Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.18 @ 02:36:24 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (232) 1160 Value Destroyed (9084) 9084 Prototype IDs (51) 1020 Alien Tech Used (7) 1400 Bonus (12133) 12133 TOTAL SCORE: 33097 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 1175 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -85 Cogmind --------- Core Integrity 1131/1600 Matter 244/300 Energy 98/100 System Corruption 1% Temperature Cool (4) Movement Hovering (56) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Antigrav Array Combat Linear Gravjet > --- UTILITY (11) ----- Medium Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Core Analyzer Graphene Brace Improved Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (10) --- Advanced Matter Compressor (400) Advanced Sensor Array Advanced Terrain Scanner Transdimensional Reconstructor Terrabomb Multitool Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Matter Drive > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Deep Structural Scanner Advanced Sensor Array Improved Signal Interpreter Core Analyzer Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Shock Maul Shock Maul Shock Maul Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Thunder Leg Medium Storage Unit Advanced Matter Compressor Advanced Terrain Scanner Experimental Terrain Scan Processor Phase Armor Graphene Brace Makeshift System Shield Long-range Tractor Beam Improved Field Recycling Unit Transdimensional Reconstructor Subdweller Machine Gun Smartbomb Launcher Multitool Shock Maul Sigix Corpse Sigix Corpse [Rating: 162] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Heavy Armored Exoskeleton Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Core Analyzer Device Cobbler Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Battle Rifle Energy Gun Subdweller Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Battle Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . Utility 9 | . . . . . 3 . . . . 1 . . . . 1 1 . 1 2 Weapon 4 | . . . . . 2 . . . . . . . . . . 1 . 1 . Parts Attached 243 | 6 2 7 17 5 23 10 13 . 8 29 14 13 3 2 6 20 44 15 6 Power 34 | 1 . . 1 1 3 . 2 . . 4 2 2 . 1 1 3 10 3 . Engine 14 | 1 . . 1 1 2 . 1 . . 2 2 1 . . . . 3 . . Core 8 | . . . . . 1 . 1 . . 2 . 1 . 1 1 . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . 3 6 3 . Propulsion 71 | 2 . . 6 3 3 2 3 . 2 8 4 5 1 1 4 6 11 7 3 Treads 29 | 2 . . 5 1 1 2 2 . 2 4 2 2 . . . 6 . . . Leg 8 | . . . . . . . . . . . . . 1 . . . 7 . . Wheel 24 | . . . 1 2 2 . 1 . . 4 2 3 . 1 4 . 4 . . Hover 8 | . . . . . . . . . . . . . . . . . . 5 3 Flight 2 | . . . . . . . . . . . . . . . . . . 2 . Utility 70 | 1 2 1 3 1 7 4 3 . 1 11 2 3 2 . 1 8 12 5 3 Device 28 | . . . 1 1 1 4 1 . . 5 1 1 1 . 1 5 3 2 1 Storage 7 | 1 1 . 1 . 1 . . . . . . . . . . 2 . 1 . Processor 7 | . . . . . 2 . . . . 1 . . . . . . 2 1 1 Hackware 6 | . . . . . 1 . . . . 2 . . . . . 1 1 1 . Protection 21 | . 1 1 1 . 2 . 2 . 1 3 1 2 1 . . . 5 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 68 | 2 . 6 7 . 10 4 5 . 5 6 6 3 . . . 3 11 . . Energy Gun 4 | . . 1 1 . . . 2 . . . . . . . . . . . . Energy Cannon 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . Ballistic Gun 49 | 2 . 2 5 . 7 4 3 . 5 4 5 3 . . . 3 6 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 . . . . 1 1 . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . 1 . . . . . . . . . . . 3 . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . . . 2 3 . . 1 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . . . . . . 6 . . Parts Lost 75 | . . . . . 2 1 2 . . 8 . . . . . 4 44 7 7 Power 15 | . . . . . . . . . . 4 . . . . . 1 9 1 . Propulsion 23 | . . . . . . . 1 . . 4 . . . . . . 11 4 3 Utility 18 | . . . . . 1 . 1 . . . . . . . . 1 12 . 3 Weapon 19 | . . . . . 1 1 . . . . . . . . . 2 12 2 1 Highest Loss Streak 13 | . . . . . 1 1 2 . . 4 . . . . . 4 13 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 6 12 6 17 16 20 22 22 22 20 21 21 21 21 21 18 15 10 5 Power . | . 1 1 . 1 1 . . 1 1 . . . . . . . . . . Propulsion . | 2 3 1 . 2 . 1 2 2 1 . . 1 2 1 . . . . . Utility 8 | . . 4 2 5 7 13 11 11 11 12 13 12 12 12 13 12 10 4 1 Weapon 5 | 1 2 4 3 7 5 4 6 7 7 7 6 6 6 6 6 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . . 3 19 6 6 3 3 . . 2 4 1 2 . . 1 3 . 3 Power 2 | . . 1 . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 2 1 1 1 . . . . . . . . . . . . . . Utility 27 | . . . 9 2 4 1 2 . . 1 3 1 1 . . 1 2 . . Weapon 18 | . . . 9 2 1 2 . . . 1 1 . 1 . . . 1 . . Tool/Special 4 | . . . . . . . 1 . . . . . . . . . . . 3 Average Slot Usage (%) 91 | . 96 100 86 99 95 97 93 93 91 97 96 96 93 94 94 88 63 60 51 Engine 8 | . 14 14 14 14 10 6 7 6 6 5 6 11 11 8 5 1 1 . . Core 2 | . . . . . 2 6 4 6 6 3 3 2 5 8 10 5 1 . . Treads 19 | . 28 28 27 14 20 18 18 13 15 21 17 19 15 16 15 19 1 . . Wheel 4 | . . . . 13 5 7 3 6 4 6 11 8 11 11 15 1 . . . Device 8 | . . . 10 1 6 6 9 6 12 12 11 10 3 5 9 9 10 8 9 Storage 5 | . 19 14 3 14 6 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . . 2 13 8 6 6 10 11 11 11 11 10 9 9 10 11 Protection 4 | . 5 14 2 12 5 4 4 13 3 4 1 2 5 5 5 3 1 . 1 Energy Gun 1 | . . 8 3 . . . 5 5 . . . . . . . . . . . Ballistic Gun 20 | . 28 19 23 14 24 22 19 20 25 20 22 22 18 16 15 20 3 2 . Slashing Weapon 1 | . . . . 13 . . . . . . . . . . . . 1 3 2 Peak Build Rating 162 | 6 7 15 22 22 54 59 64 61 63 76 76 71 74 77 90 128 162 162 130 Average Rating 49 | 5 6 10 14 21 46 54 59 60 56 62 67 63 70 74 84 105 111 136 108 On Entrance 54 | . 6 7 15 20 19 51 56 61 58 53 74 66 70 73 77 83 108 114 81 Avg Prop Armor Cover (%) 5 | . . . . 10 5 7 8 10 9 7 12 10 2 10 10 3 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 12 32 39 59 58 131 135 141 129 141 142 151 154 156 158 168 158 126 116 29 Greatest Support 193 | 40 40 40 40 40 80 80 82 28 82 110 76 86 60 40 60 193 193 138 62 Greatest Overweight (x) 23 | . . . 3 4 8 5 7 4 5 6 4 7 3 3 5 9 23 1 9 Average Overweight (x) 2 | . . . . 3 2 3 3 4 3 2 3 3 2 3 2 2 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 10 Average Capacity 19 | 7 13 15 7 20 20 25 25 25 25 25 25 25 25 25 25 21 20 15 10 Most Carried 25 | 6 8 15 20 20 21 25 25 25 25 25 25 25 25 25 25 24 20 20 10 Average Carried 18 | 4 6 13 7 19 18 23 24 25 24 24 24 24 24 24 24 20 18 13 7 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 20 20 10 10 Final Carried 25 | 6 7 15 20 20 21 25 25 25 25 25 25 25 25 24 24 19 20 8 8 Class Distribution -------------------- 18% | Commander-Mutant 17% | Cobbler-Gunner 13% | Mutant 9% | Scavenger-Gunner 8% | Derelict-Gunner 8% | Cobbler-Skirmisher 7% | Scavenger-Skirmisher 4% | Cobbler-Tank 3% | Cobbler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Cobbler-Tank | -6/Factory Cobbler-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Cobbler-Gunner | -5/Upper Caves Cobbler-Gunner | -5/Zhirov Cobbler-Skirmisher | -4/Proximity Caves Cobbler-Skirmisher | -4/Factory Cobbler-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 16522 | 320 . 151 3922 399 553 1823 884 . 1141 1263 1486 964 151 50 256 1571 1381 192 15 Remotely 482 | . . . . . . . . . . . 482 . . . . . . . . Salvage Created 13856 | 152 . 177 2812 . 716 1000 166 . 550 1810 378 450 302 1 278 1701 2661 702 . Parts 593 | 16 . 20 90 . 35 19 3 . 26 114 16 12 5 2 24 64 105 42 . Haulers Intercepted 6 | . . . . . 1 . . . . 3 . . . . . 2 . . . Recyclers Shooed 21 | . . . 8 . 1 . . . . 6 . . . . . 3 2 1 . Parts Field Recycled 225 | . . . . . . . 58 . 43 8 64 31 8 . . 4 9 . . Retrieved Matter 3324 | . . . . . . . 671 . 549 147 1136 486 172 . . 66 97 . . Parts Self-Destructed 97 | . . 12 . . . 16 3 . 21 . 23 18 3 1 . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 134 | . . 5 5 . 10 9 2 . 15 16 3 4 . 2 7 11 37 8 . Melee 28 | . . . . . . . . . . . . . . . . 1 21 6 . Guns 58 | . . 4 5 . 10 5 1 . 3 12 2 3 . . 2 8 3 . . Cannons 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . AOE 34 | . . 1 . . . 4 . . 12 3 1 1 . 2 4 . 4 2 . Classes Destroyed 22 | 1 . 4 5 . 5 2 . . 1 1 1 . . 1 . . 1 . . Worker 22 | . . . 1 . . . . . . 15 . . . . 1 3 2 . . Builder 14 | . . . 1 . . . . . . 6 . . . . 2 2 3 . . Tunneler 10 | 9 . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . . . . . 1 . . . . 3 . . . . . 2 . . . Recycler 41 | . . . 25 . 2 . . . . 4 . . . . 1 5 2 2 . Operator 4 | . . . . . 1 . . . . 2 . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . 2 . . . 1 . Watcher 3 | . . . . . . . . . . 3 . . . . . . . . . Swarmer 25 | . . 2 . . 3 3 . . 10 . . . . . 5 . . 2 . Grunt 27 | . . . . . . 3 1 . 4 4 2 . . . . 1 12 . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . 3 . . Sentry 15 | . . . 4 . 3 1 . . 1 1 . . . . . 4 . 1 . Hunter 18 | . . . . . 1 . . . . 7 1 3 . . . 2 4 . . Programmer 37 | . . . 1 . 1 . . . . 4 . . . . 2 4 21 4 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . Behemoth 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . 1 . . . . . . . . Decomposer 4 | . . . . . . 3 1 . . . . . . . . . . . . Packrat 5 | . . . . . . . . . 3 . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 21 | 3 . 2 7 . 3 4 1 . 5 21 1 2 . 2 5 7 7 6 . Combat Bots Only 5 | . . 2 1 . 2 4 1 . 5 5 1 2 . 2 4 3 5 4 . Max Kills in Single Turn 8 | 1 . 1 1 . 2 2 1 . 3 8 2 1 . 1 4 2 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . 2 . . 3 1 1 1 . 1 3 . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Hostile Shots Fired 1644 | . . 18 18 . 119 55 36 . 32 157 15 31 . 2 24 140 768 131 98 Missed 473 | . . 8 6 . 33 20 9 . 13 31 7 7 . 1 7 28 207 57 39 Hits 1171 | . . 10 12 . 86 35 27 . 19 126 8 24 . 1 17 112 561 74 59 Projectile 1171 | . . 10 12 . 86 35 27 . 19 126 8 24 . 1 17 112 561 74 59 Critical Strikes 58 | . . . 1 . 2 . 2 . 3 4 . 2 . . 1 4 35 3 1 Actively Blocked 28 | . . 2 . . . . . . . . . . . . . . 22 3 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 4 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 22805 | . . 231 202 . 1192 503 618 . 255 2368 129 555 . 22 312 1740 11546 1672 1460 Core 2676 | . . 21 39 . 66 67 132 . 36 255 16 . . . 24 74 1131 346 469 Absorbed by Shields 1804 | . . . 2 . 300 88 . . 120 . 64 40 . . . 649 541 . . Redirected to Core 102 | . . . . . . . . . . . . . . . . . . 102 . Redirected to Shielding 441 | . . 20 . . . . . . . . . . . . . 172 249 . . Ignored by Resistances 6 | . . . . . . . . . 6 . . . . . . . . . . Regen/Repaired (Parts) 2284 | . . . . . . . . . . . . 84 . . . . 1325 563 312 Core Remaining (%) 69 | 100 . . . 76 . . . . 64 . . . . 72 97 . 7 67 70 Volleys Fired 436 | 30 . 33 99 . 44 15 8 . 19 68 8 20 . 3 17 39 31 2 . Largest 5 | 2 . 2 2 . 4 4 4 . 4 4 4 4 . 1 4 5 5 1 . Hottest 210 | 40 . 100 50 . 120 113 143 . 105 184 184 123 . 98 189 151 210 46 . Shots Fired 1128 | 60 . 54 160 . 137 47 23 . 52 211 25 71 . 3 35 163 84 3 . Gun 1010 | 60 . 43 160 . 125 43 21 . 44 174 22 70 . . 21 161 64 2 . Cannon 81 | . . 8 . . 12 . 2 . . 33 1 . . 1 11 2 11 . . Launcher 31 | . . 1 . . . 4 . . 8 4 2 1 . 2 3 . 5 1 . Special 6 | . . 2 . . . . . . . . . . . . . . 4 . . Kinetic 956 | 60 . 33 122 . 125 43 15 . 44 174 22 70 . . 21 161 64 2 . Thermal 104 | . . 21 . . 12 . 8 . . 33 1 . . 1 11 2 15 . . Explosive 30 | . . . . . . 4 . . 8 4 2 1 . 2 3 . 5 1 . Electromagnetic 38 | . . . 38 . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 12 . 9 21 . 26 6 5 . 11 13 5 11 . . 3 8 10 2 . Robot Miss Streak 6 | 2 . 2 3 . 3 2 3 . 3 2 4 3 . . 4 6 3 . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . 1 . . Secondary Targets 7 | . . 1 . . 1 . . . . 1 1 . . . 1 1 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 1 . . . 1 1 1 . . Shots Hit Robots 847 | 42 . 28 127 . 86 41 8 . 36 134 14 40 5 . 9 106 152 16 3 Core Hits 422 | 18 . 14 66 . 33 22 4 . 31 88 12 16 1 2 16 41 48 10 . Critical Kills 12 | . . . 3 . . . . . . 4 . . . . . 1 4 . . Critical Parts Destroyed 43 | . . . 1 . . 8 . . 1 4 1 . 3 . . 4 21 . . Critical Strikes 65 | . . . 4 . . 8 . . 1 9 2 . 3 . . 5 32 1 . Destroy 16 | . . . 4 . . . . . . 9 . . . . . 1 2 . . Smash 41 | . . . . . . 8 . . 1 . 2 . 3 . . 4 23 . . Sever 8 | . . . . . . . . . . . . . . . . . 7 1 . Melee Attacks 288 | . . . 4 . 2 17 . . 4 1 3 1 5 . . 17 198 27 9 Impact 177 | . . . . . . 17 . . 4 1 3 1 5 . . 17 129 . . Slashing 111 | . . . 4 . 2 . . . . . . . . . . . 69 27 9 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . 4 . . 3 . . 4 . . . . . . 8 9 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . 23 . . Damage Inflicted 33096 | 338 1 369 2512 . 1947 2495 176 . 1952 5674 1019 886 515 132 1079 3246 8893 1585 277 Guns 12056 | 338 . 300 1927 . 1892 477 176 . 473 2238 308 756 . . 254 1876 1016 25 . Cannons 969 | . . . . . 30 . . . . 591 . . . . 86 . 262 . . Explosions 7262 | . . 69 320 . . 501 . . 1012 2788 422 130 . 132 739 . 809 340 . Melee 12540 | . . . 253 . . 1517 . . 467 . 289 . 515 . . 1331 6742 1149 277 Ramming 224 | . 1 . 12 . 25 . . . . 57 . . . . . 39 19 71 . Kinetic 11372 | 338 . 271 1353 . 1892 477 95 . 473 2238 308 756 . . 254 1876 1016 25 . Thermal 1513 | . . 98 320 . 30 . 81 . . 591 . . . . 86 . 307 . . Explosive 6840 | . . . . . . 501 . . 1012 2788 422 130 . 132 739 . 776 340 . Electromagnetic 607 | . . . 574 . . . . . . . . . . . . . 33 . . Impact 7647 | . . . . . . 1517 . . 467 . 289 . 515 . . 1331 3528 . . Slashing 4893 | . . . 253 . . . . . . . . . . . . . 3214 1149 277 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . . . . . 1 1 . . . 4 . . . . 1 4 70 9 1 Average Corruption 16 | . . . . . 1 1 . . . 3 . . . . 1 3 29 5 1 Corruption Purged 5 | . . . . . . 1 . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 146 | . . . . . 2 5 . . . 6 . . . . . 14 116 3 . Message Errors 33 | . . . . . 1 1 . . . . . . . . . 4 27 . . Matter Fused 30 | . . . . . . . . . . 2 . . . . . 3 25 . . Heat Flow Errors 18 | . . . . . 1 1 . . . 1 . . . . . 3 11 1 . Energy Discharges 14 | . . . . . . . . . . 1 . . . . . . 13 . . Parts Rejected 6 | . . . . . . . . . . 1 . . . . . 1 4 . . Data Loss (minor) 23 | . . . . . . 1 . . . . . . . . . 3 18 1 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 7 . . Misfires 3 | . . . . . . 1 . . . . . . . . . . 1 1 . Alerts 4 | . . . . . . 1 . . . . . . . . . . 3 . . Misdirections 6 | . . . . . . . . . . . . . . . . . 6 . . Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 6007 | . . . 43 . . 1398 . . 331 112 152 . 397 . 73 737 2462 225 77 Projectiles 73 | . . . . . . 13 . . . 3 . . . . . . 57 . . Explosions 249 | . . . 13 . . . . . 10 109 . . . . 73 . 14 30 . Melee 5685 | . . . 30 . . 1385 . . 321 . 152 . 397 . . 737 2391 195 77 Knockbacks 27 | . . . . . . . . . . 2 1 . . . . 3 20 1 . Impact 26 | . . . . . . . . . . 2 1 . . . . 3 19 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 275 | . . . 10 . . 32 . . . 61 . . . . . . 138 34 . Shots 5 | . . . 1 . . 1 . . . 1 . . . . . . 2 . . Rammed 22 | . 1 . 4 . 2 . . . . 8 . . . . . 3 . 4 . Targets Rammed 23 | . 1 . 4 . 2 . . . . 8 . . . . . 3 1 4 . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . . 80 108 . 244 190 286 . 2 273 60 323 . 70 200 426 211 195 . Average Temperature 69 | . . 41 22 . 101 69 56 . 1 66 34 80 . 40 75 112 92 94 . Received Heat Transfer 2308 | . . 18 66 . 87 111 428 . 92 144 43 410 . . 18 219 663 9 . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . 4 . . . . 2 . 1 . . 3 11 . . Combat Hostiles 12 | . . . . . . . . . . . 2 . . . . 2 8 . . Parts Fried 35 | . . . 1 . . 2 . . 1 . . . 2 . . 7 22 . . Impact Corruptions 160 | . . . . . . 61 . . 8 . 7 . 16 . . 16 51 1 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 7 . . . . 3 . . . . 1 . . Heat Transferred 2163 | . . 225 350 . 37 . 100 . . 681 . . . . 100 . 670 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 7 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Maximum Alert Level 4 | . . . 1 . . . . . . 4 . . . . 1 . 2 1 1 Low Security (%) 83 | 100 100 . 95 . 100 . . . . 39 . . . . 95 100 36 54 91 Level 1 12 | . . . 4 . . . . . . . . . . . 4 . 60 45 8 Level 2 3 | . . . . . . . . . . 38 . . . . . . 2 . . Level 3 . | . . . . . . . . . . 4 . . . . . . . . . Level 4 1 | . . . . . . . . . . 17 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1165 | 10 . . 222 . 178 . . . . 1165 . . . . 204 130 422 356 208 Initial 229 | . . . . . . . . . . . . . . . . 93 . 229 208 Average 120 | 1 . . 74 . 90 . . . . 441 . . . . 82 39 215 214 165 Influence Increases 6728 | 45 6 50 437 . 689 210 65 . 330 1653 349 218 15 10 284 412 1492 340 123 Destroy 0b10 Robot/C 3240 | . . 40 100 . 360 180 40 . 300 600 180 140 . . 140 220 800 140 . Destroy 0b10 Robot/NC 615 | 45 . . 205 . 30 . . . . 165 10 . 15 10 20 60 40 15 . Destroy Leader 638 | . . 10 . . 122 30 10 . 30 132 30 30 . . 20 74 100 50 . Allied During Kill 549 | . . . 22 . 54 . . . . 296 129 48 . . . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . Successful Hack 197 | . 6 . 44 . 56 . . . . 7 . . . . . 50 10 . 24 Disable Machine 660 | . . . 30 . 30 . . . . 315 . . . . . . 255 . 30 Destroy Structure 474 | . . . 26 . 37 . . . . 138 . . . . 74 8 122 60 9 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 330 | . . . . . . . 15 . . . . . . . 30 . 150 75 60 Influence Decreases 6587 | 45 6 50 215 222 678 221 65 . 330 497 1166 557 15 10 106 590 1084 399 331 Entered New Map 1125 | . . . . 222 . 5 . . . . 428 65 . . . 85 . 179 141 Time Decay 4323 | 45 6 50 215 . 451 216 65 . 330 360 738 412 15 10 106 387 647 150 120 Lost Part 674 | . . . . . 20 . . . . 77 . . . . . . 437 70 70 Lost Ally 250 | . . . . . 100 . . . . 60 . 80 . . . 10 . . . Purge Threat 215 | . . . . . 107 . . . . . . . . . . 108 . . . Squads Dispatched 36 | . . . . . 7 . . . . 7 . . . . . 4 13 2 3 Investigation 8 | . . . . . 1 . . . . 3 . . . . . 1 2 . 1 Extermination 12 | . . . . . 2 . . . . 1 . . . . . 2 6 1 . Reinforcement 10 | . . . . . 1 . . . . 2 . . . . . 1 3 1 2 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison 5 | . . . . . 3 . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 9 | . . . . . 2 . . . . . . . . . . . 6 1 . Communications Jammed 114 | . . . . . . . . . . 83 . . . . . 30 1 . . Distress Signals 114 | . . . . . . . . . . 83 . . . . . 30 1 . . Times Spotted 228 | . . 6 6 . 21 7 3 . 9 33 6 6 . 1 10 16 69 18 17 Peak Tracking Total 18 | . . 3 3 . 3 4 1 . 4 6 3 2 . 1 5 4 7 10 18 Tactical Retreats 14 | . . . . . . . 1 . . . . . . . 2 . 7 2 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 5 | . . 1 1 . . 2 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . 2 2 . . 2 1 . . . . . . . . . . . . Triggered 4 | . . . 1 . . 2 1 . . . . . . . . . . . . Most Traps Carried 2 | . . 1 2 . . 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 45 | . . 1 2 . 2 . . . . 21 . . . . . . 17 . 2 Max in Single Turn 6 | . . 1 1 . 1 . . . . 6 . . . . . . 2 . 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 63 | . 3 2 13 1 8 1 1 3 . 6 . . 4 . 3 6 8 1 3 Terminals 28 | . 3 . 6 . 4 . 1 . . 1 . . . . 1 4 6 1 1 Fabricators 6 | . . . . . 2 . . . . 1 . . . . 1 1 . . 1 Repair Stations 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 Recycling Units 10 | . . . 7 . . . . . . 3 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . Total Hacks 201 | . 10 5 53 20 25 1 1 21 . 12 . . 17 . 3 10 12 5 6 Successful 141 | . 3 5 39 20 12 1 1 21 . 9 . . 17 . 1 7 1 3 1 Failed 60 | . 7 . 14 . 13 . . . . 3 . . . . 2 3 11 2 5 Catastrophic 12 | . 2 . 2 . 2 . . . . . . . . . 1 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 70 | . 10 . 26 . 16 . . . . 6 . . . . 1 2 2 4 3 Terminals 77 | . 10 . 26 . 16 . 1 . . 2 . . . . 1 7 8 5 1 Fabricators 16 | . . . . . 6 . . . . 5 . . . . 1 1 . . 3 Repair Stations 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 Recycling Units 30 | . . . 27 . . . . . . 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . Garrison Access 8 | . . . . . 2 . . . . 2 . . . . 1 . 3 . . Terminal Hacks 88 | . 3 5 8 20 5 1 1 21 . . . . 17 . . 3 1 2 1 Record 36 | . . 4 . 20 . . 1 6 . . . . 5 . . . . . . Part Schematic 15 | . . . 2 . 1 . . 8 . . . . 4 . . . . . . Robot Schematic 6 | . . . 1 . 1 . . 4 . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . 2 . . . . 3 . . . . 4 . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . . . . . 2 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 1 . Zone Layout 3 | . . . 1 . 2 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 4 . . . . 4 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . 1 . . . . 2 . . . . . . . . . Build 4 | . . . . . 2 . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 23 | . . . 23 . . . . . . . . . . . . . . . . Process 13 | . . . 13 . . . . . . . . . . . . . . . . Retrieve Matter 10 | . . . 10 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 17 | . . . 8 . 2 . . . . 4 . . . . . 2 . 1 . Terminals 11 | . . . 7 . 1 . . . . . . . . . . 2 . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . Botnet 4 | . . . 2 . 1 . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . 3 . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . . . . . Scrapoids 2 | . . . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 9 . 8 . . . . 2 . . . . 2 5 8 1 3 Full Trace Events 5 | . . . . . 1 . . . . . . . . . . 1 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . 1 . 1 . . 4 . . . . . . . . 3 . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . Time 93 | . . . . . . . . . . 93 . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . 21 . . . . . . . . . Part Schematics Acquired 23 | . . . 2 . . . . 8 . . . . 4 . . . 9 . . Parts Built 4 | . . . . . 3 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . Time 132 | . . . . . 56 . . . . 76 . . . . . . . . . Total Part Build Rating 20 | . . . . . 15 . . . . 5 . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 1207 | . . . 1207 . . . . . . . . . . . . . . . . Retrieved Matter 1404 | . . . 1404 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 7 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 21 | . . . 7 . . . . . . 13 . . . . . 1 . . . Largest Group 11 | . . . 7 7 7 . . . . 11 7 5 . . . 1 . . . Highest-Rated Group 517 | . . . 182 182 182 . . . . 517 325 235 . . . 45 . . . Highest-Rated Ally 47 | . . . 34 34 34 . . . . 47 47 47 . . . 45 . . . Total Orders 6 | . . . 4 2 . . . . . . . . . . . . . . . STAY 3 | . . . 2 1 . . . . . . . . . . . . . . . FOLLOW 3 | . . . 2 1 . . . . . . . . . . . . . . . Ally Attacks 197 | . . . . . 28 . . . . 89 34 46 . . . . . . . Total Damage 5392 | . . . . . 1623 . . . . 2089 674 1006 . . . . . . . Kills 35 | . . . . . 10 . . . . 15 7 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Active Infowar (turns) 11104 | . . . . 1 . 1429 2171 . 700 1178 1280 698 . 278 428 1165 1498 159 119 Optics 1 | . . . . 1 . . . . . . . . . . . . . . . Sensors 8430 | . . . . . . 1429 2171 . 700 348 1257 698 . 278 348 443 711 . 47 Terrain 278 | . . . . . . . . . . . . . . . . . . 159 119 Structural 1199 | . . . . . . . . . . 103 . . . . . . 1096 . . Jamming 2701 | . . . . . . . . . . 912 23 . . . 427 1165 174 . . Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . . . 5 . 3 2 . 2 . 2 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 37617 | 327 547 1847 8417 1985 1393 4489 3700 125 2417 1185 3757 1913 666 280 428 1172 2402 318 249 Spaces Moved 15523 | 145 158 863 2926 1254 562 1922 1639 78 945 432 1334 855 176 186 228 461 937 242 180 Core 7 | 4 . . . . . . . . . . . . . . . . 1 . 2 Treads 6838 | 141 158 863 2754 107 238 639 532 . 134 180 203 324 176 . . 340 49 . . Legs 920 | . . . . . . . . . . . . . . . . . 830 90 . Wheels 7428 | . . . 172 1147 324 1283 1107 78 811 252 1131 531 . 186 228 121 57 . . Hover 327 | . . . . . . . . . . . . . . . . . . 149 178 Flight 3 | . . . . . . . . . . . . . . . . . . 3 . Fastest Speed 48 | 50 160 160 145 115 135 150 160 160 160 116 140 140 360 140 129 146 105 48 48 Average Speed 172 | 156 160 160 164 154 193 186 196 160 174 186 168 196 360 140 136 185 154 80 61 Slowest Speed 1200 | 160 160 160 260 260 260 260 260 160 248 251 346 360 460 140 155 262 1200 139 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 4 . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 7 25 54 99 82 14 98 99 69 78 13 90 74 60 41 11 12 88 8 6 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 12 | . . 1 1 5 . . 1 1 . . . . 3 . . . . . . Known Exits Taken 14 | . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . . . . . . . . . . . Scrap Searched 29 | . . 1 . 6 . 3 5 . 5 . 4 4 . 1 . . . . . Spaces Dug 142 | . . 2 . . 6 22 1 . 41 10 . 2 . 25 7 2 15 6 3 Terrain Destroyed 457 | . . 10 23 . 12 32 2 . 75 57 41 19 . 25 60 2 75 21 3 Melee 31 | . . . . . 2 2 . . . 1 . 1 . . . 1 15 6 3 Projectile 48 | . . 2 . . 10 1 2 . 1 14 2 2 . 1 9 1 3 . . AOE 378 | . . 8 23 . . 29 . . 74 42 39 16 . 24 51 . 57 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 24990 | 194 452 1275 6396 1306 771 2764 2108 78 1670 659 2823 1048 199 202 319 652 1463 312 299 Wait 7701 | 8 289 346 3144 24 90 747 400 . 652 65 1405 110 1 8 46 56 211 . 99 Move 15503 | 144 157 862 2925 1253 561 1921 1638 77 944 431 1333 854 175 185 227 460 936 241 179 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 6 1 14 33 9 24 17 15 . 4 12 10 9 2 . 7 7 15 1 . Fast Attach 144 | 6 2 1 7 3 4 3 5 . 3 15 10 9 5 1 3 12 40 9 6 Attach 92 | . . . 2 1 10 4 6 . 4 9 5 6 . . 5 6 21 12 1 Detach 56 | . 1 . 3 . 3 3 1 . 2 3 4 7 1 . . 6 14 4 4 Swap 204 | . . 8 10 3 15 17 13 1 25 28 20 13 4 3 5 21 17 1 . Drop 263 | . 1 9 42 13 16 18 21 . 13 19 25 19 6 2 9 25 13 11 1 Fire 436 | 30 . 33 99 . 44 15 8 . 19 68 8 20 . 3 17 39 31 2 . Melee 254 | . . . 4 . 2 17 . . 4 1 3 1 5 . . 17 164 27 9 Ram 4 | . . . . . . . . . . . . . . . . . . 4 . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . Crush 18 | . 1 . 4 . 2 . . . . 8 . . . . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 121 | . . . 121 . . . . . . . . . . . . . . . . Trap 7 | . . 2 2 . . 2 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 6) 875 | -10/Materials | Entered Subcaves 1161 | -10/Subcaves | Discovered new exit (range 15) 1474 | -10/Subcaves | Visited 4L-MR0's lab 1494 | -10/Subcaves | Found Power Bank 1909 | -10/Subcaves | Visited Clippyterm 1914 | -10/Subcaves | Learned Factory stockpile data 1961 | -10/Subcaves | Learned location of Zion (-7) 1961 | -10/Subcaves | Met a Zionite searching for "candidates" 2183 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2184 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2720 | -10/Subcaves | Discovered new exit (range 2) 2722 | -10/Subcaves | Entered Recycling 3116 | -9/Recycling | Discovered new exit (range 9) 3283 | -9/Recycling | Learned Materials emergency access door positions 3345 | -9/Recycling | Learned Storage trap positions 3397 | -9/Recycling | Learned Materials repair station intel 3441 | -9/Recycling | Learned Materials stockpile data 3473 | -9/Recycling | Identified exit to Scraptown 3493 | -9/Recycling | Learned Materials emergency access door positions 3502 | -9/Recycling | Learned location of 2 exits from Materials 3520 | -9/Recycling | Learned Materials trap positions 3548 | -9/Recycling | Loaded intel: 7 recycling unit locations 3636 | -9/Recycling | Learned Materials emergency access door positions 4976 | -9/Recycling | Build established: Cobbler-Mutant 6315 | -9/Recycling | Build established: Commander-Mutant 10922 | -9/Recycling | Scanned before Scraplab entrance 10948 | -9/Recycling | Entered Scraplab 11139 | -9/Recycling | Entered Scraptown 11139 | -9/Scraptown | Accompanied by 7 allies 11458 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11478 | -9/Scraptown | Discovered new exit (range 11) 11535 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11538 | -9/Scraptown | Learned Research trap positions 11539 | -9/Scraptown | Learned location of Extension (-4) 11541 | -9/Scraptown | Learned location of 1 exit from Lower Caves 11542 | -9/Scraptown | Learned 12 Factory zone layouts 11587 | -9/Scraptown | Visited Shadow of the Wyrm 11604 | -9/Scraptown | Visited Cave Peace 11728 | -9/Scraptown | Visited Symbiants 11754 | -9/Scraptown | Visited Assassins FH 11853 | -9/Scraptown | Visited Cyclists 11911 | -9/Scraptown | Visited UFD Registry 11911 | -9/Scraptown | Registered with UFD as "Toolbrain" 11952 | -9/Scraptown | Visited Sword Containment 11974 | -9/Scraptown | Visited Derelict Rescue Squad 11984 | -9/Scraptown | Found DRS Beacon 12012 | -9/Scraptown | Visited Curators Association 12058 | -9/Scraptown | Delivered Scrap Shield to a Scientist 12481 | -9/Scraptown | Visited Chapter 10 12511 | -9/Scraptown | Visited Scrap Suit Storage 12540 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12547 | -9/Scraptown | Found DCF Scrap (28 items) 12598 | -9/Scraptown | Visited Cartography Club 12710 | -9/Scraptown | Learned location of Lower Caves (-7) 12710 | -9/Scraptown | Learned location of Armory (-4) 12710 | -9/Scraptown | Learned 8 Materials zone layouts 12710 | -9/Scraptown | Learned 20 Factory zone layouts 12710 | -9/Scraptown | Learned 8 Research zone layouts 12710 | -9/Scraptown | Learned 12 Research zone layouts 12710 | -9/Scraptown | Learned 16 Research zone layouts 12710 | -9/Scraptown | Learned 4 Storage zone layouts 12710 | -9/Scraptown | Learned 12 Upper Caves zone layouts 12710 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 12710 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 12710 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 12710 | -9/Scraptown | Learned location of 3 exits from Factory 12710 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 12710 | -9/Scraptown | Identified exit to Factory 12737 | -9/Scraptown | Found Deep Structural Scanner 12769 | -9/Scraptown | Visited Observation Area 12786 | -9/Scraptown | Visited Infowarlord's Domain 12795 | -9/Scraptown | Found Exp. Terrain Scan Processor 13124 | -9/Scraptown | Entered Factory 13124 | -6/Factory | Accompanied by 7 allies 13124 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 13125 | -6/Factory | Identified exit to Factory 13126 | -6/Factory | Identified exit to Lower Caves 13149 | -6/Factory | Garrison activated, responded to threat 13417 | -6/Factory | Build established: Cobbler-Tank 13524 | -6/Factory | Found Powered Armor 13810 | -6/Factory | Spotted B-75 Beast 13866 | -6/Factory | Destroyed B-75 Beast 14147 | -6/Factory | Build established: Cobbler-Gunner 14294 | -6/Factory | Fabricated Adv. Hardlight Generator (x2) 14317 | -6/Factory | Fabricated Huge Storage Unit (x1) 14517 | -6/Factory | Entered Lower Caves 14518 | -6/Lower Caves | Identified exit to Lower Caves 14519 | -6/Lower Caves | UFD Scientist delivered a prototype 14527 | -6/Lower Caves | Found Prototype Protection 14905 | -6/Lower Caves | Spotted B-75 Beast 14918 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14968 | -6/Lower Caves | Learned Factory trap positions 15427 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15918 | -6/Lower Caves | Encountered a Warlord checkpoint 15933 | -6/Lower Caves | Learned Factory terminal intel 16364 | -6/Lower Caves | Build established: Scavenger-Gunner 17565 | -6/Lower Caves | Build established: Cobbler-Gunner 17831 | -6/Lower Caves | Destroyed B-75 Beast 19006 | -6/Lower Caves | Entered another Lower Caves area 19257 | -6/Lower Caves | Learned Factory emergency access door positions 19315 | -6/Lower Caves | Discovered exit to Factory (range 15) 19409 | -6/Lower Caves | Build established: Cobbler-Skirmisher 19843 | -6/Lower Caves | Spotted B-75 Beast 20221 | -6/Lower Caves | Destroyed B-75 Beast 20455 | -6/Lower Caves | Build established: Cobbler-Gunner 20917 | -6/Lower Caves | Discovered new exit (range 7) 21044 | -6/Lower Caves | Build established: Derelict-Gunner 22706 | -6/Lower Caves | Entered Data Miner 22706 | -6/Data Miner | Discovered new exit (range 6) 22737 | -6/Data Miner | Met Data Miner 22767 | -6/Data Miner | Learned location of Section 7 (-2) 22767 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22788 | -6/Data Miner | Received God Mode back door access code from Data Miner 22831 | -6/Data Miner | Entered Proximity Caves 22833 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23239 | -5/Proximity Caves | Learned 4 Factory zone layouts 23488 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 24647 | -5/Proximity Caves | Build established: Cobbler-Gunner 25248 | -5/Proximity Caves | Entered Factory 25248 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25249 | -5/Factory | Identified exit to Upper Caves 25250 | -5/Factory | Identified exit to Factory 25252 | -5/Factory | Loaded intel: 91 trap records 25254 | -5/Factory | Loaded intel: 25 terminal locations 25848 | -5/Factory | First assault squad dispatched 25866 | -5/Factory | Incoming assault squad redirected 25926 | -5/Factory | Lost 4 parts (1p3n) 25942 | -5/Factory | Loaded intel: 8 recycling unit locations 26086 | -5/Factory | Fabricated Lgt. Regenerative Plating? 26117 | -5/Factory | Build established: Scavenger-Gunner 26173 | -5/Factory | Scrapoids reinforcements arrived? 26189 | -5/Factory | Scrapoid reinforcements arrived 26189 | -5/Factory | Fabricated G-67 Veteran? 26433 | -5/Factory | Entered Upper Caves 26433 | -5/Upper Caves | Accompanied by 7 allies 26598 | -5/Upper Caves | Learned 4 Factory zone layouts 26688 | -5/Upper Caves | Encountered a Warlord checkpoint 27005 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 27407 | -5/Upper Caves | Discovered new exit (range 13) 27418 | -5/Upper Caves | Build established: Scavenger-Skirmisher 28205 | -5/Upper Caves | Build established: Scavenger-Gunner 29802 | -5/Upper Caves | Build established: Cobbler-Gunner 30189 | -5/Upper Caves | Identified exit to Upper Caves 30190 | -5/Upper Caves | Entered another Upper Caves area 30190 | -5/Upper Caves | Accompanied by 5 allies 30251 | -5/Upper Caves | Discovered exit to Factory (range 9) 30314 | -5/Upper Caves | Learned Factory garrison access intel 30553 | -5/Upper Caves | Build established: Cobbler-Skirmisher 30553 | -5/Upper Caves | Learned Factory trap positions 30647 | -5/Upper Caves | Spotted B-75 Beast 30664 | -5/Upper Caves | Destroyed B-75 Beast 30788 | -5/Upper Caves | Discovered new exit (range 12) 30806 | -5/Upper Caves | Identified exit to Zhirov 30914 | -5/Upper Caves | Found Alien Artifact 30914 | -5/Upper Caves | Identified Core Expander 30914 | -5/Upper Caves | Installed Core Expander, added new Power slot 30935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31455 | -5/Upper Caves | Build established: Cobbler-Gunner 32085 | -5/Upper Caves | Identified Enh. Scrap Shield 32103 | -5/Upper Caves | Entered Zhirov 32103 | -5/Zhirov | Discovered new exit (range 3) 32168 | -5/Zhirov | Met Zhirov 32248 | -5/Zhirov | Learned location of Quarantine (-3) 32248 | -5/Zhirov | Learned location of Testing (-2) 32248 | -5/Zhirov | Learned location of Command (-1) 32270 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32328 | -5/Zhirov | Found Alien Artifact 32328 | -5/Zhirov | Identified Integrated Reactor 32328 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32628 | -5/Zhirov | Found Alien Artifact 32766 | -5/Zhirov | Identified exit to Proximity Caves 32769 | -5/Zhirov | Entered Proximity Caves 32911 | -4/Proximity Caves | Learned location of 2 exits from Research 32983 | -4/Proximity Caves | Learned Research terminal intel 33049 | -4/Proximity Caves | Entered Factory 33049 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33050 | -4/Factory | Identified exit to Extension 33052 | -4/Factory | Loaded intel: 112 trap records 33053 | -4/Factory | Loaded intel: 4 garrison access locations 33071 | -4/Factory | Build established: Cobbler-Skirmisher 33425 | -4/Factory | Discovered new exit (range 15) 33459 | -4/Factory | Identified exit to Research 33477 | -4/Factory | Entered Research 33477 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33478 | -3/Research | Identified exit to Research 33478 | -3/Research | Identified exit to Quarantine 33480 | -3/Research | Loaded intel: 73 trap records 33481 | -3/Research | Loaded intel: 25 terminal locations 34623 | -3/Research | Spotted B-90 Cyclops 34649 | -3/Research | Entered Quarantine 34680 | -3/Quarantine | Lost 4 parts (1p1u2w) 34717 | -3/Quarantine | System corruption reached 10% 34814 | -3/Quarantine | Lost 6 parts (2n1u3w) 34882 | -3/Quarantine | Lost 5 parts (2p2n1w) 35183 | -3/Quarantine | Lost 13 parts (2p3n3u5w) 35356 | -3/Quarantine | Found Alien Reactor 35356 | -3/Quarantine | Identified Matter Drive 35384 | -3/Quarantine | Found Alien Slashing Weapon 35384 | -3/Quarantine | Identified Sigix Broadsword 35452 | -3/Quarantine | Build established: Scavenger-Mutant 35547 | -3/Quarantine | Found Alien Artifact 35603 | -3/Quarantine | Crushed by falling debris 35641 | -3/Quarantine | Found Sigix Corpse 35659 | -3/Quarantine | Found Sigix Corpse 35876 | -3/Quarantine | System corruption reached 30% 36160 | -3/Quarantine | Core integrity fell below 50% 36487 | -3/Quarantine | Lost 6 parts (2p1n2u1w) 36565 | -3/Quarantine | Discovered exit to Research (range 10) 36593 | -3/Quarantine | Found Alien Artifact 36684 | -3/Quarantine | Found Alien Artifact 36721 | -3/Quarantine | Build established: Mutant 36824 | -3/Quarantine | Identified Core Reset Matrix 36824 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 36824 | -3/Quarantine | Identified Phase Armor 36824 | -3/Quarantine | Used Core Reset Matrix 36828 | -3/Quarantine | Detected hypermatrix surge 36828 | -3/Quarantine | Sensed 10 artifacts in vicinity 36874 | -3/Quarantine | Core integrity fell below 20% 36903 | -3/Quarantine | Garrison activated, responded to threat 36907 | -3/Quarantine | Lost 6 parts (3p1n2w) 36971 | -3/Quarantine | Discovered exit to Research (range 14) 37018 | -3/Quarantine | Found Terrabomb 37051 | -3/Quarantine | Entered Research 37051 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 37110 | -2/Research | Build established: Alien-Mutant 37129 | -2/Research | Identified exit to Access 37162 | -2/Research | Spotted B-90 Cyclops 37162 | -2/Research | Warped through subspace 37257 | -2/Research | Spotted B-90 Cyclops 37369 | -2/Research | Entered Access 37369 | -1/Access | Evolved 2 slots: Utility x2 37391 | -1/Access | Lost 5 parts (1p2n2w) 37571 | -1/Access | Mak. System Shield fried by hacking feedback 37601 | -1/Access | Incoming investigation squad redirected 37615 | -1/Access | Discovered new exit (range 5) 37617 | -1/Access | Identified exit to Surface 37618 | *** | Heading to fleet! Last Messages --------------- 37583_ Knocked back. 37583_ Acquired 15 matter. 37584_ K-01 Serf collects debris. 37585_ Knocked back. 37586_ Imp. Antigrav System destroyed. 37587_ Acquired Unknown Hover Unit. 37587_ Identified Cmb. Linear Gravjet. 37593_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 37596_ Imp. Antigrav System destroyed. 37601_ ALERT: Higher priority target reported, redirecting investigation. 37604_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 37613_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 37615_ The Access Shell folds into the floor. 37615_ EXIT=FOUND 37617_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | # #?????# + """""???????????????????????????? | | # ????# # """""???????????????????????????? | | * + # # """""???????????????????????????? | | # # # #? """"????????????????????????????? | | ##%### ! # #? ????????????????????????????? | | ?#"#??? # #?? ???????????????????????????? | | ?# #??? # #??######??????????????????????????? | | ?# #???? # #??????????????????????????????????? | | ?# #????#### #??????????????????????????????????? | | ?? #???????# #??????????????????????????????????? | | ?? ######### #######################????????????? | | ????????????? | | ????????????? | | ?###########+########s ""#?????????????????? | | ????????????????????# s ""#?????????????????? | | ????????????????????# ss ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 61 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 800 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 82 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 23 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hardlight Generator | x2 | -6/Factory | Preloaded Huge Storage Unit | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip G-67 Veteran | x3 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Matter Drive Sigix Broadsword Core Reset Matrix Phase Armor Transdimensional Reconstructor Achievements -------------- Fancy Inventory Like A Rock Loot Taster Low-level Research Challenges ------------ None Game ------ Seed BiometalNeutronBiocell Manual? 0 Play Time 02:48:20 Cumulative 1961.8 hours Start 2025.09.17 @ 03:03:19 End 2025.09.18 @ 02:36:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1290 Rogue 1286 Adventurer 4 Explorer 0 Win Type 2 Total 261 Types 195/12/21/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4bd446e-537c-41c1-895a-117642c45092