Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 00:59:08 Player: jfk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (919) 919 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2151 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/400 Matter 157/300 Energy 62/250 System Corruption 12% Temperature Cool (2) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ ECM Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Improved Flight Unit Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Small Storage Unit Recoil Stabilizer High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Autogun Missile Launcher Missile Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 42 | 7 5 30 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads 3 | . . 3 Leg 4 | 2 2 . Wheel 3 | . . 3 Hover . | . . . Flight 3 | . . 3 Utility 11 | 2 1 8 Device 6 | 1 . 5 Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 1 2 5 Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 1 12 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 79 | . 97 72 Engine 10 | . 14 9 Treads 8 | . . 12 Leg 7 | . 27 . Wheel 1 | . . 2 Device 8 | . 1 10 Storage 10 | . 14 9 Processor 6 | . 12 3 Protection 5 | . . 6 Energy Gun 2 | . 8 . Ballistic Gun 11 | . 17 9 Ballistic Cannon 5 | . . 7 Peak Build Rating 23 | 7 8 23 Average Rating 11 | 4 7 13 On Entrance 4 | . 7 7 Naked Turns 2 | . . 2 Heaviest Build 37 | 14 14 37 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 11 | . 3 11 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 6 8 8 Most Carried 10 | 7 8 10 Average Carried 7 | 4 7 8 Final Capacity 8 | 8 8 5 Final Carried 8 | 7 8 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1127 | 273 65 789 Remotely 328 | . . 328 Salvage Created 1227 | 92 278 857 Parts 86 | 6 25 55 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 9 24 Guns 17 | . 8 9 Cannons 15 | . . 15 AOE 1 | . 1 . Classes Destroyed 10 | 2 4 4 Worker 1 | . . 1 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 3 | . 1 2 Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 14 | . 6 8 Grunt 12 | . 3 9 Brawler 2 | . . 2 Sentry 5 | . . 5 Best Kill Streak 5 | 3 4 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | 3 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 248 | . 54 194 Missed 72 | . 18 54 Damage Taken 2147 | . 390 1757 Core 477 | . 72 405 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 138 | 3 26 109 Largest 2 | 2 2 2 Hottest 74 | 60 60 74 Shots Fired 208 | 6 49 153 Gun 151 | 6 49 96 Cannon 57 | . . 57 Launcher . | . . . Special . | . . . Kinetic 194 | 3 38 153 Thermal . | . . . Explosive . | . . . Electromagnetic 14 | 3 11 . Robot Hit Streak 15 | 4 8 15 Robot Miss Streak 4 | 1 4 4 Penetration Max 1 | . . 1 Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 141 | 4 31 106 Core Hits 55 | 3 15 37 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 8 | . . 8 Destroy 2 | . . 2 Blast 6 | . . 6 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3422 | 156 349 2917 Guns 1159 | 50 291 818 Cannons 2064 | . . 2064 Explosions 162 | 106 56 . Melee . | . . . Ramming 37 | . 2 35 Kinetic 3105 | 10 213 2882 Thermal 162 | 106 56 . Explosive . | . . . Electromagnetic 118 | 40 78 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 51 | . . 51 Message Errors 14 | . . 14 Matter Fused 10 | . . 10 Heat Flow Errors 7 | . . 7 Energy Discharges 4 | . . 4 Parts Fused 2 | . . 2 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Alerts 2 | . . 2 Misdirections 5 | . . 5 Weapon Failures 5 | . . 5 Overload Shots . | . . . Overflow Damage 260 | 16 18 226 Projectiles 226 | . . 226 Explosions 34 | 16 18 . Melee . | . . . Knockbacks 11 | . . 11 Impact 1 | . . 1 Kinetic 9 | . . 9 Secondary 1 | . . 1 Self-Inflicted Damage 40 | . 34 6 Shots 1 | . 1 . Rammed 11 | . . 11 Targets Rammed 13 | . 2 11 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 356 | 20 40 356 Average Temperature 90 | 13 13 111 Received Heat Transfer 678 | . 144 534 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 250 | 150 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 594 | 15 362 594 Initial 152 | . 9 152 Average 271 | 5 183 328 Maximum Alert Level 2 | . 1 2 Low Security (%) 40 | 100 58 28 Level 1 37 | . 41 39 Level 2 21 | . . 31 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 62 | . 19 43 Peak Tracking Total 9 | . 4 9 Tactical Retreats 11 | . 3 8 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 3 7 Successful 1 | . . 1 Failed 9 | . 3 6 Catastrophic 4 | . . 4 Database Lockouts . | . . . Manual 9 | . 3 6 Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Prototype ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1586 | 99 399 1088 Spaces Moved 776 | 63 239 474 Core 42 | 3 1 38 Treads 282 | . . 282 Legs 305 | 60 238 7 Wheels 58 | . . 58 Hover . | . . . Flight 89 | . . 89 Fastest Speed 37 | 50 120 37 Average Speed 135 | 116 120 144 Slowest Speed 600 | 120 200 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 47 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | 1 3 7 Melee . | . . . Projectile 7 | . . 7 AOE 4 | 1 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1102 | 79 309 714 Wait 74 | . 19 55 Move 772 | 62 238 472 Hop 1 | . . 1 Pick Up 26 | 7 9 10 Fast Attach 31 | 7 4 20 Attach 7 | . . 7 Detach 4 | . . 4 Swap 4 | . 1 3 Drop 32 | . 10 22 Fire 138 | 3 26 109 Melee . | . . . Ram 3 | . . 3 Kick 2 | . 2 . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 18) 307 | -10/Materials | Build established: Mutant 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 699 | -9/Materials | System corruption reached 10% 735 | -9/Materials | Lost 5 parts (1p3u1w) 973 | -9/Materials | Discovered new exit (range 7) 1254 | -9/Materials | Lost 3 parts (2n1u) 1430 | -9/Materials | Core integrity fell below 50% 1496 | -9/Materials | Core integrity fell below 20% 1523 | -9/Materials | Lost 4 parts (1n1u2w) 1587 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01526_ Acquired 24 matter. 01526_ R-06 Scavenger collects Lgt. Treads. 01529_ R-06 Scavenger collects Sml. Storage Unit. 01531_ Acquired Imp. Flight Unit. 01532_ LNT %MKI=R9Z5BDOM|MK F 01533_ R-06 Scavenger collects Hvy. Assault Rifle. 01536_ R-06 Scavenger collects Recoil Stabilizer. 01538_ K-01 Serf collects debris. 01540_ R-06 Scavenger collects Mining Laser. 01542_ K-01 Serf collects debris. 01544_ System corrupted: Slammed into ceiling. 01546_ K-01 Serf collects debris. 01547_ PV<5ZNX8TV7I46&F9>1TW&EJKLT3L Q314P0 01555_ K-01 Serf collects debris. 01567_ WZXRWS #GR7#/3Y 01577_ Acquired 55 matter. 01577_ Acquired 7 matter. 01582_ System corrupted: Energy discharge (-24). 01586_ Acquired ECM Suite. 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