Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 08:34:51 Player: Dadrick Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (151) 755 Value Destroyed (4144) 4144 Prototype IDs (92) 1840 Alien Tech Used (5) 1000 Bonus (11179) 11179 TOTAL SCORE: 28218 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 2260 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1498/1600 Matter 193/300 Energy 133/150 System Corruption 0% Temperature Cool (18) Movement Flying (21) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Advanced Visual Processing Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Jamming Amplifier Layered Light Armor Plating Advanced Shield Generator Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Enhanced Hardcell Cannon CR-A16's Behemoth Slayer > --- INVENTORY (10) --- Fusion Compressor Light Quantum Reactor Field Recycling Unit (0) Multirail Linear Accelerator Enhanced Hardcell Cannon Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Jamming Amplifier Layered Light Armor Plating Advanced Shield Generator Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Fusion Compressor Field Recycling Unit Enhanced Hardcell Cannon Guided Micro-nuke Launcher [Rating: 157] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . Utility 10 | . . . . 2 . . . . . 1 . . . . 1 . . . . 1 2 . 1 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 6 29 . 13 10 . . 1 2 10 6 3 . 1 7 . . 5 . 3 4 6 30 21 Power 16 | 1 . 3 . 2 . . . . . 1 1 . . . . . . . . . . 1 5 2 Engine 6 | 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 1 4 2 Propulsion 47 | 2 2 9 . 6 4 . . . . 2 . . . . 3 . . 1 . 1 2 2 6 7 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . 2 9 . 5 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 28 | . . . . 1 4 . . . . 2 . . . . 3 . . . . 1 2 2 6 7 Utility 58 | 1 2 4 . 3 5 . . . 1 5 4 1 . . 2 . . 3 . 2 2 2 12 9 Device 19 | . 1 . . 1 1 . . . . 3 2 . . . . . . . . 2 1 1 2 5 Storage 8 | 1 1 . . 1 1 . . . . 1 . . . . . . . 2 . . . . . 1 Processor 13 | . . . . . 2 . . . . 1 1 . . . 1 . . . . . 1 . 5 2 Hackware 7 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 4 1 Protection 11 | . . 4 . 1 1 . . . 1 . 1 1 . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 13 . 2 1 . . 1 1 2 1 2 . 1 2 . . 1 . . . 1 7 3 Energy Gun 6 | 1 . 1 . . . . . . . . 1 1 . . 1 . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 16 | 1 1 10 . 1 . . . . . . . 1 . . 1 . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 Launcher 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unidentified Prototypes 22 | . . 1 . 2 . . 1 . . 1 1 3 . . . . . 4 . . 1 2 5 1 Parts Lost 39 | . . 3 . 1 . . . . . 1 4 1 . 2 1 . . . . . 1 5 14 6 Power 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Propulsion 18 | . . 1 . 1 . . . . . 1 1 . . 1 1 . . . . . . 3 6 3 Utility 13 | . . 1 . . . . . . . . 1 . . 1 . . . . . . 1 1 5 3 Weapon 4 | . . 1 . . . . . . . . 1 1 . . . . . . . . . 1 . . Highest Loss Streak 7 | . . 1 . 1 . . . . . 1 4 1 . 2 1 . . . . . 1 3 7 4 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 7 14 15 14 6 10 10 10 10 9 9 9 9 9 9 9 9 9 9 9 9 9 8 4 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | . 1 3 3 5 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 . . Utility 4 | . 2 4 6 3 2 5 5 5 4 5 4 4 4 5 4 4 4 4 4 4 4 3 5 . Weapon 3 | . 2 4 5 4 1 3 3 3 3 3 2 3 3 1 2 3 3 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 7 . 6 . . . . 1 1 . . . . 1 . . . . . . 1 2 . Power 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . 1 . 2 . . . . 1 1 . . . . . . . . . . . 1 1 . Weapon 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 99 98 92 86 91 86 91 88 85 88 93 77 77 77 80 83 79 79 77 70 74 Engine 5 | . 14 10 11 9 7 7 7 7 7 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 4 5 6 6 6 5 5 5 5 5 5 4 3 . . Treads 2 | . 25 . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . 2 32 33 26 1 . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 36 38 35 35 35 36 37 37 37 37 24 22 22 22 22 19 18 18 17 23 Device 7 | . 14 3 10 17 7 7 7 7 4 11 5 . . 2 4 5 5 4 5 9 11 11 9 6 Storage 7 | . 14 11 11 9 3 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 4 4 3 2 Processor 9 | . . . . . 13 15 14 14 14 12 14 18 18 18 21 22 22 20 16 15 17 18 18 22 Protection 3 | . . 7 . 9 4 . . . 2 . 3 5 6 4 . . . . . . . . . 2 Energy Gun 2 | . 9 5 . . . . . . . . . 2 6 6 5 5 5 5 5 5 3 2 . . Ballistic Gun 11 | . 14 25 32 26 15 6 7 7 1 . . . 3 6 3 5 5 5 5 5 4 1 . . Slashing Weapon 3 | . . . . . 6 7 7 7 7 10 7 2 1 6 5 5 5 5 5 5 4 4 . . Piercing Weapon 1 | . . . . . . . . 6 1 . . . . . . . . 2 5 5 4 3 3 3 Peak Build Rating 157 | 6 8 15 15 24 48 48 48 52 56 68 72 66 71 81 80 80 80 93 92 106 126 130 148 157 Average Rating 51 | 5 7 12 14 19 43 48 47 51 52 63 65 63 67 71 73 80 80 86 92 105 121 118 109 130 On Entrance 57 | . 6 8 15 14 22 48 48 48 52 53 68 65 66 71 55 80 80 80 92 92 106 102 72 85 Avg Prop Armor Cover (%) 1 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 27 37 35 41 40 25 24 27 28 27 34 33 33 32 29 29 29 31 31 32 41 49 57 51 Greatest Support 62 | 40 40 30 30 33 33 28 28 28 28 34 34 33 33 33 37 37 37 37 37 51 53 53 58 62 Greatest Overweight (x) 2 | . 2 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 9 15 15 15 7 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 9 8 Most Carried 15 | 5 13 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Average Carried 10 | 2 7 14 15 14 6 10 10 10 9 9 9 9 9 9 9 10 10 9 10 9 9 9 9 5 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 Final Carried 15 | 5 13 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 8 Class Distribution -------------------- 28% | Scout 23% | Scavenger-Tank 8% | Mutant 7% | Sprinter 7% | Scavenger-Gunner 6% | Ninja 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Sprinter | -6/Extension Sprinter | -6/Cetus Sprinter | -6/Archives Sprinter | -6/Hub_04(d) Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Ninja | -4/Factory Ninja | -3/Research Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 4523 | 268 128 1093 . 651 136 70 20 10 141 77 462 160 170 19 197 10 . . 102 34 30 30 382 333 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Salvage Created 6376 | 118 353 1392 . 659 178 30 . . 72 . 1082 42 240 697 579 . . . 21 . 197 47 197 472 Parts 341 | 9 23 95 . 23 16 2 . . 5 . 30 1 16 45 31 . . . . . 3 7 11 24 Haulers Intercepted 10 | . 1 2 . 4 1 . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 . 2 1 . . . . . 1 . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . 1 . . 56 . . . . . . . . . . . . . . . Prevented 42 | . . . . . . . 1 . 41 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 80 | . 8 30 . 7 . 2 . . 3 . 3 2 4 6 9 . . . 2 . . 1 1 2 Melee 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Guns 48 | . 8 30 . 5 . . . . . . . . 2 . 1 . . . 2 . . . . . Cannons 6 | . . . . . . . . . . . 2 2 2 . . . . . . . . . . . AOE 18 | . . . . 2 . 2 . . 1 . . . . 5 8 . . . . . . . . . Classes Destroyed 16 | 2 5 4 . 1 . . . . . . 1 . 1 1 . . . . 1 . . . . . Worker 20 | . 1 4 . 1 2 . . . . . 1 . . 5 3 . . . . . 1 1 . 1 Builder 6 | . . 1 . . 1 . . . . . 1 . . 2 . . . . . . . 1 . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 2 . 4 1 . . . . . 2 . . . . . . . . . . . . . Recycler 16 | 1 . . . 1 1 . . . . . 5 . . 3 3 . . . . . 1 . . 1 Mechanic 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Watcher 13 | . 1 2 . 1 . . . . . . 2 1 . 2 1 . . . . . 1 . 2 . Swarmer 23 | . 2 7 . . . 2 . . 2 . . . . 1 9 . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Grunt 25 | . 6 13 . 4 . . . . 1 . 1 . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 8 . 3 . . . . . . 1 . 4 1 . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Cetus Guard 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 18 | 2 4 4 . 4 3 2 . . 1 . 2 3 5 18 8 . . . 2 . 1 1 1 2 Combat Bots Only 5 | . 4 4 . 3 . 2 . . 1 . 1 2 4 4 5 . . . 2 . . 1 1 2 Max Kills in Single Turn 9 | 1 1 1 . 2 1 1 . . 1 . 1 1 1 9 5 . . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 1 . . 1 . . . . 3 4 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Hostile Shots Fired 690 | . 33 107 . 21 . 3 21 . 3 6 74 5 23 15 28 . . . 6 1 27 143 142 32 Missed 317 | . 7 29 . 8 . 1 11 . 1 3 34 2 6 5 17 . . . 1 1 16 86 76 13 Hits 373 | . 26 78 . 13 . 2 10 . 2 3 40 3 17 10 11 . . . 5 . 11 57 66 19 Melee 6 | . . 4 . . . . . . . . . . . 2 . . . . . . . . . . Projectile 367 | . 26 74 . 13 . 2 10 . 2 3 40 3 17 8 11 . . . 5 . 11 57 66 19 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 16 | . 1 2 . 1 . . 1 . 1 . 3 . 1 1 . . . . . . . . 5 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 7260 | . 280 910 . 201 . 36 116 . 41 35 640 129 403 539 184 . . . 94 33 247 1208 1666 498 Core 1760 | . 90 107 . 69 . . 6 . . . 133 25 99 189 90 . . . . . 35 238 577 102 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 235 | . . . . . . . . . 4 . . . . . 231 . . . . . . . . . Core Remaining (%) 80 | 100 64 . 73 87 . . . . 99 . . . . 47 . . . . 91 100 . 72 60 93 Volleys Fired 408 | 8 55 101 . 40 . 2 . . 7 7 22 15 24 6 18 13 3 . 38 5 5 6 26 7 Largest 3 | 2 2 3 . 3 . 1 . . 1 1 1 1 2 1 2 1 1 . 2 2 1 1 1 1 Hottest 273 | 70 120 100 . 69 . 33 . . 33 47 60 47 115 43 123 80 80 . 273 113 80 94 120 58 Shots Fired 709 | 16 95 273 . 111 . 2 . . 7 7 22 15 28 6 19 13 3 . 41 6 5 6 27 7 Gun 568 | 16 79 259 . 108 . . . . . . 2 . 10 4 16 13 3 . 41 6 5 6 . . Cannon 90 | . . . . . . . . . . 7 20 15 18 . . . . . . . . . 27 3 Launcher 17 | . . . . 3 . 2 . . 3 . . . . 2 3 . . . . . . . . 4 Special 34 | . 16 14 . . . . . . 4 . . . . . . . . . . . . . . . Kinetic 435 | 8 40 200 . 108 . . . . . 7 20 15 24 4 . . . . 3 1 . . 2 3 Thermal 253 | 8 55 73 . . . . . . . . 2 . 4 . 16 13 3 . 38 5 5 6 25 . Explosive 17 | . . . . 3 . 2 . . 3 . . . . 2 3 . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 3 16 45 . 8 . . . . 10 . 9 13 21 3 5 . . . 4 5 . . 6 . Robot Miss Streak 6 | 2 1 6 . 4 . . . . 1 . 3 1 1 . 1 . . . 1 . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 466 | 10 61 169 . 70 9 . . . 10 . 48 12 26 3 21 . . . 4 2 8 3 6 4 Core Hits 231 | 5 19 67 . 32 6 2 . . 5 . 15 4 7 39 19 . . . 2 1 3 1 1 3 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 22 | . 3 3 . . 1 . . . . . 3 2 5 . . . . . 1 . 2 . 2 . Burn 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . 2 . . . . . . . . . . 2 . . . . . 1 . . . . . Blast 7 | . . . . . . . . . . . 2 2 3 . . . . . . . . . . . Sever 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Melee Attacks 288 | . . 12 . 1 27 11 5 1 16 19 60 . 1 3 32 . . . 4 9 26 25 23 13 Impact 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . Slashing 225 | . . 1 . 1 27 11 5 1 16 19 46 . 1 3 32 . . . 4 9 25 24 . . Piercing 48 | . . . . . . . . . . . 11 . . . . . . . . . 1 1 22 13 Sneak Attacks 37 | . . 1 . . 6 . . . 2 . 15 . 1 . 3 . . . . . 3 3 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 14151 | 111 633 1942 . 1351 568 179 . . 676 . 2525 435 806 2115 1541 . . . 130 39 372 211 209 308 Guns 4166 | 111 624 1871 . 1068 . . . . . . . . 190 . 133 . . . 130 39 . . . . Cannons 1522 | . . . . . . . . . . . 503 435 541 . . . . . . . . . 43 . Explosions 3626 | . . . . 283 . 179 . . 152 . . . . 2079 794 . . . . . . . . 139 Melee 4828 | . . 71 . . 568 . . . 524 . 2022 . 75 36 614 . . . . . 372 211 166 169 Ramming 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4283 | 49 215 1324 . 1068 . . . . . . 503 435 645 . . . . . 24 20 . . . . Thermal 1493 | 62 409 547 . . . . . . . . . . 86 88 133 . . . 106 19 . . 43 . Explosive 1785 | . . . . 283 . 179 . . 152 . . . . 238 794 . . . . . . . . 139 Electromagnetic 1753 | . . . . . . . . . . . . . . 1753 . . . . . . . . . . Impact 71 | . . 71 . . . . . . . . . . . . . . . . . . . . . . Slashing 4110 | . . . . . 568 . . . 524 . 1735 . 75 36 614 . . . . . 347 211 . . Piercing 647 | . . . . . . . . . . . 287 . . . . . . . . . 25 . 166 169 Highest Corruption 6 | . . . . . . . . . . . . . . 2 . . . . . . . 1 6 . Average Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . . . . . . . . 2 7 . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1028 | . . 31 . . 5 10 . . 179 . 331 23 79 36 99 . . . . . 68 66 101 . Projectiles 48 | . . . . . . . . . . . . 23 25 . . . . . . . . . . . Explosions 47 | . . . . . . 10 . . . . . . . 36 1 . . . . . . . . . Melee 933 | . . 31 . . 5 . . . 179 . 331 . 54 . 98 . . . . . 68 66 101 . Knockbacks 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . . . . . . . . 285 . . . . . . . . . . Shots 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | 70 142 206 . 17 63 50 60 115 60 12 72 84 279 28 96 92 96 . 228 52 54 . 326 170 Average Temperature 45 | 30 40 56 . 12 19 21 23 43 17 2 15 31 99 11 43 39 49 . 70 27 25 . 111 45 Received Heat Transfer 996 | . 156 249 . 81 . . 60 . 27 . 114 . 54 27 . . . . . 9 30 63 72 54 Effects 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 7 | . . 3 . . . . . . . . . . . 4 . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3653 | 185 1443 1431 . . . . . . . . . . 111 100 185 . . . 124 37 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Maximum Alert Level 3 | . . 2 . . . . . . . . 1 1 . 3 2 . . . . 1 . . 1 1 Low Security (%) 70 | 100 100 58 100 100 100 . . . . 100 24 90 100 73 . . . . . 12 100 100 99 71 Level 1 19 | . . 29 . . . . . . . . 75 9 . . . . . . . 87 . . . 28 Level 2 9 | . . 11 . . . . . . . . . . . 20 100 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . 5 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 970 | 5 92 425 160 174 74 . . . . 132 364 250 124 970 687 . . . . 320 100 121 203 377 Initial 475 | . . 19 160 . 5 . . . . . 24 183 30 37 475 . . . . 300 76 53 51 100 Average 152 | 1 20 190 80 61 24 . . . . 49 246 118 79 196 584 . . . . 260 59 42 50 164 Influence Increases 7352 | 15 247 947 . 471 139 40 210 . 360 259 1048 132 119 993 528 . . . 10 407 139 278 553 457 Destroy 0b10 Robot/C 2680 | . 160 600 . 200 . 40 . . 220 80 560 80 80 120 240 . . . . 20 . . 80 200 Destroy 0b10 Robot/NC 410 | 15 15 45 . 55 30 . . . . . 70 5 5 65 35 . . . 10 10 15 15 10 10 Destroy Leader 516 | . 34 168 . 74 2 . . . 10 20 54 . . 44 42 . . . . 12 2 . 24 30 Allied During Kill 571 | . . . . 35 . . . . 85 27 237 33 . . 24 . . . . 4 . . 29 97 Successful Hack 136 | . 25 26 . 2 . . . . . 12 . 9 . . 12 . . . . 12 . 24 14 . Select Force Hacks 60 | . . 30 . . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 615 | . . 15 . 15 15 . . . . 15 . . 30 435 15 . . . . . . 15 15 45 Destroy Structure 804 | . 13 18 . 30 17 . . . . 30 52 5 4 239 100 . . . . 34 32 44 141 45 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 285 | . . . . 15 . . . . . 30 45 . . 15 45 . . . . 15 30 45 30 15 Lose Combat Pursuer 975 | . . 45 . 45 75 . 210 . 15 45 30 . . 75 15 . . . . . 60 135 210 15 Influence Decreases 6975 | 15 200 583 411 458 133 59 30 180 360 208 771 385 85 132 919 295 115 169 10 260 191 282 476 248 Entered New Map 1919 | . . 28 251 . 8 8 . 180 . . 27 145 45 72 495 215 55 169 . . 71 42 40 68 Time Decay 3740 | 15 196 525 160 388 125 51 30 . 186 178 464 50 40 40 294 80 60 . 10 140 110 190 308 100 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 338 | . . 30 . 10 . . . . . 10 40 10 . 20 10 . . . . . 10 50 88 60 Lost Ally 878 | . 4 . . 60 . . . . 174 20 240 180 . . 120 . . . . 20 . . 40 20 Squads Dispatched 36 | . 2 5 . . 2 . . . 1 1 1 . . 6 3 . . . . . . 6 7 2 Investigation 13 | . 1 3 . . . . . . 1 . 1 . . 1 . . . . . . . 3 3 . Extermination 11 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 4 1 Reinforcement 10 | . 1 2 . . 1 . . . . . . . . 4 . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 27 | . 2 5 . . . . . . 1 1 3 1 1 2 . . . . . . 1 5 5 . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . 42 5 3 17 . Distress Signals 61 | . . . . . . . . . . . . . . . . . . . . 42 5 3 11 . Times Spotted 399 | . 13 49 . 23 4 1 19 . 29 9 34 5 5 24 15 . . . 4 5 15 60 68 17 Peak Tracking Total 16 | . 9 6 . 7 6 1 8 . 11 3 4 5 2 15 5 . . . 2 2 14 16 14 7 Tactical Retreats 38 | . . 3 . 1 2 . 3 . 1 3 1 . . 2 1 . . . . . 1 6 13 1 ECM-based Alert Blocks 33 | . . . . . . . . . . . . . . . . . . . . . . 13 20 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 13 | . . 5 . . . . . . . . 1 . . 2 . . . . . 1 2 . 2 . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 43 | . . 1 . 1 1 . . . . 1 2 . 2 29 1 . . . . . . 1 1 3 Max in Single Turn 19 | . . 1 . 1 1 . . . . . 1 . 1 19 1 . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 52 | . 6 12 . 4 2 . . . 2 3 2 3 . 1 2 . . 4 1 3 2 2 3 . Terminals 25 | . 6 9 . 3 . . . . 1 . 1 3 . . . . . . 1 . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Recycling Units 4 | . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . Scanalyzers 10 | . . 2 . 1 1 . . . . 2 . . . . . . . . . 1 1 1 1 . Garrison Access 5 | . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . 1 . Total Hacks 115 | . 11 21 . 9 2 . . . 4 6 6 5 . 4 4 . . 16 1 10 3 2 11 . Successful 60 | . 8 12 . 4 . . . . 2 4 1 2 . . 3 . . 16 1 2 1 1 3 . Failed 53 | . 3 8 . 5 2 . . . 2 2 5 3 . 4 1 . . . . 8 2 1 7 . Catastrophic 11 | . . 1 . . 1 . . . . . . 1 . 1 . . . . . 3 1 1 2 . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Manual 188 | . 7 11 . 3 . . . . 2 27 18 1 . 23 17 . . . . 24 10 14 29 2 Terminals 47 | . 11 16 . 6 . . . . 2 . 4 5 . . . . . . 1 . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 7 | . . . . . . . . . . . . . . . 3 . . . . . . 1 3 . Recycling Units 6 | . . 1 . . . . . . 2 . 2 . . . 1 . . . . . . . . . Scanalyzers 22 | . . 4 . 3 1 . . . . 5 . . . . . . . . . 2 1 1 5 . Garrison Access 16 | . . . . . 1 . . . . 1 . . . 4 . . . . . 7 . . 3 . Terminal Hacks 29 | . 3 3 . 2 . . . . 1 . . 2 . . . . . 16 1 . 1 . . . Record 7 | . . . . . . . . . . . . 1 . . . . . 5 1 . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 2 1 . 1 . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Scanalyzer 10 | . . 2 . 2 . . . . . 3 . . . . . . . . . 1 . 1 1 . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 8 | . . 1 . 2 . . . . . 3 . . . . . . . . . 1 . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 5 7 . . . . . . 1 . . . . . . . . . . . . . . . Terminals 11 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 7 . 3 2 . . . 1 2 1 2 . 1 . . . . . 1 1 2 . . Full Trace Events 4 | . 1 1 . . . . . . . . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 4 . 4 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 111 | . . . . . . . . 14 . 32 . . . 25 11 . . 3 . 16 . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . 2 . . . . . 3 . . . . . . . . . 1 . . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . 3 . 3 . . . . . . . . . . . 1 . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 . Robot Hacks Applied 7 | . . . . . . . . . 3 . 3 . . . . . . . . . . . 1 . parse_system 5 | . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 . no_distress 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 3 . 14 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 54 | . 1 . 3 . . . . 7 4 5 19 . . . 7 . . . . 2 . . 3 3 Largest Group 10 | . 1 . 3 3 . . . 7 10 3 9 9 . . 4 . . . . 2 . . 3 3 Highest-Rated Group 386 | . 10 . 40 40 . . . 240 276 192 386 335 . . 170 . . . . 206 . . 345 345 Highest-Rated Ally 115 | . 10 . 16 16 . . . 40 40 96 85 85 . . 85 . . . . 103 . . 115 115 Zionite Dispatches 9 | . . . . . . . . . . 1 2 . . . 3 . . . . 1 . . 1 1 Heavy 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Light 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 408 | . . . . 36 . . . . 80 14 135 31 . . 16 . . . . 11 . . 41 44 Total Damage 11647 | . . . . 375 . . . . 1186 492 3823 922 . . 231 . . . . 961 . . 1639 2018 Kills 67 | . . . . 6 . . . . 8 4 28 2 . . 3 . . . . 3 . . 4 9 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Active Infowar (turns) 9669 | . 887 616 334 1117 345 164 85 407 552 567 1175 115 68 84 659 164 127 63 236 287 232 393 785 207 Optics 6673 | . . . . . 313 164 85 407 552 567 1175 115 68 84 659 164 127 63 236 287 232 393 775 207 Sensors 5393 | . . . . . 330 164 83 407 320 567 521 10 . 37 555 164 127 56 236 287 232 390 760 147 Seismic 2970 | . 887 616 334 1117 16 . . . . . . . . . . . . . . . . . . . Jamming 1277 | . . . . . . . . . . . . . . . . . . . . 271 180 265 561 . ECM 539 | . . . . . . . . . . 18 . . . . . . . . . . . 196 325 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 . . . . . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 34 | . . . . . . . . . . 7 2 . . 6 2 . . . . 6 2 4 5 . Main Access 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Component Schematics 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Prototype Schematics 5 | . . . . . . . . . . 2 . . . 1 1 . . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Unaware Analyses 6 | . . . . . . . . . . . . . . 1 . . . . . 2 . 1 2 . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Active Garrisons 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 11369 | 119 887 2177 337 1119 345 164 85 407 552 567 1175 115 83 84 659 164 127 63 236 287 232 393 785 207 Spaces Moved 14666 | 55 365 938 189 535 824 478 190 785 990 1203 1099 157 51 249 1208 408 369 160 433 723 467 761 1649 380 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 380 | 51 329 . . . . . . . . . . . . . . . . . . . . . . . Legs 1702 | . 36 938 189 535 4 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12580 | . . . . . 820 478 190 785 990 1203 1099 157 51 249 1208 408 369 160 433 723 467 761 1649 380 Fastest Speed 16 | 50 160 105 175 175 23 23 23 23 23 20 20 20 20 20 24 28 28 28 28 29 29 27 17 16 Average Speed 45 | 152 164 167 175 175 25 23 23 23 23 22 20 20 20 20 26 28 28 28 28 29 29 28 27 20 Slowest Speed 260 | 160 260 175 175 180 180 23 23 23 23 24 20 20 20 24 94 28 28 32 28 29 29 32 32 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . 2 . . . . . 10 . . 2 4 . 1 . . . 18 10 19 1 Potential Cave-ins 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 3 66 78 63 50 22 61 43 90 88 37 89 77 77 46 30 69 51 60 61 18 22 80 67 12 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 27 | . . 5 . . . . . 1 1 10 . . . . . 1 . 3 . 4 2 . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 3 1 2 2 . . . . . . 3 4 . 2 . . . . . Spaces Dug 239 | . 10 15 . . 17 11 5 . 4 25 15 . . 2 19 6 2 . 19 10 18 22 34 5 Terrain Destroyed 712 | . 16 19 . 36 17 22 5 . 37 27 22 . 4 319 49 10 2 . 25 10 21 24 42 5 Melee 159 | . . 5 . . 17 11 5 . 4 19 15 . . 2 13 . . . 4 9 16 18 16 5 Projectile 128 | . 16 14 . . . . . . . 8 7 . 4 1 7 10 2 . 21 1 5 6 26 . AOE 425 | . . . . 36 . 11 . . 33 . . . . 316 29 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 18183 | 73 532 1331 195 652 917 506 220 1008 1277 1452 1912 224 94 268 1482 444 387 176 500 780 500 879 1900 474 Wait 2231 | . 89 189 5 25 38 14 23 222 228 194 564 44 14 7 199 24 17 . 26 31 11 75 146 46 Move 14512 | 54 364 937 188 534 819 477 189 784 989 1201 1079 156 50 244 1200 407 366 159 432 722 431 741 1612 377 Hop 61 | . . . . . 2 . . . . . 9 . . 2 3 . 1 . . . 17 9 17 1 Pick Up 79 | 5 9 17 . 12 5 . . . 2 5 2 . 2 . 8 . . 1 . 2 2 3 4 . Fast Attach 122 | 6 2 14 . 6 2 . 2 1 1 4 2 3 . . 7 . . 8 . 1 4 5 34 20 Attach 47 | . 1 5 . 2 7 . . . 1 3 6 . 2 1 4 . . 1 . 1 1 3 7 2 Detach 31 | . . . . 1 2 . . . 1 1 4 2 . 1 4 . . . . . . 2 8 5 Swap 96 | . 6 26 2 12 4 2 . . 6 10 13 2 . 3 . . . . . 1 1 6 1 1 Drop 130 | . 4 30 . 19 11 . 1 . 4 7 2 2 1 1 7 . . 7 . 2 3 5 22 2 Fire 408 | 8 55 101 . 40 . 2 . . 7 7 22 15 24 6 18 13 3 . 38 5 5 6 26 7 Melee 285 | . . 12 . 1 27 11 5 1 16 19 59 . 1 3 32 . . . 4 9 25 24 23 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 1 8 . . . . . . . . 6 . . . . Rewire 164 | . . . . . . . . . 22 . 142 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Discovered new exit (range 11) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1463 | -9/Materials | Discovered new exit (range 7) 1526 | -9/Materials | Build established: Scavenger-Gunner 1769 | -9/Materials | Discovered new exit (range 8) 1923 | -9/Materials | Build established: Scavenger-Tank 2077 | -9/Materials | Central database locked down 2410 | -9/Materials | Learned location of Recycling (-8) 2425 | -9/Materials | Discovered new exit (range 4) 2476 | -9/Materials | Identified exit to Materials 2641 | -9/Materials | Learned location of 1 exit from Recycling 2656 | -9/Materials | Learned location of 2 exits from Materials 2718 | -9/Materials | Learned Storage emergency access door positions 2764 | -9/Materials | Learned location of Zion (-7) 3184 | -9/Materials | Entered Mines 3364 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3474 | -9/Mines | Build established: Scavenger-Gunner 3497 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3508 | -9/Mines | Discovered exit to Materials (range 5) 3521 | -9/Mines | Entered Materials 3521 | -8/Materials | Accompanied by 3 allies 3521 | -8/Materials | Evolved 2 slots: Utility x2 3522 | -8/Materials | Identified exit to Factory 3814 | -8/Materials | Build established: Scavenger-Tank 4038 | -8/Materials | Lost 3 allies 4227 | -8/Materials | Discovered exit to Factory (range 5) 4640 | -8/Materials | Entered Factory 4640 | -7/Factory | Evolved 2 slots: Propulsion x2 4785 | -7/Factory | Discovered new exit (range 15) 4789 | -7/Factory | Identified exit to Factory 4957 | -7/Factory | Build established: Scout 4969 | -7/Factory | Discovered new exit (range 8) 4973 | -7/Factory | Identified exit to Lower Caves 4985 | -7/Factory | Entered Lower Caves 5105 | -7/Lower Caves | Discovered new exit (range 19) 5119 | -7/Lower Caves | Identified exit to Lower Caves 5149 | -7/Lower Caves | Entered another Lower Caves area 5150 | -7/Lower Caves | Discovered exit to Factory (range 6) 5163 | -7/Lower Caves | Found Alien Artifact 5163 | -7/Lower Caves | Identified Core Expander 5163 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5209 | -7/Lower Caves | Discovered new exit (range 16) 5234 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5234 | -7/Lower Caves | Identified exit to Zion 5234 | -7/Lower Caves | Entered Zion 5248 | -7/Zion | Discovered new exit (range 14) 5257 | -7/Zion | Found CR-A16's Pointy Stick 5291 | -7/Zion | Received a hallucinogenic algorithm 5312 | -7/Zion | Learned location of Data Miner (-6) 5346 | -7/Zion | Gained Derelict followers 5355 | -7/Zion | Learned Factory emergency access door positions 5385 | -7/Zion | Met Imprinter 5389 | -7/Zion | Imprinted 5391 | -7/Zion | Declared Zion's savior 5416 | -7/Zion | Given A8's code to call for help 5430 | -7/Zion | Identified exit to Proximity Caves 5641 | -7/Zion | Entered Proximity Caves 5641 | -6/Proximity Caves | Accompanied by 7 allies 5642 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5686 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 5822 | -6/Proximity Caves | Lost 6 allies 5954 | -6/Proximity Caves | Lost 9 allies 6041 | -6/Proximity Caves | 0b10 base defense nominally successful 6117 | -6/Proximity Caves | Lost 8 allies 6147 | -6/Proximity Caves | Learned Factory emergency access door positions 6185 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6193 | -6/Proximity Caves | Entered Factory 6193 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6264 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6266 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6435 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6437 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6442 | -6/Factory | Discovered new exit (range 13) 6456 | -6/Factory | Identified exit to Lower Caves 6481 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6523 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6626 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6642 | -6/Factory | Retrieved Zion intel report: Component Schematics 6648 | -6/Factory | Discovered new exit (range 16) 6652 | -6/Factory | Identified exit to Factory 6672 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6712 | -6/Factory | Discovered new exit (range 11) 6714 | -6/Factory | Identified exit to Extension 6738 | -6/Factory | Zion Hacker squad teleported in 6760 | -6/Factory | Entered Extension 6760 | -6/Extension | Accompanied by 3 allies 6842 | -6/Extension | Zion Light squad teleported in 7046 | -6/Extension | Lost 5 allies 7276 | -6/Extension | Spotted B-75 Beast 7344 | -6/Extension | Allies destroyed B-75 Beast 7358 | -6/Extension | Spotted B-75 Beast 7371 | -6/Extension | Lost 3 allies 7391 | -6/Extension | Lost 4 parts (1p1n1u1w) 7398 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 7401 | -6/Extension | Destroyed B-75 Beast 7485 | -6/Extension | Disrupted transfer network 7523 | -6/Extension | Zion Heavy squad teleported in 7567 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 7644 | -6/Extension | Build established: Sprinter 7779 | -6/Extension | Retrieved Zion intel report: Trap Installations 7839 | -6/Extension | Lost 3 allies 7846 | -6/Extension | Discovered exit to Factory (range 10) 7847 | -6/Extension | Discovered new exit (range 6) 7886 | -6/Extension | Identified exit to Cetus 7935 | -6/Extension | Entered Cetus 7935 | -6/Cetus | Accompanied by 9 allies 7938 | -6/Cetus | Spotted Cetus Guard 7939 | -6/Cetus | Spotted Cetus Guard 7948 | -6/Cetus | Spotted Cetus Guard 7948 | -6/Cetus | Spotted Cetus Guard 7952 | -6/Cetus | Allies destroyed Cetus Guard 7954 | -6/Cetus | Allies destroyed Cetus Guard 7981 | -6/Cetus | Destroyed Cetus Guard 7989 | -6/Cetus | Destroyed Cetus Guard 8019 | -6/Cetus | Lost 9 allies 8028 | -6/Cetus | Discovered new exit (range 20) 8032 | -6/Cetus | Identified exit to Archives 8050 | -6/Cetus | Entered Archives 8109 | -6/Archives | Discovered new exit (range 20) 8130 | -6/Archives | Discovered new exit (range 16) 8133 | -6/Archives | Identified exit to Hub_04(d) 8133 | -6/Archives | Entered Hub_04(d) 8134 | -6/Hub_04(d) | Discovered exit to Factory (range 20) 8139 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 8164 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 8170 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 8174 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 8195 | -6/Hub_04(d) | Network Hub disabled 8195 | -6/Hub_04(d) | Garrison activated, responded to threat 8197 | -6/Hub_04(d) | Spotted Lightning 8199 | -6/Hub_04(d) | Spotted Lightning 8199 | -6/Hub_04(d) | Spotted Lightning 8199 | -6/Hub_04(d) | Spotted Lightning 8202 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 8211 | -6/Hub_04(d) | Spotted Lightning 8211 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 8212 | -6/Hub_04(d) | Spotted Lightning 8212 | -6/Hub_04(d) | Network Hub disabled 8216 | -6/Hub_04(d) | Core integrity fell below 50% 8217 | -6/Hub_04(d) | Entered Factory 8217 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8301 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8424 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8425 | -5/Factory | Zion Hacker squad teleported in 8486 | -5/Factory | Discovered new exit (range 11) 8516 | -5/Factory | Identified exit to Upper Caves 8522 | -5/Factory | Zion Heavy squad teleported in 8606 | -5/Factory | Build established: Scout 8727 | -5/Factory | Zion Fire squad teleported in 8795 | -5/Factory | Repaired Med. Storage Unit 8817 | -5/Factory | First assault squad dispatched 8876 | -5/Factory | Entered Upper Caves 8889 | -5/Upper Caves | Entered a destroyed Warlord outpost 8892 | -5/Upper Caves | Encountered a Warlord checkpoint 8924 | -5/Upper Caves | Learned Factory security intel 9025 | -5/Upper Caves | Learned location of Armory (-3) 9037 | -5/Upper Caves | Discovered new exit (range 10) 9040 | -5/Upper Caves | Identified exit to Upper Caves 9040 | -5/Upper Caves | Entered another Upper Caves area 9140 | -5/Upper Caves | Identified exit to Factory 9164 | -5/Upper Caves | Discovered new exit (range 10) 9166 | -5/Upper Caves | Identified exit to Zhirov 9167 | -5/Upper Caves | Entered Zhirov 9167 | -5/Zhirov | Discovered new exit (range 3) 9173 | -5/Zhirov | Met Zhirov 9178 | -5/Zhirov | Learned location of Testing (-2) 9178 | -5/Zhirov | Learned location of Quarantine (-3) 9178 | -5/Zhirov | Learned location of Command (-1) 9180 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9185 | -5/Zhirov | Found Alien Artifact 9185 | -5/Zhirov | Identified Integrated Reactor 9185 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9193 | -5/Zhirov | Found Alien Artifact 9229 | -5/Zhirov | Identified exit to Proximity Caves 9230 | -5/Zhirov | Entered Proximity Caves 9232 | -4/Proximity Caves | Spotter reported a threat 9233 | -4/Proximity Caves | Spotter reported a threat 9256 | -4/Proximity Caves | Learned location of 1 exit from Research 9462 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9466 | -4/Proximity Caves | Entered Factory 9466 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9492 | -4/Factory | Zion Heavy squad teleported in 9562 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 9563 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 9576 | -4/Factory | Retrieved Zion intel report: Component Schematics 9596 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9622 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9675 | -4/Factory | Retrieved Zion intel report: Main Access 9675 | -4/Factory | Identified exit to Research 9716 | -4/Factory | Search patrols dispatched 9753 | -4/Factory | Entered Research 9753 | -3/Research | Evolved 2 slots: Utility x2 9754 | -3/Research | Identified exit to Armory 9781 | -3/Research | Retrieved Zion intel report: Branch Access 9781 | -3/Research | Identified exit to Quarantine 9813 | -3/Research | Build established: Ninja 9891 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 9932 | -3/Research | Discovered new exit (range 12) 9936 | -3/Research | Identified exit to Research 9985 | -3/Research | Entered Quarantine 10003 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 10009 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 10020 | -3/Quarantine | Found Prototype Device 10021 | -3/Quarantine | Identified Exp. Sensor Array 10061 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 10114 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 10153 | -3/Quarantine | Found Alien Reactor 10153 | -3/Quarantine | Identified Matter Drive 10258 | -3/Quarantine | Found Alien Artifact 10258 | -3/Quarantine | Identified Core Reset Matrix 10258 | -3/Quarantine | Identified Transdimensional Reconstructor 10258 | -3/Quarantine | Used Core Reset Matrix 10262 | -3/Quarantine | Detected hypermatrix surge 10262 | -3/Quarantine | Sensed 4 artifacts in vicinity 10301 | -3/Quarantine | Discovered exit to Research (range 6) 10367 | -3/Quarantine | Warped through subspace 10378 | -3/Quarantine | Entered Research 10378 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10403 | -2/Research | Lost 3 parts (2n1u) 10415 | -2/Research | Spotted B-90 Cyclops 10420 | -2/Research | Destroyed B-90 Cyclops 10425 | -2/Research | Retrieved Zion intel report: Emergency Access 10427 | -2/Research | Retrieved Zion intel report: Active Terminals 10569 | -2/Research | Retrieved Zion intel report: Unaware Analyses 10592 | -2/Research | Discovered new exit (range 8) 10594 | -2/Research | Identified exit to Access 10640 | -2/Research | Found Prototype Launcher 10640 | -2/Research | Identified Gui. Micro-nuke Launcher 10723 | -2/Research | Retrieved Zion intel report: Prototype Schematics 10764 | -2/Research | Retrieved Zion intel report: Unaware Analyses 10766 | -2/Research | Zion Light squad teleported in 10793 | -2/Research | Central database locked down 10825 | -2/Research | Found Prototype Processor 10825 | -2/Research | Identified Exp. Armor Integrity Analyzer 11077 | -2/Research | Lost 7 parts (1p4n2u) 11081 | -2/Research | Found Prototype Processor 11081 | -2/Research | Identified Spectral Analyzer 11083 | -2/Research | Found Spectral Analyzer 11138 | -2/Research | Spotted B-90 Cyclops 11147 | -2/Research | Discovered exit to Access (range 4) 11163 | -2/Research | Entered Access 11163 | -1/Access | Evolved 2 slots: Utility x2 11187 | -1/Access | Lost 4 parts (1p1n2u) 11227 | -1/Access | Zion Light squad teleported in 11235 | -1/Access | Lost 4 parts (1n3u) 11308 | -1/Access | Spotted B-99 Colossus 11317 | -1/Access | Spotted B-99 Colossus 11322 | -1/Access | Destroyed B-99 Colossus 11325 | -1/Access | Destroyed B-99 Colossus 11338 | -1/Access | Found Prototype Ballistic Gun 11338 | -1/Access | Identified Multirail 11369 | -1/Access | Discovered new exit (range 5) 11370 | -1/Access | Identified exit to Surface 11370 | *** | Heading to fleet! Last Messages --------------- 11347_ K-01 Serf collects debris. 11349_ R-10 Processor collects Adv. Phase Shifter. 11350_ K-01 Serf collects debris. 11353_ R-10 Processor collects Rnf. Quantum Reactor. 11353_ C-30 ARC bursts open, deploying its payload. 11353_ B-74 Champion unfolds itself. 11353_ G-73 Enforcer unfolds itself. 11353_ Sealed Heavy Doors breached. 11353_ K-01 Serf destroyed. 11357_ I5-FG4(z) destroyed. 11357_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11358_ U-05 Engineer builds a Wall. 11360_ DO-DZ5(z) destroyed. 11361_ U-05 Engineer builds a Wall. 11363_ Acquired 3 matter. 11363_ B-74 Champion destroyed. 11367_ Main Access Shell breached. 11369_ EXIT=FOUND 11370_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??#?????????????????????????????????????? | | " #?????????????????????????????????????? | | ? """ #?????????????????????????????????????? | | ? """#?????????????????????????????????????? | | ?? " #?????????????????????????????????????? | | ?? #?????????????????????????????????????? | | ??? ??????????????????????????????????????? | | ??? ??????????????????????????????????????? | | ???? ???????????????????????????????????????? | | #####/##"###?????????????????????????????????????? | | "%"??????????????????????????????????????? | | "#??????????????????????????????????????? | | #???????????????????????????????????????? | | #########??#######??????????????????????? | | ??# *!! # !=! "??" ???????????????????????? | | ?## !%[ g# !%= "??" ?????????????????????????? | | ?##!!=! # ]!= """" """"""?????????????????????? | | ?## %[%! z " "?????????????????????? | | ?## *! u " "@ "?????????????????????? | | ?## " "" "?????????????????????? | | ??# k% "" " "?????????????????????? | | ######/### !!%! """" """"" "??????????????????? | | *%%=% # !=! "??" "??????????????????? | | ==*[= # "??" "??????????????????? | | = %= #########??##########"??????????????????? | | %"""""" ##??????????????????????????????????????? | | """""" ##??????????????????????????????????????? | | """""" #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | #???????????????????????????????????????? | | *#???????????????????????????????????????? | | ! #?????????k?????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 49 Energy Capacity 400 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hds. Centrium Leg | -2/Research | Z-intel Adv. Matter Compressor | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Centrium Heavy Treads | -2/Research | Z-intel Gravity Neutralizer | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Particle Accelerator | -2/Research | Z-intel Hds. Centrium Wheel | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 7% | -5/Factory Studied --------- Impulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Matter Drive Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlertProjectionBefriender Manual? 0 Play Time 03:18:33 Cumulative 656.8 hours Start 2026.10.15 @ 12:14:47 End 2026.10.16 @ 08:34:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 195 Adventurer 21 Explorer 0 Win Type 2 Total 37 Types 20/2/9/1/1/0/0/3/0/1 Lore% 54 Gallery% 73 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ef394d-99a0-4644-8aba-88f3a457defe