Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 14:49:36 Player: reason Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1691) 1691 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 5175 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 753/850 Matter 16/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Target Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher > --- INVENTORY (20) --- Nuclear Core Fission Core Disposable Heat Sink Compact Battery (200) Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Core Analyzer Light Armor Plating Improved Medium Armor Plating Force Field Gauss Cannon Gauss Cannon EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Target Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher > --- INVENTORY -------- Nuclear Core Fission Core Disposable Heat Sink Compact Battery Improved Sensor Array Improved Signal Interpreter Core Analyzer Light Armor Plating Force Field Gauss Cannon Gauss Cannon EMP Blaster Plasma Cutter [Rating: 51] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Wheel Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 . 2 Weapon 2 | . . . . 2 . Parts Attached 52 | 6 4 7 24 7 4 Power 6 | 1 1 1 2 . 1 Engine 4 | 1 1 1 1 . . Core 1 | . . . 1 . . Reactor 1 | . . . . . 1 Propulsion 13 | 2 . 4 5 1 1 Treads 4 | . . . 2 1 1 Leg 7 | . . 4 3 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . 8 2 2 Device 3 | . . . 2 . 1 Storage 2 | 1 . . 1 . . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 6 | . . . 5 1 . Artifact . | . . . . . . Weapon 19 | 2 2 2 9 4 . Energy Gun 6 | . . . 5 1 . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon 3 | . . . 1 2 . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 3 | . . . 3 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Highest Loss Streak 3 | . . . 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 98 98 100 100 Engine 4 | . 14 11 4 . . Core 3 | . . . 4 7 . Reactor 1 | . . . . . 5 Treads 11 | . . . 7 20 21 Leg 20 | . . 41 28 9 4 Wheel 1 | . 28 1 . . . Device 3 | . . . 5 . 6 Storage 8 | . 14 11 9 7 6 Processor 12 | . 11 11 9 15 20 Protection 7 | . . . 11 7 6 Energy Gun 5 | . . . 11 . . Energy Cannon 1 | . . 9 1 . . Ballistic Gun 3 | . 28 12 . . . Ballistic Cannon 7 | . . . . 23 20 Launcher 4 | . . . 4 7 6 Naked Turns . | . . . . . . Heaviest Build 88 | 12 18 18 61 79 88 Greatest Support 92 | 26 26 68 68 72 92 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 13 | 7 8 8 10 20 20 Most Carried 17 | 6 7 8 17 17 15 Average Carried 9 | 3 6 6 7 14 13 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 17 | 4 7 8 17 14 15 Class Distribution -------------------- 61% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 983 | 189 44 269 329 110 42 Remotely . | . . . . . . Salvage Created 1898 | . 44 491 1021 103 239 Parts 122 | . 4 36 54 6 22 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 3 10 19 3 5 Guns 17 | . 3 4 10 . . Cannons 16 | . . 6 4 3 3 AOE 5 | . . . 3 . 2 Classes Destroyed 11 | . 1 3 4 1 2 Worker 6 | . . . 3 . 3 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 1 | . . . 1 . . Watcher 7 | . . 2 4 . 1 Swarmer 13 | . 3 . 7 3 . Grunt 11 | . . 5 6 . . Sentry 11 | . . 5 4 . 2 Hunter 4 | . . . 2 . 2 Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 3 3 6 4 9 Combat Bots Only 3 | . 3 3 3 3 3 Max Kills in Single Turn 3 | . 1 1 2 3 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 324 | . 14 78 128 25 79 Missed 110 | . 4 27 34 3 42 Damage Taken 2787 | . 83 677 1221 352 454 Core 375 | . 19 91 120 48 97 Absorbed by Shields . | . . . . . . Ignored by Resistances 36 | . . . 36 . . Core Remaining (%) 88 | 100 92 77 78 93 . Volleys Fired 173 | . 9 40 104 6 14 Largest 4 | . 2 2 2 3 4 Hottest 174 | . 46 83 126 144 174 Shots Fired 304 | . 18 76 163 18 29 Gun 196 | . 18 39 139 . . Cannon 94 | . . 37 16 18 23 Launcher 14 | . . . 8 . 6 Special . | . . . . . . Kinetic 98 | . 18 39 . 18 23 Thermal 179 | . . 37 142 . . Explosive 6 | . . . . . 6 Electromagnetic 21 | . . . 21 . . Robot Hit Streak 9 | . 3 7 9 3 6 Robot Miss Streak 12 | . 3 3 5 12 4 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 176 | . 10 46 101 3 16 Core Hits 88 | . 4 17 43 4 20 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 1 2 . 5 Burn 2 | . . . 2 . . Destroy 1 | . . 1 . . . Blast 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4127 | . 118 770 2140 138 961 Guns 2052 | . 118 384 1550 . . Cannons 1106 | . . 386 134 138 448 Explosions 969 | . . . 456 . 513 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1088 | . 118 384 . 138 448 Thermal 2153 | . . 386 1767 . . Explosive 513 | . . . . . 513 Electromagnetic 373 | . . . 373 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 36 . . Projectiles . | . . . . . . Explosions 36 | . . . 36 . . Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 95 | . . . 16 . 79 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | . . 270 458 446 174 Average Temperature 125 | . . 85 138 223 48 Received Heat Transfer 696 | . 12 276 360 . 48 Effects 9 | . . 3 4 2 . Shutdowns 2 | . . . 1 1 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . 3 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 13 | . . 3 10 . . Heat Transferred 4590 | . . 814 3776 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 480 | . 105 434 480 264 316 Initial 179 | . . 44 98 179 30 Average 235 | . 66 171 386 185 53 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 45 | 100 100 63 7 48 96 Level 1 32 | . . 28 45 51 3 Level 2 21 | . . 7 46 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 1 . 4 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 7 17 38 3 13 Peak Tracking Total 5 | . 3 4 5 3 4 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 2 . 3 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 2 1 5 . 1 Terminals 8 | . 2 1 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 4 3 8 . 1 Successful 9 | . 2 2 4 . 1 Failed 7 | . 2 1 4 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 7 | . 2 . 5 . . Terminals 14 | . 4 3 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 2 2 . 1 Record 4 | . 1 2 . . 1 Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 4 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3684 | 83 233 407 1639 592 730 Spaces Moved 1912 | 78 209 208 844 241 332 Core 6 | 6 . . . . . Treads 872 | . . . 299 241 332 Legs 742 | . . 197 545 . . Wheels 292 | 72 209 11 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 125 225 152 Average Speed 156 | 86 90 128 147 228 202 Slowest Speed 230 | 90 90 200 225 230 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 33 23 71 5 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . 8 9 39 Melee . | . . . . . . Projectile 21 | . . . 2 9 10 AOE 35 | . . . 6 . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2326 | 93 238 275 1085 271 364 Wait 69 | . 3 6 52 3 5 Move 1907 | 77 208 207 843 240 332 Hop . | . . . . . . Pick Up 75 | 10 9 9 34 7 6 Fast Attach 3 | . . . 3 . . Attach 25 | 6 1 6 7 3 2 Detach . | . . . . . . Swap 24 | . 3 1 14 4 2 Drop 50 | . 5 6 28 8 3 Fire 173 | . 9 40 104 6 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Discovered new exit (range 9) 724 | -9/Materials | Entered another Materials area 724 | -8/Materials | Evolved 2 slots: Utility x2 1501 | -8/Materials | Lost 3 parts (1p2w) 2234 | -8/Materials | Discovered new exit (range 18) 2363 | -8/Materials | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Weapon x2 2420 | -7/Factory | Discovered new exit (range 17) 2664 | -7/Factory | Build established: Gunner 2955 | -7/Factory | Entered another Factory area 2955 | -6/Factory | Evolved 2 slots: Utility x2 3685 | -6/Factory | Self-destructed Last Messages --------------- 03667_ R-10 Processor collects Lgt. Deuterium Engine. 03669_ Y-54 Guardian destroyed. 03670_ R-10 Processor collects Terrain Scan Processor. 03672_ The unstable cave ceiling collapses. 03672_ U-05 Engineer lays Concrete. 03673_ R-10 Processor collects Imp. Sensor Array. 03674_ U-05 Engineer lays Concrete. 03675_ The unstable cave ceiling collapses. 03675_ U-05 Engineer lays Concrete. 03677_ R-10 Processor collects Wheel. 03678_ U-05 Engineer lays Concrete. 03679_ Acquired 1 matter. 03679_ U-05 Engineer lays Concrete. 03680_ Y-54 Guardian emerges from the garrison. 03680_ U-05 Engineer lays Concrete. 03681_ R-10 Processor collects Terrain Scanner. 03682_ U-05 Engineer lays Concrete. 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[ @ !#???????????? | | ????????????##### #???????????? | | ??????????? # A #???????????? | | ????????? ??# #???????????? | | ?????????????????# u #### ##??????????? | | ?????????????????# g ######??# T#?????###### | | ???????????????? + ????????# #?????# | | ???????????????? # ?????????# ##?????# """ | | ?????????????????# ?????????# #??????# ""F" | | ?????????????????# ??????????# ######## "" " | | ?????????????????# ??????????# + | | ?????????????????# ???????????# # | | ????????????????? ???????????+ T + | | ????????????????t ????????????# ^ ^ # | | ???????????????? ????????????# """ # | | ???????????????????????????????# """"" # | | ???????????????????????????????# """"" # | | ???????????????????????????????# # | | ???????????????????????????????# ###### | | ???????????????????????????????# =! #????? | | ???????????????????????????????# =! #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????# """"" #????? | | ???????????????????????????????# "?""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedSwordBrace Manual? 0 Play Time 00:41:39 Cumulative 41.2 hours Start 2024.04.10 @ 14:09:18 End 2024.04.10 @ 14:49:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1800aaf8-a734-47ab-8f3d-d6ea0fbcf35b