Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 08:48:37 Player: NextToZero Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1386) 1386 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 4065 Bonus ------- High Alert Combat Kills 44 Friendly Fire -105 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 9/100 System Corruption 2% Temperature Cool (48) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Light Ion Engine Advanced Weight Redist. System Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Minigun Advanced Assault Cannon > --- INVENTORY -------- Advanced Weight Redist. System Improved Light Armor Plating Assault Cannon Scythe [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage Small Battery Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Scythe Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 87 | 5 7 6 45 24 Power 10 | 1 . . 7 2 Engine 7 | 1 . . 5 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 24 | 2 2 2 12 6 Treads 7 | . . . 4 3 Leg . | . . . . . Wheel 11 | 2 . . 6 3 Hover . | . . . . . Flight 6 | . 2 2 2 . Utility 24 | . 3 1 11 9 Device 10 | . . . 6 4 Storage 1 | . . 1 . . Processor 5 | . 1 . 3 1 Hackware . | . . . . . Protection 8 | . 2 . 2 4 Artifact . | . . . . . Weapon 29 | 2 2 3 15 7 Energy Gun 11 | 2 2 . 6 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 4 | . . . 2 2 Launcher 3 | . . 1 2 . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 2 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 42 | . . . 22 20 Power 7 | . . . 4 3 Propulsion 13 | . . . 7 6 Utility 12 | . . . 5 7 Weapon 10 | . . . 6 4 Highest Loss Streak 8 | . . . 7 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 84 90 77 69 Engine 5 | . 14 11 3 5 Core 1 | . . . 3 . Treads 3 | . . . 4 3 Wheel 10 | . 8 . 9 12 Flight 4 | . 19 28 2 . Device 8 | . . . 11 9 Storage 1 | . . 5 3 . Processor 10 | . 4 11 11 9 Protection 6 | . 8 11 3 7 Energy Gun 8 | . 28 16 9 . Energy Cannon 2 | . . 5 . 5 Ballistic Gun 2 | . . . 2 5 Ballistic Cannon 4 | . . . 5 3 Slashing Weapon 3 | . . . 3 3 Peak Build Rating 37 | 5 8 11 31 37 Average Rating 20 | 3 6 9 20 26 On Entrance 10 | . 5 8 10 27 Naked Turns . | . . . . . Heaviest Build 36 | 7 8 11 19 36 Greatest Support 44 | 26 26 12 44 42 Greatest Overweight (x) 9 | . . . 2 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 Average Carried 4 | . 1 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Mutant 11% | Tank 11% | Scavenger-Skirmisher 8% | Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1118 | 198 122 60 663 75 Remotely . | . . . . . Salvage Created 1732 | . 53 229 1129 321 Parts 144 | . 3 16 94 31 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 3 5 19 6 Melee 2 | . . . 2 . Guns 16 | . 3 3 8 2 Cannons 4 | . . 2 1 1 AOE 11 | . . . 8 3 Classes Destroyed 12 | . 1 3 7 1 Worker 10 | . . . 5 5 Builder 9 | . . . 7 2 Hauler 1 | . . . 1 . Recycler 2 | . . 1 1 . Mechanic 1 | . . . 1 . Watcher 4 | . . . 3 1 Swarmer 12 | . 3 3 6 . Grunt 13 | . . 1 7 5 Sentry 5 | . . 1 4 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 10 | . 3 3 10 6 Combat Bots Only 7 | . 3 2 7 3 Max Kills in Single Turn 6 | . 2 1 4 6 Gunslinging . | . . . . . Exploded 4 | . . . 4 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 377 | . 18 19 159 181 Missed 99 | . 10 9 36 44 Damage Taken 5131 | . 60 120 2270 2681 Core 1169 | . 25 29 405 710 Absorbed by Shields 5 | . . . . 5 Redirected to Shielding 57 | . . . 57 . Regen/Repaired (Parts) 108 | . . . 76 32 Core Remaining (%) 77 | 100 90 92 26 . Volleys Fired 102 | . 5 12 60 25 Largest 3 | . 2 2 3 3 Hottest 163 | . 80 100 149 163 Shots Fired 225 | . 10 24 140 51 Gun 147 | . 10 20 96 21 Cannon 68 | . . 4 34 30 Launcher 9 | . . . 9 . Special 1 | . . . 1 . Kinetic 72 | . . . 45 27 Thermal 80 | . . 24 32 24 Explosive 9 | . . . 9 . Electromagnetic 64 | . 10 . 54 . Robot Hit Streak 10 | . 3 5 10 5 Robot Miss Streak 8 | . 2 8 5 7 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 131 | . 5 10 90 26 Core Hits 81 | . 3 9 53 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 1 | . . . 1 . Blast 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks 28 | . . . 15 13 Impact . | . . . . . Slashing 28 | . . . 15 13 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4606 | . 123 130 2507 1846 Guns 1492 | . 78 77 1077 260 Cannons 890 | . . 53 457 380 Explosions 1902 | . 45 . 809 1048 Melee 312 | . . . 154 158 Ramming . | . . . . . Kinetic 915 | . . . 583 332 Thermal 1690 | . 45 130 535 980 Explosive 995 | . . . 619 376 Electromagnetic 694 | . 78 . 616 . Impact . | . . . . . Slashing 312 | . . . 154 158 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 9 8 Message Errors 6 | . . . 4 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Weapon Failures 2 | . . . 1 1 Overload Shots 9 | . . . . 9 Overflow Damage 188 | . 2 . 42 144 Projectiles 9 | . . . 7 2 Explosions 153 | . 2 . 35 116 Melee 26 | . . . . 26 Knockbacks 3 | . . . 2 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary . | . . . . . Self-Inflicted Damage 460 | . . . 142 318 Shots 9 | . . . 4 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 611 | . 90 126 248 611 Average Temperature 96 | . 46 44 42 198 Received Heat Transfer 1140 | . . 42 711 387 Effects 15 | . . . . 15 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2187 | . 50 286 966 885 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 554 | . 156 296 554 414 Initial 203 | . . 65 124 203 Average 258 | . 102 184 309 261 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 22 | 100 100 59 18 . Level 1 67 | . . 40 59 97 Level 2 10 | . . . 22 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 2 6 Investigation 5 | . 1 1 1 2 Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 1 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 6 18 39 19 Peak Tracking Total 9 | . 4 8 7 9 Tactical Retreats 11 | . 1 3 4 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 2 . . 9 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 4 4 3 3 Terminals 8 | . 4 3 1 . Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 39 | . 11 9 11 8 Successful 22 | . 3 5 9 5 Failed 17 | . 8 4 2 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 11 7 2 . Fabricators 3 | . . . . 3 Repair Stations 9 | . . . 7 2 Recycling Units 2 | . . . 2 . Scanalyzers 5 | . . 2 . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . 3 3 2 . Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 7 | . . . 5 2 Scan Component 4 | . . . 3 1 Repair 3 | . . . 2 1 Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 3 1 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Robot Build Rating 6 | . . . . 6 Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 90 | . . . 52 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 124 | . . . 124 . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 38 | . . . . 38 Highest-Rated Ally 19 | . . . . 19 Total Orders 1 | . . . . 1 ROAM 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1945 | 36 165 131 837 776 Spaces Moved 1571 | 33 307 226 508 497 Core 124 | 7 . . 21 96 Treads 200 | . . . 113 87 Legs . | . . . . . Wheels 631 | 26 29 . 262 314 Hover . | . . . . . Flight 616 | . 278 226 112 . Fastest Speed 34 | 50 37 34 34 50 Average Speed 77 | 81 42 34 90 104 Slowest Speed 500 | 90 90 37 170 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 55 27 32 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 4 6 Terrain Destroyed 146 | . 2 . 92 52 Melee 10 | . . . 4 6 Projectile 17 | . . . 8 9 AOE 119 | . 2 . 80 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2049 | 41 334 251 736 687 Wait 154 | . . . 61 93 Move 1563 | 32 306 221 507 497 Hop 2 | . . 2 . . Pick Up 53 | 4 11 6 26 6 Fast Attach 39 | 1 . 1 20 17 Attach 38 | 4 7 2 20 5 Detach 3 | . . . 2 1 Swap 11 | . . 3 5 3 Drop 42 | . 5 4 20 13 Fire 102 | . 5 12 60 25 Melee 28 | . . . 15 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 14 | . . . . 14 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 323 | -9/Materials | Discovered new exit (range 16) 329 | -9/Materials | Discovered new exit (range 10) 333 | -9/Materials | Entered another Materials area 333 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 435 | -8/Materials | Lost 5 parts (1p2n1u1w) 645 | -8/Materials | Lost 7 parts (1p2n1u3w) 678 | -8/Materials | Core integrity fell below 50% 894 | -8/Materials | Destroyed 7 combat bots 902 | -8/Materials | Lost 7 parts (1p2n2u2w) 947 | -8/Materials | Repaired Wheel 974 | -8/Materials | Repaired Lgt. Ion Engine 1135 | -8/Materials | Discovered new exit (range 17) 1169 | -8/Materials | Identified exit to Factory 1170 | -8/Materials | Entered Factory 1170 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1243 | -7/Factory | Repaired Scythe 1547 | -7/Factory | Fabricated W-25 Informer (x2) 1613 | -7/Factory | Lost 6 parts (2p2n1u1w) 1829 | -7/Factory | Lost 8 parts (1p3n2u2w) 1941 | -7/Factory | Core integrity fell below 50% 1946 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 01915_ Drone sends a signal. 01918_ Penetrated by Slug. 01924_ K-01 Serf cleans the Fusion Modulator. 01935_ Slug penetrates Fusion Modulator. 01937_ Imp. Signal Interpreter destroyed. 01937_ Penetrated by Slug. 01942_ Slug penetrates Fusion Modulator. 01943_ Penetrated by Slug. 01944_ Med. Treads destroyed. 01945_ Slug penetrates Fusion Modulator. 01945_ Imp. Cooling System destroyed. 01946_ Fusion Modulator explodes. 01946_ S-27 Virus destroyed. 01946_ Fusion Modulator explodes. 01946_ S-27 Virus destroyed. 01946_ X-62 Marksman destroyed. 01946_ Fusion Modulator explodes. 01946_ H-55 Commando destroyed. 01946_ Terrain Scanner destroyed. 01946_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? #######/### | | ???????????????????????????????????? # ##?? | | ???????????????????????????????????? # ##?? | | ???????????????????????????????????? # """ ##?? | | ???????????????????????????????????? # """ ##?? | | ????????????????????????????? ? # """ ## ? | | ?????????????????????????????###?##### ## ? | | ????????????????????????????? ? # """ ##?? | | ???????????????????H????????? ?? # """ ##?? | | ?????????????????????????????" "?"" # """ ##?? | | ??????????????????????? # ??"" 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"??????????? | | ????????????????? # ???????????? ???????????? | | ????????????????? # k ??????????????????????????? | | ?????????????????## ??????????????????????????? | | ????????????????? ? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Part-time Excavator Challenges ------------ None Game ------ Seed ImpulseImprinterMeganuke Manual? 0 Play Time 00:44:57 Cumulative 8.8 hours Start 2024.10.20 @ 07:49:36 End 2024.10.20 @ 08:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f99b557a-6d9f-4506-9516-67361f85646b