????# h ^^ | | ?????# k @ | | ?????# ^ | | ?????# ^ | | ?????# k ^^ | | ?????# = #### T######/############# | | ?????# ; #??#### #???### | | ?????# # #?????# #?????? | | ?????# = # #?????# #?????? | | ?????########=##### #?????# #?????? | | ????????#####%##### #?????# #?????? | | ????????# %| # #?????# ! #?????? | | ????????# ! # #?????# #?????? | | ????????# %*# ####### #?????? | | ????????# """ """ # + #?????? | | ????????# """ """%+ ####### #?????? | | ????????# """ """ # #?????# #?????? | | ????????# # #?????# #?????? | | ????????# + #?????##############?????? | | ????????######+######+##########?????????????????? | | ????????????# #?????????????????? | | ????????????# ! """" #?????????????????? | | ????????????# """" ??????????????????? | | ????????????# [ = """" ??????????????????? | | ????????????# !] """" #?????????????????? | | ????????????# ""T"" !][ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 12 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Phase Shifter | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Humpback | -5/Factory | Scanalyzed Imp. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 6% | -9/Materials Humpback | 14% | -8/Materials Humpback | 44% | -8/Materials Humpback | 8% | -7/Storage Humpback | 15% | -6/Factory Humpback | 7% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Wheel | -6/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilCouplerDatajack Manual? 0 Play Time 02:46:51 Cumulative 601.3 hours Start 2026.09.07 @ 15:07:38 End 2026.09.07 @ 18:48:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/0/3/1/0/0/0/2/0/2 Lore% 70 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b92c8c1c-b1dc-4974-8dc1-c01ae38bd4dc